Recording Controls (Phase 8.2): - Added punch-in/punch-out UI controls with time inputs - Punch mode toggle button with visual feedback - Set punch times from current playback position - Collapsible punch time editor shown when enabled - Overdub mode toggle for layering recordings - Overdub implementation mixes recorded audio with existing track audio Components Modified: - PlaybackControls: Added punch and overdub controls with icons - AudioEditor: Implemented overdub mixing logic and state management - PLAN.md: Marked Phase 8.1 and 8.2 as complete Technical Details: - Overdub mixes audio buffers by averaging samples to avoid clipping - Handles multi-channel audio correctly - Punch controls use AlignVerticalJustifyStart/End icons - Overdub uses Layers icon for visual clarity Phase 8 Progress: - ✅ Phase 8.1: Audio Input (complete) - ✅ Phase 8.2: Recording Controls (complete) - 🔲 Phase 8.3: Recording Settings (next) 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
306 lines
10 KiB
TypeScript
306 lines
10 KiB
TypeScript
'use client';
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import * as React from 'react';
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import { Play, Pause, Square, SkipBack, Volume2, VolumeX, Circle, AlignVerticalJustifyStart, AlignVerticalJustifyEnd, Layers } from 'lucide-react';
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import { Button } from '@/components/ui/Button';
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import { Slider } from '@/components/ui/Slider';
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import { cn } from '@/lib/utils/cn';
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export interface PlaybackControlsProps {
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isPlaying: boolean;
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isPaused: boolean;
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currentTime: number;
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duration: number;
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volume: number;
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onPlay: () => void;
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onPause: () => void;
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onStop: () => void;
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onSeek: (time: number, autoPlay?: boolean) => void;
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onVolumeChange: (volume: number) => void;
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disabled?: boolean;
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className?: string;
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currentTimeFormatted?: string;
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durationFormatted?: string;
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isRecording?: boolean;
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onStartRecording?: () => void;
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onStopRecording?: () => void;
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punchInEnabled?: boolean;
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punchInTime?: number;
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punchOutTime?: number;
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onPunchInEnabledChange?: (enabled: boolean) => void;
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onPunchInTimeChange?: (time: number) => void;
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onPunchOutTimeChange?: (time: number) => void;
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overdubEnabled?: boolean;
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onOverdubEnabledChange?: (enabled: boolean) => void;
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}
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export function PlaybackControls({
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isPlaying,
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isPaused,
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currentTime,
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duration,
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volume,
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onPlay,
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onPause,
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onStop,
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onSeek,
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onVolumeChange,
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disabled = false,
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className,
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currentTimeFormatted,
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durationFormatted,
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isRecording = false,
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onStartRecording,
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onStopRecording,
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punchInEnabled = false,
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punchInTime = 0,
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punchOutTime = 0,
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onPunchInEnabledChange,
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onPunchInTimeChange,
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onPunchOutTimeChange,
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overdubEnabled = false,
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onOverdubEnabledChange,
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}: PlaybackControlsProps) {
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const [isMuted, setIsMuted] = React.useState(false);
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const [previousVolume, setPreviousVolume] = React.useState(volume);
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const handlePlayPause = () => {
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if (isPlaying) {
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onPause();
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} else {
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onPlay();
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}
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};
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const handleMuteToggle = () => {
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if (isMuted) {
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onVolumeChange(previousVolume);
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setIsMuted(false);
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} else {
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setPreviousVolume(volume);
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onVolumeChange(0);
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setIsMuted(true);
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}
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};
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const handleVolumeChange = (newVolume: number) => {
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onVolumeChange(newVolume);
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if (newVolume === 0) {
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setIsMuted(true);
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} else {
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setIsMuted(false);
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}
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};
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const progress = duration > 0 ? (currentTime / duration) * 100 : 0;
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return (
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<div className={cn('space-y-4', className)}>
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{/* Timeline Slider */}
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<div className="space-y-2">
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<input
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type="range"
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min={0}
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max={duration || 100}
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step={0.01}
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value={currentTime}
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onChange={(e) => onSeek(parseFloat(e.target.value), false)}
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onMouseUp={(e) => onSeek(parseFloat((e.target as HTMLInputElement).value), true)}
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onTouchEnd={(e) => onSeek(parseFloat((e.target as HTMLInputElement).value), true)}
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disabled={disabled || duration === 0}
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className={cn(
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'w-full h-2 bg-secondary rounded-lg appearance-none cursor-pointer',
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'focus:outline-none focus:ring-2 focus:ring-ring focus:ring-offset-2',
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'disabled:opacity-50 disabled:cursor-not-allowed',
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'[&::-webkit-slider-thumb]:appearance-none [&::-webkit-slider-thumb]:w-4 [&::-webkit-slider-thumb]:h-4',
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'[&::-webkit-slider-thumb]:rounded-full [&::-webkit-slider-thumb]:bg-primary',
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'[&::-webkit-slider-thumb]:cursor-pointer [&::-webkit-slider-thumb]:transition-colors',
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'[&::-webkit-slider-thumb]:hover:bg-primary/90',
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'[&::-moz-range-thumb]:w-4 [&::-moz-range-thumb]:h-4 [&::-moz-range-thumb]:rounded-full',
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'[&::-moz-range-thumb]:bg-primary [&::-moz-range-thumb]:border-0 [&::-moz-range-thumb]:cursor-pointer'
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)}
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style={{
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background: `linear-gradient(to right, var(--color-primary) ${progress}%, var(--color-secondary) ${progress}%)`,
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}}
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/>
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<div className="flex items-center justify-between text-xs text-muted-foreground">
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<span>{currentTimeFormatted || '00:00'}</span>
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<span>{durationFormatted || '00:00'}</span>
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</div>
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</div>
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{/* Punch In/Out Times - Show when enabled */}
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{punchInEnabled && onPunchInTimeChange && onPunchOutTimeChange && (
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<div className="flex items-center gap-3 text-xs bg-muted/50 rounded px-3 py-2">
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<div className="flex items-center gap-2 flex-1">
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<label className="text-muted-foreground flex items-center gap-1 flex-shrink-0">
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<AlignVerticalJustifyStart className="h-3 w-3" />
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Punch In
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</label>
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<input
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type="number"
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min={0}
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max={punchOutTime || duration}
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step={0.1}
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value={punchInTime.toFixed(2)}
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onChange={(e) => onPunchInTimeChange(parseFloat(e.target.value))}
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className="flex-1 px-2 py-1 bg-background border border-border rounded text-xs font-mono"
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/>
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<Button
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variant="ghost"
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size="sm"
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onClick={() => onPunchInTimeChange(currentTime)}
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title="Set punch-in to current time"
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className="h-6 px-2 text-xs"
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>
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Set
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</Button>
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</div>
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<div className="flex items-center gap-2 flex-1">
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<label className="text-muted-foreground flex items-center gap-1 flex-shrink-0">
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<AlignVerticalJustifyEnd className="h-3 w-3" />
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Punch Out
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</label>
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<input
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type="number"
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min={punchInTime}
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max={duration}
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step={0.1}
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value={punchOutTime.toFixed(2)}
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onChange={(e) => onPunchOutTimeChange(parseFloat(e.target.value))}
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className="flex-1 px-2 py-1 bg-background border border-border rounded text-xs font-mono"
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/>
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<Button
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variant="ghost"
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size="sm"
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onClick={() => onPunchOutTimeChange(currentTime)}
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title="Set punch-out to current time"
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className="h-6 px-2 text-xs"
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>
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Set
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</Button>
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</div>
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</div>
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)}
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{/* Transport Controls */}
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<div className="flex items-center justify-between gap-4">
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<div className="flex items-center gap-2">
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<Button
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variant="outline"
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size="icon"
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onClick={onStop}
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disabled={disabled || (!isPlaying && !isPaused)}
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title="Stop"
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>
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<SkipBack className="h-4 w-4" />
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</Button>
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<Button
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variant="default"
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size="icon"
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onClick={handlePlayPause}
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disabled={disabled}
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title={isPlaying ? 'Pause' : 'Play'}
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className="h-12 w-12"
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>
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{isPlaying ? (
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<Pause className="h-6 w-6" />
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) : (
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<Play className="h-6 w-6 ml-0.5" />
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)}
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</Button>
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<Button
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variant="outline"
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size="icon"
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onClick={onStop}
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disabled={disabled || (!isPlaying && !isPaused)}
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title="Stop"
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>
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<Square className="h-4 w-4" />
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</Button>
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{/* Record Button */}
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{(onStartRecording || onStopRecording) && (
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<>
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<Button
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variant="outline"
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size="icon"
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onClick={isRecording ? onStopRecording : onStartRecording}
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disabled={disabled}
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title={isRecording ? 'Stop Recording' : 'Start Recording'}
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className={cn(
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isRecording && 'bg-red-500/20 hover:bg-red-500/30 border-red-500/50',
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isRecording && 'animate-pulse'
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)}
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>
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<Circle className={cn('h-4 w-4', isRecording && 'text-red-500 fill-red-500')} />
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</Button>
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{/* Recording Options */}
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<div className="flex items-center gap-1 border-l border-border pl-2 ml-1">
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{/* Punch In/Out Toggle */}
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{onPunchInEnabledChange && (
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<Button
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variant="ghost"
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size="icon-sm"
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onClick={() => onPunchInEnabledChange(!punchInEnabled)}
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title="Toggle Punch In/Out Recording"
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className={cn(
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punchInEnabled && 'bg-primary/20 hover:bg-primary/30'
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)}
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>
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<AlignVerticalJustifyStart className={cn('h-3.5 w-3.5', punchInEnabled && 'text-primary')} />
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</Button>
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)}
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{/* Overdub Mode Toggle */}
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{onOverdubEnabledChange && (
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<Button
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variant="ghost"
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size="icon-sm"
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onClick={() => onOverdubEnabledChange(!overdubEnabled)}
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title="Toggle Overdub Mode (layer recordings)"
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className={cn(
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overdubEnabled && 'bg-primary/20 hover:bg-primary/30'
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)}
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>
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<Layers className={cn('h-3.5 w-3.5', overdubEnabled && 'text-primary')} />
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</Button>
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)}
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</div>
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</>
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)}
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</div>
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{/* Volume Control */}
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<div className="flex items-center gap-3 min-w-[200px]">
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<Button
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variant="ghost"
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size="icon"
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onClick={handleMuteToggle}
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title={isMuted ? 'Unmute' : 'Mute'}
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>
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{isMuted || volume === 0 ? (
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<VolumeX className="h-5 w-5" />
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) : (
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<Volume2 className="h-5 w-5" />
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)}
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</Button>
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<Slider
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value={volume}
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onChange={handleVolumeChange}
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min={0}
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max={1}
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step={0.01}
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className="flex-1"
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/>
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</div>
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</div>
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</div>
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);
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}
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