The way these definitions worked before, they did not handle quoted args
with spaces properly.
For example, if you had `/tmp/test-just/printlen.py` as:
```python
#!/usr/bin/env python3
import sys
print(len(sys.argv))
```
and your `justfile` was:
```
printlen *args:
/tmp/test-just/printlen.py {{args}}
```
Then:
```shell
$ just printlen foo bar
3
$ just printlen 'foo bar'
3
```
which is not what we want: `'foo bar'` should be treated as one
argument.
The fix is to use
[positional-arguments](515e806b51/README.md (L1131)):
```
set positional-arguments
printlen *args:
/tmp/test-just/printlen.py "$@"
```
The output of an MCP server tool call can be one of several types, but
to date, we treated all outputs as text by showing the serialized JSON
as the "tool output" in Codex:
25a9949c49/codex-rs/mcp-types/src/lib.rs (L96-L101)
This PR adds support for the `ImageContent` variant so we can now
display an image output from an MCP tool call.
In making this change, we introduce a new
`ResponseInputItem::McpToolCallOutput` variant so that we can work with
the `mcp_types::CallToolResult` directly when the function call is made
to an MCP server.
Though arguably the more significant change is the introduction of
`HistoryCell::CompletedMcpToolCallWithImageOutput`, which is a cell that
uses `ratatui_image` to render an image into the terminal. To support
this, we introduce `ImageRenderCache`, cache a
`ratatui_image::picker::Picker`, and `ensure_image_cache()` to cache the
appropriate scaled image data and dimensions based on the current
terminal size.
To test, I created a minimal `package.json`:
```json
{
"name": "kitty-mcp",
"version": "1.0.0",
"type": "module",
"description": "MCP that returns image of kitty",
"main": "index.js",
"dependencies": {
"@modelcontextprotocol/sdk": "^1.12.0"
}
}
```
with the following `index.js` to define the MCP server:
```js
#!/usr/bin/env node
import { McpServer } from "@modelcontextprotocol/sdk/server/mcp.js";
import { StdioServerTransport } from "@modelcontextprotocol/sdk/server/stdio.js";
import { readFile } from "node:fs/promises";
import { join } from "node:path";
const IMAGE_URI = "image://Ada.png";
const server = new McpServer({
name: "Demo",
version: "1.0.0",
});
server.tool(
"get-cat-image",
"If you need a cat image, this tool will provide one.",
async () => ({
content: [
{ type: "image", data: await getAdaPngBase64(), mimeType: "image/png" },
],
})
);
server.resource("Ada the Cat", IMAGE_URI, async (uri) => {
const base64Image = await getAdaPngBase64();
return {
contents: [
{
uri: uri.href,
mimeType: "image/png",
blob: base64Image,
},
],
};
});
async function getAdaPngBase64() {
const __dirname = new URL(".", import.meta.url).pathname;
// From 9705ce2c59/assets/Ada.png
const filePath = join(__dirname, "Ada.png");
const imageData = await readFile(filePath);
const base64Image = imageData.toString("base64");
return base64Image;
}
const transport = new StdioServerTransport();
await server.connect(transport);
```
With the local changes from this PR, I added the following to my
`config.toml`:
```toml
[mcp_servers.kitty]
command = "node"
args = ["/Users/mbolin/code/kitty-mcp/index.js"]
```
Running the TUI from source:
```
cargo run --bin codex -- --model o3 'I need a picture of a cat'
```
I get:
<img width="732" alt="image"
src="https://github.com/user-attachments/assets/bf80b721-9ca0-4d81-aec7-77d6899e2869"
/>
Now, that said, I have only tested in iTerm and there is definitely some
funny business with getting an accurate character-to-pixel ratio
(sometimes the `CompletedMcpToolCallWithImageOutput` thinks it needs 10
rows to render instead of 4), so there is still work to be done here.
The motivation behind this PR is to make it so a `HistoryCell` is more
like a `WidgetRef` that knows how to render itself into a `Rect` so that
it can be backed by something other than a `Vec<Line>`. Because a
`HistoryCell` is intended to appear in a scrollable list, we want to
ensure the stack of cells can be scrolled one `Line` at a time even if
the `HistoryCell` is not backed by a `Vec<Line>` itself.
To this end, we introduce the `CellWidget` trait whose key method is:
```
fn render_window(&self, first_visible_line: usize, area: Rect, buf: &mut Buffer);
```
The `first_visible_line` param is what differs from
`WidgetRef::render_ref()`, as a `CellWidget` needs to know the offset
into its "full view" at which it should start rendering.
The bookkeeping in `ConversationHistoryWidget` has been updated
accordingly to ensure each `CellWidget` in the history is rendered
appropriately.
This PR introduces support for `-c`/`--config` so users can override
individual config values on the command line using `--config
name=value`. Example:
```
codex --config model=o4-mini
```
Making it possible to set arbitrary config values on the command line
results in a more flexible configuration scheme and makes it easier to
provide single-line examples that can be copy-pasted from documentation.
Effectively, it means there are four levels of configuration for some
values:
- Default value (e.g., `model` currently defaults to `o4-mini`)
- Value in `config.toml` (e.g., user could override the default to be
`model = "o3"` in their `config.toml`)
- Specifying `-c` or `--config` to override `model` (e.g., user can
include `-c model=o3` in their list of args to Codex)
- If available, a config-specific flag can be used, which takes
precedence over `-c` (e.g., user can specify `--model o3` in their list
of args to Codex)
Now that it is possible to specify anything that could be configured in
`config.toml` on the command line using `-c`, we do not need to have a
custom flag for every possible config option (which can clutter the
output of `--help`). To that end, as part of this PR, we drop support
for the `--disable-response-storage` flag, as users can now specify `-c
disable_response_storage=true` to get the equivalent functionality.
Under the hood, this works by loading the `config.toml` into a
`toml::Value`. Then for each `key=value`, we create a small synthetic
TOML file with `value` so that we can run the TOML parser to get the
equivalent `toml::Value`. We then parse `key` to determine the point in
the original `toml::Value` to do the insert/replace. Once all of the
overrides from `-c` args have been applied, the `toml::Value` is
deserialized into a `ConfigToml` and then the `ConfigOverrides` are
applied, as before.
I discovered that if I ran `codex <PROMPT>` in a cwd that was not a Git
repo, Codex did not automatically run `<PROMPT>` after I accepted the
Git warning. It appears that we were not managing the `AppState`
transition correctly, so this fixes the bug and ensures the Codex
session does not start until the user accepts the Git warning.
In particular, we now create the `ChatWidget` lazily and store it in the
`AppState::Chat` variant.
Historically, we spawned the Seatbelt and Landlock sandboxes in
substantially different ways:
For **Seatbelt**, we would run `/usr/bin/sandbox-exec` with our policy
specified as an arg followed by the original command:
d1de7bb383/codex-rs/core/src/exec.rs (L147-L219)
For **Landlock/Seccomp**, we would do
`tokio::runtime::Builder::new_current_thread()`, _invoke
Landlock/Seccomp APIs to modify the permissions of that new thread_, and
then spawn the command:
d1de7bb383/codex-rs/core/src/exec_linux.rs (L28-L49)
While it is neat that Landlock/Seccomp supports applying a policy to
only one thread without having to apply it to the entire process, it
requires us to maintain two different codepaths and is a bit harder to
reason about. The tipping point was
https://github.com/openai/codex/pull/1061, in which we had to start
building up the `env` in an unexpected way for the existing
Landlock/Seccomp approach to continue to work.
This PR overhauls things so that we do similar things for Mac and Linux.
It turned out that we were already building our own "helper binary"
comparable to Mac's `sandbox-exec` as part of the `cli` crate:
d1de7bb383/codex-rs/cli/Cargo.toml (L10-L12)
We originally created this to build a small binary to include with the
Node.js version of the Codex CLI to provide support for Linux
sandboxing.
Though the sticky bit is that, at this point, we still want to deploy
the Rust version of Codex as a single, standalone binary rather than a
CLI and a supporting sandboxing binary. To satisfy this goal, we use
"the arg0 trick," in which we:
* use `std::env::current_exe()` to get the path to the CLI that is
currently running
* use the CLI as the `program` for the `Command`
* set `"codex-linux-sandbox"` as arg0 for the `Command`
A CLI that supports sandboxing should check arg0 at the start of the
program. If it is `"codex-linux-sandbox"`, it must invoke
`codex_linux_sandbox::run_main()`, which runs the CLI as if it were
`codex-linux-sandbox`. When acting as `codex-linux-sandbox`, we make the
appropriate Landlock/Seccomp API calls and then use `execvp(3)` to spawn
the original command, so do _replace_ the process rather than spawn a
subprocess. Incidentally, we do this before starting the Tokio runtime,
so the process should only have one thread when `execvp(3)` is called.
Because the `core` crate that needs to spawn the Linux sandboxing is not
a CLI in its own right, this means that every CLI that includes `core`
and relies on this behavior has to (1) implement it and (2) provide the
path to the sandboxing executable. While the path is almost always
`std::env::current_exe()`, we needed to make this configurable for
integration tests, so `Config` now has a `codex_linux_sandbox_exe:
Option<PathBuf>` property to facilitate threading this through,
introduced in https://github.com/openai/codex/pull/1089.
This common pattern is now captured in
`codex_linux_sandbox::run_with_sandbox()` and all of the `main.rs`
functions that should use it have been updated as part of this PR.
The `codex-linux-sandbox` crate added to the Cargo workspace as part of
this PR now has the bulk of the Landlock/Seccomp logic, which makes
`core` a bit simpler. Indeed, `core/src/exec_linux.rs` and
`core/src/landlock.rs` were removed/ported as part of this PR. I also
moved the unit tests for this code into an integration test,
`linux-sandbox/tests/landlock.rs`, in which I use
`env!("CARGO_BIN_EXE_codex-linux-sandbox")` as the value for
`codex_linux_sandbox_exe` since `std::env::current_exe()` is not
appropriate in that case.
https://github.com/openai/codex/pull/1086 is a work-in-progress to make
Linux sandboxing work more like Seatbelt where, for the command we want
to sandbox, we build up the command and then hand it, and some sandbox
configuration flags, to another command to set up the sandbox and then
run it.
In the case of Seatbelt, macOS provides this helper binary and provides
it at `/usr/bin/sandbox-exec`. For Linux, we have to build our own and
pass it through (which is what #1086 does), so this makes the new
`codex_linux_sandbox_exe` available on `Config` so that it will later be
available in `exec.rs` when we need it in #1086.
To date, when handling `shell` and `local_shell` tool calls, we were
spawning new processes using the environment inherited from the Codex
process itself. This means that the sensitive `OPENAI_API_KEY` that
Codex needs to talk to OpenAI models was made available to everything
run by `shell` and `local_shell`. While there are cases where that might
be useful, it does not seem like a good default.
This PR introduces a complex `shell_environment_policy` config option to
control the `env` used with these tool calls. It is inevitably a bit
complex so that it is possible to override individual components of the
policy so without having to restate the entire thing.
Details are in the updated `README.md` in this PR, but here is the
relevant bit that explains the individual fields of
`shell_environment_policy`:
| Field | Type | Default | Description |
| ------------------------- | -------------------------- | ------- |
-----------------------------------------------------------------------------------------------------------------------------------------------
|
| `inherit` | string | `core` | Starting template for the
environment:<br>`core` (`HOME`, `PATH`, `USER`, …), `all` (clone full
parent env), or `none` (start empty). |
| `ignore_default_excludes` | boolean | `false` | When `false`, Codex
removes any var whose **name** contains `KEY`, `SECRET`, or `TOKEN`
(case-insensitive) before other rules run. |
| `exclude` | array<string> | `[]` | Case-insensitive glob
patterns to drop after the default filter.<br>Examples: `"AWS_*"`,
`"AZURE_*"`. |
| `set` | table<string,string> | `{}` | Explicit key/value
overrides or additions – always win over inherited values. |
| `include_only` | array<string> | `[]` | If non-empty, a
whitelist of patterns; only variables that match _one_ pattern survive
the final step. (Generally used with `inherit = "all"`.) |
In particular, note that the default is `inherit = "core"`, so:
* if you have extra env variables that you want to inherit from the
parent process, use `inherit = "all"` and then specify `include_only`
* if you have extra env variables where you want to hardcode the values,
the default `inherit = "core"` will work fine, but then you need to
specify `set`
This configuration is not battle-tested, so we will probably still have
to play with it a bit. `core/src/exec_env.rs` has the critical business
logic as well as unit tests.
Though if nothing else, previous to this change:
```
$ cargo run --bin codex -- debug seatbelt -- printenv OPENAI_API_KEY
# ...prints OPENAI_API_KEY...
```
But after this change it does not print anything (as desired).
One final thing to call out about this PR is that the
`configure_command!` macro we use in `core/src/exec.rs` has to do some
complex logic with respect to how it builds up the `env` for the process
being spawned under Landlock/seccomp. Specifically, doing
`cmd.env_clear()` followed by `cmd.envs(&$env_map)` (which is arguably
the most intuitive way to do it) caused the Landlock unit tests to fail
because the processes spawned by the unit tests started failing in
unexpected ways! If we forgo `env_clear()` in favor of updating env vars
one at a time, the tests still pass. The comment in the code talks about
this a bit, and while I would like to investigate this more, I need to
move on for the moment, but I do plan to come back to it to fully
understand what is going on. For example, this suggests that we might
not be able to spawn a C program that calls `env_clear()`, which would
be...weird. We may still have to fiddle with our Landlock config if that
is the case.
Now the `exec` output starts with something like:
```
--------
workdir: /Users/mbolin/code/codex/codex-rs
model: o3
provider: openai
approval: Never
sandbox: SandboxPolicy { permissions: [DiskFullReadAccess, DiskWritePlatformUserTempFolder, DiskWritePlatformGlobalTempFolder, DiskWriteCwd, DiskWriteFolder { folder: "/Users/mbolin/.pyenv/shims" }] }
--------
```
which makes it easier to reason about when looking at logs.
`config.rs` is already quite long without these definitions. Since they
have no real dependencies of their own, let's move them to their own
file so `config.rs` can focus on the business logic of loading a config.
This introduces an experimental `--output-last-message` flag that can be
used to identify a file where the final message from the agent will be
written. Two use cases:
- Ultimately, we will likely add a `--quiet` option to `exec`, but even
if the user does not want any output written to the terminal, they
probably want to know what the agent did. Writing the output to a file
makes it possible to get that information in a clean way.
- Relatedly, when using `exec` in CI, it is easier to review the
transcript written "normally," (i.e., not as JSON or something with
extra escapes), but getting programmatic access to the last message is
likely helpful, so writing the last message to a file gets the best of
both worlds.
I am calling this "experimental" because it is possible that we are
overfitting and will want a more general solution to this problem that
would justify removing this flag.
Prior to this PR, I would frequently see glyphs from previous frames
"bleed" through like this:

I think this was due to two issues (now addressed in this PR):
* We were not making use of `ratatui::widgets::Clear` to clear out the
buffer before drawing into it.
* To calculate the `width` used with `wrapped_line_count_for_cell()`, we
were not accounting for the scrollbar.
* Now we calculate `effective_width` using
`inner.width.saturating_sub(1)` where the `1` is for the scrollbar.
* We compute `text_area` using `effective_with` and pass the `text_area`
to `paragraph.render()`.
* We eliminate the conditional `needs_scrollbar` check and always call
`render(Scrollbar)`
I suspect this bug was introduced in
https://github.com/openai/codex/pull/937, though I did not try to
verify: I'm just happy that it appears to be fixed!
Previously, if the first user message was sent with the command
invocation, e.g.:
```
$ cargo run --bin codex 'hello'
```
Then the user message was added as the first entry in the history and
then `is_first_event` would be `false` here:
031df77dfb/codex-rs/tui/src/conversation_history_widget.rs (L178-L179)
which would prevent the "welcome" message with things like the the model
version from displaying.
The fix in this PR is twofold:
* Reorganize the logic so the `ChatWidget` constructor stores
`initial_user_message` rather than sending it right away. Now inside
`handle_codex_event()`, it waits for the `SessionConfigured` event and
sends the `initial_user_message`, if it exists.
* In `conversation_history_widget.rs`, `add_session_info()` checks to
see whether a `WelcomeMessage` exists in the history when determining
the value of `has_welcome_message`. By construction, we expect that
`WelcomeMessage` is always the first message (in which case the existing
`let is_first_event = self.entries.is_empty();` logic would be sound),
but we decide to be extra defensive in case an `EventMsg::Error` is
processed before `EventMsg::SessionConfigured`.
I did a bit of research to understand why I could not use my mouse to
drag to select text to copy to the clipboard in iTerm.
Apparently https://github.com/openai/codex/pull/641 to enable mousewheel
scrolling broke this functionality. It seems that, unless we put in a
bit of effort, we can have drag-to-select or scrolling, but not both.
Though if you know the trick to hold down `Option` will dragging with
the mouse in iTerm, you can probably get by with this. (I did not know
about this option prior to researching this issue.)
Nevertheless, users may still prefer to disable mouse capture
altogether, so this PR introduces:
* the ability to set `tui.disable_mouse_capture = true` in `config.toml`
to disable mouse capture
* a new command, `/toggle-mouse-mode` to toggle mouse capture
The new `codex-mini-latest` model expects a new tool with `{"type":
"local_shell"}`. Its contract is similar to the existing `function` tool
with `"name": "shell"`, so this takes the `local_shell` tool call into
`ExecParams` and sends it through the existing
`handle_container_exec_with_params()` code path.
This also adds the following logic when adding the default set of tools
to a request:
```rust
let default_tools = if self.model.starts_with("codex") {
&DEFAULT_CODEX_MODEL_TOOLS
} else {
&DEFAULT_TOOLS
};
```
That is, if the model name starts with `"codex"`, we add `{"type":
"local_shell"}` to the list of tools; otherwise, we add the
aforementioned `shell` tool.
To test this, I ran the TUI with `-m codex-mini-latest` and verified
that it used the `local_shell` tool. Though I also had some entries in
`[mcp_servers]` in my personal `config.toml`. The `codex-mini-latest`
model seemed eager to try the tools from the MCP servers first, so I
have personally commented them out for now, so keep an eye out if you're
testing `codex-mini-latest`!
Perhaps we should include more details with `{"type": "local_shell"}` or
update the following:
fd0b1b0208/codex-rs/core/prompt.md
For reference, the corresponding change in the TypeScript CLI is
https://github.com/openai/codex/pull/951.
If you run a codex instance outside of the current working directory
from where you launched the codex binary it won't be able to apply
patches correctly, even if the sandbox policy allows it. This manifests
weird behaviours, such as
* Reading the same filename in the binary working directory, and
overwriting it in the session working directory. e.g. if you have a
`readme` in both folders it will overwrite the readme in the session
working directory with the readme in the binary working directory
*applied with the suggested patch*.
* The LLM ends up in weird loops trying to verify and debug why the
apply_patch won't work, and it can result in it applying patches by
manually writing python or javascript if it figures out that either is
supported by the system instead.
I added a test-case to ensure that the patch contents are based on the
cwd.
## Issue: mixing relative & absolute paths in apply_patch
1. The apply_patch tool use relative paths based on the session working
directory.
2. `unified_diff_from_chunks` eventually ends up [reading the source
file](https://github.com/reflectionai/codex/blob/main/codex-rs/apply-patch/src/lib.rs#L410)
to figure out what the diff is, by using the relative path.
3. The changes are targeted using an absolute path derived from the
current working directory.
The end-result in case session working directory differs from the binary
working directory: we get the diff for a file relative to the binary
working directory, and apply it on a file in the session working
directory.
When I originally wrote `elapsed.rs`, I realized we were using both
`std::time` and `chrono` with no real benefit of having both. We should
try to keep the `exec` subcommand trim (as it also buildable as a
standalone executable), so this helps tighten things up.
This is a large change to support a "history" feature like you would
expect in a shell like Bash.
History events are recorded in `$CODEX_HOME/history.jsonl`. Because it
is a JSONL file, it is straightforward to append new entries (as opposed
to the TypeScript file that uses `$CODEX_HOME/history.json`, so to be
valid JSON, each new entry entails rewriting the entire file). Because
it is possible for there to be multiple instances of Codex CLI writing
to `history.jsonl` at once, we use advisory file locking when working
with `history.jsonl` in `codex-rs/core/src/message_history.rs`.
Because we believe history is a sufficiently useful feature, we enable
it by default. Though to provide some safety, we set the file
permissions of `history.jsonl` to be `o600` so that other users on the
system cannot read the user's history. We do not yet support a default
list of `SENSITIVE_PATTERNS` as the TypeScript CLI does:
3fdf9df133/codex-cli/src/utils/storage/command-history.ts (L10-L17)
We are going to take a more conservative approach to this list in the
Rust CLI. For example, while `/\b[A-Za-z0-9-_]{20,}\b/` might exclude
sensitive information like API tokens, it would also exclude valuable
information such as references to Git commits.
As noted in the updated documentation, users can opt-out of history by
adding the following to `config.toml`:
```toml
[history]
persistence = "none"
```
Because `history.jsonl` could, in theory, be quite large, we take a[n
arguably overly pedantic] approach in reading history entries into
memory. Specifically, we start by telling the client the current number
of entries in the history file (`history_entry_count`) as well as the
inode (`history_log_id`) of `history.jsonl` (see the new fields on
`SessionConfiguredEvent`).
The client is responsible for keeping new entries in memory to create a
"local history," but if the user hits up enough times to go "past" the
end of local history, then the client should use the new
`GetHistoryEntryRequest` in the protocol to fetch older entries.
Specifically, it should pass the `history_log_id` it was given
originally and work backwards from `history_entry_count`. (It should
really fetch history in batches rather than one-at-a-time, but that is
something we can improve upon in subsequent PRs.)
The motivation behind this crazy scheme is that it is designed to defend
against:
* The `history.jsonl` being truncated during the session such that the
index into the history is no longer consistent with what had been read
up to that point. We do not yet have logic to enforce a `max_bytes` for
`history.jsonl`, but once we do, we will aspire to implement it in a way
that should result in a new inode for the file on most systems.
* New items from concurrent Codex CLI sessions amending to the history.
Because, in absence of truncation, `history.jsonl` is an append-only
log, so long as the client reads backwards from `history_entry_count`,
it should always get a consistent view of history. (That said, it will
not be able to read _new_ commands from concurrent sessions, but perhaps
we will introduce a `/` command to reload latest history or something
down the road.)
Admittedly, my testing of this feature thus far has been fairly light. I
expect we will find bugs and introduce enhancements/fixes going forward.
Moving to Rust 1.87 introduced a clippy warning that
`SendError<AppEvent>` was too large.
In practice, the only thing we ever did when we got this error was log
it (if the mspc channel is closed, then the app is likely shutting down
or something, so there's not much to do...), so this finally motivated
me to introduce `AppEventSender`, which wraps
`std::sync::mpsc::Sender<AppEvent>` with a `send()` method that invokes
`send()` on the underlying `Sender` and logs an `Err` if it gets one.
This greatly simplifies the code, as many functions that previously
returned `Result<(), SendError<AppEvent>>` now return `()`, so we don't
have to propagate an `Err` all over the place that we don't really
handle, anyway.
This also makes it so we can upgrade to Rust 1.87 in CI.
Previously, our GitHub actions specified the Rust toolchain as
`dtolnay/rust-toolchain@stable`, which meant the version could change
out from under us. In this case, the move from 1.86 to 1.87 introduced
new clippy warnings, causing build failures.
Because it will take a little time to fix all the new clippy warnings,
this PR pins things to 1.86 for now to unbreak the build.
It also replaces `io::Error::new(io::ErrorKind::Other)` with
`io::Error::other()` in preparation for 1.87.
As discussed on
699ec5a87f (commitcomment-156776835),
to properly support scrolling long content in Ratatui for a sequence of
cells, we need to:
* take the `Vec<Line>` for each cell
* using the wrapping logic we want to use at render time, compute the
_effective line count_ using `Paragraph::line_count()` (see
`wrapped_line_count_for_cell()` in this PR)
* sum up the effective line count to compute the height of the area
being scrolled
* given a `scroll_position: usize`, index into the list of "effective
lines" and accumulate the appropriate `Vec<Line>` for the cells that
should be displayed
* take that `Vec<Line>` to create a `Paragraph` and use the same
line-wrapping policy that was used in `wrapped_line_count_for_cell()`
* display the resulting `Paragraph` and use the accounting to display a
scrollbar with the appropriate thumb size and offset without having to
render the `Vec<Line>` for the full history
With this change, lines wrap as I expect and everything appears to
redraw correctly as I resize my terminal!
For now, this removes the `#[non_exhaustive]` directive on `EventMsg` so
that we are forced to handle all `EventMsg` by default. (We may revisit
this if/when we publish `core/` as a `lib` crate.) For now, it is
helpful to have this as a forcing function because we have effectively
two UIs (`tui` and `exec`) and usually when we add a new variant to
`EventMsg`, we want to be sure that we update both.
Previously, running Codex as an MCP server required a standalone binary
in our Cargo workspace, but this PR makes it available as a subcommand
(`mcp`) of the main CLI.
Ran this with:
```
RUST_LOG=debug npx @modelcontextprotocol/inspector cargo run --bin codex -- mcp
```
and verified it worked as expected in the inspector at
`http://127.0.0.1:6274/`.
Introduces support for slash commands like in the TypeScript CLI. We do
not support the full set of commands yet, but the core abstraction is
there now.
In particular, we have a `SlashCommand` enum and due to thoughtful use
of the [strum](https://crates.io/crates/strum) crate, it requires
minimal boilerplate to add a new command to the list.
The key new piece of UI is `CommandPopup`, though the keyboard events
are still handled by `ChatComposer`. The behavior is roughly as follows:
* if the first character in the composer is `/`, the command popup is
displayed (if you really want to send a message to Codex that starts
with a `/`, simply put a space before the `/`)
* while the popup is displayed, up/down can be used to change the
selection of the popup
* if there is a selection, hitting tab completes the command, but does
not send it
* if there is a selection, hitting enter sends the command
* if the prefix of the composer matches a command, the command will be
visible in the popup so the user can see the description (commands could
take arguments, so additional text may appear after the command name
itself)
https://github.com/user-attachments/assets/39c3e6ee-eeb7-4ef7-a911-466d8184975f
Incidentally, Codex wrote almost all the code for this PR!
`BottomPane` was getting a bit unwieldy because it maintained a
`PaneState` enum with three variants and many of its methods had `match`
statements to handle each variant. To replace the enum, this PR:
* Introduces a `trait BottomPaneView` that has two implementations:
`StatusIndicatorView` and `ApprovalModalView`.
* Migrates `PaneState::TextInput` into its own struct, `ChatComposer`,
that does **not** implement `BottomPaneView`.
* Updates `BottomPane` so it has `composer: ChatComposer` and
`active_view: Option<Box<dyn BottomPaneView<'a> + 'a>>`. The idea is
that `active_view` takes priority and is displayed when it is `Some`;
otherwise, `ChatComposer` is displayed.
* While methods of `BottomPane` often have to check whether
`active_view` is present to decide which component to delegate to, the
code is more straightforward than before and introducing new
implementations of `BottomPaneView` should be less painful.
Because we want to retain the `TextArea` owned by `ChatComposer` even
when another view is displayed, to keep the ownership logic simple, it
seemed best to keep `ChatComposer` distinct from `BottomPaneView`.
More about codespell: https://github.com/codespell-project/codespell .
I personally introduced it to dozens if not hundreds of projects already
and so far only positive feedback.
CI workflow has 'permissions' set only to 'read' so also should be safe.
Let me know if just want to take typo fixes in and get rid of the CI
---------
Signed-off-by: Yaroslav O. Halchenko <debian@onerussian.com>
While the `TextArea` used in the Rust TUI is "multiline," it is not like
an HTML `<textarea>` in that it does not wrap, so there was not much
benefit to setting `MIN_TEXTAREA_ROWS` to `3`, so this PR changes it to
`1`. Though there are now three ways to "increase" the height due to
actual linebreaks:
* paste in multiline content (this worked before this PR)
* pressing `Ctrl+J` will insert a newline
* if you have your terminal emulator set such that it is possible to
press something that `crossterm` interprets as "Enter plus some
modifier," then now that will also work
Now things look a bit more compact on startup:
<img width="745" alt="image"
src="https://github.com/user-attachments/assets/86e2857f-f31c-46f5-a80b-1ab2120b266e"
/>
I believe this test meant to verify that echoing content to `/dev/null`
succeeded, but instead, I believe it was testing the equivalent to `echo
'blah > /dev/null'`.
https://github.com/openai/codex/pull/922 did this for the
`SessionConfigured` enum variant, and I think it is generally helpful to
be able to work with the values as each enum variant as their own type,
so this converts the remaining variants and updates all of the
callsites.
Added a simple unit test to verify that the JSON-serialized version of
`Event` does not have any unexpected nesting.
* update `SessionConfigured` event to include the UUID for the session
* show the UUID in the Rust TUI
* use local timestamps in log files instead of UTC
* include timestamps in log file names for easier discovery
This introduces a much-needed "profile" concept where users can specify
a collection of options under one name and then pass that via
`--profile` to the CLI.
This PR introduces the `ConfigProfile` struct and makes it a field of
`CargoToml`. It further updates
`Config::load_from_base_config_with_overrides()` to respect
`ConfigProfile`, overriding default values where appropriate. A detailed
unit test is added at the end of `config.rs` to verify this behavior.
Details on how to use this feature have also been added to
`codex-rs/README.md`.
Right now since the repo is having two different implementations of
codex, flake was updated to work with both typescript implementation and
rust implementation
I had seen issues where `codex-rs` would not always write files without
me pressuring it to do so, and between that and the report of
https://github.com/openai/codex/issues/900, I decided to look into this
further. I found two serious issues with agent instructions:
(1) We were only sending agent instructions on the first turn, but
looking at the TypeScript code, we should be sending them on every turn.
(2) There was a serious issue where the agent instructions were
frequently lost:
* The TypeScript CLI appears to keep writing `~/.codex/instructions.md`:
55142e3e6c/codex-cli/src/utils/config.ts (L586)
* If `instructions.md` is present, the Rust CLI uses the contents of it
INSTEAD OF the default prompt, even if `instructions.md` is empty:
55142e3e6c/codex-rs/core/src/config.rs (L202-L203)
The combination of these two things means that I have been using
`codex-rs` without these key instructions:
https://github.com/openai/codex/blob/main/codex-rs/core/prompt.md
Looking at the TypeScript code, it appears we should be concatenating
these three items every time (if they exist):
* `prompt.md`
* `~/.codex/instructions.md`
* nearest `AGENTS.md`
This PR fixes things so that:
* `Config.instructions` is `None` if `instructions.md` is empty
* `Payload.instructions` is now `&'a str` instead of `Option<&'a
String>` because we should always have _something_ to send
* `Prompt` now has a `get_full_instructions()` helper that returns a
`Cow<str>` that will always include the agent instructions first.