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10 Commits
dependabot
...
v0.1.0
| Author | SHA1 | Date | |
|---|---|---|---|
| 51c2c5a14a | |||
| 12793893c3 | |||
| 946289544d | |||
| 4e88ea5677 | |||
| b2a9b6df36 | |||
| 5a707df725 | |||
| 097fca6ed3 | |||
| 5a0ff3f5cc | |||
| 4035f2dc23 | |||
| 000823457d |
10
.github/workflows/release.yml
vendored
10
.github/workflows/release.yml
vendored
@@ -5,6 +5,9 @@ on:
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tags:
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tags:
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- 'v*.*.*'
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- 'v*.*.*'
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permissions:
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contents: write
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env:
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env:
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CARGO_TERM_COLOR: always
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CARGO_TERM_COLOR: always
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RUST_BACKTRACE: 1
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RUST_BACKTRACE: 1
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@@ -148,11 +151,14 @@ jobs:
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if: matrix.os == 'macos-latest'
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if: matrix.os == 'macos-latest'
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run: strip target/${{ matrix.target }}/release/piglet
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run: strip target/${{ matrix.target }}/release/piglet
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- name: Rename binary
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run: |
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cp target/${{ matrix.target }}/release/piglet piglet-${{ matrix.target }}
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- name: Upload release binary
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- name: Upload release binary
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uses: softprops/action-gh-release@v1
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uses: softprops/action-gh-release@v1
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with:
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with:
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files: target/${{ matrix.target }}/release/piglet
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files: piglet-${{ matrix.target }}
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name: piglet-${{ matrix.target }}
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env:
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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@@ -21,8 +21,8 @@ palette = "0.7"
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# Terminal manipulation
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# Terminal manipulation
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crossterm = "0.27"
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crossterm = "0.27"
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# Async runtime (for timing)
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# Async runtime (for timing and signal handling)
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tokio = { version = "1.35", features = ["time", "rt-multi-thread", "macros"] }
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tokio = { version = "1.35", features = ["time", "rt-multi-thread", "macros", "signal", "sync"] }
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# Process execution
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# Process execution
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which = "5.0"
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which = "5.0"
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@@ -43,7 +43,7 @@ impl AnimationEngine {
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self
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self
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}
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}
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pub async fn run(&self, terminal: &mut TerminalManager) -> Result<()> {
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pub async fn run(&self, terminal: &mut TerminalManager) -> Result<bool> {
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let renderer = renderer::Renderer::new(
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let renderer = renderer::Renderer::new(
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&self.ascii_art,
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&self.ascii_art,
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self.duration_ms,
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self.duration_ms,
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@@ -2,6 +2,12 @@ use crate::animation::{easing::EasingFunction, effects::Effect, timeline::Timeli
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use crate::color::{apply, ColorEngine};
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use crate::color::{apply, ColorEngine};
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use crate::utils::{ansi, ascii::AsciiArt, terminal::TerminalManager};
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use crate::utils::{ansi, ascii::AsciiArt, terminal::TerminalManager};
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use anyhow::Result;
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use anyhow::Result;
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use crossterm::event::{self, Event, KeyCode, KeyModifiers};
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use std::sync::{
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atomic::{AtomicBool, Ordering},
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Arc,
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};
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use std::time::Duration;
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use tokio::time::sleep;
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use tokio::time::sleep;
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pub struct Renderer<'a> {
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pub struct Renderer<'a> {
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@@ -30,17 +36,52 @@ impl<'a> Renderer<'a> {
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}
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}
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}
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}
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pub async fn render(&self, terminal: &mut TerminalManager) -> Result<()> {
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pub async fn render(&self, terminal: &mut TerminalManager) -> Result<bool> {
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let mut timeline = Timeline::new(self.timeline.duration_ms(), self.timeline.fps());
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let mut timeline = Timeline::new(self.timeline.duration_ms(), self.timeline.fps());
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timeline.start();
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timeline.start();
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// Spawn background thread to listen for exit keys
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let should_exit = Arc::new(AtomicBool::new(false));
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let should_exit_clone = should_exit.clone();
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std::thread::spawn(move || loop {
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if let Ok(true) = event::poll(Duration::from_millis(100)) {
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if let Ok(Event::Key(key)) = event::read() {
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match key.code {
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KeyCode::Char('q') | KeyCode::Esc => {
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should_exit_clone.store(true, Ordering::Relaxed);
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break;
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}
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KeyCode::Char('c') if key.modifiers.contains(KeyModifiers::CONTROL) => {
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should_exit_clone.store(true, Ordering::Relaxed);
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break;
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}
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_ => {}
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}
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}
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}
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if should_exit_clone.load(Ordering::Relaxed) {
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break;
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}
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});
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loop {
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loop {
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// Check for exit FIRST
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if should_exit.load(Ordering::Relaxed) {
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return Ok(true); // User requested exit
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}
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let frame_start = std::time::Instant::now();
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let frame_start = std::time::Instant::now();
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// Calculate progress with easing
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// Calculate progress with easing
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let linear_progress = timeline.progress();
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let linear_progress = timeline.progress();
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let eased_progress = self.easing.ease(linear_progress);
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let eased_progress = self.easing.ease(linear_progress);
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// Check again before rendering
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if should_exit.load(Ordering::Relaxed) {
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return Ok(true); // User requested exit
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}
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// Apply effect
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// Apply effect
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let effect_result = self.effect.apply(self.ascii_art, eased_progress);
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let effect_result = self.effect.apply(self.ascii_art, eased_progress);
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@@ -51,6 +92,11 @@ impl<'a> Renderer<'a> {
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effect_result.text.clone()
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effect_result.text.clone()
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};
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};
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// Check before terminal operations
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if should_exit.load(Ordering::Relaxed) {
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return Ok(true); // User requested exit
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}
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// Render to terminal
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// Render to terminal
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terminal.clear()?;
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terminal.clear()?;
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terminal.refresh_size()?;
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terminal.refresh_size()?;
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@@ -82,9 +128,14 @@ impl<'a> Renderer<'a> {
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}
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}
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}
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}
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// Check if user wants to exit
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if should_exit.load(Ordering::Relaxed) {
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return Ok(true); // User requested exit
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}
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// Check if animation is complete before advancing
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// Check if animation is complete before advancing
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if timeline.is_complete() {
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if timeline.is_complete() {
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break;
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return Ok(false); // Animation completed naturally
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}
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}
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// Advance to next frame and wait
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// Advance to next frame and wait
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@@ -93,11 +144,21 @@ impl<'a> Renderer<'a> {
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let elapsed = frame_start.elapsed();
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let elapsed = frame_start.elapsed();
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if elapsed < frame_duration {
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if elapsed < frame_duration {
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sleep(frame_duration - elapsed).await;
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let sleep_duration = frame_duration - elapsed;
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// Break sleep into small chunks to check should_exit frequently
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let chunk_duration = Duration::from_millis(5);
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let mut remaining = sleep_duration;
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while remaining > Duration::ZERO {
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if should_exit.load(Ordering::Relaxed) {
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return Ok(true); // User requested exit during sleep
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}
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let sleep_time = remaining.min(chunk_duration);
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sleep(sleep_time).await;
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remaining = remaining.saturating_sub(sleep_time);
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}
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}
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}
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}
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}
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Ok(())
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}
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}
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fn apply_colors(&self, text: &str, progress: f64) -> String {
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fn apply_colors(&self, text: &str, progress: f64) -> String {
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@@ -61,8 +61,14 @@ async fn run_piglet(args: PigletCli) -> Result<()> {
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// Run animation
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// Run animation
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loop {
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loop {
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animation_engine.run(&mut terminal).await?;
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let user_exited = animation_engine.run(&mut terminal).await?;
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// If user pressed exit key, stop looping
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if user_exited {
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break;
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}
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// If not looping, stop after one animation
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if !args.loop_animation {
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if !args.loop_animation {
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break;
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break;
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}
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}
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Reference in New Issue
Block a user