Files
sexy/lib/buttplug/types.ts
T
valknarandClaude Sonnet 5 401b9b5033
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Remove recordings feature, replay sessions directly, bump to 0.6.0
Recordings were just a thin named pointer over an already-captured
session's events, so the whole separate feature (recordings table, API
routes, pages, UI) is gone: any completed session can now be named and
replayed directly. Replaying no longer creates a session or duplicates
events of its own - it just bumps the source session's playCount/lastPlayedAt.

Also renames play_sessions/playSession(s) to sessions/session(s) throughout
the schema, queries, API routes, and UI for consistency, and updates the
README to match the new flow.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-27 21:38:51 +02:00

52 lines
1.5 KiB
TypeScript

/**
* Normalized, app-level types for the Buttplug integration. Kept separate
* from `buttplug`'s own types so the rest of the app (UI, API payloads, DB
* rows) never has to import the client library directly.
*/
import type { DeviceCapabilities } from "@/lib/db/schema";
export type NormalizedOutputType = "vibrate" | "rotate" | "linear";
export type CommandType = NormalizedOutputType | "stop";
export interface ActuatorInfo {
featureIndex: number;
outputType: NormalizedOutputType;
/** True for outputs (e.g. HwPositionWithDuration) that require a move duration. */
requiresDuration: boolean;
descriptor: string;
}
export interface ConnectedDeviceInfo {
index: number;
name: string;
displayName?: string;
actuators: ActuatorInfo[];
hasBattery: boolean;
}
/** A single dispatched command, timestamped relative to session start. */
export interface CommandEvent {
tsMs: number;
deviceIndex: number;
commandType: CommandType;
featureIndex: number;
value: number;
durationMs?: number;
}
/**
* A device that took part in a session, as needed to remap it onto a
* currently-connected device for replay. Computed live from that session's
* session_devices/devices rows - not a frozen snapshot.
*/
export interface ReplayDeviceSlot {
slotLabel: string;
recordedBleName: string;
deviceClass: string | null;
capabilities: DeviceCapabilities | null;
/** The session_devices.id this slot was captured from - lets the replay UI
* map a chosen live device back to this slot's session_events. */
sourceSessionDeviceId: number;
}