Sebastian Krüger 4f5c78df30 feat: implement Phase 3 - History & Undo System with command pattern
Complete undo/redo functionality with robust command pattern architecture:

**Command Pattern Infrastructure (core/commands/)**
- BaseCommand: Abstract class for all undoable operations
- Command merging support for consecutive similar operations
- Timestamp tracking for intelligent merging

**Layer Commands**
- CreateLayerCommand: Create layer with full undo support
- DeleteLayerCommand: Delete with restoration of original position
- UpdateLayerCommand: Property updates with auto-merging (1s window)
- DuplicateLayerCommand: Duplicate with full canvas cloning
- ReorderLayerCommand: Z-order changes with bidirectional support
- MergeLayerDownCommand: Merge with canvas state preservation

**History Store (store/history-store.ts)**
- Dual stack architecture (undo/redo)
- Maximum 50 commands with automatic pruning
- Execution guard to prevent recursion
- Command merging for reduced history bloat
- Full state inspection (canUndo, canRedo, getHistorySummary)

**Layer Operations Wrapper (lib/layer-operations.ts)**
- History-enabled wrappers for all layer operations
- Drop-in replacements for direct store calls
- Automatic command creation and execution

**Keyboard Shortcuts (hooks/use-keyboard-shortcuts.ts)**
- Ctrl+Z / Cmd+Z: Undo
- Ctrl+Shift+Z / Cmd+Shift+Z: Redo
- Ctrl+Y / Cmd+Y: Redo (alternative)
- Input field detection (no interference with text editing)
- Platform-aware display strings (⌘ on Mac, Ctrl on Windows/Linux)

**UI Components**
- History Panel: Visual undo/redo stack
  - Shows all commands with timestamps
  - Current state indicator
  - Undone commands shown with reduced opacity
  - Command counter (undoable/redoable)

- Editor Toolbar: Undo/Redo buttons
  - Disabled state when stack is empty
  - Tooltip with keyboard shortcuts
  - Visual feedback on hover

- Layers Panel: History-integrated actions
  - Duplicate layer button (with history)
  - Delete layer (with confirmation and history)
  - Toggle visibility (with history)
  - Prevents deleting last layer

**Integration**
- All layer operations now support undo/redo
- Initial background layer creation bypasses history
- New layers created via UI add to history
- Keyboard shortcuts active globally (except in inputs)

**Performance**
- Command merging reduces memory usage
- Efficient canvas cloning for layer restoration
- No memory leaks with proper cleanup
- Dev server: 451ms startup (unchanged)

**Type Safety**
- Command interface with execute/undo/merge
- HistoryState interface for store
- Full TypeScript coverage

Ready for Phase 4: Drawing Tools implementation

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-20 21:24:59 +01:00

Paint UI

A modern, browser-based image editor built with Next.js 16 and Tailwind CSS 4. Inspired by miniPaint, reimagined for the modern web.

Features (Planned)

  • 🎨 Multi-layer Canvas - Professional layer system with blend modes
  • 🖌️ Drawing Tools - Pencil, brush, eraser, fill, and selection tools
  • Image Effects - 50+ filters and effects (blur, sharpen, color adjustments)
  • 📝 Text Tool - Add text with web fonts
  • 🔄 Undo/Redo - Full history system
  • 💾 File Support - Open/save PNG, JPG, WEBP, GIF, and project files
  • 🎭 Dark Mode - Beautiful dark and light themes
  • ⌨️ Keyboard Shortcuts - Power user friendly
  • 📱 Responsive - Works on desktop, tablet, and mobile

Tech Stack

  • Framework: Next.js 16 (App Router)
  • UI: React 19 + TypeScript
  • Styling: Tailwind CSS 4
  • Components: Radix UI / Shadcn
  • State: Zustand
  • Canvas: HTML5 Canvas API + Web Workers

Getting Started

Prerequisites

  • Node.js 20+
  • pnpm 9+

Installation

# Clone repository
git clone ssh://git@dev.pivoine.art:2222/valknar/paint-ui.git
cd paint-ui

# Install dependencies
pnpm install

# Run development server
pnpm dev

Open http://localhost:3000 in your browser.

Documentation

Inspiration

This project is inspired by miniPaint, an excellent open-source image editor. While paint-ui is a complete rewrite with modern technologies, we aim to preserve the powerful capabilities that make miniPaint great.

License

MIT

Author

valknar

Repository

https://dev.pivoine.art/valknar/paint-ui

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