2026-08-23 05:25:15 +02:00
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#!/usr/bin/env node
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// Copies the vpinball-wasm engine's build output into public/vendor/vpinball-wasm/
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// so it's served as plain static files (see lib/pinball/usePinballInstance.ts for why:
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// the package's own loadPinball() does a dynamic import() of its glue script that must
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// never pass through webpack's module graph).
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2026-08-24 14:42:38 +02:00
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import { cp, mkdir, readFile, rm, writeFile } from "node:fs/promises";
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2026-08-23 05:25:15 +02:00
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import { existsSync } from "node:fs";
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import path from "node:path";
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import { fileURLToPath } from "node:url";
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const rootDir = path.dirname(path.dirname(fileURLToPath(import.meta.url)));
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2026-08-24 14:42:38 +02:00
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const pkgDir = path.join(rootDir, "node_modules", "@valknar", "vpinball-wasm");
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const pkgDistDir = path.join(pkgDir, "dist");
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2026-08-23 05:25:15 +02:00
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const targetDir = path.join(rootDir, "public", "vendor", "vpinball-wasm");
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if (!existsSync(pkgDistDir)) {
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console.error(
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`vpinball-wasm not found at ${pkgDistDir} — run "pnpm install" first.`,
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);
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process.exit(1);
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}
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await rm(targetDir, { recursive: true, force: true });
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await mkdir(targetDir, { recursive: true });
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await cp(pkgDistDir, targetDir, { recursive: true });
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console.log(`Copied vpinball-wasm engine assets to ${path.relative(rootDir, targetDir)}/`);
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2026-08-24 14:42:38 +02:00
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// Keep the service worker's engine cache key in lockstep with the installed
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// engine version, so a version bump always busts stale caches for returning
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// visitors — see sw.js's ENGINE_VERSION comment for why this must not be a
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// manual step.
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const { version: engineVersion } = JSON.parse(await readFile(path.join(pkgDir, "package.json"), "utf8"));
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const swPath = path.join(rootDir, "public", "sw.js");
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const swContents = await readFile(swPath, "utf8");
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const updatedSw = swContents.replace(/ENGINE_VERSION = "[^"]*"/, `ENGINE_VERSION = "${engineVersion}"`);
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if (updatedSw !== swContents) {
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await writeFile(swPath, updatedSw);
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console.log(`Set sw.js ENGINE_VERSION to ${engineVersion}`);
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}
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