4 Commits

Author SHA1 Message Date
8f595ac6c4 feat(phase-13): implement gradient tool with linear, radial, and angular modes
Add comprehensive gradient tool with three gradient types and full UI integration.

Features:
- Gradient tool with drag-to-create interaction
- Three gradient types: Linear, Radial, and Angular (conic)
- Live preview during drag with 70% opacity overlay
- Primary and secondary color selection
- Gradient type selector in tool options
- Undo/redo support through command system
- Fallback to radial gradient for browsers without conic gradient support

Changes:
- Created tools/gradient-tool.ts with GradientTool class
- Added 'gradient' to ToolType in types/tool.ts
- Extended ToolSettings with secondaryColor and gradientType
- Updated store/tool-store.ts with setSecondaryColor and setGradientType methods
- Added gradient tool loading in lib/tool-loader.ts
- Added gradient button to tool palette with 'G' shortcut
- Added gradient tool options UI in components/editor/tool-options.tsx

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-21 19:48:00 +01:00
a9b6ca7578 fix(tools): add modifier key support for advanced brush tools
TypeScript compilation fixes:
- Added modifier keys (altKey, ctrlKey, shiftKey, metaKey) to PointerState interface
- Updated all PointerState creations in canvas to include modifier keys
- Added 'smudge' and 'dodge' cursor definitions to tool store

Tool integration:
- Added 'clone', 'smudge', 'dodge' to drawing tools array in canvas
- Clone Stamp uses Alt+Click to set source point
- Dodge/Burn uses Alt key to toggle between dodge (lighten) and burn (darken) modes
- Smudge tool benefits from modifier key tracking for future enhancements

All tools now properly receive keyboard modifier state for advanced interactions.
Build verified successful with pnpm build.

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-21 16:33:16 +01:00
cd59f0606b feat: implement UI state persistence and theme toggle
Major improvements to UI state management and user preferences:

- Add theme toggle with dark/light mode support
- Implement Zustand persist middleware for UI state
- Add ui-store for panel layout preferences (dock width, heights, tabs)
- Persist tool settings (active tool, size, opacity, hardness, etc.)
- Persist canvas view preferences (grid, rulers, snap-to-grid)
- Persist shape tool settings
- Persist collapsible section states
- Fix canvas coordinate transformation for centered rendering
- Constrain checkerboard and grid to canvas bounds
- Add icons to all tab buttons and collapsible sections
- Restructure panel-dock to use persisted state

Storage impact: ~3.5KB total across all preferences
Storage keys: tool-storage, canvas-view-storage, shape-storage, ui-storage

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-21 09:03:14 +01:00
4b01e92b88 feat: implement Phase 2 - Core Canvas Engine with layer system
Complete canvas rendering infrastructure and state management:

**Type System (types/)**
- Layer interface with blend modes, opacity, visibility
- Canvas state with zoom, pan, grid, rulers
- Tool types and settings interfaces
- Selection and pointer state types

**State Management (store/)**
- Layer store: CRUD operations, reordering, merging, flattening
- Canvas store: zoom (0.1x-10x), pan, grid, rulers, coordinate conversion
- Tool store: active tool, brush settings (size, opacity, hardness, flow)
- Full Zustand integration with selectors

**Utilities (lib/)**
- Canvas utils: create, clone, resize, load images, draw grid/checkerboard
- General utils: cn, clamp, lerp, distance, snap to grid, debounce, throttle
- Image data handling with error safety

**Components**
- CanvasWrapper: Multi-layer rendering with transformations
  - Checkerboard transparency background
  - Layer compositing with blend modes and opacity
  - Grid overlay support
  - Selection visualization
  - Mouse wheel zoom (Ctrl+scroll)
  - Middle-click or Shift+click panning

- LayersPanel: Interactive layer management
  - Visibility toggle with eye icon
  - Active layer selection
  - Opacity display
  - Delete with confirmation
  - Sorted by z-order

- EditorLayout: Full editor interface
  - Top toolbar with zoom controls (±, fit to screen, percentage)
  - Canvas area with full viewport
  - Right sidebar for layers panel
  - "New Layer" button with auto-naming

**Features Implemented**
✓ Multi-layer canvas with proper z-ordering
✓ Layer visibility, opacity, blend modes
✓ Zoom: 10%-1000% with Ctrl+wheel
✓ Pan: Middle-click or Shift+drag
✓ Grid overlay (toggleable)
✓ Selection rendering
✓ Background color support
✓ Create/delete/duplicate layers
✓ Layer merging and flattening

**Performance**
- Dev server: 451ms startup
- Efficient canvas rendering with transformations
- Debounced/throttled event handlers ready
- Memory-safe image data operations

Ready for Phase 3: History & Undo System

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-20 21:20:06 +01:00