chore: refactor tool handling (#4510)
# Tool System Refactor
- Centralizes tool definitions and execution in `core/src/tools/*`:
specs (`spec.rs`), handlers (`handlers/*`), router (`router.rs`),
registry/dispatch (`registry.rs`), and shared context (`context.rs`).
One registry now builds the model-visible tool list and binds handlers.
- Router converts model responses to tool calls; Registry dispatches
with consistent telemetry via `codex-rs/otel` and unified error
handling. Function, Local Shell, MCP, and experimental `unified_exec`
all flow through this path; legacy shell aliases still work.
- Rationale: reduce per‑tool boilerplate, keep spec/handler in sync, and
make adding tools predictable and testable.
Example: `read_file`
- Spec: `core/src/tools/spec.rs` (see `create_read_file_tool`,
registered by `build_specs`).
- Handler: `core/src/tools/handlers/read_file.rs` (absolute `file_path`,
1‑indexed `offset`, `limit`, `L#: ` prefixes, safe truncation).
- E2E test: `core/tests/suite/read_file.rs` validates the tool returns
the requested lines.
## Next steps:
- Decompose `handle_container_exec_with_params`
- Add parallel tool calls
2025-10-03 13:21:06 +01:00
|
|
|
use async_trait::async_trait;
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
use llmx_protocol::models::ShellToolCallParams;
|
2025-10-05 17:10:49 +01:00
|
|
|
use std::sync::Arc;
|
chore: refactor tool handling (#4510)
# Tool System Refactor
- Centralizes tool definitions and execution in `core/src/tools/*`:
specs (`spec.rs`), handlers (`handlers/*`), router (`router.rs`),
registry/dispatch (`registry.rs`), and shared context (`context.rs`).
One registry now builds the model-visible tool list and binds handlers.
- Router converts model responses to tool calls; Registry dispatches
with consistent telemetry via `codex-rs/otel` and unified error
handling. Function, Local Shell, MCP, and experimental `unified_exec`
all flow through this path; legacy shell aliases still work.
- Rationale: reduce per‑tool boilerplate, keep spec/handler in sync, and
make adding tools predictable and testable.
Example: `read_file`
- Spec: `core/src/tools/spec.rs` (see `create_read_file_tool`,
registered by `build_specs`).
- Handler: `core/src/tools/handlers/read_file.rs` (absolute `file_path`,
1‑indexed `offset`, `limit`, `L#: ` prefixes, safe truncation).
- E2E test: `core/tests/suite/read_file.rs` validates the tool returns
the requested lines.
## Next steps:
- Decompose `handle_container_exec_with_params`
- Add parallel tool calls
2025-10-03 13:21:06 +01:00
|
|
|
|
2025-10-23 09:24:01 +01:00
|
|
|
use crate::apply_patch;
|
|
|
|
|
use crate::apply_patch::InternalApplyPatchInvocation;
|
|
|
|
|
use crate::apply_patch::convert_apply_patch_to_protocol;
|
chore: refactor tool handling (#4510)
# Tool System Refactor
- Centralizes tool definitions and execution in `core/src/tools/*`:
specs (`spec.rs`), handlers (`handlers/*`), router (`router.rs`),
registry/dispatch (`registry.rs`), and shared context (`context.rs`).
One registry now builds the model-visible tool list and binds handlers.
- Router converts model responses to tool calls; Registry dispatches
with consistent telemetry via `codex-rs/otel` and unified error
handling. Function, Local Shell, MCP, and experimental `unified_exec`
all flow through this path; legacy shell aliases still work.
- Rationale: reduce per‑tool boilerplate, keep spec/handler in sync, and
make adding tools predictable and testable.
Example: `read_file`
- Spec: `core/src/tools/spec.rs` (see `create_read_file_tool`,
registered by `build_specs`).
- Handler: `core/src/tools/handlers/read_file.rs` (absolute `file_path`,
1‑indexed `offset`, `limit`, `L#: ` prefixes, safe truncation).
- E2E test: `core/tests/suite/read_file.rs` validates the tool returns
the requested lines.
## Next steps:
- Decompose `handle_container_exec_with_params`
- Add parallel tool calls
2025-10-03 13:21:06 +01:00
|
|
|
use crate::exec::ExecParams;
|
|
|
|
|
use crate::exec_env::create_env;
|
|
|
|
|
use crate::function_tool::FunctionCallError;
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
use crate::llmx::TurnContext;
|
chore: refactor tool handling (#4510)
# Tool System Refactor
- Centralizes tool definitions and execution in `core/src/tools/*`:
specs (`spec.rs`), handlers (`handlers/*`), router (`router.rs`),
registry/dispatch (`registry.rs`), and shared context (`context.rs`).
One registry now builds the model-visible tool list and binds handlers.
- Router converts model responses to tool calls; Registry dispatches
with consistent telemetry via `codex-rs/otel` and unified error
handling. Function, Local Shell, MCP, and experimental `unified_exec`
all flow through this path; legacy shell aliases still work.
- Rationale: reduce per‑tool boilerplate, keep spec/handler in sync, and
make adding tools predictable and testable.
Example: `read_file`
- Spec: `core/src/tools/spec.rs` (see `create_read_file_tool`,
registered by `build_specs`).
- Handler: `core/src/tools/handlers/read_file.rs` (absolute `file_path`,
1‑indexed `offset`, `limit`, `L#: ` prefixes, safe truncation).
- E2E test: `core/tests/suite/read_file.rs` validates the tool returns
the requested lines.
## Next steps:
- Decompose `handle_container_exec_with_params`
- Add parallel tool calls
2025-10-03 13:21:06 +01:00
|
|
|
use crate::tools::context::ToolInvocation;
|
|
|
|
|
use crate::tools::context::ToolOutput;
|
|
|
|
|
use crate::tools::context::ToolPayload;
|
2025-10-23 09:24:01 +01:00
|
|
|
use crate::tools::events::ToolEmitter;
|
|
|
|
|
use crate::tools::events::ToolEventCtx;
|
|
|
|
|
use crate::tools::orchestrator::ToolOrchestrator;
|
chore: refactor tool handling (#4510)
# Tool System Refactor
- Centralizes tool definitions and execution in `core/src/tools/*`:
specs (`spec.rs`), handlers (`handlers/*`), router (`router.rs`),
registry/dispatch (`registry.rs`), and shared context (`context.rs`).
One registry now builds the model-visible tool list and binds handlers.
- Router converts model responses to tool calls; Registry dispatches
with consistent telemetry via `codex-rs/otel` and unified error
handling. Function, Local Shell, MCP, and experimental `unified_exec`
all flow through this path; legacy shell aliases still work.
- Rationale: reduce per‑tool boilerplate, keep spec/handler in sync, and
make adding tools predictable and testable.
Example: `read_file`
- Spec: `core/src/tools/spec.rs` (see `create_read_file_tool`,
registered by `build_specs`).
- Handler: `core/src/tools/handlers/read_file.rs` (absolute `file_path`,
1‑indexed `offset`, `limit`, `L#: ` prefixes, safe truncation).
- E2E test: `core/tests/suite/read_file.rs` validates the tool returns
the requested lines.
## Next steps:
- Decompose `handle_container_exec_with_params`
- Add parallel tool calls
2025-10-03 13:21:06 +01:00
|
|
|
use crate::tools::registry::ToolHandler;
|
|
|
|
|
use crate::tools::registry::ToolKind;
|
2025-10-23 09:24:01 +01:00
|
|
|
use crate::tools::runtimes::apply_patch::ApplyPatchRequest;
|
|
|
|
|
use crate::tools::runtimes::apply_patch::ApplyPatchRuntime;
|
|
|
|
|
use crate::tools::runtimes::shell::ShellRequest;
|
|
|
|
|
use crate::tools::runtimes::shell::ShellRuntime;
|
|
|
|
|
use crate::tools::sandboxing::ToolCtx;
|
chore: refactor tool handling (#4510)
# Tool System Refactor
- Centralizes tool definitions and execution in `core/src/tools/*`:
specs (`spec.rs`), handlers (`handlers/*`), router (`router.rs`),
registry/dispatch (`registry.rs`), and shared context (`context.rs`).
One registry now builds the model-visible tool list and binds handlers.
- Router converts model responses to tool calls; Registry dispatches
with consistent telemetry via `codex-rs/otel` and unified error
handling. Function, Local Shell, MCP, and experimental `unified_exec`
all flow through this path; legacy shell aliases still work.
- Rationale: reduce per‑tool boilerplate, keep spec/handler in sync, and
make adding tools predictable and testable.
Example: `read_file`
- Spec: `core/src/tools/spec.rs` (see `create_read_file_tool`,
registered by `build_specs`).
- Handler: `core/src/tools/handlers/read_file.rs` (absolute `file_path`,
1‑indexed `offset`, `limit`, `L#: ` prefixes, safe truncation).
- E2E test: `core/tests/suite/read_file.rs` validates the tool returns
the requested lines.
## Next steps:
- Decompose `handle_container_exec_with_params`
- Add parallel tool calls
2025-10-03 13:21:06 +01:00
|
|
|
|
|
|
|
|
pub struct ShellHandler;
|
|
|
|
|
|
|
|
|
|
impl ShellHandler {
|
|
|
|
|
fn to_exec_params(params: ShellToolCallParams, turn_context: &TurnContext) -> ExecParams {
|
|
|
|
|
ExecParams {
|
|
|
|
|
command: params.command,
|
|
|
|
|
cwd: turn_context.resolve_path(params.workdir.clone()),
|
|
|
|
|
timeout_ms: params.timeout_ms,
|
|
|
|
|
env: create_env(&turn_context.shell_environment_policy),
|
|
|
|
|
with_escalated_permissions: params.with_escalated_permissions,
|
|
|
|
|
justification: params.justification,
|
2025-10-20 20:57:37 +01:00
|
|
|
arg0: None,
|
chore: refactor tool handling (#4510)
# Tool System Refactor
- Centralizes tool definitions and execution in `core/src/tools/*`:
specs (`spec.rs`), handlers (`handlers/*`), router (`router.rs`),
registry/dispatch (`registry.rs`), and shared context (`context.rs`).
One registry now builds the model-visible tool list and binds handlers.
- Router converts model responses to tool calls; Registry dispatches
with consistent telemetry via `codex-rs/otel` and unified error
handling. Function, Local Shell, MCP, and experimental `unified_exec`
all flow through this path; legacy shell aliases still work.
- Rationale: reduce per‑tool boilerplate, keep spec/handler in sync, and
make adding tools predictable and testable.
Example: `read_file`
- Spec: `core/src/tools/spec.rs` (see `create_read_file_tool`,
registered by `build_specs`).
- Handler: `core/src/tools/handlers/read_file.rs` (absolute `file_path`,
1‑indexed `offset`, `limit`, `L#: ` prefixes, safe truncation).
- E2E test: `core/tests/suite/read_file.rs` validates the tool returns
the requested lines.
## Next steps:
- Decompose `handle_container_exec_with_params`
- Add parallel tool calls
2025-10-03 13:21:06 +01:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#[async_trait]
|
|
|
|
|
impl ToolHandler for ShellHandler {
|
|
|
|
|
fn kind(&self) -> ToolKind {
|
|
|
|
|
ToolKind::Function
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn matches_kind(&self, payload: &ToolPayload) -> bool {
|
|
|
|
|
matches!(
|
|
|
|
|
payload,
|
|
|
|
|
ToolPayload::Function { .. } | ToolPayload::LocalShell { .. }
|
|
|
|
|
)
|
|
|
|
|
}
|
|
|
|
|
|
2025-10-05 17:10:49 +01:00
|
|
|
async fn handle(&self, invocation: ToolInvocation) -> Result<ToolOutput, FunctionCallError> {
|
chore: refactor tool handling (#4510)
# Tool System Refactor
- Centralizes tool definitions and execution in `core/src/tools/*`:
specs (`spec.rs`), handlers (`handlers/*`), router (`router.rs`),
registry/dispatch (`registry.rs`), and shared context (`context.rs`).
One registry now builds the model-visible tool list and binds handlers.
- Router converts model responses to tool calls; Registry dispatches
with consistent telemetry via `codex-rs/otel` and unified error
handling. Function, Local Shell, MCP, and experimental `unified_exec`
all flow through this path; legacy shell aliases still work.
- Rationale: reduce per‑tool boilerplate, keep spec/handler in sync, and
make adding tools predictable and testable.
Example: `read_file`
- Spec: `core/src/tools/spec.rs` (see `create_read_file_tool`,
registered by `build_specs`).
- Handler: `core/src/tools/handlers/read_file.rs` (absolute `file_path`,
1‑indexed `offset`, `limit`, `L#: ` prefixes, safe truncation).
- E2E test: `core/tests/suite/read_file.rs` validates the tool returns
the requested lines.
## Next steps:
- Decompose `handle_container_exec_with_params`
- Add parallel tool calls
2025-10-03 13:21:06 +01:00
|
|
|
let ToolInvocation {
|
|
|
|
|
session,
|
|
|
|
|
turn,
|
|
|
|
|
tracker,
|
|
|
|
|
call_id,
|
|
|
|
|
tool_name,
|
|
|
|
|
payload,
|
|
|
|
|
} = invocation;
|
|
|
|
|
|
|
|
|
|
match payload {
|
|
|
|
|
ToolPayload::Function { arguments } => {
|
|
|
|
|
let params: ShellToolCallParams =
|
|
|
|
|
serde_json::from_str(&arguments).map_err(|e| {
|
|
|
|
|
FunctionCallError::RespondToModel(format!(
|
|
|
|
|
"failed to parse function arguments: {e:?}"
|
|
|
|
|
))
|
|
|
|
|
})?;
|
2025-10-05 17:10:49 +01:00
|
|
|
let exec_params = Self::to_exec_params(params, turn.as_ref());
|
2025-10-23 09:24:01 +01:00
|
|
|
Self::run_exec_like(
|
chore: refactor tool handling (#4510)
# Tool System Refactor
- Centralizes tool definitions and execution in `core/src/tools/*`:
specs (`spec.rs`), handlers (`handlers/*`), router (`router.rs`),
registry/dispatch (`registry.rs`), and shared context (`context.rs`).
One registry now builds the model-visible tool list and binds handlers.
- Router converts model responses to tool calls; Registry dispatches
with consistent telemetry via `codex-rs/otel` and unified error
handling. Function, Local Shell, MCP, and experimental `unified_exec`
all flow through this path; legacy shell aliases still work.
- Rationale: reduce per‑tool boilerplate, keep spec/handler in sync, and
make adding tools predictable and testable.
Example: `read_file`
- Spec: `core/src/tools/spec.rs` (see `create_read_file_tool`,
registered by `build_specs`).
- Handler: `core/src/tools/handlers/read_file.rs` (absolute `file_path`,
1‑indexed `offset`, `limit`, `L#: ` prefixes, safe truncation).
- E2E test: `core/tests/suite/read_file.rs` validates the tool returns
the requested lines.
## Next steps:
- Decompose `handle_container_exec_with_params`
- Add parallel tool calls
2025-10-03 13:21:06 +01:00
|
|
|
tool_name.as_str(),
|
|
|
|
|
exec_params,
|
2025-10-23 09:24:01 +01:00
|
|
|
session,
|
|
|
|
|
turn,
|
|
|
|
|
tracker,
|
|
|
|
|
call_id,
|
feature: Add "!cmd" user shell execution (#2471)
feature: Add "!cmd" user shell execution
This change lets users run local shell commands directly from the TUI by
prefixing their input with ! (e.g. !ls). Output is truncated to keep the
exec cell usable, and Ctrl-C cleanly
interrupts long-running commands (e.g. !sleep 10000).
**Summary of changes**
- Route Op::RunUserShellCommand through a dedicated UserShellCommandTask
(core/src/tasks/user_shell.rs), keeping the task logic out of codex.rs.
- Reuse the existing tool router: the task constructs a ToolCall for the
local_shell tool and relies on ShellHandler, so no manual MCP tool
lookup is required.
- Emit exec lifecycle events (ExecCommandBegin/ExecCommandEnd) so the
TUI can show command metadata, live output, and exit status.
**End-to-end flow**
**TUI handling**
1. ChatWidget::submit_user_message (TUI) intercepts messages starting
with !.
2. Non-empty commands dispatch Op::RunUserShellCommand { command };
empty commands surface a help hint.
3. No UserInput items are created, so nothing is enqueued for the model.
**Core submission loop**
4. The submission loop routes the op to handlers::run_user_shell_command
(core/src/codex.rs).
5. A fresh TurnContext is created and Session::spawn_user_shell_command
enqueues UserShellCommandTask.
**Task execution**
6. UserShellCommandTask::run emits TaskStartedEvent, formats the
command, and prepares a ToolCall targeting local_shell.
7. ToolCallRuntime::handle_tool_call dispatches to ShellHandler.
**Shell tool runtime**
8. ShellHandler::run_exec_like launches the process via the unified exec
runtime, honoring sandbox and shell policies, and emits
ExecCommandBegin/End.
9. Stdout/stderr are captured for the UI, but the task does not turn the
resulting ToolOutput into a model response.
**Completion**
10. After ExecCommandEnd, the task finishes without an assistant
message; the session marks it complete and the exec cell displays the
final output.
**Conversation context**
- The command and its output never enter the conversation history or the
model prompt; the flow is local-only.
- Only exec/task events are emitted for UI rendering.
**Demo video**
https://github.com/user-attachments/assets/fcd114b0-4304-4448-a367-a04c43e0b996
2025-10-29 00:31:20 -07:00
|
|
|
false,
|
chore: refactor tool handling (#4510)
# Tool System Refactor
- Centralizes tool definitions and execution in `core/src/tools/*`:
specs (`spec.rs`), handlers (`handlers/*`), router (`router.rs`),
registry/dispatch (`registry.rs`), and shared context (`context.rs`).
One registry now builds the model-visible tool list and binds handlers.
- Router converts model responses to tool calls; Registry dispatches
with consistent telemetry via `codex-rs/otel` and unified error
handling. Function, Local Shell, MCP, and experimental `unified_exec`
all flow through this path; legacy shell aliases still work.
- Rationale: reduce per‑tool boilerplate, keep spec/handler in sync, and
make adding tools predictable and testable.
Example: `read_file`
- Spec: `core/src/tools/spec.rs` (see `create_read_file_tool`,
registered by `build_specs`).
- Handler: `core/src/tools/handlers/read_file.rs` (absolute `file_path`,
1‑indexed `offset`, `limit`, `L#: ` prefixes, safe truncation).
- E2E test: `core/tests/suite/read_file.rs` validates the tool returns
the requested lines.
## Next steps:
- Decompose `handle_container_exec_with_params`
- Add parallel tool calls
2025-10-03 13:21:06 +01:00
|
|
|
)
|
2025-10-23 09:24:01 +01:00
|
|
|
.await
|
chore: refactor tool handling (#4510)
# Tool System Refactor
- Centralizes tool definitions and execution in `core/src/tools/*`:
specs (`spec.rs`), handlers (`handlers/*`), router (`router.rs`),
registry/dispatch (`registry.rs`), and shared context (`context.rs`).
One registry now builds the model-visible tool list and binds handlers.
- Router converts model responses to tool calls; Registry dispatches
with consistent telemetry via `codex-rs/otel` and unified error
handling. Function, Local Shell, MCP, and experimental `unified_exec`
all flow through this path; legacy shell aliases still work.
- Rationale: reduce per‑tool boilerplate, keep spec/handler in sync, and
make adding tools predictable and testable.
Example: `read_file`
- Spec: `core/src/tools/spec.rs` (see `create_read_file_tool`,
registered by `build_specs`).
- Handler: `core/src/tools/handlers/read_file.rs` (absolute `file_path`,
1‑indexed `offset`, `limit`, `L#: ` prefixes, safe truncation).
- E2E test: `core/tests/suite/read_file.rs` validates the tool returns
the requested lines.
## Next steps:
- Decompose `handle_container_exec_with_params`
- Add parallel tool calls
2025-10-03 13:21:06 +01:00
|
|
|
}
|
|
|
|
|
ToolPayload::LocalShell { params } => {
|
2025-10-05 17:10:49 +01:00
|
|
|
let exec_params = Self::to_exec_params(params, turn.as_ref());
|
2025-10-23 09:24:01 +01:00
|
|
|
Self::run_exec_like(
|
chore: refactor tool handling (#4510)
# Tool System Refactor
- Centralizes tool definitions and execution in `core/src/tools/*`:
specs (`spec.rs`), handlers (`handlers/*`), router (`router.rs`),
registry/dispatch (`registry.rs`), and shared context (`context.rs`).
One registry now builds the model-visible tool list and binds handlers.
- Router converts model responses to tool calls; Registry dispatches
with consistent telemetry via `codex-rs/otel` and unified error
handling. Function, Local Shell, MCP, and experimental `unified_exec`
all flow through this path; legacy shell aliases still work.
- Rationale: reduce per‑tool boilerplate, keep spec/handler in sync, and
make adding tools predictable and testable.
Example: `read_file`
- Spec: `core/src/tools/spec.rs` (see `create_read_file_tool`,
registered by `build_specs`).
- Handler: `core/src/tools/handlers/read_file.rs` (absolute `file_path`,
1‑indexed `offset`, `limit`, `L#: ` prefixes, safe truncation).
- E2E test: `core/tests/suite/read_file.rs` validates the tool returns
the requested lines.
## Next steps:
- Decompose `handle_container_exec_with_params`
- Add parallel tool calls
2025-10-03 13:21:06 +01:00
|
|
|
tool_name.as_str(),
|
|
|
|
|
exec_params,
|
2025-10-23 09:24:01 +01:00
|
|
|
session,
|
|
|
|
|
turn,
|
|
|
|
|
tracker,
|
|
|
|
|
call_id,
|
feature: Add "!cmd" user shell execution (#2471)
feature: Add "!cmd" user shell execution
This change lets users run local shell commands directly from the TUI by
prefixing their input with ! (e.g. !ls). Output is truncated to keep the
exec cell usable, and Ctrl-C cleanly
interrupts long-running commands (e.g. !sleep 10000).
**Summary of changes**
- Route Op::RunUserShellCommand through a dedicated UserShellCommandTask
(core/src/tasks/user_shell.rs), keeping the task logic out of codex.rs.
- Reuse the existing tool router: the task constructs a ToolCall for the
local_shell tool and relies on ShellHandler, so no manual MCP tool
lookup is required.
- Emit exec lifecycle events (ExecCommandBegin/ExecCommandEnd) so the
TUI can show command metadata, live output, and exit status.
**End-to-end flow**
**TUI handling**
1. ChatWidget::submit_user_message (TUI) intercepts messages starting
with !.
2. Non-empty commands dispatch Op::RunUserShellCommand { command };
empty commands surface a help hint.
3. No UserInput items are created, so nothing is enqueued for the model.
**Core submission loop**
4. The submission loop routes the op to handlers::run_user_shell_command
(core/src/codex.rs).
5. A fresh TurnContext is created and Session::spawn_user_shell_command
enqueues UserShellCommandTask.
**Task execution**
6. UserShellCommandTask::run emits TaskStartedEvent, formats the
command, and prepares a ToolCall targeting local_shell.
7. ToolCallRuntime::handle_tool_call dispatches to ShellHandler.
**Shell tool runtime**
8. ShellHandler::run_exec_like launches the process via the unified exec
runtime, honoring sandbox and shell policies, and emits
ExecCommandBegin/End.
9. Stdout/stderr are captured for the UI, but the task does not turn the
resulting ToolOutput into a model response.
**Completion**
10. After ExecCommandEnd, the task finishes without an assistant
message; the session marks it complete and the exec cell displays the
final output.
**Conversation context**
- The command and its output never enter the conversation history or the
model prompt; the flow is local-only.
- Only exec/task events are emitted for UI rendering.
**Demo video**
https://github.com/user-attachments/assets/fcd114b0-4304-4448-a367-a04c43e0b996
2025-10-29 00:31:20 -07:00
|
|
|
true,
|
chore: refactor tool handling (#4510)
# Tool System Refactor
- Centralizes tool definitions and execution in `core/src/tools/*`:
specs (`spec.rs`), handlers (`handlers/*`), router (`router.rs`),
registry/dispatch (`registry.rs`), and shared context (`context.rs`).
One registry now builds the model-visible tool list and binds handlers.
- Router converts model responses to tool calls; Registry dispatches
with consistent telemetry via `codex-rs/otel` and unified error
handling. Function, Local Shell, MCP, and experimental `unified_exec`
all flow through this path; legacy shell aliases still work.
- Rationale: reduce per‑tool boilerplate, keep spec/handler in sync, and
make adding tools predictable and testable.
Example: `read_file`
- Spec: `core/src/tools/spec.rs` (see `create_read_file_tool`,
registered by `build_specs`).
- Handler: `core/src/tools/handlers/read_file.rs` (absolute `file_path`,
1‑indexed `offset`, `limit`, `L#: ` prefixes, safe truncation).
- E2E test: `core/tests/suite/read_file.rs` validates the tool returns
the requested lines.
## Next steps:
- Decompose `handle_container_exec_with_params`
- Add parallel tool calls
2025-10-03 13:21:06 +01:00
|
|
|
)
|
2025-10-23 09:24:01 +01:00
|
|
|
.await
|
chore: refactor tool handling (#4510)
# Tool System Refactor
- Centralizes tool definitions and execution in `core/src/tools/*`:
specs (`spec.rs`), handlers (`handlers/*`), router (`router.rs`),
registry/dispatch (`registry.rs`), and shared context (`context.rs`).
One registry now builds the model-visible tool list and binds handlers.
- Router converts model responses to tool calls; Registry dispatches
with consistent telemetry via `codex-rs/otel` and unified error
handling. Function, Local Shell, MCP, and experimental `unified_exec`
all flow through this path; legacy shell aliases still work.
- Rationale: reduce per‑tool boilerplate, keep spec/handler in sync, and
make adding tools predictable and testable.
Example: `read_file`
- Spec: `core/src/tools/spec.rs` (see `create_read_file_tool`,
registered by `build_specs`).
- Handler: `core/src/tools/handlers/read_file.rs` (absolute `file_path`,
1‑indexed `offset`, `limit`, `L#: ` prefixes, safe truncation).
- E2E test: `core/tests/suite/read_file.rs` validates the tool returns
the requested lines.
## Next steps:
- Decompose `handle_container_exec_with_params`
- Add parallel tool calls
2025-10-03 13:21:06 +01:00
|
|
|
}
|
|
|
|
|
_ => Err(FunctionCallError::RespondToModel(format!(
|
|
|
|
|
"unsupported payload for shell handler: {tool_name}"
|
|
|
|
|
))),
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
2025-10-23 09:24:01 +01:00
|
|
|
|
|
|
|
|
impl ShellHandler {
|
|
|
|
|
async fn run_exec_like(
|
|
|
|
|
tool_name: &str,
|
|
|
|
|
exec_params: ExecParams,
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
session: Arc<crate::llmx::Session>,
|
2025-10-23 09:24:01 +01:00
|
|
|
turn: Arc<TurnContext>,
|
|
|
|
|
tracker: crate::tools::context::SharedTurnDiffTracker,
|
|
|
|
|
call_id: String,
|
feature: Add "!cmd" user shell execution (#2471)
feature: Add "!cmd" user shell execution
This change lets users run local shell commands directly from the TUI by
prefixing their input with ! (e.g. !ls). Output is truncated to keep the
exec cell usable, and Ctrl-C cleanly
interrupts long-running commands (e.g. !sleep 10000).
**Summary of changes**
- Route Op::RunUserShellCommand through a dedicated UserShellCommandTask
(core/src/tasks/user_shell.rs), keeping the task logic out of codex.rs.
- Reuse the existing tool router: the task constructs a ToolCall for the
local_shell tool and relies on ShellHandler, so no manual MCP tool
lookup is required.
- Emit exec lifecycle events (ExecCommandBegin/ExecCommandEnd) so the
TUI can show command metadata, live output, and exit status.
**End-to-end flow**
**TUI handling**
1. ChatWidget::submit_user_message (TUI) intercepts messages starting
with !.
2. Non-empty commands dispatch Op::RunUserShellCommand { command };
empty commands surface a help hint.
3. No UserInput items are created, so nothing is enqueued for the model.
**Core submission loop**
4. The submission loop routes the op to handlers::run_user_shell_command
(core/src/codex.rs).
5. A fresh TurnContext is created and Session::spawn_user_shell_command
enqueues UserShellCommandTask.
**Task execution**
6. UserShellCommandTask::run emits TaskStartedEvent, formats the
command, and prepares a ToolCall targeting local_shell.
7. ToolCallRuntime::handle_tool_call dispatches to ShellHandler.
**Shell tool runtime**
8. ShellHandler::run_exec_like launches the process via the unified exec
runtime, honoring sandbox and shell policies, and emits
ExecCommandBegin/End.
9. Stdout/stderr are captured for the UI, but the task does not turn the
resulting ToolOutput into a model response.
**Completion**
10. After ExecCommandEnd, the task finishes without an assistant
message; the session marks it complete and the exec cell displays the
final output.
**Conversation context**
- The command and its output never enter the conversation history or the
model prompt; the flow is local-only.
- Only exec/task events are emitted for UI rendering.
**Demo video**
https://github.com/user-attachments/assets/fcd114b0-4304-4448-a367-a04c43e0b996
2025-10-29 00:31:20 -07:00
|
|
|
is_user_shell_command: bool,
|
2025-10-23 09:24:01 +01:00
|
|
|
) -> Result<ToolOutput, FunctionCallError> {
|
|
|
|
|
// Approval policy guard for explicit escalation in non-OnRequest modes.
|
|
|
|
|
if exec_params.with_escalated_permissions.unwrap_or(false)
|
|
|
|
|
&& !matches!(
|
|
|
|
|
turn.approval_policy,
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
llmx_protocol::protocol::AskForApproval::OnRequest
|
2025-10-23 09:24:01 +01:00
|
|
|
)
|
|
|
|
|
{
|
|
|
|
|
return Err(FunctionCallError::RespondToModel(format!(
|
|
|
|
|
"approval policy is {policy:?}; reject command — you should not ask for escalated permissions if the approval policy is {policy:?}",
|
|
|
|
|
policy = turn.approval_policy
|
|
|
|
|
)));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Intercept apply_patch if present.
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
match llmx_apply_patch::maybe_parse_apply_patch_verified(
|
2025-10-23 09:24:01 +01:00
|
|
|
&exec_params.command,
|
|
|
|
|
&exec_params.cwd,
|
|
|
|
|
) {
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
llmx_apply_patch::MaybeApplyPatchVerified::Body(changes) => {
|
2025-10-23 09:24:01 +01:00
|
|
|
match apply_patch::apply_patch(session.as_ref(), turn.as_ref(), &call_id, changes)
|
|
|
|
|
.await
|
|
|
|
|
{
|
|
|
|
|
InternalApplyPatchInvocation::Output(item) => {
|
|
|
|
|
// Programmatic apply_patch path; return its result.
|
|
|
|
|
let content = item?;
|
|
|
|
|
return Ok(ToolOutput::Function {
|
|
|
|
|
content,
|
[MCP] Render MCP tool call result images to the model (#5600)
It's pretty amazing we have gotten here without the ability for the
model to see image content from MCP tool calls.
This PR builds off of 4391 and fixes #4819. I would like @KKcorps to get
adequete credit here but I also want to get this fix in ASAP so I gave
him a week to update it and haven't gotten a response so I'm going to
take it across the finish line.
This test highlights how absured the current situation is. I asked the
model to read this image using the Chrome MCP
<img width="2378" height="674" alt="image"
src="https://github.com/user-attachments/assets/9ef52608-72a2-4423-9f5e-7ae36b2b56e0"
/>
After this change, it correctly outputs:
> Captured the page: image dhows a dark terminal-style UI labeled
`OpenAI Codex (v0.0.0)` with prompt `model: gpt-5-codex medium` and
working directory `/codex/codex-rs`
(and more)
Before this change, it said:
> Took the full-page screenshot you asked for. It shows a long,
horizontally repeating pattern of stylized people in orange, light-blue,
and mustard clothing, holding hands in alternating poses against a white
background. No text or other graphics-just rows of flat illustration
stretching off to the right.
Without this change, the Figma, Playwright, Chrome, and other visual MCP
servers are pretty much entirely useless.
I tested this change with the openai respones api as well as a third
party completions api
2025-10-27 14:55:57 -07:00
|
|
|
content_items: None,
|
2025-10-23 09:24:01 +01:00
|
|
|
success: Some(true),
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
InternalApplyPatchInvocation::DelegateToExec(apply) => {
|
|
|
|
|
let emitter = ToolEmitter::apply_patch(
|
|
|
|
|
convert_apply_patch_to_protocol(&apply.action),
|
|
|
|
|
!apply.user_explicitly_approved_this_action,
|
|
|
|
|
);
|
|
|
|
|
let event_ctx = ToolEventCtx::new(
|
|
|
|
|
session.as_ref(),
|
|
|
|
|
turn.as_ref(),
|
|
|
|
|
&call_id,
|
|
|
|
|
Some(&tracker),
|
|
|
|
|
);
|
|
|
|
|
emitter.begin(event_ctx).await;
|
|
|
|
|
|
|
|
|
|
let req = ApplyPatchRequest {
|
|
|
|
|
patch: apply.action.patch.clone(),
|
2025-10-23 17:00:48 +01:00
|
|
|
cwd: apply.action.cwd.clone(),
|
2025-10-23 09:24:01 +01:00
|
|
|
timeout_ms: exec_params.timeout_ms,
|
|
|
|
|
user_explicitly_approved: apply.user_explicitly_approved_this_action,
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
llmx_exe: turn.llmx_linux_sandbox_exe.clone(),
|
2025-10-23 09:24:01 +01:00
|
|
|
};
|
|
|
|
|
let mut orchestrator = ToolOrchestrator::new();
|
|
|
|
|
let mut runtime = ApplyPatchRuntime::new();
|
|
|
|
|
let tool_ctx = ToolCtx {
|
|
|
|
|
session: session.as_ref(),
|
|
|
|
|
turn: turn.as_ref(),
|
|
|
|
|
call_id: call_id.clone(),
|
|
|
|
|
tool_name: tool_name.to_string(),
|
|
|
|
|
};
|
|
|
|
|
let out = orchestrator
|
|
|
|
|
.run(&mut runtime, &req, &tool_ctx, &turn, turn.approval_policy)
|
|
|
|
|
.await;
|
|
|
|
|
let event_ctx = ToolEventCtx::new(
|
|
|
|
|
session.as_ref(),
|
|
|
|
|
turn.as_ref(),
|
|
|
|
|
&call_id,
|
|
|
|
|
Some(&tracker),
|
|
|
|
|
);
|
|
|
|
|
let content = emitter.finish(event_ctx, out).await?;
|
|
|
|
|
return Ok(ToolOutput::Function {
|
|
|
|
|
content,
|
[MCP] Render MCP tool call result images to the model (#5600)
It's pretty amazing we have gotten here without the ability for the
model to see image content from MCP tool calls.
This PR builds off of 4391 and fixes #4819. I would like @KKcorps to get
adequete credit here but I also want to get this fix in ASAP so I gave
him a week to update it and haven't gotten a response so I'm going to
take it across the finish line.
This test highlights how absured the current situation is. I asked the
model to read this image using the Chrome MCP
<img width="2378" height="674" alt="image"
src="https://github.com/user-attachments/assets/9ef52608-72a2-4423-9f5e-7ae36b2b56e0"
/>
After this change, it correctly outputs:
> Captured the page: image dhows a dark terminal-style UI labeled
`OpenAI Codex (v0.0.0)` with prompt `model: gpt-5-codex medium` and
working directory `/codex/codex-rs`
(and more)
Before this change, it said:
> Took the full-page screenshot you asked for. It shows a long,
horizontally repeating pattern of stylized people in orange, light-blue,
and mustard clothing, holding hands in alternating poses against a white
background. No text or other graphics-just rows of flat illustration
stretching off to the right.
Without this change, the Figma, Playwright, Chrome, and other visual MCP
servers are pretty much entirely useless.
I tested this change with the openai respones api as well as a third
party completions api
2025-10-27 14:55:57 -07:00
|
|
|
content_items: None,
|
2025-10-23 09:24:01 +01:00
|
|
|
success: Some(true),
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
llmx_apply_patch::MaybeApplyPatchVerified::CorrectnessError(parse_error) => {
|
2025-10-23 09:24:01 +01:00
|
|
|
return Err(FunctionCallError::RespondToModel(format!(
|
|
|
|
|
"apply_patch verification failed: {parse_error}"
|
|
|
|
|
)));
|
|
|
|
|
}
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
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llmx_apply_patch::MaybeApplyPatchVerified::ShellParseError(error) => {
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2025-10-23 09:24:01 +01:00
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tracing::trace!("Failed to parse shell command, {error:?}");
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// Fall through to regular shell execution.
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}
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feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
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llmx_apply_patch::MaybeApplyPatchVerified::NotApplyPatch => {
|
2025-10-23 09:24:01 +01:00
|
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// Fall through to regular shell execution.
|
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}
|
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}
|
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// Regular shell execution path.
|
feature: Add "!cmd" user shell execution (#2471)
feature: Add "!cmd" user shell execution
This change lets users run local shell commands directly from the TUI by
prefixing their input with ! (e.g. !ls). Output is truncated to keep the
exec cell usable, and Ctrl-C cleanly
interrupts long-running commands (e.g. !sleep 10000).
**Summary of changes**
- Route Op::RunUserShellCommand through a dedicated UserShellCommandTask
(core/src/tasks/user_shell.rs), keeping the task logic out of codex.rs.
- Reuse the existing tool router: the task constructs a ToolCall for the
local_shell tool and relies on ShellHandler, so no manual MCP tool
lookup is required.
- Emit exec lifecycle events (ExecCommandBegin/ExecCommandEnd) so the
TUI can show command metadata, live output, and exit status.
**End-to-end flow**
**TUI handling**
1. ChatWidget::submit_user_message (TUI) intercepts messages starting
with !.
2. Non-empty commands dispatch Op::RunUserShellCommand { command };
empty commands surface a help hint.
3. No UserInput items are created, so nothing is enqueued for the model.
**Core submission loop**
4. The submission loop routes the op to handlers::run_user_shell_command
(core/src/codex.rs).
5. A fresh TurnContext is created and Session::spawn_user_shell_command
enqueues UserShellCommandTask.
**Task execution**
6. UserShellCommandTask::run emits TaskStartedEvent, formats the
command, and prepares a ToolCall targeting local_shell.
7. ToolCallRuntime::handle_tool_call dispatches to ShellHandler.
**Shell tool runtime**
8. ShellHandler::run_exec_like launches the process via the unified exec
runtime, honoring sandbox and shell policies, and emits
ExecCommandBegin/End.
9. Stdout/stderr are captured for the UI, but the task does not turn the
resulting ToolOutput into a model response.
**Completion**
10. After ExecCommandEnd, the task finishes without an assistant
message; the session marks it complete and the exec cell displays the
final output.
**Conversation context**
- The command and its output never enter the conversation history or the
model prompt; the flow is local-only.
- Only exec/task events are emitted for UI rendering.
**Demo video**
https://github.com/user-attachments/assets/fcd114b0-4304-4448-a367-a04c43e0b996
2025-10-29 00:31:20 -07:00
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let emitter = ToolEmitter::shell(
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exec_params.command.clone(),
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|
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exec_params.cwd.clone(),
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|
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is_user_shell_command,
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);
|
2025-10-23 09:24:01 +01:00
|
|
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let event_ctx = ToolEventCtx::new(session.as_ref(), turn.as_ref(), &call_id, None);
|
|
|
|
|
emitter.begin(event_ctx).await;
|
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|
let req = ShellRequest {
|
|
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|
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command: exec_params.command.clone(),
|
|
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|
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cwd: exec_params.cwd.clone(),
|
|
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|
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timeout_ms: exec_params.timeout_ms,
|
|
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env: exec_params.env.clone(),
|
|
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|
|
with_escalated_permissions: exec_params.with_escalated_permissions,
|
|
|
|
|
justification: exec_params.justification.clone(),
|
|
|
|
|
};
|
|
|
|
|
let mut orchestrator = ToolOrchestrator::new();
|
|
|
|
|
let mut runtime = ShellRuntime::new();
|
|
|
|
|
let tool_ctx = ToolCtx {
|
|
|
|
|
session: session.as_ref(),
|
|
|
|
|
turn: turn.as_ref(),
|
|
|
|
|
call_id: call_id.clone(),
|
|
|
|
|
tool_name: tool_name.to_string(),
|
|
|
|
|
};
|
|
|
|
|
let out = orchestrator
|
|
|
|
|
.run(&mut runtime, &req, &tool_ctx, &turn, turn.approval_policy)
|
|
|
|
|
.await;
|
|
|
|
|
let event_ctx = ToolEventCtx::new(session.as_ref(), turn.as_ref(), &call_id, None);
|
|
|
|
|
let content = emitter.finish(event_ctx, out).await?;
|
|
|
|
|
Ok(ToolOutput::Function {
|
|
|
|
|
content,
|
[MCP] Render MCP tool call result images to the model (#5600)
It's pretty amazing we have gotten here without the ability for the
model to see image content from MCP tool calls.
This PR builds off of 4391 and fixes #4819. I would like @KKcorps to get
adequete credit here but I also want to get this fix in ASAP so I gave
him a week to update it and haven't gotten a response so I'm going to
take it across the finish line.
This test highlights how absured the current situation is. I asked the
model to read this image using the Chrome MCP
<img width="2378" height="674" alt="image"
src="https://github.com/user-attachments/assets/9ef52608-72a2-4423-9f5e-7ae36b2b56e0"
/>
After this change, it correctly outputs:
> Captured the page: image dhows a dark terminal-style UI labeled
`OpenAI Codex (v0.0.0)` with prompt `model: gpt-5-codex medium` and
working directory `/codex/codex-rs`
(and more)
Before this change, it said:
> Took the full-page screenshot you asked for. It shows a long,
horizontally repeating pattern of stylized people in orange, light-blue,
and mustard clothing, holding hands in alternating poses against a white
background. No text or other graphics-just rows of flat illustration
stretching off to the right.
Without this change, the Figma, Playwright, Chrome, and other visual MCP
servers are pretty much entirely useless.
I tested this change with the openai respones api as well as a third
party completions api
2025-10-27 14:55:57 -07:00
|
|
|
content_items: None,
|
2025-10-23 09:24:01 +01:00
|
|
|
success: Some(true),
|
|
|
|
|
})
|
|
|
|
|
}
|
|
|
|
|
}
|