feat: implement Phase 3 - Batch Operations
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Features added:
- Multi-select functionality for processes with checkboxes
- Floating BatchActions toolbar appears when processes are selected
- Batch operations: Start Selected, Stop Selected, Restart Selected
- Select All / Deselect All button in processes page
- Visual feedback with ring indicator on selected cards
- Click card to toggle selection, buttons prevent card selection

Implementation details:
- Created batch API routes: /api/supervisor/processes/{start-all,stop-all,restart-all}
- Added React Query hooks: useStartAllProcesses, useStopAllProcesses, useRestartAllProcesses
- Created BatchActions component with floating toolbar
- Enhanced ProcessCard with optional selection mode (isSelected, onSelectionChange props)
- Updated processes page with selection state management
- Checkbox prevents event bubbling to avoid conflicts with action buttons

UX improvements:
- Selected cards show primary ring with offset
- BatchActions toolbar slides up from bottom
- Selection count displayed in toolbar
- Clear selection with X button or after batch action completes

Phase 3 complete (4-6 hours estimated)
This commit is contained in:
2025-11-23 19:14:04 +01:00
parent 5c028cdc11
commit 236786cb31
7 changed files with 369 additions and 10 deletions

View File

@@ -0,0 +1,110 @@
'use client';
import { ProcessInfo } from '@/lib/supervisor/types';
import { useStartProcess, useStopProcess, useRestartProcess } from '@/lib/hooks/useSupervisor';
import { Button } from '@/components/ui/button';
import { Card } from '@/components/ui/card';
import { Play, Square, RotateCw, X } from 'lucide-react';
import { cn } from '@/lib/utils/cn';
interface BatchActionsProps {
selectedProcesses: Set<string>;
processes: ProcessInfo[];
onClearSelection: () => void;
}
export function BatchActions({ selectedProcesses, processes, onClearSelection }: BatchActionsProps) {
const startMutation = useStartProcess();
const stopMutation = useStopProcess();
const restartMutation = useRestartProcess();
const isLoading = startMutation.isPending || stopMutation.isPending || restartMutation.isPending;
const selectedCount = selectedProcesses.size;
if (selectedCount === 0) return null;
const handleStartSelected = async () => {
for (const processId of selectedProcesses) {
startMutation.mutate({ name: processId });
}
onClearSelection();
};
const handleStopSelected = async () => {
for (const processId of selectedProcesses) {
stopMutation.mutate({ name: processId });
}
onClearSelection();
};
const handleRestartSelected = async () => {
for (const processId of selectedProcesses) {
restartMutation.mutate(processId);
}
onClearSelection();
};
return (
<div className="fixed bottom-6 left-1/2 -translate-x-1/2 z-50 animate-slide-up">
<Card className="shadow-2xl border-2">
<div className="flex items-center gap-4 px-6 py-4">
<div className="flex items-center gap-2">
<div className="h-8 w-8 rounded-full bg-primary/10 flex items-center justify-center">
<span className="text-sm font-bold text-primary">{selectedCount}</span>
</div>
<span className="text-sm font-medium">
{selectedCount} {selectedCount === 1 ? 'process' : 'processes'} selected
</span>
</div>
<div className="h-6 w-px bg-border" />
<div className="flex gap-2">
<Button
variant="success"
size="sm"
onClick={handleStartSelected}
disabled={isLoading}
className="gap-2"
>
<Play className="h-4 w-4" />
Start Selected
</Button>
<Button
variant="destructive"
size="sm"
onClick={handleStopSelected}
disabled={isLoading}
className="gap-2"
>
<Square className="h-4 w-4" />
Stop Selected
</Button>
<Button
variant="outline"
size="sm"
onClick={handleRestartSelected}
disabled={isLoading}
className="gap-2"
>
<RotateCw className={cn('h-4 w-4', isLoading && 'animate-spin')} />
Restart Selected
</Button>
</div>
<div className="h-6 w-px bg-border" />
<Button
variant="ghost"
size="icon"
onClick={onClearSelection}
className="h-8 w-8"
>
<X className="h-4 w-4" />
</Button>
</div>
</Card>
</div>
);
}

View File

@@ -10,9 +10,11 @@ import { cn } from '@/lib/utils/cn';
interface ProcessCardProps {
process: ProcessInfo;
isSelected?: boolean;
onSelectionChange?: (processId: string, selected: boolean) => void;
}
export function ProcessCard({ process }: ProcessCardProps) {
export function ProcessCard({ process, isSelected = false, onSelectionChange }: ProcessCardProps) {
const startMutation = useStartProcess();
const stopMutation = useStopProcess();
const restartMutation = useRestartProcess();
@@ -25,13 +27,41 @@ export function ProcessCard({ process }: ProcessCardProps) {
const handleStop = () => stopMutation.mutate({ name: fullName });
const handleRestart = () => restartMutation.mutate(fullName);
const handleCardClick = () => {
if (onSelectionChange) {
onSelectionChange(fullName, !isSelected);
}
};
return (
<Card className="transition-all hover:shadow-lg animate-fade-in">
<Card
className={cn(
'transition-all hover:shadow-lg animate-fade-in',
onSelectionChange && 'cursor-pointer',
isSelected && 'ring-2 ring-primary ring-offset-2'
)}
onClick={onSelectionChange ? handleCardClick : undefined}
>
<CardHeader className="pb-3">
<div className="flex items-start justify-between">
<div className="flex-1">
<CardTitle className="text-lg">{process.name}</CardTitle>
<p className="text-sm text-muted-foreground mt-1">{process.group}</p>
<div className="flex items-center gap-3 flex-1">
{onSelectionChange && (
<div className="flex-shrink-0">
<input
type="checkbox"
checked={isSelected}
onChange={(e) => {
e.stopPropagation();
onSelectionChange(fullName, e.target.checked);
}}
className="h-4 w-4 rounded border-input text-primary focus:ring-2 focus:ring-primary focus:ring-offset-2"
/>
</div>
)}
<div className="flex-1">
<CardTitle className="text-lg">{process.name}</CardTitle>
<p className="text-sm text-muted-foreground mt-1">{process.group}</p>
</div>
</div>
<Badge
className={cn(
@@ -72,7 +102,7 @@ export function ProcessCard({ process }: ProcessCardProps) {
)}
{/* Actions */}
<div className="flex gap-2">
<div className="flex gap-2" onClick={(e) => e.stopPropagation()}>
<Button
size="sm"
variant="success"