docs: update implementation plan with Phase 1-10 completion status
Marked all completed features through Phases 1-10: - Phase 1: Project Foundation ✅ - Phase 2: Core Canvas Engine ✅ - Phase 3: History & Undo System ✅ - Phase 4: Basic Drawing Tools ✅ - Phase 5: Color System ✅ - Phase 6: File Operations ✅ - Phase 7: Image Effects & Filters ✅ - Phase 8: Advanced Tools ✅ (mostly) - Phase 9: Image Manipulation ✅ - Phase 10: UI/UX Polish ✅ (mostly) Added current status summary showing 83% MVP completion. Identified remaining work: Text Tool, Advanced Brush Tools, Performance Optimizations, Accessibility, Testing & Documentation. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
@@ -1,5 +1,34 @@
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# Paint UI - Implementation Plan
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## 📊 Current Status
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**Progress**: Phases 1-10 Complete (83% of MVP features) ✅
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### ✅ Completed Features
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- **Core Foundation**: Next.js 16, React 19, TypeScript, Tailwind CSS 4
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- **Canvas Engine**: Multi-layer system with zoom/pan, rulers, blend modes
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- **Undo/Redo**: Command pattern with full history support
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- **Drawing Tools**: Pencil, Brush (with flow/hardness), Eraser, Fill, Eyedropper
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- **Selection Tools**: Rectangle, Ellipse, Lasso, Magic Wand with full operations
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- **Transform Tools**: Move, Free Transform, Rotate, Scale, Skew
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- **Shape Tools**: Rectangle, Ellipse, Line, Arrow, Polygon, Star, Triangle
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- **Color System**: HSV picker, swatches, history, color adjustments
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- **File Operations**: Open (drag/drop/paste), Export (PNG/JPG/WEBP), Project files
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- **Effects & Filters**: 15+ filters (Blur, Sharpen, Color adjustments, Artistic effects)
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- **UI/UX**: Professional layout, Theme toggle, State persistence, Custom scrollbars
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### 🚧 In Progress / TODO
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- **Text Tool** (Phase 11)
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- **Advanced Brush Tools** (Clone Stamp, Healing Brush, Smudge)
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- **Performance Optimizations** (Web Workers, Code splitting, Lazy loading)
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- **Accessibility** (ARIA labels, Screen reader support)
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- **Testing & Documentation** (Phase 12)
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### 📅 Last Updated
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November 21, 2025 - Fixed fill tool undo/redo functionality
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---
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## Project Overview
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**paint-ui** is a modern browser-based image editor built with Next.js 16 and Tailwind CSS 4, inspired by miniPaint. This is a ground-up rebuild focusing on modern web technologies while preserving the powerful canvas manipulation capabilities.
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@@ -150,34 +179,34 @@ paint-ui/
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## Implementation Phases
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### Phase 1: Project Foundation (Week 1)
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### Phase 1: Project Foundation (Week 1) ✅ COMPLETE
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**Goals**: Set up development environment and basic project structure
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#### Tasks:
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1. **Project Initialization**
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- [x] Create git repository
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- [ ] Initialize Next.js 16 with TypeScript
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- [ ] Configure Tailwind CSS 4
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- [ ] Set up ESLint + Prettier
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- [ ] Configure path aliases (@/ prefix)
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- [x] Initialize Next.js 16 with TypeScript
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- [x] Configure Tailwind CSS 4
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- [x] Set up ESLint + Prettier
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- [x] Configure path aliases (@/ prefix)
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2. **Core Dependencies**
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- [ ] Install Radix UI / Shadcn components
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- [ ] Install Zustand for state management
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- [ ] Install canvas utilities (pica, file-saver, etc.)
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- [ ] Set up Storybook (optional, for component development)
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- [x] Install Radix UI / Shadcn components
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- [x] Install Zustand for state management
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- [x] Install canvas utilities (pica, file-saver, etc.)
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- [ ] Set up Storybook (optional, for component development) - SKIPPED
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3. **Basic Layout**
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- [ ] Create root layout with header/sidebar structure
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- [ ] Implement responsive grid layout
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- [ ] Add dark/light theme toggle
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- [ ] Set up global CSS and Tailwind theme
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- [x] Create root layout with header/sidebar structure
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- [x] Implement responsive grid layout
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- [x] Add dark/light theme toggle
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- [x] Set up global CSS and Tailwind theme
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4. **TypeScript Types**
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- [ ] Define core types (Layer, Canvas, Tool, Effect)
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- [ ] Create type definitions for canvas state
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- [ ] Set up strict TypeScript config
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- [x] Define core types (Layer, Canvas, Tool, Effect)
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- [x] Create type definitions for canvas state
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- [x] Set up strict TypeScript config
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**Deliverables**:
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- ✅ Working Next.js dev server
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@@ -187,36 +216,36 @@ paint-ui/
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---
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### Phase 2: Core Canvas Engine (Week 2-3)
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### Phase 2: Core Canvas Engine (Week 2-3) ✅ COMPLETE
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**Goals**: Build the fundamental canvas rendering and layer system
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#### Tasks:
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1. **Canvas Manager**
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- [ ] Create CanvasWrapper component with refs
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- [ ] Implement canvas initialization
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- [ ] Add zoom/pan functionality
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- [ ] Implement rulers and grid overlay
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- [ ] Handle canvas resize events
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- [x] Create CanvasWrapper component with refs
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- [x] Implement canvas initialization
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- [x] Add zoom/pan functionality
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- [x] Implement rulers and grid overlay
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- [x] Handle canvas resize events
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2. **Layer System**
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- [ ] Define Layer interface (id, name, visible, opacity, blendMode)
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- [ ] Create LayerManager class
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- [ ] Implement layer CRUD operations
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- [ ] Add layer ordering (move up/down)
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- [ ] Implement layer merging/flattening
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- [x] Define Layer interface (id, name, visible, opacity, blendMode)
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- [x] Create LayerManager class
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- [x] Implement layer CRUD operations
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- [x] Add layer ordering (move up/down)
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- [x] Implement layer merging/flattening
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3. **State Management**
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- [ ] Set up canvas-store (dimensions, zoom, offset)
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- [ ] Set up layer-store (layers array, active layer)
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- [ ] Create selectors for derived state
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- [ ] Add state persistence (localStorage)
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- [x] Set up canvas-store (dimensions, zoom, offset)
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- [x] Set up layer-store (layers array, active layer)
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- [x] Create selectors for derived state
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- [x] Add state persistence (localStorage) - via Zustand persist
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4. **Rendering Pipeline**
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- [ ] Implement composite rendering (all layers → main canvas)
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- [ ] Add blend mode support
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- [ ] Optimize rendering with dirty rectangles
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- [ ] Implement preview rendering
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- [x] Implement composite rendering (all layers → main canvas)
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- [x] Add blend mode support
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- [ ] Optimize rendering with dirty rectangles - TODO: Performance optimization
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- [x] Implement preview rendering
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**Deliverables**:
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- ✅ Canvas displays correctly
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@@ -226,28 +255,31 @@ paint-ui/
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---
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### Phase 3: History & Undo System (Week 3-4)
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### Phase 3: History & Undo System (Week 3-4) ✅ COMPLETE
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**Goals**: Implement robust undo/redo functionality
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#### Tasks:
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1. **History Manager**
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- [ ] Design history state structure (snapshots vs commands)
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- [ ] Implement undo/redo stack
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- [ ] Add history limits (max 50 states)
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- [ ] Create history middleware for Zustand
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- [x] Design history state structure (snapshots vs commands) - Command pattern
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- [x] Implement undo/redo stack
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- [x] Add history limits (max 50 states)
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- [x] Create history middleware for Zustand
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2. **Command Pattern**
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- [ ] Create abstract Command class
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- [ ] Implement layer commands (Add, Delete, Modify)
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- [ ] Implement drawing commands (Paint, Erase, Fill)
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- [ ] Add command batching for performance
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- [x] Create abstract Command class (BaseCommand)
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- [x] Implement layer commands (Add, Delete, Modify)
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- [x] Implement drawing commands (Paint, Erase, Fill) - DrawCommand
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- [x] Implement move commands - MoveCommand
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- [x] Implement transform commands - TransformCommand
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- [x] Implement filter commands - FilterCommand
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- [ ] Add command batching for performance - TODO: Future optimization
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3. **Keyboard Shortcuts**
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- [ ] Implement Ctrl+Z (undo)
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- [ ] Implement Ctrl+Shift+Z (redo)
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- [ ] Add keyboard shortcut manager
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- [ ] Create shortcuts config file
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- [x] Implement Ctrl+Z (undo)
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- [x] Implement Ctrl+Shift+Z (redo)
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- [x] Add keyboard shortcut manager
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- [x] Create shortcuts config file
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**Deliverables**:
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- ✅ Undo/redo works for all operations
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@@ -256,35 +288,36 @@ paint-ui/
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---
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### Phase 4: Basic Drawing Tools (Week 4-6)
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### Phase 4: Basic Drawing Tools (Week 4-6) ✅ COMPLETE
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**Goals**: Implement fundamental drawing capabilities
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#### Tasks:
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1. **Tool Architecture**
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- [ ] Create BaseTool abstract class
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- [ ] Define tool lifecycle (activate, deactivate, mouseDown, mouseMove, mouseUp)
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- [ ] Implement tool cursor management
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- [ ] Add tool settings panel
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- [x] Create BaseTool abstract class
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- [x] Define tool lifecycle (activate, deactivate, mouseDown, mouseMove, mouseUp)
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- [x] Implement tool cursor management
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- [x] Add tool settings panel (tool-options bar)
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2. **Core Tools**
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- [ ] **Pencil Tool** - Basic 1px drawing
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- [ ] **Brush Tool** - Variable size/opacity/hardness
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- [ ] **Eraser Tool** - Remove pixels
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- [ ] **Fill Tool** - Flood fill algorithm
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- [ ] **Eyedropper Tool** - Color picker from canvas
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- [x] **Pencil Tool** - Basic 1px drawing
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- [x] **Brush Tool** - Variable size/opacity/hardness/flow
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- [x] **Eraser Tool** - Remove pixels
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- [x] **Fill Tool** - Flood fill algorithm with color/opacity
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- [x] **Eyedropper Tool** - Color picker from canvas
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3. **Selection Tools**
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- [ ] **Rectangle Select** - Rectangular selection
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- [ ] **Ellipse Select** - Circular selection
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- [ ] **Lasso Select** - Freehand selection
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- [ ] Selection operations (move, cut, copy, paste)
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- [x] **Rectangle Select** - Rectangular selection
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- [x] **Ellipse Select** - Circular selection
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- [x] **Lasso Select** - Freehand selection
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- [x] **Magic Wand** - Color-based selection
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- [x] Selection operations (move, cut, copy, paste, fill, stroke, delete)
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4. **Tool UI**
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- [ ] Tool palette sidebar
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- [ ] Tool-specific settings panel
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- [ ] Brush preview
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- [ ] Size/opacity sliders
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- [x] Tool palette sidebar
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- [x] Tool-specific settings panel
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- [x] Brush preview
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- [x] Size/opacity/hardness/flow sliders
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**Deliverables**:
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- ✅ Can draw with pencil/brush
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@@ -294,22 +327,24 @@ paint-ui/
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---
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### Phase 5: Color System (Week 6-7)
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### Phase 5: Color System (Week 6-7) ✅ COMPLETE
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**Goals**: Comprehensive color management
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#### Tasks:
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1. **Color Picker**
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- [ ] HSV color wheel component
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- [ ] RGB/HSL/Hex input fields
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- [ ] Color history/swatches
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- [ ] Eyedropper integration
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- [x] HSV color wheel component
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- [x] RGB/HSL/Hex input fields
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- [x] Color history/swatches
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- [x] Eyedropper integration
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- [x] Alpha/opacity control
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2. **Color Management**
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- [ ] Primary/secondary color state
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- [ ] Color palette presets
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- [ ] Recent colors storage
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- [ ] Color conversion utilities
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- [x] Primary/secondary color state
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- [x] Color palette presets
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- [x] Recent colors storage
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- [x] Color conversion utilities
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- [x] Color adjustments (Hue/Saturation/Lightness/Brightness)
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**Deliverables**:
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- ✅ Functional color picker
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@@ -318,33 +353,33 @@ paint-ui/
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---
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### Phase 6: File Operations (Week 7-8)
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### Phase 6: File Operations (Week 7-8) ✅ COMPLETE
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**Goals**: Import/export image files
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#### Tasks:
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1. **File Opening**
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- [ ] Drag & drop support
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- [ ] File input dialog
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- [ ] Clipboard paste (Ctrl+V)
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- [ ] URL loading
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- [ ] Multiple file formats (PNG, JPG, WEBP, GIF)
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- [x] Drag & drop support
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- [x] File input dialog
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- [x] Clipboard paste (Ctrl+V)
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- [ ] URL loading - TODO: Future enhancement
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- [x] Multiple file formats (PNG, JPG, WEBP, GIF)
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2. **File Saving**
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- [ ] Export as PNG/JPG/WEBP
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- [ ] Quality settings for lossy formats
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- [ ] Transparent background support
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- [ ] Export current layer vs all layers
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- [x] Export as PNG/JPG/WEBP
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- [x] Quality settings for lossy formats
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- [x] Transparent background support
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- [x] Export current layer vs all layers
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3. **Project Files**
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- [ ] Save/load project as JSON (with layers)
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- [ ] Preserve layer structure
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- [ ] Include metadata
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- [x] Save/load project as JSON (with layers)
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- [x] Preserve layer structure
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- [x] Include metadata
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4. **EXIF Support**
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- [ ] Read EXIF data on import
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- [ ] Display EXIF info
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- [ ] Preserve EXIF on export (optional)
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- [ ] Read EXIF data on import - TODO: Future enhancement
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- [ ] Display EXIF info - TODO: Future enhancement
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- [ ] Preserve EXIF on export (optional) - TODO: Future enhancement
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**Deliverables**:
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- ✅ Can open images via drag/drop/paste
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@@ -353,122 +388,125 @@ paint-ui/
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---
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### Phase 7: Image Effects & Filters (Week 8-10)
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### Phase 7: Image Effects & Filters (Week 8-10) ✅ COMPLETE
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**Goals**: Implement image manipulation effects
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#### Tasks:
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1. **Effect Architecture**
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- [ ] Create BaseEffect class
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- [ ] Implement effect preview system
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- [ ] Add Web Worker support for heavy effects
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- [ ] Create effect parameter UI
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- [x] Create BaseEffect class
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- [x] Implement effect preview system
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- [ ] Add Web Worker support for heavy effects - TODO: Performance optimization
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- [x] Create effect parameter UI (FilterDialog)
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2. **Color Adjustments**
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- [ ] Brightness/Contrast
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- [ ] Hue/Saturation/Lightness
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- [ ] Levels
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- [ ] Curves
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- [ ] Auto color correction
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- [ ] Invert/Negative
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- [x] Brightness/Contrast
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- [x] Hue/Saturation/Lightness
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- [ ] Levels - TODO: Advanced feature
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- [ ] Curves - TODO: Advanced feature
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- [x] Auto color correction
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- [x] Invert/Negative
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3. **Blur Effects**
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- [ ] Gaussian Blur
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- [ ] Box Blur
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- [ ] Motion Blur
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- [ ] Zoom Blur
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- [x] Gaussian Blur
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- [x] Box Blur
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- [ ] Motion Blur - TODO: Future enhancement
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- [ ] Zoom Blur - TODO: Future enhancement
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4. **Artistic Effects**
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- [ ] Grayscale
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- [ ] Sepia
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- [ ] Oil Painting
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- [ ] Pencil Sketch
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- [ ] Mosaic
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- [ ] Pixelate
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- [x] Grayscale
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- [x] Sepia
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- [ ] Oil Painting - TODO: Future enhancement
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- [ ] Pencil Sketch - TODO: Future enhancement
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- [ ] Mosaic - TODO: Future enhancement
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- [x] Pixelate
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5. **Distortion Effects**
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- [ ] Bulge/Pinch
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- [ ] Swirl
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- [ ] Ripple
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- [ ] Bulge/Pinch - TODO: Future enhancement
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- [ ] Swirl - TODO: Future enhancement
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- [ ] Ripple - TODO: Future enhancement
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6. **Other Effects**
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- [ ] Sharpen
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- [ ] Edge Detection
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- [ ] Emboss
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- [ ] Noise/Grain
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- [ ] Vignette
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- [x] Sharpen
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- [x] Edge Detection
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- [x] Emboss
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- [x] Noise/Grain
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- [x] Vignette
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**Deliverables**:
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- ✅ 20+ effects implemented
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- ✅ 15+ effects implemented (core set complete)
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- ✅ Effect preview working
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- ✅ Effects run in Web Workers
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- ⚠️ Effects run in main thread (Worker optimization TODO)
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---
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### Phase 8: Advanced Tools (Week 10-12)
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### Phase 8: Advanced Tools (Week 10-12) ✅ MOSTLY COMPLETE
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**Goals**: Implement advanced editing tools
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#### Tasks:
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1. **Text Tool**
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- [ ] Text rendering on canvas
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- [ ] Font family selection
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- [ ] Font size/style/weight
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- [ ] Text color
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- [ ] Text alignment
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- [ ] Web font loading
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- [ ] Text rendering on canvas - TODO: Phase 11
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- [ ] Font family selection - TODO: Phase 11
|
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- [ ] Font size/style/weight - TODO: Phase 11
|
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- [ ] Text color - TODO: Phase 11
|
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- [ ] Text alignment - TODO: Phase 11
|
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- [ ] Web font loading - TODO: Phase 11
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|
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2. **Shape Tools**
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- [ ] Rectangle (fill/stroke)
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- [ ] Ellipse (fill/stroke)
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- [ ] Line
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- [ ] Arrow
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- [ ] Polygon
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2. **Shape Tools** ✅ COMPLETE (Phase 10)
|
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- [x] Rectangle (fill/stroke)
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- [x] Ellipse (fill/stroke)
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- [x] Line
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- [x] Arrow
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- [x] Polygon
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- [x] Star
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- [x] Triangle
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3. **Advanced Tools**
|
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- [ ] Clone Stamp Tool
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- [ ] Healing Brush
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- [ ] Blur/Sharpen Tool (brush-based)
|
||||
- [ ] Smudge Tool
|
||||
- [ ] Dodge/Burn
|
||||
- [ ] Clone Stamp Tool - TODO: Future enhancement
|
||||
- [ ] Healing Brush - TODO: Future enhancement
|
||||
- [ ] Blur/Sharpen Tool (brush-based) - TODO: Future enhancement
|
||||
- [ ] Smudge Tool - TODO: Future enhancement
|
||||
- [ ] Dodge/Burn - TODO: Future enhancement
|
||||
|
||||
4. **Transform Tools**
|
||||
- [ ] Free Transform
|
||||
- [ ] Rotate
|
||||
- [ ] Scale
|
||||
- [ ] Skew
|
||||
- [ ] Perspective
|
||||
4. **Transform Tools** ✅ COMPLETE (Phase 9)
|
||||
- [x] Free Transform
|
||||
- [x] Rotate
|
||||
- [x] Scale
|
||||
- [x] Skew
|
||||
- [ ] Perspective - TODO: Advanced feature
|
||||
- [x] Move Tool
|
||||
|
||||
**Deliverables**:
|
||||
- ✅ Text tool working with web fonts
|
||||
- ⚠️ Text tool TODO (Phase 11)
|
||||
- ✅ Shape tools functional
|
||||
- ✅ Transform operations smooth
|
||||
|
||||
---
|
||||
|
||||
### Phase 9: Image Manipulation (Week 12-13)
|
||||
### Phase 9: Image Manipulation (Week 12-13) ✅ COMPLETE (Integrated with Phase 8-9)
|
||||
|
||||
**Goals**: Advanced image operations
|
||||
|
||||
#### Tasks:
|
||||
1. **Canvas Operations**
|
||||
- [ ] Resize canvas
|
||||
- [ ] Crop canvas
|
||||
- [ ] Rotate canvas (90°, 180°, 270°)
|
||||
- [ ] Flip horizontal/vertical
|
||||
- [ ] Trim transparent pixels
|
||||
- [x] Resize canvas
|
||||
- [x] Crop canvas
|
||||
- [x] Rotate canvas (90°, 180°, 270°)
|
||||
- [x] Flip horizontal/vertical
|
||||
- [ ] Trim transparent pixels - TODO: Utility feature
|
||||
|
||||
2. **Image Resize**
|
||||
- [ ] Resize with quality options
|
||||
- [ ] Maintain aspect ratio
|
||||
- [ ] Hermite/Bicubic algorithms
|
||||
- [ ] Integration with pica library
|
||||
- [x] Resize with quality options
|
||||
- [x] Maintain aspect ratio
|
||||
- [x] Hermite/Bicubic algorithms
|
||||
- [x] Integration with pica library
|
||||
|
||||
3. **Layer Operations**
|
||||
- [ ] Merge layers
|
||||
- [ ] Flatten image
|
||||
- [ ] Duplicate layer
|
||||
- [ ] Layer from selection
|
||||
- [x] Merge layers
|
||||
- [x] Flatten image
|
||||
- [x] Duplicate layer
|
||||
- [x] Layer from selection
|
||||
|
||||
**Deliverables**:
|
||||
- ✅ All image operations working
|
||||
@@ -477,98 +515,125 @@ paint-ui/
|
||||
|
||||
---
|
||||
|
||||
### Phase 10: UI/UX Polish (Week 13-14)
|
||||
### Phase 10: UI/UX Polish (Week 13-14) ✅ MOSTLY COMPLETE
|
||||
|
||||
**Goals**: Refine user interface and experience
|
||||
|
||||
#### Tasks:
|
||||
1. **Responsive Design**
|
||||
- [ ] Mobile-friendly layout
|
||||
- [ ] Touch support for tools
|
||||
- [ ] Collapsible panels
|
||||
- [ ] Mobile menu
|
||||
- [x] Mobile-friendly layout (professional editor layout)
|
||||
- [ ] Touch support for tools - TODO: Mobile optimization
|
||||
- [x] Collapsible panels (Resizable panels with state persistence)
|
||||
- [x] Mobile menu
|
||||
|
||||
2. **Accessibility**
|
||||
- [ ] Keyboard navigation
|
||||
- [ ] ARIA labels
|
||||
- [ ] Focus management
|
||||
- [ ] Screen reader support
|
||||
- [x] Keyboard navigation (Ctrl+Z, Ctrl+Shift+Z, etc.)
|
||||
- [ ] ARIA labels - TODO: Accessibility improvements
|
||||
- [ ] Focus management - TODO: Accessibility improvements
|
||||
- [ ] Screen reader support - TODO: Accessibility improvements
|
||||
|
||||
3. **UI Components**
|
||||
- [ ] Context menus (right-click)
|
||||
- [ ] Tooltips
|
||||
- [ ] Notification system
|
||||
- [ ] Loading states
|
||||
- [ ] Error boundaries
|
||||
- [ ] Context menus (right-click) - TODO: Enhancement
|
||||
- [x] Tooltips (via Radix UI)
|
||||
- [ ] Notification system - TODO: Enhancement
|
||||
- [x] Loading states
|
||||
- [x] Error boundaries
|
||||
|
||||
4. **Performance**
|
||||
- [ ] Lazy load tools
|
||||
- [ ] Code splitting
|
||||
- [ ] Image optimization
|
||||
- [ ] Bundle size analysis
|
||||
- [ ] Lazy load tools - TODO: Optimization
|
||||
- [ ] Code splitting - TODO: Optimization
|
||||
- [ ] Image optimization - TODO: Optimization
|
||||
- [ ] Bundle size analysis - TODO: Optimization
|
||||
|
||||
**Additional Features Implemented**:
|
||||
- [x] Dark/Light theme toggle with persistence
|
||||
- [x] UI state persistence (panel positions, tool selection)
|
||||
- [x] Professional image editor layout structure
|
||||
- [x] Tool options bar with context-sensitive controls
|
||||
- [x] Transparent canvas background support
|
||||
- [x] Custom scrollbar styling
|
||||
|
||||
**Deliverables**:
|
||||
- ✅ Fully responsive on all devices
|
||||
- ✅ Accessible (WCAG 2.1 AA)
|
||||
- ✅ Fast load times (<3s)
|
||||
- ✅ Professional UI layout
|
||||
- ⚠️ Accessibility improvements TODO
|
||||
- ✅ Fast load times with Next.js 16
|
||||
|
||||
---
|
||||
|
||||
### Phase 11: Advanced Features (Week 14-16)
|
||||
### Phase 11: Advanced Features (Week 14-16) ⚠️ TODO
|
||||
|
||||
**Goals**: Nice-to-have features
|
||||
|
||||
#### Tasks:
|
||||
1. **Animation Support**
|
||||
#### Priority Tasks for Next Implementation:
|
||||
1. **Text Tool** ⭐ HIGH PRIORITY
|
||||
- [ ] Text rendering on canvas
|
||||
- [ ] Font family selection
|
||||
- [ ] Font size/style/weight
|
||||
- [ ] Text color and opacity
|
||||
- [ ] Text alignment (left/center/right)
|
||||
- [ ] Web font loading (Google Fonts integration)
|
||||
- [ ] Text editing/repositioning
|
||||
|
||||
2. **Advanced Brush Tools**
|
||||
- [ ] Clone Stamp Tool
|
||||
- [ ] Healing Brush
|
||||
- [ ] Blur/Sharpen Tool (brush-based)
|
||||
- [ ] Smudge Tool
|
||||
- [ ] Dodge/Burn
|
||||
|
||||
3. **Animation Support** (Future)
|
||||
- [ ] Frame timeline
|
||||
- [ ] Frame duplication
|
||||
- [ ] Onion skinning
|
||||
- [ ] Export as GIF
|
||||
- [ ] Export as APNG/WEBP animation
|
||||
|
||||
2. **Batch Operations**
|
||||
4. **Batch Operations** (Future)
|
||||
- [ ] Apply effect to multiple layers
|
||||
- [ ] Batch export
|
||||
- [ ] Actions/macros recording
|
||||
|
||||
3. **Plugins/Extensions**
|
||||
5. **Plugins/Extensions** (Future)
|
||||
- [ ] Plugin API design
|
||||
- [ ] Custom tool registration
|
||||
- [ ] Custom effect registration
|
||||
|
||||
**Deliverables**:
|
||||
- ✅ Basic animation support
|
||||
- ✅ Plugin system foundation
|
||||
- ⚠️ Text tool (priority)
|
||||
- ⚠️ Advanced brush tools
|
||||
- ⏸️ Animation/batch/plugin features (nice-to-have)
|
||||
|
||||
---
|
||||
|
||||
### Phase 12: Testing & Documentation (Week 16-18)
|
||||
### Phase 12: Testing & Documentation (Week 16-18) ⚠️ TODO
|
||||
|
||||
**Goals**: Ensure quality and maintainability
|
||||
|
||||
#### Tasks:
|
||||
1. **Testing**
|
||||
- [ ] Unit tests (Vitest)
|
||||
- [ ] Integration tests
|
||||
- [ ] E2E tests (Playwright)
|
||||
- [ ] Visual regression tests
|
||||
- [ ] Unit tests (Vitest) - Core utilities and commands
|
||||
- [ ] Integration tests - Tool interactions
|
||||
- [ ] E2E tests (Playwright) - Complete workflows
|
||||
- [ ] Visual regression tests - UI consistency
|
||||
|
||||
2. **Documentation**
|
||||
- [ ] User documentation
|
||||
- [ ] API documentation
|
||||
- [ ] Architecture guide
|
||||
- [ ] Contributing guide
|
||||
- [x] Implementation plan (this document)
|
||||
- [ ] User documentation - How to use each tool
|
||||
- [ ] API documentation - For developers
|
||||
- [ ] Architecture guide - System design
|
||||
- [ ] Contributing guide - For contributors
|
||||
|
||||
3. **CI/CD**
|
||||
- [x] Docker configuration
|
||||
- [ ] GitHub Actions setup
|
||||
- [ ] Automated testing
|
||||
- [ ] Build optimization
|
||||
- [ ] Deployment pipeline
|
||||
|
||||
**Deliverables**:
|
||||
- ✅ 80%+ test coverage
|
||||
- ✅ Complete documentation
|
||||
- ✅ Automated deployments
|
||||
- ⚠️ Testing framework TODO
|
||||
- ⚠️ User documentation TODO
|
||||
- ⚠️ Automated CI/CD TODO
|
||||
|
||||
---
|
||||
|
||||
|
||||
Reference in New Issue
Block a user