7 Commits
Author SHA1 Message Date
valknar 0afa61cc5c Use proper SVG icons in the touch control bar, center the middle cluster absolutely
Swaps the unicode glyphs (◀ ▶ ⬆) for hand-drawn stroke/fill SVG icons
(chevrons, an eject-style plunger glyph, a coin glyph, a play triangle),
and positions the coin/start/plunger cluster with absolute + translate
so it sits on the bar's true center regardless of the flipper buttons.
2026-08-24 13:28:45 +02:00
valknar 9e8f08ba16 Replace mobile touch overlay with a coin-door-styled bottom control bar
The engine's default attachTouchControls() overlay was generic floating
circles; this swaps in an app-themed bottom bar (left/right flipper,
plunger, insert coin, start game) anchored to the screen edges instead.
2026-08-24 13:24:47 +02:00
valknarandClaude Sonnet 5 44504c718d Fix eject hanging the tab on ROM-based tables
Bump @valknar/vpinball-wasm to 0.3.3, which fixes a genuine infinite
busy-wait in the PinMAME plugin's Controller::Stop() under Emscripten
(no OS thread ever clears the flag it spins on) — this fired from
dispose()'s synchronous script Exit event on any ROM-based table,
hanging the tab permanently.

Sequence unmount cleanup as stop() then two animation frames then
dispose(), instead of dispose() alone, matching the consumer pattern
the engine fix expects (stop() only takes effect on its next internal
step, so disposing immediately after can still race it).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-24 10:27:35 +02:00
valknarandClaude Sonnet 5 53c8ea03ac Show a spinner while the table is starting
instance.start() runs synchronously and blocks the main thread for a
noticeable moment on heavy WASM init, so pressing "Tap to Start" would
freeze on the old screen with no feedback until the HUD suddenly
appeared. Add a "starting" status between "ready" and "running", and
defer the actual start() call by a nested rAF so the browser gets a
chance to paint the spinner before the blocking call runs.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-24 09:52:30 +02:00
valknarandClaude Sonnet 5 958f091c56 Polish home CTAs, panel rounding, and 404 label; fix dev-mode SW crash
- Shorten CTA labels to "Play Demo" / "Load Table"
- Fix mismatched corner radii on the hero and table-staging panels
- Add horizontal padding to the in-game "insert coin" hint on mobile
- Match the 404 page's "TILT" eyebrow label size to the rest of the site
- Only register the service worker in production — it precaches
  /404.html, which doesn't exist as a static file under `next dev` and
  was failing cache.addAll() on every load

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-24 08:35:18 +02:00
valknarandClaude Sonnet 5 35fb68c916 Add ROM upload, local table library, engine bump, and UX/responsiveness fixes
- Bump @valknar/vpinball-wasm to 0.3.2 (PinMAME ROM support, MsgBox fix)
- Add optional PinMAME ROM .zip upload alongside .vpx tables
- Persist uploaded tables/ROMs in IndexedDB so users don't have to
  re-upload on later visits, with a library list on the landing page
- Fix Insert Coin key mismatch with the engine's real coin-door gating
  (now bound to 4, matching the shared table scripts) and surface it
  in the controls legend and "Tap to Start" hint
- Make the landing page, staging panel, and in-game HUD responsive for
  portrait phone widths; drop the landscape hint since portrait plays fine
- Replace the separate STATS HUD toggle with an FPS row in the info panel

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01N9JmzRBZenapVkFWjw9jmG
2026-08-23 20:15:41 +02:00
valknarandClaude Sonnet 5 e493a12e68 Add vpinball: a browser Visual Pinball player
Next.js app that plays real .vpx tables via @valknar/vpinball-wasm
(WebAssembly Visual Pinball). Demo mode with the bundled default
table, drag-and-drop custom table upload, a cabinet-styled UI with a
coin-door HUD (fullscreen/stats/info/eject), a custom 404 page, PWA
support (hand-rolled service worker), and a static Docker Compose
deployment behind nginx.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_012hQoM3jJT1Lx7CMTciMzvD
2026-08-23 05:25:15 +02:00