Add complete text rendering system with the following features: **Text Tool Core:** - TextTool class with click-to-place text functionality - Text cursor and pointer event handling - Integration with DrawCommand for undo/redo support **Text Rendering:** - Multi-line text support with line height control - Custom letter spacing - Text alignment (left/center/right) - Font families: 13 web-safe fonts + 14 popular Google Fonts - Dynamic Google Font loading via Web Font Loader API - Font styles (normal/italic) and weights (100-900) **Text Dialog UI:** - Full-featured text editor dialog - Live preview of text with all formatting - Font family selection (web-safe + Google Fonts) - Font size (8-500px), style, and weight controls - Color picker with hex input - Text alignment options - Line height slider (0.5-3x) - Letter spacing slider (-10 to 50px) - Multi-line text input with textarea **State Management:** - text-store with Zustand + persist middleware - All text settings preserved across sessions - Dialog state management (open/close) - Click position tracking **Integration:** - Added text tool to tool palette with Type icon - Registered TextTool in canvas tool system - Added TextDialog to editor layout - Full type safety with TypeScript interfaces **Undoable:** - Text rendering fully integrated with command pattern - Each text insertion creates single undo point - Proper before/after state capture This completes Phase 11 of the implementation plan, marking the transition from MVP to a fully-featured image editor. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
478 B
478 B