Add ROM upload, local table library, engine bump, and UX/responsiveness fixes
- Bump @valknar/vpinball-wasm to 0.3.2 (PinMAME ROM support, MsgBox fix) - Add optional PinMAME ROM .zip upload alongside .vpx tables - Persist uploaded tables/ROMs in IndexedDB so users don't have to re-upload on later visits, with a library list on the landing page - Fix Insert Coin key mismatch with the engine's real coin-door gating (now bound to 4, matching the shared table scripts) and surface it in the controls legend and "Tap to Start" hint - Make the landing page, staging panel, and in-game HUD responsive for portrait phone widths; drop the landscape hint since portrait plays fine - Replace the separate STATS HUD toggle with an FPS row in the info panel Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01N9JmzRBZenapVkFWjw9jmG
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@@ -9,7 +9,7 @@
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--color-arc: #4ce0d2; /* fluorescent-tube cyan — focus rings, secondary */
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--color-paper: #f3efe6; /* aged-backglass cream — high-contrast body text */
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--font-display: var(--font-big-shoulders), "Arial Narrow", sans-serif;
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--font-display: var(--font-display-face), "Arial Narrow", sans-serif;
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--font-body: var(--font-space-grotesk), system-ui, sans-serif;
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--font-mono: var(--font-plex-mono), "IBM Plex Mono", ui-monospace, monospace;
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}
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