Bump to 0.9.2
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Lightens .bp-glass's shadow to shadow-xs (from shadow-xl). Card's own
default ring is no longer neutralized here, so it shows through on
glass surfaces again.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
2026-09-01 21:18:31 +02:00
co-authored by Claude Sonnet 5
parent cf5353dfe4
commit 68b0e4d0bd
2 changed files with 6 additions and 6 deletions
+5 -5
View File
@@ -181,12 +181,12 @@ body {
}
/* Console-module surface: translucent + blurred so the animated background
sweep shines through. ring-0 zeroes out Card's own default
`ring-1 ring-foreground/10` (components/ui/card.tsx) - shadow-xl's
box-shadow formula reads the same --tw-ring-shadow custom property, so
without this the ring bleeds through regardless of shadow-xl "winning". */
sweep shines through. Card's own default `ring-1 ring-foreground/10`
(components/ui/card.tsx) still shows through here - shadow-xs's box-shadow
formula reads the same --tw-ring-shadow custom property Card sets, and
nothing here resets it. */
.bp-glass {
@apply shadow-xl ring-0 border-0;
@apply shadow-xs;
background: color-mix(in srgb, var(--card) 55%, transparent);
backdrop-filter: blur(20px) saturate(150%);
}