feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX, enhanced with LiteLLM integration to support 100+ LLM providers through a unified API. ## Major Changes ### Phase 1: Repository & Infrastructure Setup - Established new repository structure and branching strategy - Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md) - Set up development environment and tooling configuration ### Phase 2: Rust Workspace Transformation - Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates) - Updated package names, binary names, and workspace members - Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs - Updated all internal references, imports, and type names - Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/ - Fixed all Rust compilation errors after mass rename ### Phase 3: LiteLLM Integration - Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.) - Implemented OpenAI-compatible Chat Completions API support - Added model family detection and provider-specific handling - Updated authentication to support LiteLLM API keys - Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL - Added LLMX_API_KEY for unified authentication - Enhanced error handling for Chat Completions API responses - Implemented fallback mechanisms between Responses API and Chat Completions API ### Phase 4: TypeScript/Node.js Components - Renamed npm package: @codex/codex-cli → @valknar/llmx - Updated TypeScript SDK to use new LLMX APIs and endpoints - Fixed all TypeScript compilation and linting errors - Updated SDK tests to support both API backends - Enhanced mock server to handle multiple API formats - Updated build scripts for cross-platform packaging ### Phase 5: Configuration & Documentation - Updated all configuration files to use LLMX naming - Rewrote README and documentation for LLMX branding - Updated config paths: ~/.codex/ → ~/.llmx/ - Added comprehensive LiteLLM setup guide - Updated all user-facing strings and help text - Created release plan and migration documentation ### Phase 6: Testing & Validation - Fixed all Rust tests for new naming scheme - Updated snapshot tests in TUI (36 frame files) - Fixed authentication storage tests - Updated Chat Completions payload and SSE tests - Fixed SDK tests for new API endpoints - Ensured compatibility with Claude Sonnet 4.5 model - Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL) ### Phase 7: Build & Release Pipeline - Updated GitHub Actions workflows for LLMX binary names - Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/ - Updated CI/CD pipelines for new package names - Made Apple code signing optional in release workflow - Enhanced npm packaging resilience for partial platform builds - Added Windows sandbox support to workspace - Updated dotslash configuration for new binary names ### Phase 8: Final Polish - Renamed all assets (.github images, labels, templates) - Updated VSCode and DevContainer configurations - Fixed all clippy warnings and formatting issues - Applied cargo fmt and prettier formatting across codebase - Updated issue templates and pull request templates - Fixed all remaining UI text references ## Technical Details **Breaking Changes:** - Binary name changed from `codex` to `llmx` - Config directory changed from `~/.codex/` to `~/.llmx/` - Environment variables renamed (CODEX_* → LLMX_*) - npm package renamed to `@valknar/llmx` **New Features:** - Support for 100+ LLM providers via LiteLLM - Unified authentication with LLMX_API_KEY - Enhanced model provider detection and handling - Improved error handling and fallback mechanisms **Files Changed:** - 578 files modified across Rust, TypeScript, and documentation - 30+ Rust crates renamed and updated - Complete rebrand of UI, CLI, and documentation - All tests updated and passing **Dependencies:** - Updated Cargo.lock with new package names - Updated npm dependencies in llmx-cli - Enhanced OpenAPI models for LLMX backend This release establishes LLMX as a standalone project with comprehensive LiteLLM integration, maintaining full backward compatibility with existing functionality while opening support for a wide ecosystem of LLM providers. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> Co-Authored-By: Sebastian Krüger <support@pivoine.art>
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@@ -18,7 +18,7 @@ If you want to add a new feature or change the behavior of an existing one, plea
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1. **Start with an issue.** Open a new one or comment on an existing discussion so we can agree on the solution before code is written.
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2. **Add or update tests.** Every new feature or bug-fix should come with test coverage that fails before your change and passes afterwards. 100% coverage is not required, but aim for meaningful assertions.
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3. **Document behaviour.** If your change affects user-facing behaviour, update the README, inline help (`codex --help`), or relevant example projects.
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3. **Document behaviour.** If your change affects user-facing behaviour, update the README, inline help (`llmx --help`), or relevant example projects.
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4. **Keep commits atomic.** Each commit should compile and the tests should pass. This makes reviews and potential rollbacks easier.
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### Opening a pull request
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@@ -46,7 +46,7 @@ If you want to add a new feature or change the behavior of an existing one, plea
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If you run into problems setting up the project, would like feedback on an idea, or just want to say _hi_ - please open a Discussion or jump into the relevant issue. We are happy to help.
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Together we can make Codex CLI an incredible tool. **Happy hacking!** :rocket:
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Together we can make LLMX CLI an incredible tool. **Happy hacking!** :rocket:
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### Contributor license agreement (CLA)
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@@ -71,7 +71,7 @@ No special Git commands, email attachments, or commit footers required.
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The **DCO check** blocks merges until every commit in the PR carries the footer (with squash this is just the one).
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### Releasing `codex`
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### Releasing `llmx`
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_For admins only._
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@@ -79,16 +79,16 @@ Make sure you are on `main` and have no local changes. Then run:
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```shell
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VERSION=0.2.0 # Can also be 0.2.0-alpha.1 or any valid Rust version.
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./codex-rs/scripts/create_github_release.sh "$VERSION"
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./llmx-rs/scripts/create_github_release.sh "$VERSION"
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```
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This will make a local commit on top of `main` with `version` set to `$VERSION` in `codex-rs/Cargo.toml` (note that on `main`, we leave the version as `version = "0.0.0"`).
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This will make a local commit on top of `main` with `version` set to `$VERSION` in `llmx-rs/Cargo.toml` (note that on `main`, we leave the version as `version = "0.0.0"`).
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This will push the commit using the tag `rust-v${VERSION}`, which in turn kicks off [the release workflow](../.github/workflows/rust-release.yml). This will create a new GitHub Release named `$VERSION`.
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If everything looks good in the generated GitHub Release, uncheck the **pre-release** box so it is the latest release.
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Create a PR to update [`Cask/c/codex.rb`](https://github.com/Homebrew/homebrew-cask/blob/main/Formula/c/codex.rb) on Homebrew.
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Create a PR to update [`Cask/c/llmx.rb`](https://github.com/Homebrew/homebrew-cask/blob/main/Formula/c/llmx.rb) on Homebrew.
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### Security & responsible AI
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