Files
llmx/codex-rs/tui/src/insert_history.rs

163 lines
5.4 KiB
Rust
Raw Normal View History

use std::io;
use std::io::Write;
use crate::tui;
use crossterm::queue;
use crossterm::style::Color as CColor;
use crossterm::style::Colors;
use crossterm::style::Print;
use crossterm::style::SetAttribute;
use crossterm::style::SetBackgroundColor;
use crossterm::style::SetColors;
use crossterm::style::SetForegroundColor;
use ratatui::layout::Position;
use ratatui::prelude::Backend;
use ratatui::style::Color;
use ratatui::style::Modifier;
use ratatui::text::Line;
use ratatui::text::Span;
pub(crate) fn insert_history_lines(terminal: &mut tui::Tui, lines: Vec<Line<'static>>) {
let screen_height = terminal
.backend()
.size()
.map(|s| s.height)
.unwrap_or(0xffffu16);
let mut area = terminal.get_frame().area();
// We scroll up one line at a time because we can't position the cursor
// above the top of the screen. i.e. if
// lines.len() > screen_height - area.top()
// we would need to print the first line above the top of the screen, which
// can't be done.
for line in lines.into_iter() {
// 1. Scroll everything above the viewport up by one line
if area.bottom() >= screen_height {
let top = area.top();
terminal.backend_mut().scroll_region_up(0..top, 1).ok();
// 2. Move the cursor to the blank line
terminal.set_cursor_position(Position::new(0, top - 1)).ok();
} else {
// If the viewport isn't at the bottom of the screen, scroll down instead
terminal
.backend_mut()
.scroll_region_down(area.top()..area.bottom() + 1, 1)
.ok();
terminal
.set_cursor_position(Position::new(0, area.top()))
.ok();
area.y += 1;
}
// 3. Write the line
write_spans(&mut std::io::stdout(), line.iter()).ok();
}
terminal.set_viewport_area(area);
}
struct ModifierDiff {
pub from: Modifier,
pub to: Modifier,
}
impl ModifierDiff {
fn queue<W>(self, mut w: W) -> io::Result<()>
where
W: io::Write,
{
use crossterm::style::Attribute as CAttribute;
let removed = self.from - self.to;
if removed.contains(Modifier::REVERSED) {
queue!(w, SetAttribute(CAttribute::NoReverse))?;
}
if removed.contains(Modifier::BOLD) {
queue!(w, SetAttribute(CAttribute::NormalIntensity))?;
if self.to.contains(Modifier::DIM) {
queue!(w, SetAttribute(CAttribute::Dim))?;
}
}
if removed.contains(Modifier::ITALIC) {
queue!(w, SetAttribute(CAttribute::NoItalic))?;
}
if removed.contains(Modifier::UNDERLINED) {
queue!(w, SetAttribute(CAttribute::NoUnderline))?;
}
if removed.contains(Modifier::DIM) {
queue!(w, SetAttribute(CAttribute::NormalIntensity))?;
}
if removed.contains(Modifier::CROSSED_OUT) {
queue!(w, SetAttribute(CAttribute::NotCrossedOut))?;
}
if removed.contains(Modifier::SLOW_BLINK) || removed.contains(Modifier::RAPID_BLINK) {
queue!(w, SetAttribute(CAttribute::NoBlink))?;
}
let added = self.to - self.from;
if added.contains(Modifier::REVERSED) {
queue!(w, SetAttribute(CAttribute::Reverse))?;
}
if added.contains(Modifier::BOLD) {
queue!(w, SetAttribute(CAttribute::Bold))?;
}
if added.contains(Modifier::ITALIC) {
queue!(w, SetAttribute(CAttribute::Italic))?;
}
if added.contains(Modifier::UNDERLINED) {
queue!(w, SetAttribute(CAttribute::Underlined))?;
}
if added.contains(Modifier::DIM) {
queue!(w, SetAttribute(CAttribute::Dim))?;
}
if added.contains(Modifier::CROSSED_OUT) {
queue!(w, SetAttribute(CAttribute::CrossedOut))?;
}
if added.contains(Modifier::SLOW_BLINK) {
queue!(w, SetAttribute(CAttribute::SlowBlink))?;
}
if added.contains(Modifier::RAPID_BLINK) {
queue!(w, SetAttribute(CAttribute::RapidBlink))?;
}
Ok(())
}
}
fn write_spans<'a, I>(mut writer: &mut impl Write, content: I) -> io::Result<()>
where
I: Iterator<Item = &'a Span<'a>>,
{
let mut fg = Color::Reset;
let mut bg = Color::Reset;
let mut modifier = Modifier::empty();
for span in content {
let mut next_modifier = modifier;
next_modifier.insert(span.style.add_modifier);
next_modifier.remove(span.style.sub_modifier);
if next_modifier != modifier {
let diff = ModifierDiff {
from: modifier,
to: next_modifier,
};
diff.queue(&mut writer)?;
modifier = next_modifier;
}
let next_fg = span.style.fg.unwrap_or(Color::Reset);
let next_bg = span.style.bg.unwrap_or(Color::Reset);
if next_fg != fg || next_bg != bg {
queue!(
writer,
SetColors(Colors::new(next_fg.into(), next_bg.into()))
)?;
fg = next_fg;
bg = next_bg;
}
queue!(writer, Print(span.content.clone()))?;
}
queue!(
writer,
SetForegroundColor(CColor::Reset),
SetBackgroundColor(CColor::Reset),
SetAttribute(crossterm::style::Attribute::Reset),
)
}