chore: introduce new --native flag to Node module release process (#844)
This PR introduces an optional build flag, `--native`, that will build a version of the Codex npm module that: - Includes both the Node.js and native Rust versions (for Mac and Linux) - Will run the native version if `CODEX_RUST=1` is set - Runs the TypeScript version otherwise Note this PR also updates the workflow URL to https://github.com/openai/codex/actions/runs/14872557396, as that is a build from today that includes everything up through https://github.com/openai/codex/pull/843. Test Plan: In `~/code/codex/codex-cli`, I ran: ``` pnpm stage-release --native ``` The end of the output was: ``` Staged version 0.1.2505121317 for release in /var/folders/wm/f209bc1n2bd_r0jncn9s6j_00000gp/T/tmp.xd2p5ETYGN Test Node: node /var/folders/wm/f209bc1n2bd_r0jncn9s6j_00000gp/T/tmp.xd2p5ETYGN/bin/codex.js --help Test Rust: CODEX_RUST=1 node /var/folders/wm/f209bc1n2bd_r0jncn9s6j_00000gp/T/tmp.xd2p5ETYGN/bin/codex.js --help Next: cd "/var/folders/wm/f209bc1n2bd_r0jncn9s6j_00000gp/T/tmp.xd2p5ETYGN" && npm publish --tag native ``` I verified that running each of these commands ran the expected version of Codex. While here, I also added `bin` to the `files` list in `package.json`, which should have been done as part of https://github.com/openai/codex/pull/757, as that added new entries to `bin` that were matched by `.gitignore` but should have been included in a release.
This commit is contained in:
18
README.md
18
README.md
@@ -652,17 +652,21 @@ The **DCO check** blocks merges until every commit in the PR carries the footer
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### Releasing `codex`
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To publish a new version of the CLI, run the following in the `codex-cli` folder to stage the release in a temporary directory:
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To publish a new version of the CLI you first need to stage the npm package. A
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helper script in `codex-cli/scripts/` does all the heavy lifting. Inside the
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`codex-cli` folder run:
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```
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```bash
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# Classic, JS implementation that includes small, native binaries for Linux sandboxing.
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pnpm stage-release
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```
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Note you can specify the folder for the staged release:
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```
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# Optionally specify the temp directory to reuse between runs.
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RELEASE_DIR=$(mktemp -d)
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pnpm stage-release "$RELEASE_DIR"
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pnpm stage-release --tmp "$RELEASE_DIR"
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# "Fat" package that additionally bundles the native Rust CLI binaries for
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# Linux. End-users can then opt-in at runtime by setting CODEX_RUST=1.
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pnpm stage-release --native
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```
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Go to the folder where the release is staged and verify that it works as intended. If so, run the following from the temp folder:
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@@ -1,6 +1,6 @@
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module.exports = {
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root: true,
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env: { browser: true, es2020: true },
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env: { browser: true, node: true, es2020: true },
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extends: [
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"eslint:recommended",
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"plugin:@typescript-eslint/recommended",
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@@ -1,17 +1,89 @@
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#!/usr/bin/env node
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// Unified entry point for the Codex CLI.
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/*
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* Behavior
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* =========
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* 1. By default we import the JavaScript implementation located in
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* dist/cli.js.
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*
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* 2. Developers can opt-in to a pre-compiled Rust binary by setting the
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* environment variable CODEX_RUST to a truthy value (`1`, `true`, etc.).
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* When that variable is present we resolve the correct binary for the
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* current platform / architecture and execute it via child_process.
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*
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* If the CODEX_RUST=1 is specified and there is no native binary for the
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* current platform / architecture, an error is thrown.
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*/
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// Unified entry point for Codex CLI on all platforms
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// Dynamically loads the compiled ESM bundle in dist/cli.js
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import { spawnSync } from "child_process";
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import path from "path";
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import { fileURLToPath, pathToFileURL } from "url";
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import path from 'path';
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import { fileURLToPath, pathToFileURL } from 'url';
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// Determine whether the user explicitly wants the Rust CLI.
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const wantsNative =
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process.env.CODEX_RUST != null
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? ["1", "true", "yes"].includes(process.env.CODEX_RUST.toLowerCase())
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: false;
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// Try native binary if requested.
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if (wantsNative) {
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const { platform, arch } = process;
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let targetTriple = null;
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switch (platform) {
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case "linux":
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switch (arch) {
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case "x64":
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targetTriple = "x86_64-unknown-linux-musl";
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break;
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case "arm64":
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targetTriple = "aarch64-unknown-linux-gnu";
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break;
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default:
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break;
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}
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break;
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case "darwin":
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switch (arch) {
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case "x64":
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targetTriple = "x86_64-apple-darwin";
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break;
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case "arm64":
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targetTriple = "aarch64-apple-darwin";
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break;
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default:
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break;
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}
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break;
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default:
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break;
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}
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if (!targetTriple) {
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throw new Error(`Unsupported platform: ${platform} (${arch})`);
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}
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// __dirname equivalent in ESM
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const __filename = fileURLToPath(import.meta.url);
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const __dirname = path.dirname(__filename);
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const binaryPath = path.join(__dirname, "..", "bin", `codex-${targetTriple}`);
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const result = spawnSync(binaryPath, process.argv.slice(2), {
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stdio: "inherit",
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});
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const exitCode = typeof result.status === "number" ? result.status : 1;
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process.exit(exitCode);
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}
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// Fallback: execute the original JavaScript CLI.
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// Determine this script's directory
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const __filename = fileURLToPath(import.meta.url);
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const __dirname = path.dirname(__filename);
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// Resolve the path to the compiled CLI bundle
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const cliPath = path.resolve(__dirname, '../dist/cli.js');
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const cliPath = path.resolve(__dirname, "../dist/cli.js");
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const cliUrl = pathToFileURL(cliPath).href;
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// Load and execute the CLI
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@@ -21,7 +93,6 @@ const cliUrl = pathToFileURL(cliPath).href;
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} catch (err) {
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// eslint-disable-next-line no-console
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console.error(err);
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// eslint-disable-next-line no-undef
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process.exit(1);
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}
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})();
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@@ -23,6 +23,7 @@
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"stage-release": "./scripts/stage_release.sh"
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},
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"files": [
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"bin",
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"dist"
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],
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"dependencies": {
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@@ -1,20 +1,44 @@
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#!/bin/bash
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#!/usr/bin/env bash
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# Copy the Linux sandbox native binaries into the bin/ subfolder of codex-cli/.
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# Install native runtime dependencies for codex-cli.
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#
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# Usage:
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# ./scripts/install_native_deps.sh [CODEX_CLI_ROOT]
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# By default the script copies the sandbox binaries that are required at
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# runtime. When called with the --full-native flag, it additionally
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# bundles pre-built Rust CLI binaries so that the resulting npm package can run
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# the native implementation when users set CODEX_RUST=1.
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#
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# Arguments
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# [CODEX_CLI_ROOT] – Optional. If supplied, it should be the codex-cli
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# folder that contains the package.json for @openai/codex.
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# Usage
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# install_native_deps.sh [RELEASE_ROOT] [--full-native]
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#
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# When no argument is given we assume the script is being run directly from a
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# development checkout. In that case we install the binaries into the
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# repository’s own `bin/` directory so that the CLI can run locally.
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# The optional RELEASE_ROOT is the path that contains package.json. Omitting
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# it installs the binaries into the repository's own bin/ folder to support
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# local development.
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set -euo pipefail
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# ------------------
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# Parse arguments
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# ------------------
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DEST_DIR=""
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INCLUDE_RUST=0
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for arg in "$@"; do
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case "$arg" in
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--full-native)
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INCLUDE_RUST=1
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;;
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*)
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if [[ -z "$DEST_DIR" ]]; then
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DEST_DIR="$arg"
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else
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echo "Unexpected argument: $arg" >&2
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exit 1
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fi
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;;
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esac
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done
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# ----------------------------------------------------------------------------
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# Determine where the binaries should be installed.
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# ----------------------------------------------------------------------------
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@@ -41,7 +65,7 @@ mkdir -p "$BIN_DIR"
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# Until we start publishing stable GitHub releases, we have to grab the binaries
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# from the GitHub Action that created them. Update the URL below to point to the
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# appropriate workflow run:
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WORKFLOW_URL="https://github.com/openai/codex/actions/runs/14763725716"
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WORKFLOW_URL="https://github.com/openai/codex/actions/runs/14950726936"
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WORKFLOW_ID="${WORKFLOW_URL##*/}"
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ARTIFACTS_DIR="$(mktemp -d)"
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@@ -50,12 +74,26 @@ trap 'rm -rf "$ARTIFACTS_DIR"' EXIT
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# NB: The GitHub CLI `gh` must be installed and authenticated.
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gh run download --dir "$ARTIFACTS_DIR" --repo openai/codex "$WORKFLOW_ID"
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# Decompress the two target architectures.
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# Decompress the artifacts for Linux sandboxing.
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zstd -d "$ARTIFACTS_DIR/x86_64-unknown-linux-musl/codex-linux-sandbox-x86_64-unknown-linux-musl.zst" \
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-o "$BIN_DIR/codex-linux-sandbox-x64"
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zstd -d "$ARTIFACTS_DIR/aarch64-unknown-linux-gnu/codex-linux-sandbox-aarch64-unknown-linux-gnu.zst" \
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-o "$BIN_DIR/codex-linux-sandbox-arm64"
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echo "Installed native dependencies into $BIN_DIR"
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if [[ "$INCLUDE_RUST" -eq 1 ]]; then
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# x64 Linux
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zstd -d "$ARTIFACTS_DIR/x86_64-unknown-linux-musl/codex-x86_64-unknown-linux-musl.zst" \
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-o "$BIN_DIR/codex-x86_64-unknown-linux-musl"
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# ARM64 Linux
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zstd -d "$ARTIFACTS_DIR/aarch64-unknown-linux-gnu/codex-aarch64-unknown-linux-gnu.zst" \
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-o "$BIN_DIR/codex-aarch64-unknown-linux-gnu"
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# x64 macOS
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zstd -d "$ARTIFACTS_DIR/x86_64-apple-darwin/codex-x86_64-apple-darwin.zst" \
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-o "$BIN_DIR/codex-x86_64-apple-darwin"
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# ARM64 macOS
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zstd -d "$ARTIFACTS_DIR/aarch64-apple-darwin/codex-aarch64-apple-darwin.zst" \
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-o "$BIN_DIR/codex-aarch64-apple-darwin"
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fi
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echo "Installed native dependencies into $BIN_DIR"
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@@ -1,28 +1,145 @@
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#!/bin/bash
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#!/usr/bin/env bash
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# -----------------------------------------------------------------------------
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# stage_release.sh
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# -----------------------------------------------------------------------------
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# Stages an npm release for @openai/codex.
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#
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# The script used to accept a single optional positional argument that indicated
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# the temporary directory in which to stage the package. We now support a
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# flag-based interface so that we can extend the command with further options
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# without breaking the call-site contract.
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#
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# --tmp <dir> : Use <dir> instead of a freshly created temp directory.
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# --native : Bundle the pre-built Rust CLI binaries for Linux alongside
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# the JavaScript implementation (a so-called "fat" package).
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# -h|--help : Print usage.
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#
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# When --native is supplied we copy the linux-sandbox binaries (as before) and
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# additionally fetch / unpack the two Rust targets that we currently support:
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# - x86_64-unknown-linux-musl
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# - aarch64-unknown-linux-gnu
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#
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# NOTE: This script is intended to be run from the repository root via
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# `pnpm --filter codex-cli stage-release ...` or inside codex-cli with the
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# helper script entry in package.json (`pnpm stage-release ...`).
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# -----------------------------------------------------------------------------
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set -euo pipefail
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# Change to the codex-cli directory.
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cd "$(dirname "${BASH_SOURCE[0]}")/.."
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# Helper - usage / flag parsing
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# First argument is where to stage the release. Creates a temporary directory
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# if not provided.
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RELEASE_DIR="${1:-$(mktemp -d)}"
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[ -n "${1-}" ] && shift
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usage() {
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cat <<EOF
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Usage: $(basename "$0") [--tmp DIR] [--native]
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Options
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--tmp DIR Use DIR to stage the release (defaults to a fresh mktemp dir)
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--native Bundle Rust binaries for Linux (fat package)
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-h, --help Show this help
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Legacy positional argument: the first non-flag argument is still interpreted
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as the temporary directory (for backwards compatibility) but is deprecated.
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EOF
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exit "${1:-0}"
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}
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TMPDIR=""
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INCLUDE_NATIVE=0
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# Manual flag parser - Bash getopts does not handle GNU long options well.
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while [[ $# -gt 0 ]]; do
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case "$1" in
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--tmp)
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shift || { echo "--tmp requires an argument"; usage 1; }
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TMPDIR="$1"
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;;
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--tmp=*)
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TMPDIR="${1#*=}"
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;;
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--native)
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INCLUDE_NATIVE=1
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;;
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-h|--help)
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usage 0
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;;
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--*)
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echo "Unknown option: $1" >&2
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usage 1
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;;
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*)
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echo "Unexpected extra argument: $1" >&2
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usage 1
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;;
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esac
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shift
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done
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# Fallback when the caller did not specify a directory.
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# If no directory was specified create a fresh temporary one.
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if [[ -z "$TMPDIR" ]]; then
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TMPDIR="$(mktemp -d)"
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fi
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# Ensure the directory exists, then resolve to an absolute path.
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mkdir -p "$TMPDIR"
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TMPDIR="$(cd "$TMPDIR" && pwd)"
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# Main build logic
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echo "Staging release in $TMPDIR"
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# The script lives in codex-cli/scripts/ - change into codex-cli root so that
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# relative paths keep working.
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SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
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CODEX_CLI_ROOT="$(cd "$SCRIPT_DIR/.." && pwd)"
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pushd "$CODEX_CLI_ROOT" >/dev/null
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# 1. Build the JS artifacts ---------------------------------------------------
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# Compile the JavaScript.
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pnpm install
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pnpm build
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mkdir "$RELEASE_DIR/bin"
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cp -r bin/codex.js "$RELEASE_DIR/bin/codex.js"
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cp -r dist "$RELEASE_DIR/dist"
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cp -r src "$RELEASE_DIR/src" # important if we want sourcemaps to continue to work
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cp ../README.md "$RELEASE_DIR"
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# TODO: Derive version from Git tag.
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VERSION=$(printf '0.1.%d' "$(date +%y%m%d%H%M)")
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jq --arg version "$VERSION" '.version = $version' package.json > "$RELEASE_DIR/package.json"
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# Copy the native dependencies.
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./scripts/install_native_deps.sh "$RELEASE_DIR"
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# Paths inside the staged package
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mkdir -p "$TMPDIR/bin"
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echo "Staged version $VERSION for release in $RELEASE_DIR"
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cp -r bin/codex.js "$TMPDIR/bin/codex.js"
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cp -r dist "$TMPDIR/dist"
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cp -r src "$TMPDIR/src" # keep source for TS sourcemaps
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cp ../README.md "$TMPDIR" || true # README is one level up - ignore if missing
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# Derive a timestamp-based version (keep same scheme as before)
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VERSION="$(printf '0.1.%d' "$(date +%y%m%d%H%M)")"
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# Modify package.json - bump version and optionally add the native directory to
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# the files array so that the binaries are published to npm.
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jq --arg version "$VERSION" \
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'.version = $version' \
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package.json > "$TMPDIR/package.json"
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# 2. Native runtime deps (sandbox plus optional Rust binaries)
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if [[ "$INCLUDE_NATIVE" -eq 1 ]]; then
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./scripts/install_native_deps.sh "$TMPDIR" --full-native
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else
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./scripts/install_native_deps.sh "$TMPDIR"
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fi
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popd >/dev/null
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echo "Staged version $VERSION for release in $TMPDIR"
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echo "Test Node:"
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echo " node ${TMPDIR}/bin/codex.js --help"
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if [[ "$INCLUDE_NATIVE" -eq 1 ]]; then
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echo "Test Rust:"
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echo " CODEX_RUST=1 node ${TMPDIR}/bin/codex.js --help"
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fi
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# Print final hint for convenience
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if [[ "$INCLUDE_NATIVE" -eq 1 ]]; then
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echo "Next: cd \"$TMPDIR\" && npm publish --tag native"
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else
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echo "Next: cd \"$TMPDIR\" && npm publish"
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fi
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||||
Reference in New Issue
Block a user