Fix device/replay/session UX issues, add pagination, bump to 0.3.0
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- Fix device rename input collapsing on mobile (fixed width vs w-full
  inside an auto-layout table column).
- Add cascade-delete confirmation for sessions with a saved recording.
- Fix header connection LED: derive state from scanning/device-count/
  recording instead of the Buttplug client's raw connected flag; drop
  the label text and hide the indicator entirely when idle.
- Add a per-device disconnect button (stop + remove from store, the
  closest equivalent Buttplug's protocol allows per device).
- Fix replay ending early: duration now comes from the recording's
  actual durationMs, not the last event's timestamp.
- Replay robustness: show which devices are being replayed to, reset
  actuators to zero on start/play/pause, fully disconnect devices and
  the whole client on stop/unmount, surface command failures via toast.
- Stop flagging the header LED red during replay - recording is only
  for live sessions.
- Add page-number pagination to recordings/sessions/devices lists.
- Wordmark SEXY -> Sexy; add proper per-page <title>s including
  dynamic titles for recording/session detail and replay pages.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
2026-08-25 21:26:18 +02:00
co-authored by Claude Sonnet 5
parent f97ed6da04
commit 5484d3cefe
28 changed files with 585 additions and 174 deletions
+16
View File
@@ -45,6 +45,8 @@ export function ButtplugConsole() {
const setActuatorValue = useButtplugStore((s) => s.setActuatorValue);
const batteryLevels = useButtplugStore((s) => s.batteryLevels);
const setBatteryLevel = useButtplugStore((s) => s.setBatteryLevel);
const removeDevice = useButtplugStore((s) => s.removeDevice);
const setRecording = useButtplugStore((s) => s.setRecording);
const storeError = useButtplugStore((s) => s.error);
const [activeSession, setActiveSession] = useState<ActivePlaySession | null>(null);
@@ -136,6 +138,7 @@ export function ButtplugConsole() {
sessionDeviceIdByDeviceIndex,
});
setElapsedMs(0);
setRecording(true);
} catch {
toast.error("Could not start session.");
} finally {
@@ -147,6 +150,7 @@ export function ButtplugConsole() {
if (!activeSession) return;
setSessionBusy(true);
eventBuffer.stop();
setRecording(false);
await fetch(`/api/play-sessions/${activeSession.id}`, {
method: "PATCH",
headers: { "Content-Type": "application/json" },
@@ -197,6 +201,17 @@ export function ButtplugConsole() {
device.actuators.forEach((a) => setActuatorValue(device.index, a.featureIndex, 0));
}
async function handleDisconnectDevice(device: ConnectedDeviceInfo) {
// Buttplug's protocol has no per-device disconnect message - only a
// whole-client disconnect() and stop() (halts actuators). Stopping it and
// removing it from local state is the closest equivalent: the card
// disappears and it stops receiving commands, though the underlying BLE
// link may persist until the whole client disconnects.
const liveDevice = await getDevice(device.index);
await liveDevice?.stop().catch(() => {});
removeDevice(device.index);
}
if (!supported) {
return (
<Card className="bp-glass">
@@ -249,6 +264,7 @@ export function ButtplugConsole() {
}
onActuatorChange={(featureIndex, value) => void handleActuatorChange(device, featureIndex, value)}
onStop={() => void handleStopDevice(device)}
onDisconnect={() => void handleDisconnectDevice(device)}
/>
))}
</div>
+6 -1
View File
@@ -4,7 +4,7 @@ import { Card, CardContent, CardHeader } from "@/components/ui/card";
import { Button } from "@/components/ui/button";
import { ActuatorSlider } from "./ActuatorSlider";
import type { ConnectedDeviceInfo } from "@/lib/buttplug/types";
import { Battery, BatteryFull, BatteryLow, BatteryMedium, BatteryWarning } from "lucide-react";
import { Battery, BatteryFull, BatteryLow, BatteryMedium, BatteryWarning, Unlink } from "lucide-react";
interface DeviceCardProps {
device: ConnectedDeviceInfo;
@@ -13,6 +13,7 @@ interface DeviceCardProps {
transmittingFeatureIndex: number | null;
onActuatorChange: (featureIndex: number, value: number) => void;
onStop: () => void;
onDisconnect: () => void;
}
function BatteryIndicator({ level }: { level: number }) {
@@ -32,6 +33,7 @@ export function DeviceCard({
transmittingFeatureIndex,
onActuatorChange,
onStop,
onDisconnect,
}: DeviceCardProps) {
return (
<Card className="bp-glass">
@@ -47,6 +49,9 @@ export function DeviceCard({
<Button variant="outline" size="sm" onClick={onStop}>
Stop
</Button>
<Button variant="ghost" size="icon-sm" onClick={onDisconnect} aria-label="Disconnect device">
<Unlink className="size-3.5" />
</Button>
</div>
</CardHeader>
<div className="bp-hairline mx-4" />
+2 -2
View File
@@ -38,8 +38,8 @@ function DeviceNameCell({ device }: { device: DeviceRow }) {
return (
<div className="flex items-center gap-2">
<Input value={value} onChange={(e) => setValue(e.target.value)} className="h-8 max-w-48" />
<Button size="sm" variant="outline" onClick={handleSave} disabled={saving}>
<Input value={value} onChange={(e) => setValue(e.target.value)} className="h-8 w-40 min-w-40" />
<Button size="sm" variant="outline" onClick={handleSave} disabled={saving} className="shrink-0">
Save
</Button>
</div>
+20 -10
View File
@@ -1,18 +1,28 @@
"use client";
import { useButtplugStore } from "@/lib/buttplug/store";
import { cn } from "@/lib/utils";
type IndicatorState = "scanning" | "connected" | "recording";
export function ConnectionStatus() {
const connected = useButtplugStore((s) => s.connected);
const scanning = useButtplugStore((s) => s.scanning);
const recording = useButtplugStore((s) => s.recording);
const deviceCount = useButtplugStore((s) => Object.keys(s.devices).length);
return (
<div className="flex items-center gap-2 rounded-md border border-border bg-card/60 px-3 py-1 text-xs">
<span className={cn("bp-led", connected && "bp-pulse")} data-on={connected} aria-hidden />
<span className="bp-readout text-muted-foreground">
{connected ? `${deviceCount} device${deviceCount === 1 ? "" : "s"} connected` : "not connected"}
</span>
</div>
);
// Priority: an active recording is the most important thing to surface,
// then whether toys are actually connected, then a bare scan-in-progress -
// this is deliberately independent of the Buttplug client's own `connected`
// flag, which goes true as soon as the embedded server initializes (i.e. as
// soon as scanning starts), not when a device is actually paired.
const state: IndicatorState | null = recording
? "recording"
: deviceCount > 0
? "connected"
: scanning
? "scanning"
: null;
if (!state) return null;
return <span className="bp-led bp-pulse" data-state={state} aria-hidden />;
}
+1 -1
View File
@@ -57,7 +57,7 @@ export function NavBar() {
<div className="mx-auto flex h-14 max-w-6xl items-center gap-3 px-4">
<Link href="/" className="mr-2 flex items-center gap-2">
<BrandMark size={26} />
<span className="font-heading bp-gradient-text text-lg font-semibold">SEXY</span>
<span className="font-heading bp-gradient-text text-lg font-semibold">Sexy</span>
</Link>
<nav className="hidden items-center gap-1 md:flex">
+177 -72
View File
@@ -8,7 +8,7 @@ import { Button } from "@/components/ui/button";
import { Slider } from "@/components/ui/slider";
import { DeviceScanPanel } from "@/components/control/DeviceScanPanel";
import { DeviceRemapDialog } from "./DeviceRemapDialog";
import { getButtplugClientHandle, startScanning, stopScanning } from "@/lib/buttplug/client";
import { disconnectAll, getButtplugClientHandle, getDevice, startScanning, stopScanning } from "@/lib/buttplug/client";
import { eventBuffer } from "@/lib/buttplug/event-buffer";
import { RecordingPlayer, type RecordingEventRow } from "@/lib/buttplug/player";
import { useButtplugStore } from "@/lib/buttplug/store";
@@ -35,13 +35,19 @@ export function ReplayPlayer({ recordingId }: { recordingId: number }) {
const router = useRouter();
const scanning = useButtplugStore((s) => s.scanning);
const devices = useButtplugStore((s) => s.devices);
const setActuatorValue = useButtplugStore((s) => s.setActuatorValue);
const removeDevice = useButtplugStore((s) => s.removeDevice);
const connectedDevices = useMemo(() => Object.values(devices), [devices]);
const [data, setData] = useState<RecordingResponse | null>(null);
const [showRemap, setShowRemap] = useState(false);
const [starting, setStarting] = useState(false);
const [player, setPlayer] = useState<RecordingPlayer | null>(null);
const [playing, setPlaying] = useState(false);
const [elapsedMs, setElapsedMs] = useState(0);
const [replayTargets, setReplayTargets] = useState<{ slotLabel: string; deviceName: string }[]>([]);
const [replayDeviceIndexes, setReplayDeviceIndexes] = useState<number[]>([]);
const [activeSessionId, setActiveSessionId] = useState<number | null>(null);
useEffect(() => {
fetch(`/api/recordings/${recordingId}`)
@@ -50,69 +56,111 @@ export function ReplayPlayer({ recordingId }: { recordingId: number }) {
.catch(() => toast.error("Could not load recording"));
}, [recordingId]);
useEffect(() => {
return () => {
void disconnectAll();
};
}, []);
async function resetReplayDevices() {
await Promise.all(
replayDeviceIndexes.map(async (deviceIndex) => {
const liveDevice = await getDevice(deviceIndex);
await liveDevice?.stop().catch(() => {});
devices[deviceIndex]?.actuators.forEach((a) => setActuatorValue(deviceIndex, a.featureIndex, 0));
}),
);
}
async function handleConfirmRemap(mapping: Map<number, number>) {
if (!data) return;
setShowRemap(false);
setStarting(true);
const orderedSlots = data.recording.deviceSlots.filter((s) => mapping.has(s.sourceSessionDeviceId));
const body = {
kind: "replay" as const,
replayedRecordingId: data.recording.id,
devices: orderedSlots.map((slot) => {
try {
const orderedSlots = data.recording.deviceSlots.filter((s) => mapping.has(s.sourceSessionDeviceId));
const targets = orderedSlots.map((slot) => {
const deviceIndex = mapping.get(slot.sourceSessionDeviceId)!;
const device = connectedDevices.find((d) => d.index === deviceIndex)!;
return { slotLabel: slot.slotLabel, bleName: device.name };
}),
};
return { slotLabel: slot.slotLabel, deviceName: device.displayName ?? device.name };
});
const res = await fetch("/api/play-sessions", {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify(body),
});
if (!res.ok) {
toast.error("Could not start replay session");
return;
}
const result: { session: { id: number; startedAt: number }; sessionDevices: { id: number }[] } =
await res.json();
const body = {
kind: "replay" as const,
replayedRecordingId: data.recording.id,
devices: orderedSlots.map((slot, i) => ({ slotLabel: slot.slotLabel, bleName: targets[i].deviceName })),
};
eventBuffer.start(result.session.id, result.session.startedAt);
const sessionDeviceIdToDeviceIndex = new Map<number, number>();
orderedSlots.forEach((slot, i) => {
const deviceIndex = mapping.get(slot.sourceSessionDeviceId)!;
const newSessionDeviceId = result.sessionDevices[i]?.id;
if (newSessionDeviceId !== undefined) {
eventBuffer.registerSessionDevice(deviceIndex, newSessionDeviceId);
sessionDeviceIdToDeviceIndex.set(slot.sourceSessionDeviceId, deviceIndex);
const res = await fetch("/api/play-sessions", {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify(body),
});
if (!res.ok) {
toast.error("Could not start replay session");
return;
}
});
const result: { session: { id: number; startedAt: number }; sessionDevices: { id: number }[] } =
await res.json();
const actuatorsByDeviceIndex = new Map<number, ActuatorInfo[]>(
connectedDevices.map((d) => [d.index, d.actuators]),
);
eventBuffer.start(result.session.id, result.session.startedAt);
const sessionDeviceIdToDeviceIndex = new Map<number, number>();
orderedSlots.forEach((slot, i) => {
const deviceIndex = mapping.get(slot.sourceSessionDeviceId)!;
const newSessionDeviceId = result.sessionDevices[i]?.id;
if (newSessionDeviceId !== undefined) {
eventBuffer.registerSessionDevice(deviceIndex, newSessionDeviceId);
sessionDeviceIdToDeviceIndex.set(slot.sourceSessionDeviceId, deviceIndex);
}
});
const { runtime } = await getButtplugClientHandle();
const instance = new RecordingPlayer({
events: data.events,
sessionDeviceIdToDeviceIndex,
actuatorsByDeviceIndex,
runtime,
onProgress: (elapsed) => setElapsedMs(elapsed),
onComplete: async () => {
setPlaying(false);
eventBuffer.stop();
await fetch(`/api/play-sessions/${result.session.id}`, {
method: "PATCH",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({ status: "completed" }),
});
toast.success("Replay finished");
},
});
setPlayer(instance);
instance.play();
setPlaying(true);
const actuatorsByDeviceIndex = new Map<number, ActuatorInfo[]>(
connectedDevices.map((d) => [d.index, d.actuators]),
);
// Reset every actuator on every device that will take part in this replay before
// the first scheduled event fires, so playback always starts from a known-zero
// state rather than whatever intensity was left over from manual control.
const deviceIndexes = new Set(sessionDeviceIdToDeviceIndex.values());
await Promise.all(
[...deviceIndexes].map(async (deviceIndex) => {
const liveDevice = await getDevice(deviceIndex);
await liveDevice?.stop().catch(() => {});
actuatorsByDeviceIndex.get(deviceIndex)?.forEach((a) => setActuatorValue(deviceIndex, a.featureIndex, 0));
}),
);
const { runtime } = await getButtplugClientHandle();
const instance = new RecordingPlayer({
events: data.events,
durationMs: data.recording.durationMs,
sessionDeviceIdToDeviceIndex,
actuatorsByDeviceIndex,
runtime,
onProgress: (elapsed) => setElapsedMs(elapsed),
onError: (message) => toast.error(`Replay command failed: ${message}`),
onComplete: async () => {
setPlaying(false);
eventBuffer.stop();
await fetch(`/api/play-sessions/${result.session.id}`, {
method: "PATCH",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({ status: "completed" }),
}).catch(() => {});
toast.success("Replay finished");
},
});
setReplayTargets(targets);
setReplayDeviceIndexes([...deviceIndexes]);
setActiveSessionId(result.session.id);
setPlayer(instance);
instance.play();
setPlaying(true);
} catch {
toast.error("Could not start replay");
} finally {
setStarting(false);
}
}
if (!data) {
@@ -136,41 +184,98 @@ export function ReplayPlayer({ recordingId }: { recordingId: number }) {
<DeviceScanPanel scanning={scanning} onScan={() => void startScanning()} onStopScan={() => void stopScanning()} />
<Button
onClick={async () => {
await getButtplugClientHandle();
setShowRemap(true);
try {
await getButtplugClientHandle();
setShowRemap(true);
} catch {
toast.error("Could not connect to Buttplug client");
}
}}
disabled={connectedDevices.length === 0}
disabled={connectedDevices.length === 0 || starting}
>
Match devices & replay
{starting ? "Starting..." : "Match devices & replay"}
</Button>
</div>
</>
) : (
<div className="flex flex-col gap-3">
{replayTargets.length > 0 && (
<div className="flex flex-wrap gap-2">
{replayTargets.map((t) => (
<span
key={t.slotLabel}
className="bp-readout rounded-md border border-border bg-card/60 px-2 py-1 text-xs text-muted-foreground"
>
{t.slotLabel} {t.deviceName}
</span>
))}
</div>
)}
<Slider
value={[elapsedMs]}
max={data.recording.durationMs}
onValueChange={([v]) => player.seek(v)}
/>
<div className="flex items-center justify-between">
<span className="text-xs text-muted-foreground">
<span className="bp-readout text-xs text-muted-foreground">
{formatTime(elapsedMs)} / {formatTime(data.recording.durationMs)}
</span>
<Button
size="icon"
variant="outline"
onClick={() => {
if (playing) {
player.pause();
<div className="flex items-center gap-2">
<Button
size="icon"
variant="outline"
onClick={async () => {
if (playing) {
player.pause();
setPlaying(false);
} else {
player.play();
setPlaying(true);
}
// Toggling either way leaves the toy holding whatever intensity was
// last sent - zero it out so pause always actually stops the device,
// and resume always starts from a clean, known state.
await resetReplayDevices();
}}
aria-label={playing ? "Pause" : "Play"}
>
{playing ? <Pause className="size-4" /> : <Play className="size-4" />}
</Button>
<Button
size="sm"
variant="ghost"
onClick={async () => {
player.stop();
setPlaying(false);
} else {
player.play();
setPlaying(true);
}
}}
>
{playing ? <Pause className="size-4" /> : <Play className="size-4" />}
</Button>
setElapsedMs(0);
eventBuffer.stop();
if (activeSessionId !== null) {
await fetch(`/api/play-sessions/${activeSessionId}`, {
method: "PATCH",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({ status: "aborted" }),
}).catch(() => {});
}
// Fully disconnect every device that took part in this replay,
// not just stop the player - see handleDisconnectDevice in
// ButtplugConsole for why "stop + remove from store" is the
// closest equivalent Buttplug's protocol allows per-device.
await Promise.all(
replayDeviceIndexes.map(async (deviceIndex) => {
const liveDevice = await getDevice(deviceIndex);
await liveDevice?.stop().catch(() => {});
removeDevice(deviceIndex);
}),
);
setPlayer(null);
setReplayTargets([]);
setReplayDeviceIndexes([]);
setActiveSessionId(null);
}}
>
Stop
</Button>
</div>
</div>
</div>
)}
+92 -36
View File
@@ -1,13 +1,27 @@
"use client";
import { useState } from "react";
import Link from "next/link";
import { useRouter } from "next/navigation";
import { Table, TableBody, TableCell, TableHead, TableHeader, TableRow } from "@/components/ui/table";
import { Badge } from "@/components/ui/badge";
import { Button } from "@/components/ui/button";
import {
Dialog,
DialogContent,
DialogDescription,
DialogFooter,
DialogHeader,
DialogTitle,
} from "@/components/ui/dialog";
import { Trash2 } from "lucide-react";
import { toast } from "sonner";
interface BlockingRecording {
id: number;
name: string;
}
export interface SessionRow {
id: number;
name: string | null;
@@ -27,6 +41,8 @@ function formatDuration(ms: number | null): string {
export function SessionsTable({ sessions }: { sessions: SessionRow[] }) {
const router = useRouter();
const [conflict, setConflict] = useState<{ id: number; recordings: BlockingRecording[] } | null>(null);
const [deleting, setDeleting] = useState(false);
async function handleDelete(id: number) {
const res = await fetch(`/api/play-sessions/${id}`, { method: "DELETE" });
@@ -34,7 +50,22 @@ export function SessionsTable({ sessions }: { sessions: SessionRow[] }) {
toast.success("Session deleted");
router.refresh();
} else if (res.status === 409) {
toast.error("A saved recording still references this session");
const body: { recordings?: BlockingRecording[] } = await res.json().catch(() => ({}));
setConflict({ id, recordings: body.recordings ?? [] });
} else {
toast.error("Could not delete session");
}
}
async function handleCascadeDelete() {
if (!conflict) return;
setDeleting(true);
const res = await fetch(`/api/play-sessions/${conflict.id}?cascade=true`, { method: "DELETE" });
setDeleting(false);
if (res.ok) {
toast.success("Session and recording deleted");
setConflict(null);
router.refresh();
} else {
toast.error("Could not delete session");
}
@@ -45,41 +76,66 @@ export function SessionsTable({ sessions }: { sessions: SessionRow[] }) {
}
return (
<Table>
<TableHeader>
<TableRow>
<TableHead>Session</TableHead>
<TableHead>Kind</TableHead>
<TableHead>Status</TableHead>
<TableHead>Started</TableHead>
<TableHead>Duration</TableHead>
<TableHead className="text-right">Actions</TableHead>
</TableRow>
</TableHeader>
<TableBody>
{sessions.map((s) => (
<TableRow key={s.id}>
<TableCell className="font-medium">
<Link href={`/sessions/${s.id}`} className="hover:underline">
{s.name ?? `Session #${s.id}`}
</Link>
</TableCell>
<TableCell>
<Badge variant={s.kind === "live" ? "default" : "secondary"}>{s.kind}</Badge>
</TableCell>
<TableCell className="text-muted-foreground">{s.status}</TableCell>
<TableCell className="bp-readout text-muted-foreground">
{new Date(s.startedAt).toLocaleString()}
</TableCell>
<TableCell className="bp-readout">{formatDuration(s.durationMs)}</TableCell>
<TableCell className="text-right">
<Button variant="ghost" size="icon-sm" onClick={() => void handleDelete(s.id)} aria-label="Delete">
<Trash2 className="size-3.5" />
</Button>
</TableCell>
<>
<Table>
<TableHeader>
<TableRow>
<TableHead>Session</TableHead>
<TableHead>Kind</TableHead>
<TableHead>Status</TableHead>
<TableHead>Started</TableHead>
<TableHead>Duration</TableHead>
<TableHead className="text-right">Actions</TableHead>
</TableRow>
))}
</TableBody>
</Table>
</TableHeader>
<TableBody>
{sessions.map((s) => (
<TableRow key={s.id}>
<TableCell className="font-medium">
<Link href={`/sessions/${s.id}`} className="hover:underline">
{s.name ?? `Session #${s.id}`}
</Link>
</TableCell>
<TableCell>
<Badge variant={s.kind === "live" ? "default" : "secondary"}>{s.kind}</Badge>
</TableCell>
<TableCell className="text-muted-foreground">{s.status}</TableCell>
<TableCell className="bp-readout text-muted-foreground">
{new Date(s.startedAt).toLocaleString()}
</TableCell>
<TableCell className="bp-readout">{formatDuration(s.durationMs)}</TableCell>
<TableCell className="text-right">
<Button variant="ghost" size="icon-sm" onClick={() => void handleDelete(s.id)} aria-label="Delete">
<Trash2 className="size-3.5" />
</Button>
</TableCell>
</TableRow>
))}
</TableBody>
</Table>
<Dialog open={conflict !== null} onOpenChange={(open) => !open && setConflict(null)}>
<DialogContent>
<DialogHeader>
<DialogTitle>Delete session and recording?</DialogTitle>
<DialogDescription>
This session has a saved recording
{conflict && conflict.recordings.length > 0
? ` (${conflict.recordings.map((r) => r.name).join(", ")})`
: ""}{" "}
that still points to it. Deleting the session will also delete that recording.
</DialogDescription>
</DialogHeader>
<DialogFooter>
<Button variant="ghost" onClick={() => setConflict(null)}>
Cancel
</Button>
<Button variant="destructive" onClick={() => void handleCascadeDelete()} disabled={deleting}>
{deleting ? "Deleting..." : "Delete both"}
</Button>
</DialogFooter>
</DialogContent>
</Dialog>
</>
);
}
+53
View File
@@ -0,0 +1,53 @@
import Link from "next/link";
import { Button } from "@/components/ui/button";
import { ChevronLeft, ChevronRight } from "lucide-react";
interface PageNavProps {
basePath: string;
page: number;
pageSize: number;
total: number;
}
export function PageNav({ basePath, page, pageSize, total }: PageNavProps) {
const totalPages = Math.max(1, Math.ceil(total / pageSize));
if (totalPages <= 1) return null;
const from = total === 0 ? 0 : (page - 1) * pageSize + 1;
const to = Math.min(page * pageSize, total);
return (
<div className="flex items-center justify-between gap-4 pt-2">
<span className="bp-readout text-xs text-muted-foreground">
{from}-{to} of {total}
</span>
<div className="flex items-center gap-2">
{page > 1 ? (
<Button asChild variant="outline" size="icon-sm">
<Link href={`${basePath}?page=${page - 1}`} aria-label="Previous page">
<ChevronLeft className="size-3.5" />
</Link>
</Button>
) : (
<Button variant="outline" size="icon-sm" disabled aria-label="Previous page">
<ChevronLeft className="size-3.5" />
</Button>
)}
<span className="bp-readout text-xs text-muted-foreground">
{page} / {totalPages}
</span>
{page < totalPages ? (
<Button asChild variant="outline" size="icon-sm">
<Link href={`${basePath}?page=${page + 1}`} aria-label="Next page">
<ChevronRight className="size-3.5" />
</Link>
</Button>
) : (
<Button variant="outline" size="icon-sm" disabled aria-label="Next page">
<ChevronRight className="size-3.5" />
</Button>
)}
</div>
</div>
);
}