- Root-level eslint.config.js (flat config): typescript-eslint,
eslint-plugin-svelte, eslint-config-prettier, @eslint/js
- Root-level prettier.config.js with prettier-plugin-svelte
- svelte-check added to frontend for Svelte/TS type checking
- lint, lint:fix, format, format:check, check scripts in root
and both packages
- All 60 lint errors fixed across backend and frontend:
- Consistent type imports
- Removed unused imports/variables
- Added keys to all {#each} blocks for Svelte performance
- Replaced mutable Set/Map with SvelteSet/SvelteMap
- Fixed useless assignments and empty catch blocks
- 64 remaining warnings are intentional any usages in the
Pothos/Drizzle GraphQL resolver layer
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
ButtplugMessageSorter never deleted entries from _waitingMsgs after
resolving, causing unsolicited DeviceList messages (with reused Ids)
to be swallowed. Also fix battery level not updating in UI by accessing
the device through the Svelte $state proxy array.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Backend Changes:
- Added original_recording_id field to sexy_recordings table to track duplicates
- Added indexes for original_recording_id and public fields
- Implemented /sexy/community-recordings endpoint to list public shared recordings
- Implemented /sexy/recordings/:id/duplicate endpoint to duplicate community recordings
- Community recordings filtered by status=published AND public=true
- Duplication creates a private draft copy for the current user
Frontend Changes:
- Added leaderboard and profile quick links to play view header
- Added navigation buttons for better UX on play page
- Added translations: my_profile, anonymous, load_more
Database Schema:
- ALTER TABLE sexy_recordings ADD COLUMN original_recording_id uuid
- Created foreign key and indexes for efficient queries
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Remove bits-ui Select component dependency
- Use native HTML select element for device selection
- Simplify state management (single mappings Map)
- Fix selection handling with direct onchange event
- Add visual indicator for exact name matches
- Resolves selection not working issue
- Add separate selectedValues state map for Select component binding
- Update handleDeviceSelect to manage both mappings and selectedValues
- Bind currentSelected directly to Select.Root selected prop
- Pass full selected object in onSelectedChange callback
- Ensures Select component properly reflects user selections in Svelte 5
- Create new Map instance in handleDeviceSelect to trigger Svelte 5 reactivity
- Fixes issue where user selection wasn't updating the UI
- Ensures device mappings update correctly when user chooses from dropdown
- Create DeviceMappingDialog component with compatibility checking
- Check actuator type compatibility between recorded and connected devices
- Auto-map devices by name with fallback to compatible devices
- Show device mapping dialog before playback starts
- Store and use device mappings during playback execution
- Update executeEvent to use mapped devices instead of name matching
- Validate all devices are mapped before starting playback
Features:
- Visual device pairing interface
- Compatibility badges showing actuator types
- Exact name match highlighting
- Auto-mapping with smart fallback
- Real-time mapping validation
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Add getRecording service function to fetch single recording
- Update play page server to load recording from URL parameter
- Implement playback engine with event scheduling
- Add playback controls (play, pause, stop, seek)
- Display playback progress bar with clickable seek
- Show recording metadata and stats during playback
- Match recorded events to connected devices by name and actuator type
- Convert normalized values back to device scale for playback
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Fix artist_name null handling in header component with email fallback
- Fix authentication in recording endpoints to use req.accountability
- Change duration field type from integer to double precision for millisecond precision
- Add createRecording service function with proper authentication
- Update play page to use fetch API for recording saves
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Implemented complete infrastructure for recording, saving, and managing
buttplug device patterns with precise event timing.
**Phase 1: Backend & Infrastructure**
- Added Directus schema for sexy_recordings collection with all fields
(id, status, user_created, title, description, slug, duration, events,
device_info, tags, linked_video, featured, public)
- Created REST API endpoints in bundle extension:
* GET /sexy/recordings - list user recordings with filtering
* GET /sexy/recordings/:id - get single recording
* POST /sexy/recordings - create new recording with validation
* PATCH /sexy/recordings/:id - update recording (owner only)
* DELETE /sexy/recordings/:id - soft delete by archiving
- Added TypeScript types: RecordedEvent, DeviceInfo, Recording
- Created frontend services: getRecordings(), deleteRecording()
- Built RecordingCard component with stats, device info, and actions
- Added Recordings tab to /me dashboard page with grid layout
- Added i18n translations for recordings UI
**Phase 2: Recording Capture**
- Implemented recording state management in /play page
- Added Start/Stop Recording buttons with visual indicators
- Capture device events with precise timestamps during recording
- Normalize actuator values (0-100) for cross-device compatibility
- Created RecordingSaveDialog component with:
* Recording stats display (duration, events, devices)
* Form inputs (title, description, tags)
* Device information preview
- Integrated save recording API call from play page
- Added success/error toast notifications
- Automatic event filtering during recording
**Technical Details**
- Events stored as JSON array with timestamp, deviceIndex, deviceName,
actuatorIndex, actuatorType, and normalized value
- Device metadata includes name, index, and capability list
- Slug auto-generated from title for SEO-friendly URLs
- Status workflow: draft → published → archived
- Permission checks: users can only access own recordings or public ones
- Frontend uses performance.now() for millisecond precision timing
**User Flow**
1. User scans and connects devices on /play page
2. Clicks "Start Recording" to begin capturing events
3. Manipulates device sliders - all changes are recorded
4. Clicks "Stop Recording" to end capture
5. Save dialog appears with recording preview and form
6. User enters title, description, tags and saves
7. Recording appears in dashboard /me Recordings tab
8. Can play back, edit, or delete recordings
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>