- Import DEFAULT_TRACK_HEIGHT and COLLAPSED_TRACK_HEIGHT from types
- Use DEFAULT_TRACK_HEIGHT (340px) instead of hardcoded 240px fallback
- Ensures all tracks have the same height as the first track
- Matches the height used when creating tracks
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Remove fixed height from Track waveformOnly mode
- Use h-full class to fill flex container instead
- Allows parent scroll container to show horizontal scrollbar based on zoom
- Waveform now properly expands horizontally without clipping
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Remove h-32 wrapper div around AutomationLane
- AutomationLane now uses its own height (lane.height, defaults to 80px)
- Automation controls (canvas, points) now visible and interactive
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Track container now has fixed height (240px default or track.height)
- Waveform uses flex-1 to take remaining space
- Automation and effects bars use flex-shrink-0 for fixed height
- When bars expand, waveform shrinks instead of container growing
- Matches DAW behavior where track height stays constant
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Replace absolute positioning with flex column layout
- Waveform, automation bar, and effects bar now stacked vertically
- Removes gaps between bars naturally with stacked layout
- Both bars remain collapsible with no position dependencies
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Removed border-t from effects bar container
- Keeps border-b for bottom edge separation
- No gap between automation and effects bars in both folded and unfolded states
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Default selectedParameterId to 'volume' when undefined
- Fixes issue where clicking automation header did nothing
- Chevron now correctly shows fold/unfold state
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Add Sparkles icon import to TrackExtensions
- Remove invalid props from AutomationLane (trackId, isPlaying, onSeek)
- Fix createAutomationPoint call to use object parameter with curve property
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Fixed issues:
1. Made automation bar collapsible with chevron indicator
2. Removed border-t from automation lane container (no gap to effects)
3. Restored lane.visible filter so AutomationLane properly renders with controls
The AutomationLane component has all the rich editing UI:
- Click canvas to add automation points
- Drag points to move them
- Double-click to delete points
- Keyboard delete (Del/Backspace) for selected points
- Visual feedback with selected state
All controls are intact and functional when automation bar is expanded.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Fixed all three issues:
1. Removed automation (A) and effects (E) toggle buttons from TrackControls
2. Made automation bar always expanded and non-collapsible
3. Added bottom border to effects bar (border-b)
Changes:
- TrackControls.tsx: Removed entire Row 2 (A/E buttons section)
- TrackList.tsx: Removed click handler and chevron from automation header
- TrackList.tsx: Automation lane always visible (no conditional rendering)
- TrackList.tsx: Added border-b to effects bar container
- TrackList.tsx: Added border-b to automation bar for visual consistency
Bars are now permanent, always-visible UI elements at the bottom of tracks.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Major improvements to automation and effects bars:
- Both bars now positioned at bottom of waveform (not top)
- Bars are always visible when track is expanded (no show/hide buttons)
- Effects bar at absolute bottom
- Automation bar above effects, dynamically positioned based on effects state
- Removed inner container from effects - direct rendering with EffectDevice
- Removed close buttons (X icons) - bars are permanent
- Effects render directly with gap-3 padding, no TrackExtensions wrapper
- Automation controls preserved (AutomationLane unchanged)
This creates a cleaner, always-accessible interface where users can quickly
expand/collapse automation or effects without toggling visibility.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Changes automation and effects from card-based overlays to integrated bars:
- Automation bar positioned at absolute top with no margins/padding
- Effects bar positioned below automation or at top if automation hidden
- Both bars use bg-card/90 backdrop-blur-sm for subtle transparency
- Collapsible with ChevronDown/ChevronRight indicators
- Close button (X icon) on each bar
- Effects bar dynamically positions based on automation state
- Added effectsExpanded property to Track type
- Removed card container styling for cleaner integration
The bars now sit directly on the waveform as requested, making them feel
more integrated into the track view rather than floating overlays.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Changes to automation and effects overlays:
- Reduced backdrop opacity from bg-black/60 to bg-black/30 (less dark)
- Added header to automation overlay with parameter name display
- Added close button to automation overlay (ChevronDown icon)
- Wrapped automation lane in rounded card with border and shadow
- Both overlays now have consistent visual styling
- Added ChevronDown import to TrackList
This makes the overlays less obtrusive and adds proper controls for closing
the automation view, matching the effects overlay pattern.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Automation lanes and effects now render as overlays on top of the waveform
instead of below the track, solving both visibility and layout proportion issues.
Changes:
- Wrapped Track waveforms in relative container for overlay positioning
- Automation lanes render with bg-black/60 backdrop-blur overlay
- Effects render with TrackExtensions in overlay mode (asOverlay prop)
- Added overlay-specific rendering with close button and better empty state
- Both overlays use absolute positioning with z-10 for proper stacking
- Eliminated height mismatch between controls and waveform areas
This approach provides better visual integration and eliminates the need
to match heights between the two-column layout.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Fixed multiple issues with the track layout system:
1. Effect cards now expandable/collapsible
- Added onToggleExpanded callback to EffectDevice
- Effect expansion state is properly toggled and persisted
2. Removed left column spacers causing misalignment
- Removed automation lane spacer (h-32)
- Removed effects section spacer (h-64/h-8)
- Automation lanes and effects now only in waveform column
- This eliminates the height mismatch between columns
3. Layout now cleaner
- Left column stays fixed with only track controls
- Right column contains waveforms, automation, and effects
- No artificial spacers needed for alignment
The automation lanes and effects sections now appear properly in the
waveform area without creating alignment issues in the controls column.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Restored the automation lane and effects sections that were removed during
the Track component refactoring. These sections now render as full-width
rows below each track, spanning across both the controls and waveforms columns.
Changes:
- Created TrackExtensions component for effects section rendering
- Added automation lane rendering in TrackList after each track waveform
- Added placeholder spacers in left controls column to maintain alignment
- Effects section shows collapsible device rack with mini preview when collapsed
- Automation lanes render when track.automation.showAutomation is true
- Import dialog moved to waveform-only rendering mode
The automation and effects sections are now properly unfoldable again.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Added back the right border on the track controls column to visually
separate the controls from the waveform area.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Added pb-3 (padding-bottom) to the track controls column to account
for the horizontal scrollbar height in the waveforms column, ensuring
track controls stay perfectly aligned with their waveforms.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Track controls now stay perfectly aligned with their waveforms during
vertical scrolling. The waveform column handles all scrolling (both
horizontal and vertical), and synchronizes its vertical scroll position
to the controls column.
Changes:
- Removed independent vertical scroll from controls column
- Added scroll event handler to waveforms column
- Controls column scrollTop is synced with waveforms column
- Track controls and waveforms now stay aligned at all times
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Fixed React Hooks error by moving waveformScrollRef declaration
before the conditional early return. Hooks must always be called
in the same order on every render.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Refactored track layout to use a two-column design where:
- Left column: All track control panels (fixed, vertical scroll)
- Right column: All waveforms (shared horizontal scroll container)
This ensures all track waveforms scroll together horizontally when
zoomed in, providing a more cohesive DAW-like experience.
Changes:
- Added renderControlsOnly and renderWaveformOnly props to Track component
- Track component now supports conditional rendering of just controls or just waveform
- TrackList renders each track twice: once for controls, once for waveforms
- Waveforms share a common scrollable container for synchronized scrolling
- Track controls stay fixed while waveforms scroll horizontally together
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Implemented comprehensive automation recording system for volume, pan, and effect parameters:
- Added automation recording modes:
- Write: Records continuously during playback when values change
- Touch: Records only while control is being touched/moved
- Latch: Records from first touch until playback stops
- Implemented value change detection (0.001 threshold) to prevent infinite loops
- Fixed React setState-in-render errors by:
- Using queueMicrotask() to defer state updates
- Moving lane creation logic to useEffect
- Properly memoizing touch handlers with useMemo
- Added proper value ranges for effect parameters:
- Frequency: 20-20000 Hz
- Q: 0.1-20
- Gain: -40-40 dB
- Enhanced automation lane auto-creation with parameter-specific ranges
- Added touch callbacks to all parameter controls (volume, pan, effects)
- Implemented throttling (100ms) to avoid excessive automation points
Technical improvements:
- Used tracksRef and onRecordAutomationRef to ensure latest values in animation loops
- Added proper cleanup on playback stop
- Optimized recording to only trigger when values actually change
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Fixed "onUpdateTrack is not defined" error by:
- Added onUpdateTrack to TrackProps interface
- Added onUpdateTrack to Track component destructuring
- Passed onUpdateTrack prop from TrackList to Track
This prop is required for:
- Track height resizing functionality
- Automation lane updates
- General track property updates
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Major UI Redesign:
- Reduced track control width from 288px to 192px (33% narrower)
- Replaced horizontal sliders with vertical fader and circular knob
- More compact, professional appearance matching Ableton Live
- Global settings dialog replaces inline recording settings
New Components Created:
- VerticalFader.tsx: Vertical volume control with integrated level meter
- Shows volume dB at top, level dB at bottom
- Level meter displayed as background gradient
- Draggable handle for precise control
- CircularKnob.tsx: Rotary pan control
- SVG-based rotary knob with arc indicator
- Vertical drag interaction (200px sensitivity)
- Displays L/C/R values
- GlobalSettingsDialog.tsx: Centralized settings
- Tabbed interface (Recording, Playback, Interface)
- Recording settings moved from inline to dialog
- Accessible via gear icon in header
- Modal dialog with backdrop
Track Control Panel Changes:
- Track name: More compact (text-xs)
- Buttons: Smaller (h-6 w-6), text-based S/M buttons
- Record button: Circle indicator instead of icon
- Pan: Circular knob (40px) instead of horizontal slider
- Volume: Vertical fader with integrated meter
- Removed: Inline recording settings panel
Header Changes:
- Added Settings button (gear icon) before ThemeToggle
- Opens GlobalSettingsDialog on click
- Clean, accessible from anywhere
Props Cleanup:
- Removed recordingSettings props from Track/TrackList
- Removed onInputGainChange, onRecordMonoChange, onSampleRateChange props
- Settings now managed globally via dialog
Technical Details:
- VerticalFader uses mouse drag for smooth control
- CircularKnob rotates -135° to +135° (270° range)
- Global event listeners for drag interactions
- Proper cleanup on unmount
Benefits:
✅ 33% narrower tracks = more tracks visible
✅ Professional Ableton-style appearance
✅ Cleaner, less cluttered interface
✅ Global settings accessible anywhere
✅ Better use of vertical space
✅ Consistent with industry-standard DAWs
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Added comprehensive playback level monitoring system that shows
real-time audio levels during playback for each track.
useMultiTrackPlayer Hook:
- Added AnalyserNode for each track in audio graph
- Implemented RMS-based level calculation with requestAnimationFrame
- Added trackLevels state (Record<string, number>) tracking levels by track ID
- Insert analysers after effects chain, before master gain
- Monitor levels continuously during playback
- Clean up level monitoring on pause/stop
Audio Graph Chain:
source -> gain -> pan -> effects -> analyser -> master gain -> destination
AudioEditor Integration:
- Extract trackLevels from useMultiTrackPlayer hook
- Pass trackLevels down to TrackList component
TrackList & Track Components:
- Accept and forward trackLevels prop
- Pass playbackLevel to individual Track components
- Track component displays appropriate level:
* Recording level (with "Input" label) when armed/recording
* Playback level (with "Level" label) during normal playback
Visual Feedback:
- Color-coded meters: green -> yellow (70%) -> red (90%)
- Real-time percentage display
- Seamless switching between input and output modes
This completes Phase 8 (Recording) with full bidirectional level monitoring!
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Completed the integration of recording functionality into the AudioEditor:
Recording Controls:
- Added global record button to PlaybackControls component
- Implemented track arming system (arm track before recording)
- Added visual feedback with pulsing red animations during recording
- Connected recording state from useRecording hook to UI
AudioEditor Integration:
- Added handleToggleRecordEnable for per-track record arming
- Added handleStartRecording with permission checks and toast notifications
- Added handleStopRecording to save recorded audio to track buffer
- Connected recording input level monitoring to track meters
TrackList Integration:
- Pass recording props (onToggleRecordEnable, recordingTrackId, recordingLevel)
- Individual tracks show input level meters when armed or recording
- Visual indicators for armed and actively recording tracks
This completes Phase 8 (Recording) implementation with:
✅ MediaRecorder API integration
✅ Input level monitoring with RMS calculation
✅ Per-track record arming
✅ Global record button
✅ Real-time visual feedback
✅ Permission handling
✅ Error handling with user notifications
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Added comprehensive selection and editing capabilities to multi-track editor:
- Visual selection overlay with Shift+drag interaction on waveforms
- Multi-track edit commands (cut, copy, paste, delete, duplicate)
- Full keyboard shortcut support (Ctrl+X/C/V/D, Delete, Ctrl+Z/Y)
- Complete undo/redo integration via command pattern
- Per-track selection state with localStorage persistence
- Audio buffer manipulation utilities (extract, insert, delete, duplicate segments)
- Toast notifications for all edit operations
- Red playhead to distinguish from blue selection overlay
All edit operations are fully undoable and integrated with the existing
history manager system.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Created a beautiful effect browser dialog inspired by Ableton Live:
**EffectBrowser Component:**
- Modal dialog with search functionality
- Effects organized by category:
- Dynamics (Compressor, Limiter, Gate)
- Filters (Lowpass, Highpass, Bandpass, etc.)
- Time-Based (Delay, Reverb, Chorus, Flanger, Phaser)
- Distortion (Distortion, Bitcrusher)
- Pitch & Time (Pitch Shifter, Time Stretch)
- Utility (Normalize, Fade In/Out, Reverse)
- Grid layout with hover effects
- Real-time search filtering
- Click effect to add to track
**Integration:**
- "+" button in track strip opens EffectBrowser dialog
- Selecting an effect adds it to the track's effect chain
- Effects appear immediately in the Devices section
- Full enable/disable and remove functionality
**UX Flow:**
1. Click "+" in track Devices section
2. Browse or search for effect
3. Click effect to add it
4. Effect appears in Devices list
5. Toggle on/off with ●/○
6. Remove with × button
Effects are now fully manageable in the UI! Next: Apply them to audio.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Major UX refactor to match professional DAW workflows (Ableton/Bitwig):
**Layout Changes:**
- Removed sidebar completely
- Track actions moved to header toolbar (Add/Import/Clear All)
- Each track now shows its own devices/effects in the track strip
- Master section moved to bottom footer area
- Full-width waveform display
**Track Strip (left panel):**
- Track name (editable inline)
- Color indicator
- Collapse/Solo/Mute/Delete buttons
- Volume slider with percentage
- Pan slider with L/C/R indicator
- Collapsible "Devices" section showing track effects
- Shows effect count in header
- Each effect card shows: name, enable/disable toggle, remove button
- Effects are colored based on enabled/disabled state
- Click to expand/collapse devices section
**Master Section (bottom):**
- Transport controls (Play/Pause/Stop) with timeline
- Master volume control
- Master effects placeholder (to be implemented)
**Benefits:**
- True DAW experience like Ableton Live
- Each track is self-contained with its own effect chain
- No context switching between tabs
- Effects are always visible for each track
- More screen space for waveforms
- Professional mixer-style layout
Note: Effects are visible but not yet applied to audio - that's next!
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Changes:
- Empty tracks now show upload icon and "Click to load audio file" message
- Clicking the placeholder opens native file dialog
- Automatically decodes audio file and updates track with AudioBuffer
- Auto-renames track to filename if track name is still default
- Hover effect with background color change for better UX
- Message about drag & drop coming soon
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Changes:
- Track control panel now uses flexbox (full height, no scrolling)
- Removed "Add Empty Track" and "Import Audio Files" buttons from main area
- All track management is now done via the sidebar only
- Cleaner, more professional DAW-style interface
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Major refactor to simplify the editor and focus exclusively on multi-track editing:
**AudioEditor Changes:**
- Removed single-file waveform view and useAudioPlayer
- Removed all single-file editing operations (cut, copy, paste, trim)
- Simplified to multi-track only with track selection support
- Added selectedTrackId state for track-specific effect chain
- Reduced from ~1500 lines to ~290 lines
**SidePanel Changes:**
- Complete rewrite with 2 tabs: Tracks and Effect Chain
- Tracks tab shows all tracks with inline controls (volume, pan, solo, mute)
- Click tracks to select/deselect
- Effect Chain tab shows effects for selected track
- Removed old file/history/info/effects tabs
- Sidebar now wider (320px) to accommodate inline track controls
**TrackList/Track Changes:**
- Added track selection support (isSelected/onSelect props)
- Visual feedback with ring border when track is selected
- Click anywhere on track to select it
**Workflow:**
1. Import or add audio tracks
2. Select a track in the sidebar or main view
3. Apply effects to selected track via Effect Chain tab
4. Adjust track controls (volume, pan, solo, mute) in Tracks tab
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Implemented comprehensive multi-file audio import system:
- Created ImportTrackDialog component with drag-and-drop and file browser support
- Updated TrackList to integrate import functionality with dedicated buttons
- Added multi-track-demo page to test and demonstrate import features
- Sequential file processing with automatic track naming from filenames
- Error handling for non-audio files
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>