Files
vpinball/package.json
T
valknarandClaude Sonnet 5 35fb68c916 Add ROM upload, local table library, engine bump, and UX/responsiveness fixes
- Bump @valknar/vpinball-wasm to 0.3.2 (PinMAME ROM support, MsgBox fix)
- Add optional PinMAME ROM .zip upload alongside .vpx tables
- Persist uploaded tables/ROMs in IndexedDB so users don't have to
  re-upload on later visits, with a library list on the landing page
- Fix Insert Coin key mismatch with the engine's real coin-door gating
  (now bound to 4, matching the shared table scripts) and surface it
  in the controls legend and "Tap to Start" hint
- Make the landing page, staging panel, and in-game HUD responsive for
  portrait phone widths; drop the landscape hint since portrait plays fine
- Replace the separate STATS HUD toggle with an FPS row in the info panel

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01N9JmzRBZenapVkFWjw9jmG
2026-08-23 20:15:41 +02:00

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JSON

{
"name": "vpinball",
"version": "0.1.0",
"private": true,
"scripts": {
"copy-engine-assets": "node scripts/copy-engine-assets.mjs",
"sw:bump": "node scripts/bump-sw-version.mjs",
"predev": "pnpm run copy-engine-assets",
"dev": "next dev",
"build": "pnpm run copy-engine-assets && next build",
"start": "next start",
"lint": "eslint"
},
"dependencies": {
"@valknar/vpinball-wasm": "0.3.2",
"next": "16.3.2",
"react": "19.2.8",
"react-dom": "19.2.8"
},
"devDependencies": {
"@tailwindcss/postcss": "^4",
"@types/node": "^20",
"@types/react": "^19",
"@types/react-dom": "^19",
"eslint": "^9",
"eslint-config-next": "16.3.2",
"tailwindcss": "^4",
"typescript": "^5"
},
"packageManager": "pnpm@11.21.0"
}