Sebastian Krüger 9b1eedc379 feat: Ableton Live-style effects and complete automation system
Enhanced visual design:
- Improved device rack container with darker background and inner shadow
- Device cards now have rounded corners, shadows, and colored indicators
- Better visual separation between enabled/disabled effects
- Active devices highlighted with accent border

Complete automation infrastructure (Phase 9):
- Created comprehensive type system for automation lanes and points
- Implemented AutomationPoint component with drag-and-drop editing
- Implemented AutomationHeader with mode controls (Read/Write/Touch/Latch)
- Implemented AutomationLane with canvas-based curve rendering
- Integrated automation lanes into Track component below effects
- Created automation playback engine with real-time interpolation
- Added automation data persistence to localStorage

Automation features:
- Add/remove automation points by clicking/double-clicking
- Drag points to change time and value
- Multiple automation modes (Read, Write, Touch, Latch)
- Linear and step curve types (bezier planned)
- Adjustable lane height (60-180px)
- Show/hide automation per lane
- Real-time value display at playhead
- Color-coded lanes by parameter type
- Keyboard delete support (Delete/Backspace)

Track type updates:
- Added automation field to Track interface
- Updated track creation to initialize empty automation
- Updated localStorage save/load to include automation data

Files created:
- components/automation/AutomationPoint.tsx
- components/automation/AutomationHeader.tsx
- components/automation/AutomationLane.tsx
- lib/audio/automation/utils.ts (helper functions)
- lib/audio/automation/playback.ts (playback engine)
- types/automation.ts (complete type system)

Files modified:
- components/effects/EffectDevice.tsx (Ableton-style visual improvements)
- components/tracks/Track.tsx (automation lanes integration)
- types/track.ts (automation field added)
- lib/audio/track-utils.ts (automation initialization)
- lib/hooks/useMultiTrack.ts (automation persistence)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-18 16:30:01 +01:00

Audio UI

A sophisticated browser-only audio editor built with Next.js 16, React 19, and Tailwind CSS 4.

Features (Planned)

  • 100% Client-Side: All audio processing happens in your browser
  • Multi-Track Editing: Professional multi-track audio editing
  • Advanced Effects: EQ, compression, reverb, delay, and more
  • Automation: Automate volume, pan, and effect parameters
  • Recording: Record audio directly from your microphone
  • Analysis Tools: Frequency analyzer, spectrogram, and loudness metering
  • Export Formats: WAV, MP3, OGG, FLAC
  • Project Management: Save and load complete projects
  • Privacy-First: No uploads, all data stays local in your browser

Tech Stack

  • Next.js 16 with React 19
  • TypeScript 5
  • Tailwind CSS 4 with OKLCH colors
  • Web Audio API for audio processing
  • Canvas API for waveform visualization
  • IndexedDB for project storage

Getting Started

This project is currently in the planning phase. See PLAN.md for the complete implementation plan.

Development (Coming Soon)

# Install dependencies
pnpm install

# Run development server
pnpm dev

# Build for production
pnpm build

Inspiration

Inspired by AudioMass and professional DAWs like Ableton Live, Logic Pro, and FL Studio.

License

TBD

Contributing

This is a personal project, but suggestions and ideas are welcome!

Description
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Readme 2.4 MiB
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TypeScript 98.8%
CSS 1.1%
Dockerfile 0.1%