Files
llmx/codex-rs/tui/src/insert_history.rs

253 lines
8.6 KiB
Rust
Raw Normal View History

use std::fmt;
use std::io;
use std::io::Write;
use crate::tui;
use crossterm::Command;
use crossterm::cursor::MoveTo;
use crossterm::queue;
use crossterm::style::Color as CColor;
use crossterm::style::Colors;
use crossterm::style::Print;
use crossterm::style::SetAttribute;
use crossterm::style::SetBackgroundColor;
use crossterm::style::SetColors;
use crossterm::style::SetForegroundColor;
use ratatui::layout::Size;
use ratatui::prelude::Backend;
use ratatui::style::Color;
use ratatui::style::Modifier;
use ratatui::text::Line;
use ratatui::text::Span;
/// Insert `lines` above the viewport.
pub(crate) fn insert_history_lines(terminal: &mut tui::Tui, lines: Vec<Line>) {
let screen_size = terminal.backend().size().unwrap_or(Size::new(0, 0));
let cursor_pos = terminal.get_cursor_position().ok();
let mut area = terminal.get_frame().area();
let wrapped_lines = wrapped_line_count(&lines, area.width);
let cursor_top = if area.bottom() < screen_size.height {
// If the viewport is not at the bottom of the screen, scroll it down to make room.
// Don't scroll it past the bottom of the screen.
let scroll_amount = wrapped_lines.min(screen_size.height - area.bottom());
terminal
.backend_mut()
.scroll_region_down(area.top()..screen_size.height, scroll_amount)
.ok();
let cursor_top = area.top().saturating_sub(1);
area.y += scroll_amount;
terminal.set_viewport_area(area);
cursor_top
} else {
area.top().saturating_sub(1)
};
// Limit the scroll region to the lines from the top of the screen to the
// top of the viewport. With this in place, when we add lines inside this
// area, only the lines in this area will be scrolled. We place the cursor
// at the end of the scroll region, and add lines starting there.
//
// ┌─Screen───────────────────────┐
// │┌╌Scroll region╌╌╌╌╌╌╌╌╌╌╌╌╌╌┐│
// │┆ ┆│
// │┆ ┆│
// │┆ ┆│
// │█╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌┘│
// │╭─Viewport───────────────────╮│
// ││ ││
// │╰────────────────────────────╯│
// └──────────────────────────────┘
queue!(std::io::stdout(), SetScrollRegion(1..area.top())).ok();
// NB: we are using MoveTo instead of set_cursor_position here to avoid messing with the
// terminal's last_known_cursor_position, which hopefully will still be accurate after we
// fetch/restore the cursor position. insert_history_lines should be cursor-position-neutral :)
queue!(std::io::stdout(), MoveTo(0, cursor_top)).ok();
for line in lines {
queue!(std::io::stdout(), Print("\r\n")).ok();
write_spans(&mut std::io::stdout(), line.iter()).ok();
}
queue!(std::io::stdout(), ResetScrollRegion).ok();
// Restore the cursor position to where it was before we started.
if let Some(cursor_pos) = cursor_pos {
queue!(std::io::stdout(), MoveTo(cursor_pos.x, cursor_pos.y)).ok();
}
}
fn wrapped_line_count(lines: &[Line], width: u16) -> u16 {
let mut count = 0;
for line in lines {
count += line_height(line, width);
}
count
}
fn line_height(line: &Line, width: u16) -> u16 {
use unicode_width::UnicodeWidthStr;
// get the total display width of the line, accounting for double-width chars
let total_width = line
.spans
.iter()
.map(|span| span.content.width())
.sum::<usize>();
// divide by width to get the number of lines, rounding up
if width == 0 {
1
} else {
(total_width as u16).div_ceil(width).max(1)
}
}
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct SetScrollRegion(pub std::ops::Range<u16>);
impl Command for SetScrollRegion {
fn write_ansi(&self, f: &mut impl fmt::Write) -> fmt::Result {
write!(f, "\x1b[{};{}r", self.0.start, self.0.end)
}
#[cfg(windows)]
fn execute_winapi(&self) -> std::io::Result<()> {
panic!("tried to execute SetScrollRegion command using WinAPI, use ANSI instead");
}
#[cfg(windows)]
fn is_ansi_code_supported(&self) -> bool {
// TODO(nornagon): is this supported on Windows?
true
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct ResetScrollRegion;
impl Command for ResetScrollRegion {
fn write_ansi(&self, f: &mut impl fmt::Write) -> fmt::Result {
write!(f, "\x1b[r")
}
#[cfg(windows)]
fn execute_winapi(&self) -> std::io::Result<()> {
panic!("tried to execute ResetScrollRegion command using WinAPI, use ANSI instead");
}
#[cfg(windows)]
fn is_ansi_code_supported(&self) -> bool {
// TODO(nornagon): is this supported on Windows?
true
}
}
struct ModifierDiff {
pub from: Modifier,
pub to: Modifier,
}
impl ModifierDiff {
fn queue<W>(self, mut w: W) -> io::Result<()>
where
W: io::Write,
{
use crossterm::style::Attribute as CAttribute;
let removed = self.from - self.to;
if removed.contains(Modifier::REVERSED) {
queue!(w, SetAttribute(CAttribute::NoReverse))?;
}
if removed.contains(Modifier::BOLD) {
queue!(w, SetAttribute(CAttribute::NormalIntensity))?;
if self.to.contains(Modifier::DIM) {
queue!(w, SetAttribute(CAttribute::Dim))?;
}
}
if removed.contains(Modifier::ITALIC) {
queue!(w, SetAttribute(CAttribute::NoItalic))?;
}
if removed.contains(Modifier::UNDERLINED) {
queue!(w, SetAttribute(CAttribute::NoUnderline))?;
}
if removed.contains(Modifier::DIM) {
queue!(w, SetAttribute(CAttribute::NormalIntensity))?;
}
if removed.contains(Modifier::CROSSED_OUT) {
queue!(w, SetAttribute(CAttribute::NotCrossedOut))?;
}
if removed.contains(Modifier::SLOW_BLINK) || removed.contains(Modifier::RAPID_BLINK) {
queue!(w, SetAttribute(CAttribute::NoBlink))?;
}
let added = self.to - self.from;
if added.contains(Modifier::REVERSED) {
queue!(w, SetAttribute(CAttribute::Reverse))?;
}
if added.contains(Modifier::BOLD) {
queue!(w, SetAttribute(CAttribute::Bold))?;
}
if added.contains(Modifier::ITALIC) {
queue!(w, SetAttribute(CAttribute::Italic))?;
}
if added.contains(Modifier::UNDERLINED) {
queue!(w, SetAttribute(CAttribute::Underlined))?;
}
if added.contains(Modifier::DIM) {
queue!(w, SetAttribute(CAttribute::Dim))?;
}
if added.contains(Modifier::CROSSED_OUT) {
queue!(w, SetAttribute(CAttribute::CrossedOut))?;
}
if added.contains(Modifier::SLOW_BLINK) {
queue!(w, SetAttribute(CAttribute::SlowBlink))?;
}
if added.contains(Modifier::RAPID_BLINK) {
queue!(w, SetAttribute(CAttribute::RapidBlink))?;
}
Ok(())
}
}
fn write_spans<'a, I>(mut writer: &mut impl Write, content: I) -> io::Result<()>
where
I: Iterator<Item = &'a Span<'a>>,
{
let mut fg = Color::Reset;
let mut bg = Color::Reset;
let mut modifier = Modifier::empty();
for span in content {
let mut next_modifier = modifier;
next_modifier.insert(span.style.add_modifier);
next_modifier.remove(span.style.sub_modifier);
if next_modifier != modifier {
let diff = ModifierDiff {
from: modifier,
to: next_modifier,
};
diff.queue(&mut writer)?;
modifier = next_modifier;
}
let next_fg = span.style.fg.unwrap_or(Color::Reset);
let next_bg = span.style.bg.unwrap_or(Color::Reset);
if next_fg != fg || next_bg != bg {
queue!(
writer,
SetColors(Colors::new(next_fg.into(), next_bg.into()))
)?;
fg = next_fg;
bg = next_bg;
}
queue!(writer, Print(span.content.clone()))?;
}
queue!(
writer,
SetForegroundColor(CColor::Reset),
SetBackgroundColor(CColor::Reset),
SetAttribute(crossterm::style::Attribute::Reset),
)
}