https://github.com/openai/codex/pull/1086 is a work-in-progress to make
Linux sandboxing work more like Seatbelt where, for the command we want
to sandbox, we build up the command and then hand it, and some sandbox
configuration flags, to another command to set up the sandbox and then
run it.
In the case of Seatbelt, macOS provides this helper binary and provides
it at `/usr/bin/sandbox-exec`. For Linux, we have to build our own and
pass it through (which is what #1086 does), so this makes the new
`codex_linux_sandbox_exe` available on `Config` so that it will later be
available in `exec.rs` when we need it in #1086.
To date, when handling `shell` and `local_shell` tool calls, we were
spawning new processes using the environment inherited from the Codex
process itself. This means that the sensitive `OPENAI_API_KEY` that
Codex needs to talk to OpenAI models was made available to everything
run by `shell` and `local_shell`. While there are cases where that might
be useful, it does not seem like a good default.
This PR introduces a complex `shell_environment_policy` config option to
control the `env` used with these tool calls. It is inevitably a bit
complex so that it is possible to override individual components of the
policy so without having to restate the entire thing.
Details are in the updated `README.md` in this PR, but here is the
relevant bit that explains the individual fields of
`shell_environment_policy`:
| Field | Type | Default | Description |
| ------------------------- | -------------------------- | ------- |
-----------------------------------------------------------------------------------------------------------------------------------------------
|
| `inherit` | string | `core` | Starting template for the
environment:<br>`core` (`HOME`, `PATH`, `USER`, …), `all` (clone full
parent env), or `none` (start empty). |
| `ignore_default_excludes` | boolean | `false` | When `false`, Codex
removes any var whose **name** contains `KEY`, `SECRET`, or `TOKEN`
(case-insensitive) before other rules run. |
| `exclude` | array<string> | `[]` | Case-insensitive glob
patterns to drop after the default filter.<br>Examples: `"AWS_*"`,
`"AZURE_*"`. |
| `set` | table<string,string> | `{}` | Explicit key/value
overrides or additions – always win over inherited values. |
| `include_only` | array<string> | `[]` | If non-empty, a
whitelist of patterns; only variables that match _one_ pattern survive
the final step. (Generally used with `inherit = "all"`.) |
In particular, note that the default is `inherit = "core"`, so:
* if you have extra env variables that you want to inherit from the
parent process, use `inherit = "all"` and then specify `include_only`
* if you have extra env variables where you want to hardcode the values,
the default `inherit = "core"` will work fine, but then you need to
specify `set`
This configuration is not battle-tested, so we will probably still have
to play with it a bit. `core/src/exec_env.rs` has the critical business
logic as well as unit tests.
Though if nothing else, previous to this change:
```
$ cargo run --bin codex -- debug seatbelt -- printenv OPENAI_API_KEY
# ...prints OPENAI_API_KEY...
```
But after this change it does not print anything (as desired).
One final thing to call out about this PR is that the
`configure_command!` macro we use in `core/src/exec.rs` has to do some
complex logic with respect to how it builds up the `env` for the process
being spawned under Landlock/seccomp. Specifically, doing
`cmd.env_clear()` followed by `cmd.envs(&$env_map)` (which is arguably
the most intuitive way to do it) caused the Landlock unit tests to fail
because the processes spawned by the unit tests started failing in
unexpected ways! If we forgo `env_clear()` in favor of updating env vars
one at a time, the tests still pass. The comment in the code talks about
this a bit, and while I would like to investigate this more, I need to
move on for the moment, but I do plan to come back to it to fully
understand what is going on. For example, this suggests that we might
not be able to spawn a C program that calls `env_clear()`, which would
be...weird. We may still have to fiddle with our Landlock config if that
is the case.
Now the `exec` output starts with something like:
```
--------
workdir: /Users/mbolin/code/codex/codex-rs
model: o3
provider: openai
approval: Never
sandbox: SandboxPolicy { permissions: [DiskFullReadAccess, DiskWritePlatformUserTempFolder, DiskWritePlatformGlobalTempFolder, DiskWriteCwd, DiskWriteFolder { folder: "/Users/mbolin/.pyenv/shims" }] }
--------
```
which makes it easier to reason about when looking at logs.
`config.rs` is already quite long without these definitions. Since they
have no real dependencies of their own, let's move them to their own
file so `config.rs` can focus on the business logic of loading a config.
This introduces an experimental `--output-last-message` flag that can be
used to identify a file where the final message from the agent will be
written. Two use cases:
- Ultimately, we will likely add a `--quiet` option to `exec`, but even
if the user does not want any output written to the terminal, they
probably want to know what the agent did. Writing the output to a file
makes it possible to get that information in a clean way.
- Relatedly, when using `exec` in CI, it is easier to review the
transcript written "normally," (i.e., not as JSON or something with
extra escapes), but getting programmatic access to the last message is
likely helpful, so writing the last message to a file gets the best of
both worlds.
I am calling this "experimental" because it is possible that we are
overfitting and will want a more general solution to this problem that
would justify removing this flag.
Prior to this PR, I would frequently see glyphs from previous frames
"bleed" through like this:

I think this was due to two issues (now addressed in this PR):
* We were not making use of `ratatui::widgets::Clear` to clear out the
buffer before drawing into it.
* To calculate the `width` used with `wrapped_line_count_for_cell()`, we
were not accounting for the scrollbar.
* Now we calculate `effective_width` using
`inner.width.saturating_sub(1)` where the `1` is for the scrollbar.
* We compute `text_area` using `effective_with` and pass the `text_area`
to `paragraph.render()`.
* We eliminate the conditional `needs_scrollbar` check and always call
`render(Scrollbar)`
I suspect this bug was introduced in
https://github.com/openai/codex/pull/937, though I did not try to
verify: I'm just happy that it appears to be fixed!
Previously, if the first user message was sent with the command
invocation, e.g.:
```
$ cargo run --bin codex 'hello'
```
Then the user message was added as the first entry in the history and
then `is_first_event` would be `false` here:
031df77dfb/codex-rs/tui/src/conversation_history_widget.rs (L178-L179)
which would prevent the "welcome" message with things like the the model
version from displaying.
The fix in this PR is twofold:
* Reorganize the logic so the `ChatWidget` constructor stores
`initial_user_message` rather than sending it right away. Now inside
`handle_codex_event()`, it waits for the `SessionConfigured` event and
sends the `initial_user_message`, if it exists.
* In `conversation_history_widget.rs`, `add_session_info()` checks to
see whether a `WelcomeMessage` exists in the history when determining
the value of `has_welcome_message`. By construction, we expect that
`WelcomeMessage` is always the first message (in which case the existing
`let is_first_event = self.entries.is_empty();` logic would be sound),
but we decide to be extra defensive in case an `EventMsg::Error` is
processed before `EventMsg::SessionConfigured`.
I did a bit of research to understand why I could not use my mouse to
drag to select text to copy to the clipboard in iTerm.
Apparently https://github.com/openai/codex/pull/641 to enable mousewheel
scrolling broke this functionality. It seems that, unless we put in a
bit of effort, we can have drag-to-select or scrolling, but not both.
Though if you know the trick to hold down `Option` will dragging with
the mouse in iTerm, you can probably get by with this. (I did not know
about this option prior to researching this issue.)
Nevertheless, users may still prefer to disable mouse capture
altogether, so this PR introduces:
* the ability to set `tui.disable_mouse_capture = true` in `config.toml`
to disable mouse capture
* a new command, `/toggle-mouse-mode` to toggle mouse capture
The new `codex-mini-latest` model expects a new tool with `{"type":
"local_shell"}`. Its contract is similar to the existing `function` tool
with `"name": "shell"`, so this takes the `local_shell` tool call into
`ExecParams` and sends it through the existing
`handle_container_exec_with_params()` code path.
This also adds the following logic when adding the default set of tools
to a request:
```rust
let default_tools = if self.model.starts_with("codex") {
&DEFAULT_CODEX_MODEL_TOOLS
} else {
&DEFAULT_TOOLS
};
```
That is, if the model name starts with `"codex"`, we add `{"type":
"local_shell"}` to the list of tools; otherwise, we add the
aforementioned `shell` tool.
To test this, I ran the TUI with `-m codex-mini-latest` and verified
that it used the `local_shell` tool. Though I also had some entries in
`[mcp_servers]` in my personal `config.toml`. The `codex-mini-latest`
model seemed eager to try the tools from the MCP servers first, so I
have personally commented them out for now, so keep an eye out if you're
testing `codex-mini-latest`!
Perhaps we should include more details with `{"type": "local_shell"}` or
update the following:
fd0b1b0208/codex-rs/core/prompt.md
For reference, the corresponding change in the TypeScript CLI is
https://github.com/openai/codex/pull/951.
If you run a codex instance outside of the current working directory
from where you launched the codex binary it won't be able to apply
patches correctly, even if the sandbox policy allows it. This manifests
weird behaviours, such as
* Reading the same filename in the binary working directory, and
overwriting it in the session working directory. e.g. if you have a
`readme` in both folders it will overwrite the readme in the session
working directory with the readme in the binary working directory
*applied with the suggested patch*.
* The LLM ends up in weird loops trying to verify and debug why the
apply_patch won't work, and it can result in it applying patches by
manually writing python or javascript if it figures out that either is
supported by the system instead.
I added a test-case to ensure that the patch contents are based on the
cwd.
## Issue: mixing relative & absolute paths in apply_patch
1. The apply_patch tool use relative paths based on the session working
directory.
2. `unified_diff_from_chunks` eventually ends up [reading the source
file](https://github.com/reflectionai/codex/blob/main/codex-rs/apply-patch/src/lib.rs#L410)
to figure out what the diff is, by using the relative path.
3. The changes are targeted using an absolute path derived from the
current working directory.
The end-result in case session working directory differs from the binary
working directory: we get the diff for a file relative to the binary
working directory, and apply it on a file in the session working
directory.
When I originally wrote `elapsed.rs`, I realized we were using both
`std::time` and `chrono` with no real benefit of having both. We should
try to keep the `exec` subcommand trim (as it also buildable as a
standalone executable), so this helps tighten things up.
This is a large change to support a "history" feature like you would
expect in a shell like Bash.
History events are recorded in `$CODEX_HOME/history.jsonl`. Because it
is a JSONL file, it is straightforward to append new entries (as opposed
to the TypeScript file that uses `$CODEX_HOME/history.json`, so to be
valid JSON, each new entry entails rewriting the entire file). Because
it is possible for there to be multiple instances of Codex CLI writing
to `history.jsonl` at once, we use advisory file locking when working
with `history.jsonl` in `codex-rs/core/src/message_history.rs`.
Because we believe history is a sufficiently useful feature, we enable
it by default. Though to provide some safety, we set the file
permissions of `history.jsonl` to be `o600` so that other users on the
system cannot read the user's history. We do not yet support a default
list of `SENSITIVE_PATTERNS` as the TypeScript CLI does:
3fdf9df133/codex-cli/src/utils/storage/command-history.ts (L10-L17)
We are going to take a more conservative approach to this list in the
Rust CLI. For example, while `/\b[A-Za-z0-9-_]{20,}\b/` might exclude
sensitive information like API tokens, it would also exclude valuable
information such as references to Git commits.
As noted in the updated documentation, users can opt-out of history by
adding the following to `config.toml`:
```toml
[history]
persistence = "none"
```
Because `history.jsonl` could, in theory, be quite large, we take a[n
arguably overly pedantic] approach in reading history entries into
memory. Specifically, we start by telling the client the current number
of entries in the history file (`history_entry_count`) as well as the
inode (`history_log_id`) of `history.jsonl` (see the new fields on
`SessionConfiguredEvent`).
The client is responsible for keeping new entries in memory to create a
"local history," but if the user hits up enough times to go "past" the
end of local history, then the client should use the new
`GetHistoryEntryRequest` in the protocol to fetch older entries.
Specifically, it should pass the `history_log_id` it was given
originally and work backwards from `history_entry_count`. (It should
really fetch history in batches rather than one-at-a-time, but that is
something we can improve upon in subsequent PRs.)
The motivation behind this crazy scheme is that it is designed to defend
against:
* The `history.jsonl` being truncated during the session such that the
index into the history is no longer consistent with what had been read
up to that point. We do not yet have logic to enforce a `max_bytes` for
`history.jsonl`, but once we do, we will aspire to implement it in a way
that should result in a new inode for the file on most systems.
* New items from concurrent Codex CLI sessions amending to the history.
Because, in absence of truncation, `history.jsonl` is an append-only
log, so long as the client reads backwards from `history_entry_count`,
it should always get a consistent view of history. (That said, it will
not be able to read _new_ commands from concurrent sessions, but perhaps
we will introduce a `/` command to reload latest history or something
down the road.)
Admittedly, my testing of this feature thus far has been fairly light. I
expect we will find bugs and introduce enhancements/fixes going forward.
Moving to Rust 1.87 introduced a clippy warning that
`SendError<AppEvent>` was too large.
In practice, the only thing we ever did when we got this error was log
it (if the mspc channel is closed, then the app is likely shutting down
or something, so there's not much to do...), so this finally motivated
me to introduce `AppEventSender`, which wraps
`std::sync::mpsc::Sender<AppEvent>` with a `send()` method that invokes
`send()` on the underlying `Sender` and logs an `Err` if it gets one.
This greatly simplifies the code, as many functions that previously
returned `Result<(), SendError<AppEvent>>` now return `()`, so we don't
have to propagate an `Err` all over the place that we don't really
handle, anyway.
This also makes it so we can upgrade to Rust 1.87 in CI.
Previously, our GitHub actions specified the Rust toolchain as
`dtolnay/rust-toolchain@stable`, which meant the version could change
out from under us. In this case, the move from 1.86 to 1.87 introduced
new clippy warnings, causing build failures.
Because it will take a little time to fix all the new clippy warnings,
this PR pins things to 1.86 for now to unbreak the build.
It also replaces `io::Error::new(io::ErrorKind::Other)` with
`io::Error::other()` in preparation for 1.87.
As discussed on
699ec5a87f (commitcomment-156776835),
to properly support scrolling long content in Ratatui for a sequence of
cells, we need to:
* take the `Vec<Line>` for each cell
* using the wrapping logic we want to use at render time, compute the
_effective line count_ using `Paragraph::line_count()` (see
`wrapped_line_count_for_cell()` in this PR)
* sum up the effective line count to compute the height of the area
being scrolled
* given a `scroll_position: usize`, index into the list of "effective
lines" and accumulate the appropriate `Vec<Line>` for the cells that
should be displayed
* take that `Vec<Line>` to create a `Paragraph` and use the same
line-wrapping policy that was used in `wrapped_line_count_for_cell()`
* display the resulting `Paragraph` and use the accounting to display a
scrollbar with the appropriate thumb size and offset without having to
render the `Vec<Line>` for the full history
With this change, lines wrap as I expect and everything appears to
redraw correctly as I resize my terminal!
For now, this removes the `#[non_exhaustive]` directive on `EventMsg` so
that we are forced to handle all `EventMsg` by default. (We may revisit
this if/when we publish `core/` as a `lib` crate.) For now, it is
helpful to have this as a forcing function because we have effectively
two UIs (`tui` and `exec`) and usually when we add a new variant to
`EventMsg`, we want to be sure that we update both.
Previously, running Codex as an MCP server required a standalone binary
in our Cargo workspace, but this PR makes it available as a subcommand
(`mcp`) of the main CLI.
Ran this with:
```
RUST_LOG=debug npx @modelcontextprotocol/inspector cargo run --bin codex -- mcp
```
and verified it worked as expected in the inspector at
`http://127.0.0.1:6274/`.
Introduces support for slash commands like in the TypeScript CLI. We do
not support the full set of commands yet, but the core abstraction is
there now.
In particular, we have a `SlashCommand` enum and due to thoughtful use
of the [strum](https://crates.io/crates/strum) crate, it requires
minimal boilerplate to add a new command to the list.
The key new piece of UI is `CommandPopup`, though the keyboard events
are still handled by `ChatComposer`. The behavior is roughly as follows:
* if the first character in the composer is `/`, the command popup is
displayed (if you really want to send a message to Codex that starts
with a `/`, simply put a space before the `/`)
* while the popup is displayed, up/down can be used to change the
selection of the popup
* if there is a selection, hitting tab completes the command, but does
not send it
* if there is a selection, hitting enter sends the command
* if the prefix of the composer matches a command, the command will be
visible in the popup so the user can see the description (commands could
take arguments, so additional text may appear after the command name
itself)
https://github.com/user-attachments/assets/39c3e6ee-eeb7-4ef7-a911-466d8184975f
Incidentally, Codex wrote almost all the code for this PR!
`BottomPane` was getting a bit unwieldy because it maintained a
`PaneState` enum with three variants and many of its methods had `match`
statements to handle each variant. To replace the enum, this PR:
* Introduces a `trait BottomPaneView` that has two implementations:
`StatusIndicatorView` and `ApprovalModalView`.
* Migrates `PaneState::TextInput` into its own struct, `ChatComposer`,
that does **not** implement `BottomPaneView`.
* Updates `BottomPane` so it has `composer: ChatComposer` and
`active_view: Option<Box<dyn BottomPaneView<'a> + 'a>>`. The idea is
that `active_view` takes priority and is displayed when it is `Some`;
otherwise, `ChatComposer` is displayed.
* While methods of `BottomPane` often have to check whether
`active_view` is present to decide which component to delegate to, the
code is more straightforward than before and introducing new
implementations of `BottomPaneView` should be less painful.
Because we want to retain the `TextArea` owned by `ChatComposer` even
when another view is displayed, to keep the ownership logic simple, it
seemed best to keep `ChatComposer` distinct from `BottomPaneView`.
More about codespell: https://github.com/codespell-project/codespell .
I personally introduced it to dozens if not hundreds of projects already
and so far only positive feedback.
CI workflow has 'permissions' set only to 'read' so also should be safe.
Let me know if just want to take typo fixes in and get rid of the CI
---------
Signed-off-by: Yaroslav O. Halchenko <debian@onerussian.com>
While the `TextArea` used in the Rust TUI is "multiline," it is not like
an HTML `<textarea>` in that it does not wrap, so there was not much
benefit to setting `MIN_TEXTAREA_ROWS` to `3`, so this PR changes it to
`1`. Though there are now three ways to "increase" the height due to
actual linebreaks:
* paste in multiline content (this worked before this PR)
* pressing `Ctrl+J` will insert a newline
* if you have your terminal emulator set such that it is possible to
press something that `crossterm` interprets as "Enter plus some
modifier," then now that will also work
Now things look a bit more compact on startup:
<img width="745" alt="image"
src="https://github.com/user-attachments/assets/86e2857f-f31c-46f5-a80b-1ab2120b266e"
/>
I believe this test meant to verify that echoing content to `/dev/null`
succeeded, but instead, I believe it was testing the equivalent to `echo
'blah > /dev/null'`.
https://github.com/openai/codex/pull/922 did this for the
`SessionConfigured` enum variant, and I think it is generally helpful to
be able to work with the values as each enum variant as their own type,
so this converts the remaining variants and updates all of the
callsites.
Added a simple unit test to verify that the JSON-serialized version of
`Event` does not have any unexpected nesting.
* update `SessionConfigured` event to include the UUID for the session
* show the UUID in the Rust TUI
* use local timestamps in log files instead of UTC
* include timestamps in log file names for easier discovery
This introduces a much-needed "profile" concept where users can specify
a collection of options under one name and then pass that via
`--profile` to the CLI.
This PR introduces the `ConfigProfile` struct and makes it a field of
`CargoToml`. It further updates
`Config::load_from_base_config_with_overrides()` to respect
`ConfigProfile`, overriding default values where appropriate. A detailed
unit test is added at the end of `config.rs` to verify this behavior.
Details on how to use this feature have also been added to
`codex-rs/README.md`.
Right now since the repo is having two different implementations of
codex, flake was updated to work with both typescript implementation and
rust implementation
I had seen issues where `codex-rs` would not always write files without
me pressuring it to do so, and between that and the report of
https://github.com/openai/codex/issues/900, I decided to look into this
further. I found two serious issues with agent instructions:
(1) We were only sending agent instructions on the first turn, but
looking at the TypeScript code, we should be sending them on every turn.
(2) There was a serious issue where the agent instructions were
frequently lost:
* The TypeScript CLI appears to keep writing `~/.codex/instructions.md`:
55142e3e6c/codex-cli/src/utils/config.ts (L586)
* If `instructions.md` is present, the Rust CLI uses the contents of it
INSTEAD OF the default prompt, even if `instructions.md` is empty:
55142e3e6c/codex-rs/core/src/config.rs (L202-L203)
The combination of these two things means that I have been using
`codex-rs` without these key instructions:
https://github.com/openai/codex/blob/main/codex-rs/core/prompt.md
Looking at the TypeScript code, it appears we should be concatenating
these three items every time (if they exist):
* `prompt.md`
* `~/.codex/instructions.md`
* nearest `AGENTS.md`
This PR fixes things so that:
* `Config.instructions` is `None` if `instructions.md` is empty
* `Payload.instructions` is now `&'a str` instead of `Option<&'a
String>` because we should always have _something_ to send
* `Prompt` now has a `get_full_instructions()` helper that returns a
`Cow<str>` that will always include the agent instructions first.
Adds `expect()` as a denied lint. Same deal applies with `unwrap()`
where we now need to put `#[expect(...` on ones that we legit want. Took
care to enable `expect()` in test contexts.
# Tests
```
cargo fmt
cargo clippy --all-features --all-targets --no-deps -- -D warnings
cargo test
```
This PR fixes things so that:
* when the `BottomPane` is in the `StatusIndicator` state, the border
should be dim
* when the `BottomPane` does not have input focus, the border should be
dim
To make it easier to enforce this invariant, this PR introduces
`BottomPane::set_state()` that will:
* update `self.state`
* call `update_border_for_input_focus()`
* request a repaint
This should make it easier to enforce other updates for state changes
going forward.
As shown in the screenshot, we now include reasoning messages from the
model in the TUI under the heading "codex reasoning":

To ensure these are visible by default when using `o4-mini`, this also
changes the default value for `summary` (formerly `generate_summary`,
which is deprecated in favor of `summary` according to the docs) from
unset to `"auto"`.
The TypeScript CLI already has support for including the contents of
`AGENTS.md` in the instructions sent with the first turn of a
conversation. This PR brings this functionality to the Rust CLI.
To be considered, `AGENTS.md` must be in the `cwd` of the session, or in
one of the parent folders up to a Git/filesystem root (whichever is
encountered first).
By default, a maximum of 32 KiB of `AGENTS.md` will be included, though
this is configurable using the new-in-this-PR `project_doc_max_bytes`
option in `config.toml`.
When using Codex to develop Codex itself, I noticed that sometimes it
would try to add `#[ignore]` to the following tests:
```
keeps_previous_response_id_between_tasks()
retries_on_early_close()
```
Both of these tests start a `MockServer` that launches an HTTP server on
an ephemeral port and requires network access to hit it, which the
Seatbelt policy associated with `--full-auto` correctly denies. If I
wasn't paying attention to the code that Codex was generating, one of
these `#[ignore]` annotations could have slipped into the codebase,
effectively disabling the test for everyone.
To that end, this PR enables an experimental environment variable named
`CODEX_SANDBOX_NETWORK_DISABLED` that is set to `1` if the
`SandboxPolicy` used to spawn the process does not have full network
access. I say it is "experimental" because I'm not convinced this API is
quite right, but we need to start somewhere. (It might be more
appropriate to have an env var like `CODEX_SANDBOX=full-auto`, but the
challenge is that our newer `SandboxPolicy` abstraction does not map to
a simple set of enums like in the TypeScript CLI.)
We leverage this new functionality by adding the following code to the
aforementioned tests as a way to "dynamically disable" them:
```rust
if std::env::var(CODEX_SANDBOX_NETWORK_DISABLED_ENV_VAR).is_ok() {
println!(
"Skipping test because it cannot execute when network is disabled in a Codex sandbox."
);
return;
}
```
We can use the `debug seatbelt --full-auto` command to verify that
`cargo test` fails when run under Seatbelt prior to this change:
```
$ cargo run --bin codex -- debug seatbelt --full-auto -- cargo test
---- keeps_previous_response_id_between_tasks stdout ----
thread 'keeps_previous_response_id_between_tasks' panicked at /Users/mbolin/.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/wiremock-0.6.3/src/mock_server/builder.rs:107:46:
Failed to bind an OS port for a mock server.: Os { code: 1, kind: PermissionDenied, message: "Operation not permitted" }
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
failures:
keeps_previous_response_id_between_tasks
test result: FAILED. 0 passed; 1 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s
error: test failed, to rerun pass `-p codex-core --test previous_response_id`
```
Though after this change, the above command succeeds! This means that,
going forward, when Codex operates on Codex itself, when it runs `cargo
test`, only "real failures" should cause the command to fail.
As part of this change, I decided to tighten up the codepaths for
running `exec()` for shell tool calls. In particular, we do it in `core`
for the main Codex business logic itself, but we also expose this logic
via `debug` subcommands in the CLI in the `cli` crate. The logic for the
`debug` subcommands was not quite as faithful to the true business logic
as I liked, so I:
* refactored a bit of the Linux code, splitting `linux.rs` into
`linux_exec.rs` and `landlock.rs` in the `core` crate.
* gating less code behind `#[cfg(target_os = "linux")]` because such
code does not get built by default when I develop on Mac, which means I
either have to build the code in Docker or wait for CI signal
* introduced `macro_rules! configure_command` in `exec.rs` so we can
have both sync and async versions of this code. The synchronous version
seems more appropriate for straight threads or potentially fork/exec.
Noticed that when pasting multi-line blocks, each newline was treated
like a new submission.
Update tui to handle Paste directly and map newlines to shift+enter.
# Test
Copied this into clipboard:
```
Do nothing.
Explain this repo to me.
```
Pasted in and saw multi-line input. Hitting Enter then submitted the
full block.
This PR is a straight refactor so that creating the `Child` process for
an `shell` tool call and consuming its output can be separate concerns.
For the actual tool call, we will always apply
`consume_truncated_output()`, but for the top-level debug commands in
the CLI (e.g., `debug seatbelt` and `debug landlock`), we only want to
use the `spawn_child()` part of `exec()`.
We want the subcommands to match the `shell` tool call usage as
faithfully as possible. This becomes more important when we introduce a
new parameter to `spawn_child()` in
https://github.com/openai/codex/pull/879.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/878).
* #879
* __->__ #878
I inadvertently regressed support for the Responses API when adding
support for the chat completions API in
https://github.com/openai/codex/pull/862. This should get both APIs
working again, but the chat completions codepath seems more complex than
necessary. I'll try to clean that up shortly, but I want to get things
working again ASAP.
This is a substantial PR to add support for the chat completions API,
which in turn makes it possible to use non-OpenAI model providers (just
like in the TypeScript CLI):
* It moves a number of structs from `client.rs` to `client_common.rs` so
they can be shared.
* It introduces support for the chat completions API in
`chat_completions.rs`.
* It updates `ModelProviderInfo` so that `env_key` is `Option<String>`
instead of `String` (for e.g., ollama) and adds a `wire_api` field
* It updates `client.rs` to choose between `stream_responses()` and
`stream_chat_completions()` based on the `wire_api` for the
`ModelProviderInfo`
* It updates the `exec` and TUI CLIs to no longer fail if the
`OPENAI_API_KEY` environment variable is not set
* It updates the TUI so that `EventMsg::Error` is displayed more
prominently when it occurs, particularly now that it is important to
alert users to the `CodexErr::EnvVar` variant.
* `CodexErr::EnvVar` was updated to include an optional `instructions`
field so we can preserve the behavior where we direct users to
https://platform.openai.com if `OPENAI_API_KEY` is not set.
* Cleaned up the "welcome message" in the TUI to ensure the model
provider is displayed.
* Updated the docs in `codex-rs/README.md`.
To exercise the chat completions API from OpenAI models, I added the
following to my `config.toml`:
```toml
model = "gpt-4o"
model_provider = "openai-chat-completions"
[model_providers.openai-chat-completions]
name = "OpenAI using Chat Completions"
base_url = "https://api.openai.com/v1"
env_key = "OPENAI_API_KEY"
wire_api = "chat"
```
Though to test a non-OpenAI provider, I installed ollama with mistral
locally on my Mac because ChatGPT said that would be a good match for my
hardware:
```shell
brew install ollama
ollama serve
ollama pull mistral
```
Then I added the following to my `~/.codex/config.toml`:
```toml
model = "mistral"
model_provider = "ollama"
```
Note this code could certainly use more test coverage, but I want to get
this in so folks can start playing with it.
For reference, I believe https://github.com/openai/codex/pull/247 was
roughly the comparable PR on the TypeScript side.
https://github.com/openai/codex/pull/855 added the clippy warning to
disallow `unwrap()`, but apparently we were not verifying that tests
were "clippy clean" in CI, so I ended up with a lot of local errors in
VS Code.
This turns on the check in CI and fixes the offenders.
I noticed that sometimes I would enter a new message, but it would not
show up in the conversation history. Even if I focused the conversation
history and tried to scroll it to the bottom, I could not bring it into
view. At first, I was concerned that messages were not making it to the
UI layer, but I added debug statements and verified that was not the
issue.
It turned out that, previous to this PR, lines that are wider than the
viewport take up multiple lines of vertical space because `wrap()` was
set on the `Paragraph` inside the scroll pane. Unfortunately, that broke
our "scrollbar math" that assumed each `Line` contributes one line of
height in the UI.
This PR removes the `wrap()`, but introduces a new issue, which is that
now you cannot see long lines without resizing your terminal window. For
now, I filed an issue here:
https://github.com/openai/codex/issues/869
I think the long-term fix is to fix our math so it calculates the height
of a `Line` after it is wrapped given the current width of the viewport.
Sets submodules to use workspace lints. Added denying unwrap as a
workspace level lint, which found a couple of cases where we could have
propagated errors. Also manually labeled ones that were fine by my eye.