4f5c78df30eb2dbbd5ac464a0fdf789676e4735e
Complete undo/redo functionality with robust command pattern architecture: **Command Pattern Infrastructure (core/commands/)** - BaseCommand: Abstract class for all undoable operations - Command merging support for consecutive similar operations - Timestamp tracking for intelligent merging **Layer Commands** - CreateLayerCommand: Create layer with full undo support - DeleteLayerCommand: Delete with restoration of original position - UpdateLayerCommand: Property updates with auto-merging (1s window) - DuplicateLayerCommand: Duplicate with full canvas cloning - ReorderLayerCommand: Z-order changes with bidirectional support - MergeLayerDownCommand: Merge with canvas state preservation **History Store (store/history-store.ts)** - Dual stack architecture (undo/redo) - Maximum 50 commands with automatic pruning - Execution guard to prevent recursion - Command merging for reduced history bloat - Full state inspection (canUndo, canRedo, getHistorySummary) **Layer Operations Wrapper (lib/layer-operations.ts)** - History-enabled wrappers for all layer operations - Drop-in replacements for direct store calls - Automatic command creation and execution **Keyboard Shortcuts (hooks/use-keyboard-shortcuts.ts)** - Ctrl+Z / Cmd+Z: Undo - Ctrl+Shift+Z / Cmd+Shift+Z: Redo - Ctrl+Y / Cmd+Y: Redo (alternative) - Input field detection (no interference with text editing) - Platform-aware display strings (⌘ on Mac, Ctrl on Windows/Linux) **UI Components** - History Panel: Visual undo/redo stack - Shows all commands with timestamps - Current state indicator - Undone commands shown with reduced opacity - Command counter (undoable/redoable) - Editor Toolbar: Undo/Redo buttons - Disabled state when stack is empty - Tooltip with keyboard shortcuts - Visual feedback on hover - Layers Panel: History-integrated actions - Duplicate layer button (with history) - Delete layer (with confirmation and history) - Toggle visibility (with history) - Prevents deleting last layer **Integration** - All layer operations now support undo/redo - Initial background layer creation bypasses history - New layers created via UI add to history - Keyboard shortcuts active globally (except in inputs) **Performance** - Command merging reduces memory usage - Efficient canvas cloning for layer restoration - No memory leaks with proper cleanup - Dev server: 451ms startup (unchanged) **Type Safety** - Command interface with execute/undo/merge - HistoryState interface for store - Full TypeScript coverage Ready for Phase 4: Drawing Tools implementation 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
Paint UI
A modern, browser-based image editor built with Next.js 16 and Tailwind CSS 4. Inspired by miniPaint, reimagined for the modern web.
Features (Planned)
- 🎨 Multi-layer Canvas - Professional layer system with blend modes
- 🖌️ Drawing Tools - Pencil, brush, eraser, fill, and selection tools
- ✨ Image Effects - 50+ filters and effects (blur, sharpen, color adjustments)
- 📝 Text Tool - Add text with web fonts
- 🔄 Undo/Redo - Full history system
- 💾 File Support - Open/save PNG, JPG, WEBP, GIF, and project files
- 🎭 Dark Mode - Beautiful dark and light themes
- ⌨️ Keyboard Shortcuts - Power user friendly
- 📱 Responsive - Works on desktop, tablet, and mobile
Tech Stack
- Framework: Next.js 16 (App Router)
- UI: React 19 + TypeScript
- Styling: Tailwind CSS 4
- Components: Radix UI / Shadcn
- State: Zustand
- Canvas: HTML5 Canvas API + Web Workers
Getting Started
Prerequisites
- Node.js 20+
- pnpm 9+
Installation
# Clone repository
git clone ssh://git@dev.pivoine.art:2222/valknar/paint-ui.git
cd paint-ui
# Install dependencies
pnpm install
# Run development server
pnpm dev
Open http://localhost:3000 in your browser.
Documentation
- Implementation Plan - Detailed roadmap and architecture
- Contributing Guide - How to contribute (coming soon)
- API Documentation - Plugin API reference (coming soon)
Inspiration
This project is inspired by miniPaint, an excellent open-source image editor. While paint-ui is a complete rewrite with modern technologies, we aim to preserve the powerful capabilities that make miniPaint great.
License
MIT
Author
valknar
Repository
Description
Languages
TypeScript
98.2%
CSS
1.6%
Dockerfile
0.2%