- Implement complete animation system with 20+ motion effects - Add 18+ easing functions (quad, cubic, elastic, back, bounce) - Implement color system with palette and gradient support - Add parser for durations, colors, and CSS gradients - Create comprehensive test suite (14 tests passing) - Add linting and formatting with clippy/rustfmt - Support for figlet integration with custom fonts - Terminal rendering with crossterm - Fix all clippy warnings and lint issues 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
28 lines
613 B
Rust
28 lines
613 B
Rust
use crate::parser::color::Color;
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use crate::parser::gradient::Gradient;
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use anyhow::Result;
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#[derive(Debug, Clone)]
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pub struct GradientEngine {
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gradient: Gradient,
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}
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impl GradientEngine {
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pub fn new(gradient: Gradient) -> Self {
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Self { gradient }
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}
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pub fn from_string(gradient_str: &str) -> Result<Self> {
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let gradient = Gradient::parse(gradient_str)?;
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Ok(Self::new(gradient))
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}
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pub fn color_at(&self, t: f64) -> Color {
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self.gradient.color_at(t)
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}
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pub fn colors(&self, steps: usize) -> Vec<Color> {
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self.gradient.colors(steps)
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}
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}
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