Complete canvas rendering infrastructure and state management: **Type System (types/)** - Layer interface with blend modes, opacity, visibility - Canvas state with zoom, pan, grid, rulers - Tool types and settings interfaces - Selection and pointer state types **State Management (store/)** - Layer store: CRUD operations, reordering, merging, flattening - Canvas store: zoom (0.1x-10x), pan, grid, rulers, coordinate conversion - Tool store: active tool, brush settings (size, opacity, hardness, flow) - Full Zustand integration with selectors **Utilities (lib/)** - Canvas utils: create, clone, resize, load images, draw grid/checkerboard - General utils: cn, clamp, lerp, distance, snap to grid, debounce, throttle - Image data handling with error safety **Components** - CanvasWrapper: Multi-layer rendering with transformations - Checkerboard transparency background - Layer compositing with blend modes and opacity - Grid overlay support - Selection visualization - Mouse wheel zoom (Ctrl+scroll) - Middle-click or Shift+click panning - LayersPanel: Interactive layer management - Visibility toggle with eye icon - Active layer selection - Opacity display - Delete with confirmation - Sorted by z-order - EditorLayout: Full editor interface - Top toolbar with zoom controls (±, fit to screen, percentage) - Canvas area with full viewport - Right sidebar for layers panel - "New Layer" button with auto-naming **Features Implemented** ✓ Multi-layer canvas with proper z-ordering ✓ Layer visibility, opacity, blend modes ✓ Zoom: 10%-1000% with Ctrl+wheel ✓ Pan: Middle-click or Shift+drag ✓ Grid overlay (toggleable) ✓ Selection rendering ✓ Background color support ✓ Create/delete/duplicate layers ✓ Layer merging and flattening **Performance** - Dev server: 451ms startup - Efficient canvas rendering with transformations - Debounced/throttled event handlers ready - Memory-safe image data operations Ready for Phase 3: History & Undo System 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
108 lines
2.5 KiB
TypeScript
108 lines
2.5 KiB
TypeScript
import { create } from 'zustand';
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import type { ToolType, ToolSettings, ToolState } from '@/types';
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interface ToolStore extends ToolState {
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/** Set active tool */
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setActiveTool: (tool: ToolType) => void;
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/** Update tool settings */
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updateSettings: (settings: Partial<ToolSettings>) => void;
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/** Set brush size */
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setSize: (size: number) => void;
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/** Set opacity */
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setOpacity: (opacity: number) => void;
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/** Set hardness */
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setHardness: (hardness: number) => void;
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/** Set color */
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setColor: (color: string) => void;
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/** Set flow */
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setFlow: (flow: number) => void;
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/** Set spacing */
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setSpacing: (spacing: number) => void;
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/** Reset settings to defaults */
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resetSettings: () => void;
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}
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const DEFAULT_SETTINGS: ToolSettings = {
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size: 10,
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opacity: 1,
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hardness: 1,
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color: '#000000',
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flow: 1,
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spacing: 0.25,
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};
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export const useToolStore = create<ToolStore>((set) => ({
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activeTool: 'brush',
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settings: { ...DEFAULT_SETTINGS },
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cursor: 'crosshair',
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setActiveTool: (tool) => {
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const cursors: Record<ToolType, string> = {
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select: 'crosshair',
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move: 'move',
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pencil: 'crosshair',
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brush: 'crosshair',
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eraser: 'crosshair',
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fill: 'crosshair',
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eyedropper: 'crosshair',
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text: 'text',
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shape: 'crosshair',
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crop: 'crosshair',
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clone: 'crosshair',
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blur: 'crosshair',
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sharpen: 'crosshair',
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};
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set({
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activeTool: tool,
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cursor: cursors[tool],
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});
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},
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updateSettings: (settings) => {
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set((state) => ({
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settings: { ...state.settings, ...settings },
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}));
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},
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setSize: (size) => {
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set((state) => ({
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settings: { ...state.settings, size: Math.max(1, Math.min(1000, size)) },
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}));
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},
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setOpacity: (opacity) => {
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set((state) => ({
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settings: { ...state.settings, opacity: Math.max(0, Math.min(1, opacity)) },
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}));
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},
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setHardness: (hardness) => {
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set((state) => ({
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settings: { ...state.settings, hardness: Math.max(0, Math.min(1, hardness)) },
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}));
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},
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setColor: (color) => {
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set((state) => ({
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settings: { ...state.settings, color },
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}));
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},
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setFlow: (flow) => {
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set((state) => ({
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settings: { ...state.settings, flow: Math.max(0, Math.min(1, flow)) },
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}));
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},
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setSpacing: (spacing) => {
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set((state) => ({
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settings: { ...state.settings, spacing: Math.max(0.01, Math.min(10, spacing)) },
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}));
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},
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resetSettings: () => {
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set({ settings: { ...DEFAULT_SETTINGS } });
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},
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}));
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