- Replace boolean paused with AnimState ('playing'|'paused'|'ended')
- Use onAnimationEnd to detect when finite animations finish
- Play re-enables after end and restarts the animation (replay)
- Pause only active while playing; Restart always available
- Config changes auto-restart preview so edits are instantly visible
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
162 lines
5.9 KiB
TypeScript
162 lines
5.9 KiB
TypeScript
'use client';
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import { useEffect, useRef, useState } from 'react';
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import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card';
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import { Button } from '@/components/ui/button';
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import { ToggleGroup, ToggleGroupItem } from '@/components/ui/toggle-group';
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import { Play, Pause, RotateCcw, Square, Circle, Type } from 'lucide-react';
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import { buildCSS } from '@/lib/animate/cssBuilder';
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import type { AnimationConfig, PreviewElement } from '@/types/animate';
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interface Props {
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config: AnimationConfig;
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element: PreviewElement;
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onElementChange: (e: PreviewElement) => void;
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}
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type AnimState = 'playing' | 'paused' | 'ended';
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const SPEEDS: { label: string; value: string }[] = [
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{ label: '0.25×', value: '0.25' },
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{ label: '0.5×', value: '0.5' },
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{ label: '1×', value: '1' },
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{ label: '2×', value: '2' },
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];
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export function AnimationPreview({ config, element, onElementChange }: Props) {
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const styleRef = useRef<HTMLStyleElement | null>(null);
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const [restartKey, setRestartKey] = useState(0);
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const [animState, setAnimState] = useState<AnimState>('playing');
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const [speed, setSpeed] = useState('1');
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// Inject @keyframes CSS into document head
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useEffect(() => {
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if (!styleRef.current) {
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styleRef.current = document.createElement('style');
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styleRef.current.id = 'kit-animate-preview';
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document.head.appendChild(styleRef.current);
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}
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styleRef.current.textContent = buildCSS(config);
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// Restart preview whenever config changes so changes are immediately visible
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setAnimState('playing');
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setRestartKey((k) => k + 1);
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}, [config]);
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// Cleanup on unmount
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useEffect(() => {
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return () => { styleRef.current?.remove(); };
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}, []);
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const restart = () => {
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setAnimState('playing');
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setRestartKey((k) => k + 1);
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};
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const handlePlay = () => {
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if (animState === 'ended') {
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// Animation finished — restart it
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restart();
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} else {
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setAnimState('playing');
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}
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};
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const scaledDuration = Math.round(config.duration / Number(speed));
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const isInfinite = config.iterationCount === 'infinite';
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return (
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<Card className="h-full flex flex-col">
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<CardHeader className="flex flex-row items-center justify-between space-y-0">
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<CardTitle>Preview</CardTitle>
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<ToggleGroup type="single" value={speed} onValueChange={(v) => v && setSpeed(v)} variant="outline" size="sm">
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{SPEEDS.map((s) => (
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<ToggleGroupItem key={s.value} value={s.value} className="h-6 px-1.5 min-w-0 text-[10px]">
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{s.label}
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</ToggleGroupItem>
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))}
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</ToggleGroup>
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</CardHeader>
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<CardContent className="flex-1 flex flex-col gap-4">
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{/* Preview canvas */}
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<div className="flex-1 min-h-52 flex items-center justify-center rounded-xl bg-gradient-to-br from-muted/20 to-muted/5 border border-border relative overflow-hidden">
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{/* Grid overlay */}
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<div
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className="absolute inset-0 opacity-5 pointer-events-none"
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style={{
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backgroundImage: 'linear-gradient(var(--border) 1px, transparent 1px), linear-gradient(90deg, var(--border) 1px, transparent 1px)',
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backgroundSize: '32px 32px',
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}}
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/>
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{/* Animated element */}
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<div
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key={restartKey}
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className="animated relative z-10"
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style={{
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animationDuration: `${scaledDuration}ms`,
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animationPlayState: animState === 'paused' ? 'paused' : 'running',
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}}
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onAnimationEnd={() => !isInfinite && setAnimState('ended')}
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>
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{element === 'box' && (
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<div className="w-20 h-20 rounded-xl bg-gradient-to-br from-violet-500 to-purple-600 shadow-lg shadow-purple-500/30" />
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)}
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{element === 'circle' && (
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<div className="w-20 h-20 rounded-full bg-gradient-to-br from-cyan-400 to-violet-500 shadow-lg shadow-cyan-500/30" />
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)}
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{element === 'text' && (
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<span className="text-4xl font-bold bg-gradient-to-r from-violet-400 via-pink-400 to-cyan-400 bg-clip-text text-transparent select-none">
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Hello
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</span>
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)}
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</div>
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</div>
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{/* Controls */}
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<div className="flex items-center justify-between gap-3">
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<ToggleGroup type="single" value={element} onValueChange={(v) => v && onElementChange(v as PreviewElement)} variant="outline" size="sm">
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<ToggleGroupItem value="box" className="h-6 px-1.5 min-w-0" title="Box">
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<Square className="h-3 w-3" />
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</ToggleGroupItem>
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<ToggleGroupItem value="circle" className="h-6 px-1.5 min-w-0" title="Circle">
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<Circle className="h-3 w-3" />
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</ToggleGroupItem>
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<ToggleGroupItem value="text" className="h-6 px-1.5 min-w-0" title="Text">
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<Type className="h-3 w-3" />
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</ToggleGroupItem>
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</ToggleGroup>
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<div className="flex items-center gap-1.5">
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<Button
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size="icon-xs"
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variant="outline"
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onClick={handlePlay}
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disabled={animState === 'playing'}
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title={animState === 'ended' ? 'Replay' : 'Play'}
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>
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<Play className="h-3 w-3" />
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</Button>
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<Button
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size="icon-xs"
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variant="outline"
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onClick={() => setAnimState('paused')}
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disabled={animState !== 'playing'}
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title="Pause"
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>
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<Pause className="h-3 w-3" />
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</Button>
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<Button
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size="icon-xs"
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variant="outline"
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onClick={restart}
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title="Restart"
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>
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<RotateCcw className="h-3 w-3" />
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</Button>
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</div>
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</div>
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</CardContent>
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</Card>
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);
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}
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