Commit Graph

3 Commits

Author SHA1 Message Date
Michael Bolin
73fe1381aa chore: introduce new --native flag to Node module release process (#844)
This PR introduces an optional build flag, `--native`, that will build a
version of the Codex npm module that:

- Includes both the Node.js and native Rust versions (for Mac and Linux)
- Will run the native version if `CODEX_RUST=1` is set
- Runs the TypeScript version otherwise

Note this PR also updates the workflow URL to
https://github.com/openai/codex/actions/runs/14872557396, as that is a
build from today that includes everything up through
https://github.com/openai/codex/pull/843.

Test Plan:

In `~/code/codex/codex-cli`, I ran:

```
pnpm stage-release --native
```

The end of the output was:

```
Staged version 0.1.2505121317 for release in /var/folders/wm/f209bc1n2bd_r0jncn9s6j_00000gp/T/tmp.xd2p5ETYGN
Test Node:
    node /var/folders/wm/f209bc1n2bd_r0jncn9s6j_00000gp/T/tmp.xd2p5ETYGN/bin/codex.js --help
Test Rust:
    CODEX_RUST=1 node /var/folders/wm/f209bc1n2bd_r0jncn9s6j_00000gp/T/tmp.xd2p5ETYGN/bin/codex.js --help
Next:  cd "/var/folders/wm/f209bc1n2bd_r0jncn9s6j_00000gp/T/tmp.xd2p5ETYGN" && npm publish --tag native
```

I verified that running each of these commands ran the expected version
of Codex.

While here, I also added `bin` to the `files` list in `package.json`,
which should have been done as part of
https://github.com/openai/codex/pull/757, as that added new entries to
`bin` that were matched by `.gitignore` but should have been included in
a release.
2025-05-12 13:38:10 -07:00
Fouad Matin
aa32e22d4b fix: /bug report command, thinking indicator (#381)
- Fix `/bug` report command
- Fix thinking indicator
2025-04-18 18:13:34 -07:00
Prama
4acd7d8617 fix: Improper spawn of sh on Windows Powershell (#318)
# Fix CLI launcher on Windows by replacing `sh`-based entrypoint with
cross-platform Node script

## What's changed

* This PR attempts to replace the sh-based entry point with a node
script that works on all platforms including Windows Powershell and CMD

## Why 

* Previously, when installing Codex globally via `npm i -g
@openai/codex`, Windows resulted in a broken CLI issue due to the `ps1`
launcher trying to execute `sh.exe`.

* If users don't have Unix-style shell, running the command will fail as
seen below since `sh.exe` can't be found

* Output:
 ``` 
& : The term 'sh.exe' is not recognized as the name of a cmdlet,
function, script file, or operable program. Check the
spelling of the name, or if a path was included, verify that the path is
correct and try again.
At C:\Users\{user}\AppData\Roaming\npm\codex.ps1:24 char:7
+     & "sh$exe"  "$basedir/node_modules/@openai/codex/bin/codex" $args
+       ~~~~~~~~
+ CategoryInfo : ObjectNotFound: (sh.exe:String) [],
CommandNotFoundException
    + FullyQualifiedErrorId : CommandNotFoundException
```



## How
* By using a Node based entry point that resolves the path to the compiled ESM bundle and dynamically loads it using native ESM

* Removed dependency on platform-specific launchers allowing a single entrypoint to work everywhere Node.js runs.


## Result

Codex CLI now supports cross-platform and launches correctly via:
* macOS / Linux
* Windows PowerShell
* GitBash
* CMD
* WSL

Directly addresses #316 

![image](https://github.com/user-attachments/assets/85faaca4-24bc-47c9-8160-4e30df6da4c3)


![image](https://github.com/user-attachments/assets/a13f7adc-52c1-4c0e-af02-e35a35dc45d4)
2025-04-18 11:35:51 -07:00