The service worker's engine cache key relied on a manual CACHE_VERSION bump that was forgotten across the last two @valknar/vpinball-wasm version bumps, so returning visitors kept getting served old cached vpinball.js/.wasm/.data via cache-first with no revalidation — the origin server itself was serving a correct, matching 0.3.4 set the whole time (verified via headers/sizes against the local build). Split CACHE_VERSION into a manually-bumped SHELL_VERSION and an ENGINE_VERSION that copy-engine-assets.mjs now writes automatically from the installed engine's package.json on every build, so the engine cache always busts in lockstep with the dependency version — no step to forget.
84 lines
2.6 KiB
JavaScript
84 lines
2.6 KiB
JavaScript
// Bump manually (via `pnpm sw:bump`) whenever SHELL_ASSETS or the shell's
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// caching behavior changes — nothing else invalidates the shell cache, since
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// none of the cached URLs below are content-hashed by us.
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const SHELL_VERSION = "v2";
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// Written automatically by scripts/copy-engine-assets.mjs from the installed
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// @valknar/vpinball-wasm version — do not edit by hand. Ties the engine
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// cache key to the actual engine build, so a version bump always busts
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// stale caches instead of relying on a human to remember a separate step
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// (which is exactly how returning visitors ended up on a stale, and
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// possibly internally inconsistent, engine bundle before this existed).
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const ENGINE_VERSION = "0.3.4";
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const SHELL_CACHE = `shell-${SHELL_VERSION}`;
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const ENGINE_CACHE = `engine-${ENGINE_VERSION}`;
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const SHELL_ASSETS = [
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"/",
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"/play/",
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"/manifest.webmanifest",
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"/icons/icon-192.png",
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"/icons/icon-512.png",
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];
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self.addEventListener("install", (event) => {
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event.waitUntil(
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caches
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.open(SHELL_CACHE)
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.then((cache) => cache.addAll(SHELL_ASSETS))
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.then(() => self.skipWaiting()),
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);
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});
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self.addEventListener("activate", (event) => {
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event.waitUntil(
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caches
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.keys()
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.then((keys) =>
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Promise.all(
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keys
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.filter((key) => key !== SHELL_CACHE && key !== ENGINE_CACHE)
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.map((key) => caches.delete(key)),
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),
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)
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.then(() => self.clients.claim()),
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);
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});
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self.addEventListener("fetch", (event) => {
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const url = new URL(event.request.url);
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if (event.request.method !== "GET" || url.origin !== self.location.origin) return;
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// The engine's .wasm/.data/.js are large and effectively immutable per
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// release (they aren't content-hashed), so once fetched they're served
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// straight from cache — cache-busting happens by bumping CACHE_VERSION.
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if (url.pathname.startsWith("/vendor/vpinball-wasm/")) {
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event.respondWith(
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caches.open(ENGINE_CACHE).then((cache) =>
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cache.match(event.request).then(
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(hit) =>
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hit ??
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fetch(event.request).then((response) => {
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cache.put(event.request, response.clone());
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return response;
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}),
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),
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),
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);
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return;
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}
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event.respondWith(
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caches.match(event.request).then(
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(hit) =>
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hit ??
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fetch(event.request).then((response) => {
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if (response.ok) {
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const clone = response.clone();
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caches.open(SHELL_CACHE).then((cache) => cache.put(event.request, clone));
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}
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return response;
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}),
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),
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);
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});
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