Files
vpinball/app/page.tsx
T
valknarandClaude Sonnet 5 35fb68c916 Add ROM upload, local table library, engine bump, and UX/responsiveness fixes
- Bump @valknar/vpinball-wasm to 0.3.2 (PinMAME ROM support, MsgBox fix)
- Add optional PinMAME ROM .zip upload alongside .vpx tables
- Persist uploaded tables/ROMs in IndexedDB so users don't have to
  re-upload on later visits, with a library list on the landing page
- Fix Insert Coin key mismatch with the engine's real coin-door gating
  (now bound to 4, matching the shared table scripts) and surface it
  in the controls legend and "Tap to Start" hint
- Make the landing page, staging panel, and in-game HUD responsive for
  portrait phone widths; drop the landscape hint since portrait plays fine
- Replace the separate STATS HUD toggle with an FPS row in the info panel

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01N9JmzRBZenapVkFWjw9jmG
2026-08-23 20:15:41 +02:00

22 lines
652 B
TypeScript

import AttractHero from "@/components/landing/AttractHero";
import TableLibrary from "@/components/landing/TableLibrary";
export default function Home() {
return (
<main className="flex flex-1 flex-col items-center justify-center gap-8 px-4 py-16">
<AttractHero />
<TableLibrary />
<footer className="font-mono text-xs text-chrome/70">
Powered by{" "}
<a
href="https://github.com/vpinball/vpinball"
className="underline decoration-dotted underline-offset-2 hover:text-arc"
>
Visual Pinball
</a>
, compiled to WebAssembly.
</footer>
</main>
);
}