### Overview This PR introduces the following changes: 1. Adds a unified mechanism to convert ResponseItem into EventMsg. 2. Ensures that when a session is initialized with initial history, a vector of EventMsg is sent along with the session configuration. This allows clients to re-render the UI accordingly. 3. Added integration testing ### Caveats This implementation does not send every EventMsg that was previously dispatched to clients. The excluded events fall into two categories: • “Arguably” rolled-out events Examples include tool calls and apply-patch calls. While these events are conceptually rolled out, we currently only roll out ResponseItems. These events are already being handled elsewhere and transformed into EventMsg before being sent. • Non-rolled-out events Certain events such as TurnDiff, Error, and TokenCount are not rolled out at all. ### Future Directions At present, resuming a session involves maintaining two states: • UI State Clients can replay most of the important UI from the provided EventMsg history. • Model State The model receives the complete session history to reconstruct its internal state. This design provides a solid foundation. If, in the future, more precise UI reconstruction is needed, we have two potential paths: 1. Introduce a third data structure that allows us to derive both ResponseItems and EventMsgs. 2. Clearly divide responsibilities: the core system ensures the integrity of the model state, while clients are responsible for reconstructing the UI.
Codex CLI (Rust Implementation)
We provide Codex CLI as a standalone, native executable to ensure a zero-dependency install.
Installing Codex
Today, the easiest way to install Codex is via npm, though we plan to publish Codex to other package managers soon.
npm i -g @openai/codex@native
codex
You can also download a platform-specific release directly from our GitHub Releases.
What's new in the Rust CLI
While we are working to close the gap between the TypeScript and Rust implementations of Codex CLI, note that the Rust CLI has a number of features that the TypeScript CLI does not!
Config
Codex supports a rich set of configuration options. Note that the Rust CLI uses config.toml instead of config.json. See docs/config.md for details.
Model Context Protocol Support
Codex CLI functions as an MCP client that can connect to MCP servers on startup. See the mcp_servers section in the configuration documentation for details.
It is still experimental, but you can also launch Codex as an MCP server by running codex mcp. Use the @modelcontextprotocol/inspector to try it out:
npx @modelcontextprotocol/inspector codex mcp
Notifications
You can enable notifications by configuring a script that is run whenever the agent finishes a turn. The notify documentation includes a detailed example that explains how to get desktop notifications via terminal-notifier on macOS.
codex exec to run Codex programmatially/non-interactively
To run Codex non-interactively, run codex exec PROMPT (you can also pass the prompt via stdin) and Codex will work on your task until it decides that it is done and exits. Output is printed to the terminal directly. You can set the RUST_LOG environment variable to see more about what's going on.
Use @ for file search
Typing @ triggers a fuzzy-filename search over the workspace root. Use up/down to select among the results and Tab or Enter to replace the @ with the selected path. You can use Esc to cancel the search.
Esc–Esc to edit a previous message
When the chat composer is empty, press Esc to prime “backtrack” mode. Press Esc again to open a transcript preview highlighting the last user message; press Esc repeatedly to step to older user messages. Press Enter to confirm and Codex will fork the conversation from that point, trim the visible transcript accordingly, and pre‑fill the composer with the selected user message so you can edit and resubmit it.
In the transcript preview, the footer shows an Esc edit prev hint while editing is active.
--cd/-C flag
Sometimes it is not convenient to cd to the directory you want Codex to use as the "working root" before running Codex. Fortunately, codex supports a --cd option so you can specify whatever folder you want. You can confirm that Codex is honoring --cd by double-checking the workdir it reports in the TUI at the start of a new session.
Shell completions
Generate shell completion scripts via:
codex completion bash
codex completion zsh
codex completion fish
Experimenting with the Codex Sandbox
To test to see what happens when a command is run under the sandbox provided by Codex, we provide the following subcommands in Codex CLI:
# macOS
codex debug seatbelt [--full-auto] [COMMAND]...
# Linux
codex debug landlock [--full-auto] [COMMAND]...
Selecting a sandbox policy via --sandbox
The Rust CLI exposes a dedicated --sandbox (-s) flag that lets you pick the sandbox policy without having to reach for the generic -c/--config option:
# Run Codex with the default, read-only sandbox
codex --sandbox read-only
# Allow the agent to write within the current workspace while still blocking network access
codex --sandbox workspace-write
# Danger! Disable sandboxing entirely (only do this if you are already running in a container or other isolated env)
codex --sandbox danger-full-access
The same setting can be persisted in ~/.codex/config.toml via the top-level sandbox_mode = "MODE" key, e.g. sandbox_mode = "workspace-write".
Code Organization
This folder is the root of a Cargo workspace. It contains quite a bit of experimental code, but here are the key crates:
core/contains the business logic for Codex. Ultimately, we hope this to be a library crate that is generally useful for building other Rust/native applications that use Codex.exec/"headless" CLI for use in automation.tui/CLI that launches a fullscreen TUI built with Ratatui.cli/CLI multitool that provides the aforementioned CLIs via subcommands.