Revert "Stop the pinball engine from hijacking the browser tab's favicon"

This reverts commit 4dd6d60457.
This commit is contained in:
2026-08-24 13:52:38 +02:00
parent 4dd6d60457
commit a2b929dbec
-27
View File
@@ -61,32 +61,6 @@ export function usePinballInstance(
const canvas = canvasRef.current; const canvas = canvasRef.current;
if (!canvas || !webgl2Supported) return; if (!canvas || !webgl2Supported) return;
// The engine sets a table-supplied image as the page favicon via a
// blob: URL (see vpinball.js's rel~='icon' link handling) — undesirable
// here, where the app's own favicon should stay put. Snapshot the
// current icon links up front and revert any blob: href the moment it
// appears, rather than patching the (compiled) engine itself.
const originalIconHrefs = new Map<HTMLLinkElement, string>();
document.querySelectorAll<HTMLLinkElement>("link[rel~='icon']").forEach((link) => {
originalIconHrefs.set(link, link.href);
});
const faviconObserver = new MutationObserver(() => {
document.querySelectorAll<HTMLLinkElement>("link[rel~='icon']").forEach((link) => {
if (!link.href.startsWith("blob:")) return;
const blobUrl = link.href;
const original = originalIconHrefs.get(link);
if (original) link.href = original;
else link.remove();
URL.revokeObjectURL(blobUrl);
});
});
faviconObserver.observe(document.head, {
childList: true,
subtree: true,
attributes: true,
attributeFilter: ["href"],
});
setStatus("loading"); setStatus("loading");
const startedAt = performance.now(); const startedAt = performance.now();
@@ -129,7 +103,6 @@ export function usePinballInstance(
})(); })();
return () => { return () => {
faviconObserver.disconnect();
disposedRef.current = true; disposedRef.current = true;
const instance = instanceRef.current; const instance = instanceRef.current;
instanceRef.current = null; instanceRef.current = null;