Files
llmx/codex-cli/examples/impossible-pong/task.yaml
Yaroslav Halchenko 327cf41f0f Add codespell support (config, workflow to detect/not fix) and make it fix some typos (#903)
More about codespell: https://github.com/codespell-project/codespell .

I personally introduced it to dozens if not hundreds of projects already
and so far only positive feedback.

CI workflow has 'permissions' set only to 'read' so also should be safe.

Let me know if just want to take typo fixes in and get rid of the CI

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Signed-off-by: Yaroslav O. Halchenko <debian@onerussian.com>
2025-05-14 09:39:49 -07:00

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YAML

name: "impossible-pong"
description: |
Update index.html with the following features:
- Add an overlaid styled popup to start the game on first load
- Between each point, show a 3 second countdown (this should be skipped if a player wins)
- After each game the AI wins, display text at the bottom of the screen with lighthearted insults for the player
- Add a leaderboard to the right of the court that shows how many games each player has won.
- When a player wins, a styled popup appears with the winner's name and the option to play again. The leaderboard should update.
- Add an "even more insane" difficulty mode that adds spin to the ball that makes it harder to predict.
- Add an "even more(!!) insane" difficulty mode where the ball does a spin mid court and then picks a random (reasonable) direction to go in (this should only advantage the AI player)
- Let the user choose which difficulty mode they want to play in on the popup that appears when the game starts.