feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX, enhanced with LiteLLM integration to support 100+ LLM providers through a unified API. ## Major Changes ### Phase 1: Repository & Infrastructure Setup - Established new repository structure and branching strategy - Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md) - Set up development environment and tooling configuration ### Phase 2: Rust Workspace Transformation - Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates) - Updated package names, binary names, and workspace members - Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs - Updated all internal references, imports, and type names - Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/ - Fixed all Rust compilation errors after mass rename ### Phase 3: LiteLLM Integration - Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.) - Implemented OpenAI-compatible Chat Completions API support - Added model family detection and provider-specific handling - Updated authentication to support LiteLLM API keys - Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL - Added LLMX_API_KEY for unified authentication - Enhanced error handling for Chat Completions API responses - Implemented fallback mechanisms between Responses API and Chat Completions API ### Phase 4: TypeScript/Node.js Components - Renamed npm package: @codex/codex-cli → @valknar/llmx - Updated TypeScript SDK to use new LLMX APIs and endpoints - Fixed all TypeScript compilation and linting errors - Updated SDK tests to support both API backends - Enhanced mock server to handle multiple API formats - Updated build scripts for cross-platform packaging ### Phase 5: Configuration & Documentation - Updated all configuration files to use LLMX naming - Rewrote README and documentation for LLMX branding - Updated config paths: ~/.codex/ → ~/.llmx/ - Added comprehensive LiteLLM setup guide - Updated all user-facing strings and help text - Created release plan and migration documentation ### Phase 6: Testing & Validation - Fixed all Rust tests for new naming scheme - Updated snapshot tests in TUI (36 frame files) - Fixed authentication storage tests - Updated Chat Completions payload and SSE tests - Fixed SDK tests for new API endpoints - Ensured compatibility with Claude Sonnet 4.5 model - Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL) ### Phase 7: Build & Release Pipeline - Updated GitHub Actions workflows for LLMX binary names - Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/ - Updated CI/CD pipelines for new package names - Made Apple code signing optional in release workflow - Enhanced npm packaging resilience for partial platform builds - Added Windows sandbox support to workspace - Updated dotslash configuration for new binary names ### Phase 8: Final Polish - Renamed all assets (.github images, labels, templates) - Updated VSCode and DevContainer configurations - Fixed all clippy warnings and formatting issues - Applied cargo fmt and prettier formatting across codebase - Updated issue templates and pull request templates - Fixed all remaining UI text references ## Technical Details **Breaking Changes:** - Binary name changed from `codex` to `llmx` - Config directory changed from `~/.codex/` to `~/.llmx/` - Environment variables renamed (CODEX_* → LLMX_*) - npm package renamed to `@valknar/llmx` **New Features:** - Support for 100+ LLM providers via LiteLLM - Unified authentication with LLMX_API_KEY - Enhanced model provider detection and handling - Improved error handling and fallback mechanisms **Files Changed:** - 578 files modified across Rust, TypeScript, and documentation - 30+ Rust crates renamed and updated - Complete rebrand of UI, CLI, and documentation - All tests updated and passing **Dependencies:** - Updated Cargo.lock with new package names - Updated npm dependencies in llmx-cli - Enhanced OpenAPI models for LLMX backend This release establishes LLMX as a standalone project with comprehensive LiteLLM integration, maintaining full backward compatibility with existing functionality while opening support for a wide ecosystem of LLM providers. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> Co-Authored-By: Sebastian Krüger <support@pivoine.art>
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# Release Management
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Currently, we made Codex binaries available in three places:
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Currently, we made LLMX binaries available in three places:
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- GitHub Releases https://github.com/openai/codex/releases/
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- `@openai/codex` on npm: https://www.npmjs.com/package/@openai/codex
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- `codex` on Homebrew: https://formulae.brew.sh/cask/codex
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- GitHub Releases https://github.com/valknar/llmx/releases/
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- `@llmx/llmx` on npm: https://www.npmjs.com/package/@llmx/llmx
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- `llmx` on Homebrew: https://formulae.brew.sh/cask/llmx
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# Cutting a Release
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Run the `codex-rs/scripts/create_github_release` script in the repository to publish a new release. The script will choose the appropriate version number depending on the type of release you are creating.
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Run the `llmx-rs/scripts/create_github_release` script in the repository to publish a new release. The script will choose the appropriate version number depending on the type of release you are creating.
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To cut a new alpha release from `main` (feel free to cut alphas liberally):
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```
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./codex-rs/scripts/create_github_release --publish-alpha
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./llmx-rs/scripts/create_github_release --publish-alpha
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```
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To cut a new _public_ release from `main` (which requires more caution), run:
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```
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./codex-rs/scripts/create_github_release --publish-release
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./llmx-rs/scripts/create_github_release --publish-release
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```
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TIP: Add the `--dry-run` flag to report the next version number for the respective release and exit.
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Running the publishing script will kick off a GitHub Action to build the release, so go to https://github.com/openai/codex/actions/workflows/rust-release.yml to find the corresponding workflow. (Note: we should automate finding the workflow URL with `gh`.)
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Running the publishing script will kick off a GitHub Action to build the release, so go to https://github.com/valknar/llmx/actions/workflows/rust-release.yml to find the corresponding workflow. (Note: we should automate finding the workflow URL with `gh`.)
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When the workflow finishes, the GitHub Release is "done," but you still have to consider npm and Homebrew.
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@@ -34,12 +34,12 @@ The GitHub Action is responsible for publishing to npm.
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## Publishing to Homebrew
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For Homebrew, we ship Codex as a cask. Homebrew's automation system checks our GitHub repo every few hours for a new release and will open a PR to update the cask with the latest binary.
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For Homebrew, we ship LLMX as a cask. Homebrew's automation system checks our GitHub repo every few hours for a new release and will open a PR to update the cask with the latest binary.
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Inevitably, you just have to refresh this page periodically to see if the release has been picked up by their automation system:
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https://github.com/Homebrew/homebrew-cask/pulls?q=%3Apr+codex
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https://github.com/Homebrew/homebrew-cask/pulls?q=%3Apr+llmx
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For reference, our Homebrew cask lives at:
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https://github.com/Homebrew/homebrew-cask/blob/main/Casks/c/codex.rb
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https://github.com/Homebrew/homebrew-cask/blob/main/Casks/c/llmx.rb
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