Implemented comprehensive real-time effect processing for multi-track audio: Core Features: - Per-track effect chains with drag-and-drop reordering - Effect bypass/enable toggle per effect - Real-time parameter updates (filters, dynamics, time-based, distortion, bitcrusher, pitch, timestretch) - Add/remove effects during playback without interruption - Effect chain persistence via localStorage - Automatic playback stop when tracks are deleted Technical Implementation: - Effect processor with dry/wet routing for bypass functionality - Real-time effect parameter updates using AudioParam setValueAtTime - Structure change detection for add/remove/reorder operations - Stale closure fix using refs for latest track state - ScriptProcessorNode for bitcrusher, pitch shifter, and time stretch - Dual-tap delay line for pitch shifting - Overlap-add synthesis for time stretching UI Components: - EffectBrowser dialog with categorized effects - EffectDevice component with parameter controls - EffectParameters for all 19 real-time effect types - Device rack with horizontal scrolling (Ableton-style) Removed offline-only effects (normalize, fadeIn, fadeOut, reverse) as they don't fit the real-time processing model. Completed all items in Phase 7.4: - [x] Per-track effect chain - [x] Effect rack UI - [x] Effect bypass per track - [x] Real-time effect processing during playback - [x] Add/remove effects during playback - [x] Real-time parameter updates - [x] Effect chain persistence 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
162 lines
5.2 KiB
TypeScript
162 lines
5.2 KiB
TypeScript
'use client';
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import * as React from 'react';
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import { Plus, Upload } from 'lucide-react';
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import { Button } from '@/components/ui/Button';
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import { Track } from './Track';
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import { ImportTrackDialog } from './ImportTrackDialog';
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import type { Track as TrackType } from '@/types/track';
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import { createEffect, type EffectType, EFFECT_NAMES } from '@/lib/audio/effects/chain';
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export interface TrackListProps {
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tracks: TrackType[];
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zoom: number;
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currentTime: number;
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duration: number;
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selectedTrackId?: string | null;
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onSelectTrack?: (trackId: string | null) => void;
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onAddTrack: () => void;
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onImportTrack?: (buffer: AudioBuffer, name: string) => void;
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onRemoveTrack: (trackId: string) => void;
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onUpdateTrack: (trackId: string, updates: Partial<TrackType>) => void;
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onSeek?: (time: number) => void;
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}
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export function TrackList({
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tracks,
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zoom,
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currentTime,
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duration,
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selectedTrackId,
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onSelectTrack,
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onAddTrack,
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onImportTrack,
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onRemoveTrack,
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onUpdateTrack,
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onSeek,
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}: TrackListProps) {
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const [importDialogOpen, setImportDialogOpen] = React.useState(false);
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const handleImportTrack = (buffer: AudioBuffer, name: string) => {
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if (onImportTrack) {
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onImportTrack(buffer, name);
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}
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};
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if (tracks.length === 0) {
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return (
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<>
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<div className="flex-1 flex flex-col items-center justify-center gap-4 text-muted-foreground">
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<p className="text-sm">No tracks yet. Add a track to get started.</p>
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<div className="flex gap-2">
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<Button onClick={onAddTrack} variant="secondary">
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<Plus className="h-4 w-4 mr-2" />
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Add Empty Track
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</Button>
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{onImportTrack && (
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<Button onClick={() => setImportDialogOpen(true)} variant="secondary">
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<Upload className="h-4 w-4 mr-2" />
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Import Audio Files
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</Button>
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)}
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</div>
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</div>
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{onImportTrack && (
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<ImportTrackDialog
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open={importDialogOpen}
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onClose={() => setImportDialogOpen(false)}
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onImportTrack={handleImportTrack}
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/>
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)}
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</>
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);
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}
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return (
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<div className="flex-1 flex flex-col overflow-hidden">
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{/* Track List */}
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<div className="flex-1 overflow-y-auto custom-scrollbar">
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{tracks.map((track) => (
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<Track
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key={track.id}
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track={track}
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zoom={zoom}
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currentTime={currentTime}
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duration={duration}
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isSelected={selectedTrackId === track.id}
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onSelect={onSelectTrack ? () => onSelectTrack(track.id) : undefined}
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onToggleMute={() =>
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onUpdateTrack(track.id, { mute: !track.mute })
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}
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onToggleSolo={() =>
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onUpdateTrack(track.id, { solo: !track.solo })
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}
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onToggleCollapse={() =>
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onUpdateTrack(track.id, { collapsed: !track.collapsed })
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}
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onVolumeChange={(volume) =>
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onUpdateTrack(track.id, { volume })
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}
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onPanChange={(pan) =>
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onUpdateTrack(track.id, { pan })
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}
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onRemove={() => onRemoveTrack(track.id)}
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onNameChange={(name) =>
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onUpdateTrack(track.id, { name })
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}
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onSeek={onSeek}
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onLoadAudio={(buffer) =>
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onUpdateTrack(track.id, { audioBuffer: buffer })
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}
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onToggleEffect={(effectId) => {
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const updatedChain = {
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...track.effectChain,
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effects: track.effectChain.effects.map((e) =>
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e.id === effectId ? { ...e, enabled: !e.enabled } : e
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),
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};
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onUpdateTrack(track.id, { effectChain: updatedChain });
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}}
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onRemoveEffect={(effectId) => {
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const updatedChain = {
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...track.effectChain,
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effects: track.effectChain.effects.filter((e) => e.id !== effectId),
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};
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onUpdateTrack(track.id, { effectChain: updatedChain });
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}}
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onUpdateEffect={(effectId, parameters) => {
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const updatedChain = {
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...track.effectChain,
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effects: track.effectChain.effects.map((e) =>
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e.id === effectId ? { ...e, parameters } : e
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),
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};
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onUpdateTrack(track.id, { effectChain: updatedChain });
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}}
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onAddEffect={(effectType) => {
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const newEffect = createEffect(
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effectType,
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EFFECT_NAMES[effectType]
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);
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const updatedChain = {
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...track.effectChain,
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effects: [...track.effectChain.effects, newEffect],
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};
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onUpdateTrack(track.id, { effectChain: updatedChain });
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}}
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/>
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))}
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</div>
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{/* Import Dialog */}
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{onImportTrack && (
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<ImportTrackDialog
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open={importDialogOpen}
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onClose={() => setImportDialogOpen(false)}
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onImportTrack={handleImportTrack}
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/>
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)}
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</div>
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);
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}
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