Files
llmx/llmx-rs/tui/src/slash_command.rs
Sebastian Krüger 3c7efc58c8 feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.

## Major Changes

### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration

### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename

### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API

### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging

### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation

### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)

### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names

### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references

## Technical Details

**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`

**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms

**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing

**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend

This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00

101 lines
3.4 KiB
Rust

use strum::IntoEnumIterator;
use strum_macros::AsRefStr;
use strum_macros::EnumIter;
use strum_macros::EnumString;
use strum_macros::IntoStaticStr;
/// Commands that can be invoked by starting a message with a leading slash.
#[derive(
Debug, Clone, Copy, PartialEq, Eq, Hash, EnumString, EnumIter, AsRefStr, IntoStaticStr,
)]
#[strum(serialize_all = "kebab-case")]
pub enum SlashCommand {
// DO NOT ALPHA-SORT! Enum order is presentation order in the popup, so
// more frequently used commands should be listed first.
Model,
Approvals,
Review,
New,
Init,
Compact,
Undo,
Diff,
Mention,
Status,
Mcp,
Logout,
Quit,
Exit,
Feedback,
Rollout,
TestApproval,
}
impl SlashCommand {
/// User-visible description shown in the popup.
pub fn description(self) -> &'static str {
match self {
SlashCommand::Feedback => "send logs to maintainers",
SlashCommand::New => "start a new chat during a conversation",
SlashCommand::Init => "create an AGENTS.md file with instructions for LLMX",
SlashCommand::Compact => "summarize conversation to prevent hitting the context limit",
SlashCommand::Review => "review my current changes and find issues",
SlashCommand::Undo => "ask LLMX to undo a turn",
SlashCommand::Quit | SlashCommand::Exit => "exit LLMX",
SlashCommand::Diff => "show git diff (including untracked files)",
SlashCommand::Mention => "mention a file",
SlashCommand::Status => "show current session configuration and token usage",
SlashCommand::Model => "choose what model and reasoning effort to use",
SlashCommand::Approvals => "choose what LLMX can do without approval",
SlashCommand::Mcp => "list configured MCP tools",
SlashCommand::Logout => "log out of LLMX",
SlashCommand::Rollout => "print the rollout file path",
SlashCommand::TestApproval => "test approval request",
}
}
/// Command string without the leading '/'. Provided for compatibility with
/// existing code that expects a method named `command()`.
pub fn command(self) -> &'static str {
self.into()
}
/// Whether this command can be run while a task is in progress.
pub fn available_during_task(self) -> bool {
match self {
SlashCommand::New
| SlashCommand::Init
| SlashCommand::Compact
| SlashCommand::Undo
| SlashCommand::Model
| SlashCommand::Approvals
| SlashCommand::Review
| SlashCommand::Logout => false,
SlashCommand::Diff
| SlashCommand::Mention
| SlashCommand::Status
| SlashCommand::Mcp
| SlashCommand::Feedback
| SlashCommand::Quit
| SlashCommand::Exit => true,
SlashCommand::Rollout => true,
SlashCommand::TestApproval => true,
}
}
fn is_visible(self) -> bool {
match self {
SlashCommand::Rollout | SlashCommand::TestApproval => cfg!(debug_assertions),
_ => true,
}
}
}
/// Return all built-in commands in a Vec paired with their command string.
pub fn built_in_slash_commands() -> Vec<(&'static str, SlashCommand)> {
SlashCommand::iter()
.filter(|command| command.is_visible())
.map(|c| (c.command(), c))
.collect()
}