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sexy/packages/backend
Sebastian Krüger 9ba848372a
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fix: make gamification calls non-blocking so errors don't fail core mutations
awardPoints/checkAchievements were awaited inline, so any gamification error
(DB constraint, missing table, etc.) would propagate as INTERNAL_SERVER_ERROR
on comment creation, recording plays, etc. Now they run fire-and-forget with
error logging, so the core action always succeeds.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-07 11:16:27 +01:00
..
2026-03-05 11:05:30 +01:00