Files
llmx/llmx-rs/app-server/tests/common/mock_model_server.rs
Sebastian Krüger 3c7efc58c8 feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.

## Major Changes

### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration

### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename

### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API

### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging

### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation

### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)

### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names

### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references

## Technical Details

**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`

**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms

**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing

**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend

This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00

67 lines
1.9 KiB
Rust

use std::sync::atomic::AtomicUsize;
use std::sync::atomic::Ordering;
use wiremock::Mock;
use wiremock::MockServer;
use wiremock::Respond;
use wiremock::ResponseTemplate;
use wiremock::matchers::method;
use wiremock::matchers::path;
/// Create a mock server that will provide the responses, in order, for
/// requests to the `/v1/chat/completions` endpoint.
pub async fn create_mock_chat_completions_server(responses: Vec<String>) -> MockServer {
let server = MockServer::start().await;
let num_calls = responses.len();
let seq_responder = SeqResponder {
num_calls: AtomicUsize::new(0),
responses,
};
Mock::given(method("POST"))
.and(path("/v1/chat/completions"))
.respond_with(seq_responder)
.expect(num_calls as u64)
.mount(&server)
.await;
server
}
/// Same as `create_mock_chat_completions_server` but does not enforce an
/// expectation on the number of calls.
pub async fn create_mock_chat_completions_server_unchecked(responses: Vec<String>) -> MockServer {
let server = MockServer::start().await;
let seq_responder = SeqResponder {
num_calls: AtomicUsize::new(0),
responses,
};
Mock::given(method("POST"))
.and(path("/v1/chat/completions"))
.respond_with(seq_responder)
.mount(&server)
.await;
server
}
struct SeqResponder {
num_calls: AtomicUsize,
responses: Vec<String>,
}
impl Respond for SeqResponder {
fn respond(&self, _: &wiremock::Request) -> ResponseTemplate {
let call_num = self.num_calls.fetch_add(1, Ordering::SeqCst);
match self.responses.get(call_num) {
Some(response) => ResponseTemplate::new(200)
.insert_header("content-type", "text/event-stream")
.set_body_raw(response.clone(), "text/event-stream"),
None => panic!("no response for {call_num}"),
}
}
}