This release represents a comprehensive transformation of the codebase from Codex to LLMX, enhanced with LiteLLM integration to support 100+ LLM providers through a unified API. ## Major Changes ### Phase 1: Repository & Infrastructure Setup - Established new repository structure and branching strategy - Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md) - Set up development environment and tooling configuration ### Phase 2: Rust Workspace Transformation - Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates) - Updated package names, binary names, and workspace members - Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs - Updated all internal references, imports, and type names - Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/ - Fixed all Rust compilation errors after mass rename ### Phase 3: LiteLLM Integration - Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.) - Implemented OpenAI-compatible Chat Completions API support - Added model family detection and provider-specific handling - Updated authentication to support LiteLLM API keys - Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL - Added LLMX_API_KEY for unified authentication - Enhanced error handling for Chat Completions API responses - Implemented fallback mechanisms between Responses API and Chat Completions API ### Phase 4: TypeScript/Node.js Components - Renamed npm package: @codex/codex-cli → @valknar/llmx - Updated TypeScript SDK to use new LLMX APIs and endpoints - Fixed all TypeScript compilation and linting errors - Updated SDK tests to support both API backends - Enhanced mock server to handle multiple API formats - Updated build scripts for cross-platform packaging ### Phase 5: Configuration & Documentation - Updated all configuration files to use LLMX naming - Rewrote README and documentation for LLMX branding - Updated config paths: ~/.codex/ → ~/.llmx/ - Added comprehensive LiteLLM setup guide - Updated all user-facing strings and help text - Created release plan and migration documentation ### Phase 6: Testing & Validation - Fixed all Rust tests for new naming scheme - Updated snapshot tests in TUI (36 frame files) - Fixed authentication storage tests - Updated Chat Completions payload and SSE tests - Fixed SDK tests for new API endpoints - Ensured compatibility with Claude Sonnet 4.5 model - Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL) ### Phase 7: Build & Release Pipeline - Updated GitHub Actions workflows for LLMX binary names - Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/ - Updated CI/CD pipelines for new package names - Made Apple code signing optional in release workflow - Enhanced npm packaging resilience for partial platform builds - Added Windows sandbox support to workspace - Updated dotslash configuration for new binary names ### Phase 8: Final Polish - Renamed all assets (.github images, labels, templates) - Updated VSCode and DevContainer configurations - Fixed all clippy warnings and formatting issues - Applied cargo fmt and prettier formatting across codebase - Updated issue templates and pull request templates - Fixed all remaining UI text references ## Technical Details **Breaking Changes:** - Binary name changed from `codex` to `llmx` - Config directory changed from `~/.codex/` to `~/.llmx/` - Environment variables renamed (CODEX_* → LLMX_*) - npm package renamed to `@valknar/llmx` **New Features:** - Support for 100+ LLM providers via LiteLLM - Unified authentication with LLMX_API_KEY - Enhanced model provider detection and handling - Improved error handling and fallback mechanisms **Files Changed:** - 578 files modified across Rust, TypeScript, and documentation - 30+ Rust crates renamed and updated - Complete rebrand of UI, CLI, and documentation - All tests updated and passing **Dependencies:** - Updated Cargo.lock with new package names - Updated npm dependencies in llmx-cli - Enhanced OpenAPI models for LLMX backend This release establishes LLMX as a standalone project with comprehensive LiteLLM integration, maintaining full backward compatibility with existing functionality while opening support for a wide ecosystem of LLM providers. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> Co-Authored-By: Sebastian Krüger <support@pivoine.art>
67 lines
1.9 KiB
Rust
67 lines
1.9 KiB
Rust
use std::sync::atomic::AtomicUsize;
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use std::sync::atomic::Ordering;
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use wiremock::Mock;
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use wiremock::MockServer;
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use wiremock::Respond;
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use wiremock::ResponseTemplate;
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use wiremock::matchers::method;
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use wiremock::matchers::path;
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/// Create a mock server that will provide the responses, in order, for
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/// requests to the `/v1/chat/completions` endpoint.
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pub async fn create_mock_chat_completions_server(responses: Vec<String>) -> MockServer {
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let server = MockServer::start().await;
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let num_calls = responses.len();
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let seq_responder = SeqResponder {
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num_calls: AtomicUsize::new(0),
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responses,
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};
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Mock::given(method("POST"))
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.and(path("/v1/chat/completions"))
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.respond_with(seq_responder)
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.expect(num_calls as u64)
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.mount(&server)
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.await;
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server
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}
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/// Same as `create_mock_chat_completions_server` but does not enforce an
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/// expectation on the number of calls.
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pub async fn create_mock_chat_completions_server_unchecked(responses: Vec<String>) -> MockServer {
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let server = MockServer::start().await;
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let seq_responder = SeqResponder {
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num_calls: AtomicUsize::new(0),
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responses,
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};
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Mock::given(method("POST"))
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.and(path("/v1/chat/completions"))
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.respond_with(seq_responder)
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.mount(&server)
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.await;
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server
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}
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struct SeqResponder {
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num_calls: AtomicUsize,
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responses: Vec<String>,
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}
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impl Respond for SeqResponder {
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fn respond(&self, _: &wiremock::Request) -> ResponseTemplate {
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let call_num = self.num_calls.fetch_add(1, Ordering::SeqCst);
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match self.responses.get(call_num) {
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Some(response) => ResponseTemplate::new(200)
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.insert_header("content-type", "text/event-stream")
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.set_body_raw(response.clone(), "text/event-stream"),
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None => panic!("no response for {call_num}"),
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}
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}
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}
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