feat: implement global volume and mute controls
- Add masterVolume state to AudioEditor (default 0.8) - Pass masterVolume to useMultiTrackPlayer hook - Create master gain node in audio graph - Connect all tracks through master gain before destination - Update master gain in real-time when volume changes - Wire up PlaybackControls volume slider and mute button - Clean up master gain node on unmount Fixes global volume and mute controls not working in transport controls. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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@@ -19,6 +19,7 @@ export function AudioEditor() {
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const [importDialogOpen, setImportDialogOpen] = React.useState(false);
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const [selectedTrackId, setSelectedTrackId] = React.useState<string | null>(null);
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const [zoom, setZoom] = React.useState(1);
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const [masterVolume, setMasterVolume] = React.useState(0.8);
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const { addToast } = useToast();
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@@ -41,7 +42,7 @@ export function AudioEditor() {
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stop,
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seek,
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togglePlayPause,
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} = useMultiTrackPlayer(tracks);
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} = useMultiTrackPlayer(tracks, masterVolume);
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// Effect chain (for selected track)
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const {
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@@ -290,12 +291,12 @@ export function AudioEditor() {
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isPaused={!isPlaying}
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currentTime={currentTime}
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duration={duration}
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volume={1}
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volume={masterVolume}
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onPlay={play}
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onPause={pause}
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onStop={stop}
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onSeek={seek}
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onVolumeChange={() => {}}
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onVolumeChange={setMasterVolume}
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currentTimeFormatted={formatDuration(currentTime)}
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durationFormatted={formatDuration(duration)}
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/>
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@@ -9,7 +9,7 @@ export interface MultiTrackPlayerState {
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duration: number;
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}
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export function useMultiTrackPlayer(tracks: Track[]) {
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export function useMultiTrackPlayer(tracks: Track[], masterVolume: number = 1) {
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const [isPlaying, setIsPlaying] = useState(false);
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const [currentTime, setCurrentTime] = useState(0);
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const [duration, setDuration] = useState(0);
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@@ -18,6 +18,7 @@ export function useMultiTrackPlayer(tracks: Track[]) {
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const sourceNodesRef = useRef<AudioBufferSourceNode[]>([]);
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const gainNodesRef = useRef<GainNode[]>([]);
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const panNodesRef = useRef<StereoPannerNode[]>([]);
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const masterGainNodeRef = useRef<GainNode | null>(null);
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const startTimeRef = useRef<number>(0);
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const pausedAtRef = useRef<number>(0);
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const animationFrameRef = useRef<number | null>(null);
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@@ -71,11 +72,20 @@ export function useMultiTrackPlayer(tracks: Track[]) {
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});
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gainNodesRef.current.forEach(node => node.disconnect());
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panNodesRef.current.forEach(node => node.disconnect());
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if (masterGainNodeRef.current) {
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masterGainNodeRef.current.disconnect();
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}
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sourceNodesRef.current = [];
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gainNodesRef.current = [];
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panNodesRef.current = [];
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// Create master gain node
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const masterGain = audioContext.createGain();
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masterGain.gain.setValueAtTime(masterVolume, audioContext.currentTime);
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masterGain.connect(audioContext.destination);
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masterGainNodeRef.current = masterGain;
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// Create audio graph for each track
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for (const track of tracks) {
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if (!track.audioBuffer) continue;
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@@ -93,10 +103,10 @@ export function useMultiTrackPlayer(tracks: Track[]) {
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// Set pan
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panNode.pan.setValueAtTime(track.pan, audioContext.currentTime);
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// Connect: source -> gain -> pan -> destination
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// Connect: source -> gain -> pan -> master gain -> destination
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source.connect(gainNode);
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gainNode.connect(panNode);
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panNode.connect(audioContext.destination);
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panNode.connect(masterGain);
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// Start playback from current position
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source.start(0, pausedAtRef.current);
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@@ -119,7 +129,7 @@ export function useMultiTrackPlayer(tracks: Track[]) {
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startTimeRef.current = audioContext.currentTime;
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setIsPlaying(true);
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updatePlaybackPosition();
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}, [tracks, duration, updatePlaybackPosition]);
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}, [tracks, duration, masterVolume, updatePlaybackPosition]);
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const pause = useCallback(() => {
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if (!audioContextRef.current || !isPlaying) return;
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@@ -200,6 +210,16 @@ export function useMultiTrackPlayer(tracks: Track[]) {
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});
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}, [tracks, isPlaying]);
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// Update master volume when it changes
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useEffect(() => {
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if (!isPlaying || !audioContextRef.current || !masterGainNodeRef.current) return;
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masterGainNodeRef.current.gain.setValueAtTime(
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masterVolume,
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audioContextRef.current.currentTime
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);
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}, [masterVolume, isPlaying]);
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// Cleanup on unmount
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useEffect(() => {
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return () => {
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@@ -216,6 +236,9 @@ export function useMultiTrackPlayer(tracks: Track[]) {
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});
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gainNodesRef.current.forEach(node => node.disconnect());
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panNodesRef.current.forEach(node => node.disconnect());
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if (masterGainNodeRef.current) {
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masterGainNodeRef.current.disconnect();
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}
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};
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}, []);
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