Improved selection UX to match professional DAWs:
- Drag directly on waveform to create selections (no modifier keys needed)
- Click without dragging seeks playhead and clears selection
- 3-pixel drag threshold prevents accidental selections
- Fixed variable name conflict with existing file drag-and-drop feature
Users can now naturally drag across waveforms to select regions for
editing, providing a more intuitive workflow.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Added comprehensive selection and editing capabilities to multi-track editor:
- Visual selection overlay with Shift+drag interaction on waveforms
- Multi-track edit commands (cut, copy, paste, delete, duplicate)
- Full keyboard shortcut support (Ctrl+X/C/V/D, Delete, Ctrl+Z/Y)
- Complete undo/redo integration via command pattern
- Per-track selection state with localStorage persistence
- Audio buffer manipulation utilities (extract, insert, delete, duplicate segments)
- Toast notifications for all edit operations
- Red playhead to distinguish from blue selection overlay
All edit operations are fully undoable and integrated with the existing
history manager system.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Removed the master effects section from AudioEditor footer:
- Simplified footer to only show transport controls
- Removed master channel strip area
- Removed border separator between sections
Added note to PLAN.md:
- 🔲 Master channel effects (TODO)
- Will implement master effect chain UI later
- Similar to per-track effects but for final mix
- Documented in Phase 7 multi-track features section
This cleans up the UI for now - we'll add master effects
with a proper device rack UI later, similar to how per-track
effects work (collapsible section with horizontal device cards).
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Implemented MutationObserver to detect theme changes:
- Added themeKey state that increments on theme change
- MutationObserver watches document.documentElement for class changes
- Detects when "dark" class is toggled
- Added themeKey to waveform effect dependencies
- Canvas automatically redraws with new theme colors
How it works:
1. Observer listens for class attribute changes on <html>
2. When dark mode is toggled, themeKey increments
3. useEffect dependency triggers canvas redraw
4. getComputedStyle reads fresh --color-waveform-bg value
5. Waveform renders with correct theme background
Benefits:
- Seamless theme transitions
- Waveform colors always match current theme
- No manual refresh needed
- Automatic cleanup on unmount
Now switching between light/dark themes instantly updates
all waveform backgrounds with the correct theme colors!
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Replaced harsh whites with a soft, professional light gray palette:
Light tones (lightest to darkest):
- waveform-bg: 99% - near-white for waveform area
- card: 98% - soft white for cards/panels
- background: 96% - main background (was 100% harsh white)
- muted: 94% - muted elements
- secondary/accent: 92% - secondary/accent elements
- input: 92% - input backgrounds
- border: 88% - borders and dividers
Dark tones (text, darker):
- foreground: 20% - main text (was 9.8% too dark)
- card-foreground: 20% - card text
- secondary-foreground: 25% - secondary text
- muted-foreground: 45% - muted text (lighter for better contrast)
Primary color:
- Changed to pleasant blue: oklch(55% 0.15 240)
- Matches dark theme primary color concept
- More modern than pure black
Benefits:
- Softer, more pleasant appearance
- Reduced eye strain in light mode
- Better harmony with dark mode
- Professional appearance like Figma, Linear, etc.
- Maintains excellent readability
- Consistent gray palette across both themes
Both light and dark themes now have harmonized gray palettes
that are easy on the eyes and professional-looking.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Replaced harsh white contrasts with a harmonized gray palette:
Background tones (darkest to lightest):
- waveform-bg: 10% - deepest black for waveform area
- background: 12% - main app background
- card: 15% - card/panel backgrounds
- muted: 18% - muted elements
- secondary: 20% - secondary elements
- accent: 22% - accent elements
- border: 25% - borders and dividers
Foreground tones (lighter, softer):
- foreground: 85% - main text (was 98% harsh white)
- card-foreground: 85% - card text
- secondary-foreground: 80% - secondary text
- muted-foreground: 60% - muted text
Primary color:
- Changed from white to blue: oklch(70% 0.15 240)
- More pleasant, less harsh than pure white
- Better visual hierarchy
Benefits:
- Reduced eye strain with softer contrasts
- More professional, cohesive appearance
- Better visual hierarchy
- Maintains readability while being easier on the eyes
- Harmonized gray scale throughout the interface
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Visual improvements:
- Effects section background now matches waveform (slate-900/50)
- More subtle border (border-border/50)
- Compact header (py-1.5 instead of py-2)
- Expanded area has darker background (slate-900/30) for depth
Collapsed state improvements:
- When collapsed, shows mini effect chips in the header
- Each chip shows effect name with visual state:
- Enabled: primary color with border (blue/accent)
- Disabled: muted with border
- Chips are scrollable horizontally if many effects
- Falls back to "Devices (count)" when no effects
Better integration:
- Background colors tie to waveform area
- Subtle hover effect on header (accent/30)
- Visual hierarchy: waveform -> effects blend together
- No more "abandoned" feeling - feels like part of the track
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Removed "Devices" button from control panel
- Effects section now always present below each track
- Collapsible via chevron in the effects header itself
- Click header to expand/collapse the device rack
- "+" button in header to add effects (with stopPropagation)
- Each track has independent collapse state
- Hover effect on header for better UX
This matches the typical DAW layout where each track has its own
device section that can be individually collapsed/expanded.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Major UX improvement inspired by Ableton Live's device view:
- Effects section now appears below the waveform in the track lane
- Toggle button in control panel shows/hides the effects area
- Gives much more horizontal space for device rack
- Effects section spans full width of track (control panel + waveform)
- Clean separation between track controls and effects
- Header with device count, add button, and close button
Layout changes:
- Track structure changed from horizontal to vertical flex
- Top row contains control panel + waveform (fixed height)
- Bottom section contains collapsible effects area (when shown)
- Effects hidden by default, toggled via "Devices" button
- When collapsed, track doesn't show effects section
This provides a cleaner workflow where users can focus on mixing
when effects are hidden, then expand to full device view when needed.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Removed border-t border-border from devices section
- Added negative margin (-mx-3) and padding (px-3) to effects container
to make it extend full width of the track control panel
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Created EffectDevice component with expand/collapse state
- Each device shows name, type, enabled/disabled toggle, and remove button
- When expanded, devices show parameter details
- Replaced vertical effect list with horizontal scrolling rack
- Effects display in 192px wide cards with visual feedback
- Power button toggles effect enabled/disabled state
- Parameters display shown when expanded (controls coming soon)
This matches the Ableton Live/Bitwig workflow where effects are
arranged horizontally with collapsible UI for each device.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Created a beautiful effect browser dialog inspired by Ableton Live:
**EffectBrowser Component:**
- Modal dialog with search functionality
- Effects organized by category:
- Dynamics (Compressor, Limiter, Gate)
- Filters (Lowpass, Highpass, Bandpass, etc.)
- Time-Based (Delay, Reverb, Chorus, Flanger, Phaser)
- Distortion (Distortion, Bitcrusher)
- Pitch & Time (Pitch Shifter, Time Stretch)
- Utility (Normalize, Fade In/Out, Reverse)
- Grid layout with hover effects
- Real-time search filtering
- Click effect to add to track
**Integration:**
- "+" button in track strip opens EffectBrowser dialog
- Selecting an effect adds it to the track's effect chain
- Effects appear immediately in the Devices section
- Full enable/disable and remove functionality
**UX Flow:**
1. Click "+" in track Devices section
2. Browse or search for effect
3. Click effect to add it
4. Effect appears in Devices list
5. Toggle on/off with ●/○
6. Remove with × button
Effects are now fully manageable in the UI! Next: Apply them to audio.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Major UX refactor to match professional DAW workflows (Ableton/Bitwig):
**Layout Changes:**
- Removed sidebar completely
- Track actions moved to header toolbar (Add/Import/Clear All)
- Each track now shows its own devices/effects in the track strip
- Master section moved to bottom footer area
- Full-width waveform display
**Track Strip (left panel):**
- Track name (editable inline)
- Color indicator
- Collapse/Solo/Mute/Delete buttons
- Volume slider with percentage
- Pan slider with L/C/R indicator
- Collapsible "Devices" section showing track effects
- Shows effect count in header
- Each effect card shows: name, enable/disable toggle, remove button
- Effects are colored based on enabled/disabled state
- Click to expand/collapse devices section
**Master Section (bottom):**
- Transport controls (Play/Pause/Stop) with timeline
- Master volume control
- Master effects placeholder (to be implemented)
**Benefits:**
- True DAW experience like Ableton Live
- Each track is self-contained with its own effect chain
- No context switching between tabs
- Effects are always visible for each track
- More screen space for waveforms
- Professional mixer-style layout
Note: Effects are visible but not yet applied to audio - that's next!
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Changed from confusing 3-tab layout to cleaner 2-tab design inspired by
professional DAWs like Ableton Live:
**Tracks Tab:**
- Track management actions (Add/Import/Clear)
- Track count with selected track indicator
- Contextual help text
- Selected track's effects shown below (when track is selected)
- Clear visual separation with border-top
**Master Tab:**
- Master channel description
- Master effects chain
- Preset management for master effects
- Clear that these apply to final mix
Benefits:
- Clear separation: track operations vs master operations
- Contextual: selecting a track shows its effects in same tab
- Less cognitive load than 3 tabs
- Follows DAW conventions (track strip vs master strip)
- Selected track name shown in status area
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Architecture:
- Each track now has its own effect chain stored in track.effectChain
- Separate master effect chain for the final mix output
- SidePanel has 3 tabs: Tracks, Track FX, Master FX
Changes:
- types/track.ts: Add effectChain field to Track interface
- lib/audio/track-utils.ts: Initialize effect chain when creating tracks
- lib/hooks/useMultiTrack.ts: Exclude effectChain from localStorage, recreate on load
- components/editor/AudioEditor.tsx:
- Add master effect chain state using useEffectChain hook
- Add handlers for per-track effect chain manipulation
- Pass both track and master effect chains to SidePanel
- components/layout/SidePanel.tsx:
- Update to 3-tab interface (Tracks | Track FX | Master FX)
- Track FX tab shows effects for currently selected track
- Master FX tab shows master bus effects with preset management
- Different icons for track vs master effects tabs
Note: Effect processing in Web Audio API not yet implemented.
This commit sets up the data structures and UI.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Add masterVolume state to AudioEditor (default 0.8)
- Pass masterVolume to useMultiTrackPlayer hook
- Create master gain node in audio graph
- Connect all tracks through master gain before destination
- Update master gain in real-time when volume changes
- Wire up PlaybackControls volume slider and mute button
- Clean up master gain node on unmount
Fixes global volume and mute controls not working in transport controls.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Fixed issue where currentTime wasn't updating during playback:
- Removed 'isPlaying' from updatePlaybackPosition dependencies
- This was causing the RAF loop to stop when state changed
- Now animation frame continues running throughout playback
- Playhead now updates smoothly in waveform and timeline slider
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Updated spacebar handler to skip when focus is on:
- Input fields
- Textareas
- Buttons (HTMLButtonElement)
- Elements with role="button"
This prevents spacebar from triggering play/pause when clicking
playback control buttons or other UI controls.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Changes:
- Transport controls now centered in footer with flexbox justify-center
- Added spacebar keyboard shortcut for play/pause toggle
- Spacebar only works when not typing in input/textarea fields
- Prevents default spacebar behavior (page scroll) when playing/pausing
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Changes:
- Waveform canvas now displays even when track is collapsed
- Only the upload placeholder is hidden when collapsed
- Gives better visual overview when tracks are minimized
- Similar to DAWs like Ableton Live
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Changes:
- Reduced upload icon size from h-8 w-8 to h-6 w-6 (smaller, cleaner)
- Implemented full drag & drop functionality for audio files
- Shows visual feedback when dragging: blue border, primary color highlight
- Changes text to "Drop audio file here" when dragging over
- Validates dropped file is audio type before processing
- Updated message from "coming soon" to active "or drag & drop"
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Changes:
- Empty tracks now show upload icon and "Click to load audio file" message
- Clicking the placeholder opens native file dialog
- Automatically decodes audio file and updates track with AudioBuffer
- Auto-renames track to filename if track name is still default
- Hover effect with background color change for better UX
- Message about drag & drop coming soon
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Replaced Move icon with CircleArrowOutUpRight for better visual
representation of panning direction control.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Added Move icon (crosshair/knob) to Pan label to match Volume's icon.
Now both controls have visual icons for better UI consistency.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Changed slider layout to horizontal:
- Label | Slider | Value all in one row
- Volume: "Volume" icon + label (64px) | slider (flex) | "80%" (40px)
- Pan: "Pan" label (64px) | slider (flex) | "C/L50/R50" (40px)
- Much more compact and professional looking
- Similar to professional DAW mixer strips
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Changes:
- Solo and Mute buttons now appear as icon buttons in the track header (next to trash)
- Removed redundant solo/mute button row from the expanded controls
- Cleaner, more compact layout
- Canvas now uses parent container's size for proper full-height rendering
- Added track.height to canvas effect dependencies
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Changes:
- Waveform now uses absolute positioning to fill the full height of the track
- Border separator only appears at the bottom of each section, not through the control panel
- Both control panel and waveform are now the same height
- Cleaner visual appearance
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Changes:
- Track control panel now uses flexbox (full height, no scrolling)
- Removed "Add Empty Track" and "Import Audio Files" buttons from main area
- All track management is now done via the sidebar only
- Cleaner, more professional DAW-style interface
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Major UX improvement inspired by Audacity/Ableton Live:
- Each track now has 2 sections: left control panel (fixed 288px) and right waveform (flexible)
- Left panel contains: track name, color indicator, collapse toggle, volume, pan, solo, mute, delete
- TrackHeader component functionality moved directly into Track component
- Removed redundant track controls from SidePanel
- SidePanel now simplified to show global actions and effect chain
- Track controls are always visible on the left, waveform scrolls horizontally on the right
- Collapsed tracks show only the header row (48px height)
- Much better UX for multi-track editing
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Added type checking to prevent event objects from being used as track names.
When onClick handlers pass events, we now explicitly check for string type.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Fixed [object Object] display in Effect Chain section of SidePanel
by adding String() conversion to selectedTrack.name.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Convert track.name to string in all state initializations and updates
to prevent '[object Object]' rendering issues.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Explicitly whitelist track fields when saving to localStorage to prevent
DOM element references (HTMLButtonElement with React fiber) from being
serialized. This fixes the circular structure JSON error.
Changes:
- Changed from spread operator exclusion to explicit field whitelisting
- Ensured track.name is always converted to string
- Only serialize Track interface fields that should be persisted
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Fixed the React error by ensuring track.name is always converted to string in TrackHeader.tsx line 105 where it's rendered.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Added string conversion and error handling when loading tracks from localStorage to prevent corrupted data from causing React rendering errors. If localStorage data is corrupted, it will be cleared automatically.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Added String() conversion to track.name display to ensure it's always rendered as text, preventing "Objects are not valid as a React child" error.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Added stopPropagation to track controls container to prevent click events on sliders and buttons from bubbling up to the track selection handler.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>