Initial implementation of Bluetooth toy control app
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Next.js app with a browser-side buttplug/buttplug-wasm control layer
(server never touches real-time device commands), SQLite storage via
Drizzle, single-secret auth, recordings/replay with device remapping,
a usage stats dashboard, Docker deployment, and Gitea CI.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01W8WkFF5ppURBAB918593Eb
This commit is contained in:
2026-08-25 07:51:38 +02:00
co-authored by Claude Sonnet 5
commit 1119c8eea0
112 changed files with 15522 additions and 0 deletions
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"use client";
import { useState } from "react";
import {
Dialog,
DialogContent,
DialogDescription,
DialogFooter,
DialogHeader,
DialogTitle,
} from "@/components/ui/dialog";
import { Button } from "@/components/ui/button";
import { Select, SelectContent, SelectItem, SelectTrigger, SelectValue } from "@/components/ui/select";
import { autoMapDeviceSlots } from "@/lib/buttplug/device-remap";
import type { RecordingDeviceSlot } from "@/lib/db/schema";
import type { ConnectedDeviceInfo } from "@/lib/buttplug/types";
interface DeviceRemapDialogProps {
open: boolean;
deviceSlots: RecordingDeviceSlot[];
connectedDevices: ConnectedDeviceInfo[];
onCancel: () => void;
onConfirm: (mapping: Map<number, number>) => void;
}
export function DeviceRemapDialog({
open,
deviceSlots,
connectedDevices,
onCancel,
onConfirm,
}: DeviceRemapDialogProps) {
const autoMapped = autoMapDeviceSlots(deviceSlots, connectedDevices);
const [assignments, setAssignments] = useState<Record<number, number | null>>(
Object.fromEntries(deviceSlots.map((slot, i) => [slot.sourceSessionDeviceId, autoMapped[i]?.matchedDeviceIndex ?? null])),
);
const allAssigned = deviceSlots.every((s) => assignments[s.sourceSessionDeviceId] !== null);
function handleConfirm() {
const mapping = new Map<number, number>();
for (const slot of deviceSlots) {
const deviceIndex = assignments[slot.sourceSessionDeviceId];
if (deviceIndex !== null && deviceIndex !== undefined) mapping.set(slot.sourceSessionDeviceId, deviceIndex);
}
onConfirm(mapping);
}
return (
<Dialog open={open} onOpenChange={(o) => !o && onCancel()}>
<DialogContent>
<DialogHeader>
<DialogTitle>Match devices for replay</DialogTitle>
<DialogDescription>
Web Bluetooth doesn&apos;t expose a stable device id across sessions, so match each recorded
device to a currently-connected one. Two identically-named devices can&apos;t be told apart
automatically.
</DialogDescription>
</DialogHeader>
<div className="flex flex-col gap-3">
{deviceSlots.map((slot) => (
<div key={slot.sourceSessionDeviceId} className="flex items-center justify-between gap-3">
<span className="text-sm font-medium">{slot.slotLabel}</span>
<Select
value={assignments[slot.sourceSessionDeviceId]?.toString() ?? undefined}
onValueChange={(v) =>
setAssignments((prev) => ({ ...prev, [slot.sourceSessionDeviceId]: Number(v) }))
}
>
<SelectTrigger size="sm" className="w-48">
<SelectValue placeholder="Unmatched" />
</SelectTrigger>
<SelectContent>
{connectedDevices.map((d) => (
<SelectItem key={d.index} value={d.index.toString()}>
{d.displayName ?? d.name}
</SelectItem>
))}
</SelectContent>
</Select>
</div>
))}
</div>
<DialogFooter>
<Button variant="ghost" onClick={onCancel}>
Cancel
</Button>
<Button onClick={handleConfirm} disabled={!allAssigned}>
Start replay
</Button>
</DialogFooter>
</DialogContent>
</Dialog>
);
}
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"use client";
import Link from "next/link";
import { useRouter } from "next/navigation";
import { Table, TableBody, TableCell, TableHead, TableHeader, TableRow } from "@/components/ui/table";
import { Button } from "@/components/ui/button";
import { Badge } from "@/components/ui/badge";
import { Play, Trash2 } from "lucide-react";
import { toast } from "sonner";
export interface RecordingRow {
id: number;
name: string;
durationMs: number;
playCount: number;
lastPlayedAt: number | null;
createdAt: number;
}
function formatDuration(ms: number): string {
const totalSeconds = Math.round(ms / 1000);
const minutes = Math.floor(totalSeconds / 60);
const seconds = totalSeconds % 60;
return `${minutes}:${seconds.toString().padStart(2, "0")}`;
}
export function RecordingsTable({ recordings }: { recordings: RecordingRow[] }) {
const router = useRouter();
async function handleDelete(id: number) {
const res = await fetch(`/api/recordings/${id}`, { method: "DELETE" });
if (res.ok) {
toast.success("Recording deleted");
router.refresh();
} else {
toast.error("Could not delete recording");
}
}
if (recordings.length === 0) {
return (
<p className="text-sm text-muted-foreground">
No recordings yet - start a session on the Control page and save it when you&apos;re done.
</p>
);
}
return (
<Table>
<TableHeader>
<TableRow>
<TableHead>Name</TableHead>
<TableHead>Duration</TableHead>
<TableHead>Plays</TableHead>
<TableHead>Last played</TableHead>
<TableHead className="text-right">Actions</TableHead>
</TableRow>
</TableHeader>
<TableBody>
{recordings.map((r) => (
<TableRow key={r.id}>
<TableCell className="font-medium">
<Link href={`/recordings/${r.id}`} className="hover:underline">
{r.name}
</Link>
</TableCell>
<TableCell>{formatDuration(r.durationMs)}</TableCell>
<TableCell>
<Badge variant="secondary">{r.playCount}</Badge>
</TableCell>
<TableCell className="text-muted-foreground">
{r.lastPlayedAt ? new Date(r.lastPlayedAt).toLocaleString() : "Never"}
</TableCell>
<TableCell className="flex justify-end gap-1">
<Button asChild variant="ghost" size="icon-sm">
<Link href={`/recordings/${r.id}/replay`} aria-label="Replay">
<Play className="size-3.5" />
</Link>
</Button>
<Button variant="ghost" size="icon-sm" onClick={() => void handleDelete(r.id)} aria-label="Delete">
<Trash2 className="size-3.5" />
</Button>
</TableCell>
</TableRow>
))}
</TableBody>
</Table>
);
}
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"use client";
import { useEffect, useMemo, useState } from "react";
import { useRouter } from "next/navigation";
import { toast } from "sonner";
import { Card, CardContent, CardHeader, CardTitle } from "@/components/ui/card";
import { Button } from "@/components/ui/button";
import { Slider } from "@/components/ui/slider";
import { DeviceScanPanel } from "@/components/control/DeviceScanPanel";
import { DeviceRemapDialog } from "./DeviceRemapDialog";
import { getButtplugClientHandle, startScanning, stopScanning } from "@/lib/buttplug/client";
import { eventBuffer } from "@/lib/buttplug/event-buffer";
import { RecordingPlayer, type RecordingEventRow } from "@/lib/buttplug/player";
import { useButtplugStore } from "@/lib/buttplug/store";
import type { ActuatorInfo } from "@/lib/buttplug/types";
import type { RecordingDeviceSlot } from "@/lib/db/schema";
import { Pause, Play } from "lucide-react";
interface RecordingResponse {
recording: {
id: number;
name: string;
durationMs: number;
deviceSlots: RecordingDeviceSlot[];
};
events: RecordingEventRow[];
}
function formatTime(ms: number): string {
const totalSeconds = Math.floor(ms / 1000);
return `${Math.floor(totalSeconds / 60)}:${(totalSeconds % 60).toString().padStart(2, "0")}`;
}
export function ReplayPlayer({ recordingId }: { recordingId: number }) {
const router = useRouter();
const scanning = useButtplugStore((s) => s.scanning);
const devices = useButtplugStore((s) => s.devices);
const connectedDevices = useMemo(() => Object.values(devices), [devices]);
const [data, setData] = useState<RecordingResponse | null>(null);
const [showRemap, setShowRemap] = useState(false);
const [player, setPlayer] = useState<RecordingPlayer | null>(null);
const [playing, setPlaying] = useState(false);
const [elapsedMs, setElapsedMs] = useState(0);
useEffect(() => {
fetch(`/api/recordings/${recordingId}`)
.then((r) => r.json())
.then(setData)
.catch(() => toast.error("Could not load recording"));
}, [recordingId]);
async function handleConfirmRemap(mapping: Map<number, number>) {
if (!data) return;
setShowRemap(false);
const orderedSlots = data.recording.deviceSlots.filter((s) => mapping.has(s.sourceSessionDeviceId));
const body = {
kind: "replay" as const,
replayedRecordingId: data.recording.id,
devices: orderedSlots.map((slot) => {
const deviceIndex = mapping.get(slot.sourceSessionDeviceId)!;
const device = connectedDevices.find((d) => d.index === deviceIndex)!;
return { slotLabel: slot.slotLabel, bleName: device.name };
}),
};
const res = await fetch("/api/play-sessions", {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify(body),
});
if (!res.ok) {
toast.error("Could not start replay session");
return;
}
const result: { session: { id: number; startedAt: number }; sessionDevices: { id: number }[] } =
await res.json();
eventBuffer.start(result.session.id, result.session.startedAt);
const sessionDeviceIdToDeviceIndex = new Map<number, number>();
orderedSlots.forEach((slot, i) => {
const deviceIndex = mapping.get(slot.sourceSessionDeviceId)!;
const newSessionDeviceId = result.sessionDevices[i]?.id;
if (newSessionDeviceId !== undefined) {
eventBuffer.registerSessionDevice(deviceIndex, newSessionDeviceId);
sessionDeviceIdToDeviceIndex.set(slot.sourceSessionDeviceId, deviceIndex);
}
});
const actuatorsByDeviceIndex = new Map<number, ActuatorInfo[]>(
connectedDevices.map((d) => [d.index, d.actuators]),
);
const { runtime } = await getButtplugClientHandle();
const instance = new RecordingPlayer({
events: data.events,
sessionDeviceIdToDeviceIndex,
actuatorsByDeviceIndex,
runtime,
onProgress: (elapsed) => setElapsedMs(elapsed),
onComplete: async () => {
setPlaying(false);
eventBuffer.stop();
await fetch(`/api/play-sessions/${result.session.id}`, {
method: "PATCH",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({ status: "completed" }),
});
toast.success("Replay finished");
},
});
setPlayer(instance);
instance.play();
setPlaying(true);
}
if (!data) {
return <p className="text-sm text-muted-foreground">Loading recording...</p>;
}
return (
<div className="flex flex-col gap-6">
<Card className="bp-glass">
<CardHeader>
<CardTitle>{data.recording.name}</CardTitle>
</CardHeader>
<CardContent className="flex flex-col gap-4">
{!player ? (
<>
<p className="text-sm text-muted-foreground">
Connect the devices you want to replay onto, then match them to the recording&apos;s
original device slots.
</p>
<div className="flex items-center gap-3">
<DeviceScanPanel scanning={scanning} onScan={() => void startScanning()} onStopScan={() => void stopScanning()} />
<Button
onClick={async () => {
await getButtplugClientHandle();
setShowRemap(true);
}}
disabled={connectedDevices.length === 0}
>
Match devices & replay
</Button>
</div>
</>
) : (
<div className="flex flex-col gap-3">
<Slider
value={[elapsedMs]}
max={data.recording.durationMs}
onValueChange={([v]) => player.seek(v)}
/>
<div className="flex items-center justify-between">
<span className="text-xs text-muted-foreground">
{formatTime(elapsedMs)} / {formatTime(data.recording.durationMs)}
</span>
<Button
size="icon"
variant="outline"
onClick={() => {
if (playing) {
player.pause();
setPlaying(false);
} else {
player.play();
setPlaying(true);
}
}}
>
{playing ? <Pause className="size-4" /> : <Play className="size-4" />}
</Button>
</div>
</div>
)}
</CardContent>
</Card>
<DeviceRemapDialog
open={showRemap}
deviceSlots={data.recording.deviceSlots}
connectedDevices={connectedDevices}
onCancel={() => setShowRemap(false)}
onConfirm={(mapping) => void handleConfirmRemap(mapping)}
/>
<Button variant="ghost" size="sm" onClick={() => router.push("/recordings")}>
Back to recordings
</Button>
</div>
);
}
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"use client";
import dynamic from "next/dynamic";
import { Skeleton } from "@/components/ui/skeleton";
const ReplayPlayer = dynamic(() => import("./ReplayPlayer").then((m) => m.ReplayPlayer), {
ssr: false,
loading: () => <Skeleton className="h-64 w-full" />,
});
export function ReplayPlayerLoader({ recordingId }: { recordingId: number }) {
return <ReplayPlayer recordingId={recordingId} />;
}
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"use client";
import { useState } from "react";
import {
Dialog,
DialogContent,
DialogDescription,
DialogFooter,
DialogHeader,
DialogTitle,
} from "@/components/ui/dialog";
import { Button } from "@/components/ui/button";
import { Input } from "@/components/ui/input";
import { Label } from "@/components/ui/label";
import { toast } from "sonner";
interface SaveRecordingDialogProps {
playSessionId: number | null;
onClose: () => void;
onSaved: () => void;
}
export function SaveRecordingDialog({ playSessionId, onClose, onSaved }: SaveRecordingDialogProps) {
const [name, setName] = useState("");
const [description, setDescription] = useState("");
const [saving, setSaving] = useState(false);
async function handleSave() {
if (!playSessionId || name.trim().length === 0) return;
setSaving(true);
const res = await fetch("/api/recordings", {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({ sourcePlaySessionId: playSessionId, name: name.trim(), description }),
});
setSaving(false);
if (res.ok) {
toast.success("Recording saved");
onSaved();
} else {
toast.error("Could not save recording");
}
}
return (
<Dialog open={playSessionId !== null} onOpenChange={(open) => !open && onClose()}>
<DialogContent>
<DialogHeader>
<DialogTitle>Save session as a recording</DialogTitle>
<DialogDescription>Give it a name so you can find and replay it later.</DialogDescription>
</DialogHeader>
<div className="flex flex-col gap-3">
<div className="flex flex-col gap-1.5">
<Label htmlFor="recording-name">Name</Label>
<Input id="recording-name" value={name} onChange={(e) => setName(e.target.value)} autoFocus />
</div>
<div className="flex flex-col gap-1.5">
<Label htmlFor="recording-description">Description (optional)</Label>
<Input
id="recording-description"
value={description}
onChange={(e) => setDescription(e.target.value)}
/>
</div>
</div>
<DialogFooter>
<Button variant="ghost" onClick={onClose}>
Skip
</Button>
<Button onClick={handleSave} disabled={saving || name.trim().length === 0}>
{saving ? "Saving..." : "Save recording"}
</Button>
</DialogFooter>
</DialogContent>
</Dialog>
);
}