Files
pastel-ui/components/tools/ManipulationPanel.tsx
Sebastian Krüger ad3996b3d2 fix: prevent infinite loop in reactive sliders by tracking base color
Refactor manipulation panel to track a base color and apply all manipulations
sequentially from that base, rather than continuously stacking manipulations.
Sliders now reset to 0 when color changes externally (e.g., from color picker).

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-17 22:13:49 +01:00

239 lines
6.3 KiB
TypeScript

'use client';
import { useState, useEffect, useRef, useCallback } from 'react';
import { Slider } from '@/components/ui/slider';
import { Button } from '@/components/ui/button';
import {
useLighten,
useDarken,
useSaturate,
useDesaturate,
useRotate,
useComplement
} from '@/lib/api/queries';
import { toast } from 'sonner';
interface ManipulationPanelProps {
color: string;
onColorChange: (color: string) => void;
}
export function ManipulationPanel({ color, onColorChange }: ManipulationPanelProps) {
// Track base color and reset sliders when color changes externally
const [baseColor, setBaseColor] = useState(color);
const [lightenAmount, setLightenAmount] = useState(0);
const [darkenAmount, setDarkenAmount] = useState(0);
const [saturateAmount, setSaturateAmount] = useState(0);
const [desaturateAmount, setDesaturateAmount] = useState(0);
const [rotateAmount, setRotateAmount] = useState(0);
const lightenMutation = useLighten();
const darkenMutation = useDarken();
const saturateMutation = useSaturate();
const desaturateMutation = useDesaturate();
const rotateMutation = useRotate();
const complementMutation = useComplement();
// Debounce timer
const debounceTimer = useRef<NodeJS.Timeout | undefined>(undefined);
// Reset sliders when color changes from outside (e.g., color picker)
useEffect(() => {
setBaseColor(color);
setLightenAmount(0);
setDarkenAmount(0);
setSaturateAmount(0);
setDesaturateAmount(0);
setRotateAmount(0);
}, [color]);
// Apply all manipulations to base color
const applyManipulations = useCallback(async () => {
let currentColor = baseColor;
try {
// Apply lighten
if (lightenAmount > 0) {
const result = await lightenMutation.mutateAsync({
colors: [currentColor],
amount: lightenAmount,
});
if (result.colors[0]) {
currentColor = result.colors[0].output;
}
}
// Apply darken
if (darkenAmount > 0) {
const result = await darkenMutation.mutateAsync({
colors: [currentColor],
amount: darkenAmount,
});
if (result.colors[0]) {
currentColor = result.colors[0].output;
}
}
// Apply saturate
if (saturateAmount > 0) {
const result = await saturateMutation.mutateAsync({
colors: [currentColor],
amount: saturateAmount,
});
if (result.colors[0]) {
currentColor = result.colors[0].output;
}
}
// Apply desaturate
if (desaturateAmount > 0) {
const result = await desaturateMutation.mutateAsync({
colors: [currentColor],
amount: desaturateAmount,
});
if (result.colors[0]) {
currentColor = result.colors[0].output;
}
}
// Apply rotate
if (rotateAmount !== 0) {
const result = await rotateMutation.mutateAsync({
colors: [currentColor],
amount: rotateAmount,
});
if (result.colors[0]) {
currentColor = result.colors[0].output;
}
}
// Only update if color changed
if (currentColor !== baseColor) {
onColorChange(currentColor);
}
} catch (error) {
// Silent error during manipulation
}
}, [baseColor, lightenAmount, darkenAmount, saturateAmount, desaturateAmount, rotateAmount, lightenMutation, darkenMutation, saturateMutation, desaturateMutation, rotateMutation, onColorChange]);
// Debounced effect to apply manipulations
useEffect(() => {
if (debounceTimer.current) clearTimeout(debounceTimer.current);
debounceTimer.current = setTimeout(() => {
applyManipulations();
}, 300);
return () => {
if (debounceTimer.current) clearTimeout(debounceTimer.current);
};
}, [applyManipulations]);
const handleComplement = async () => {
try {
const result = await complementMutation.mutateAsync([color]);
if (result.colors[0]) {
onColorChange(result.colors[0].output);
toast.success('Generated complementary color');
}
} catch (error) {
toast.error('Failed to generate complement');
}
};
const isLoading =
lightenMutation.isPending ||
darkenMutation.isPending ||
saturateMutation.isPending ||
desaturateMutation.isPending ||
rotateMutation.isPending ||
complementMutation.isPending;
return (
<div className="space-y-6">
{/* Lighten */}
<div>
<Slider
label="Lighten"
min={0}
max={1}
step={0.05}
value={lightenAmount}
onChange={(e) => setLightenAmount(parseFloat(e.target.value))}
suffix="%"
showValue
/>
</div>
{/* Darken */}
<div>
<Slider
label="Darken"
min={0}
max={1}
step={0.05}
value={darkenAmount}
onChange={(e) => setDarkenAmount(parseFloat(e.target.value))}
suffix="%"
showValue
/>
</div>
{/* Saturate */}
<div>
<Slider
label="Saturate"
min={0}
max={1}
step={0.05}
value={saturateAmount}
onChange={(e) => setSaturateAmount(parseFloat(e.target.value))}
suffix="%"
showValue
/>
</div>
{/* Desaturate */}
<div>
<Slider
label="Desaturate"
min={0}
max={1}
step={0.05}
value={desaturateAmount}
onChange={(e) => setDesaturateAmount(parseFloat(e.target.value))}
suffix="%"
showValue
/>
</div>
{/* Rotate Hue */}
<div>
<Slider
label="Rotate Hue"
min={-180}
max={180}
step={5}
value={rotateAmount}
onChange={(e) => setRotateAmount(parseInt(e.target.value))}
suffix="°"
showValue
/>
</div>
{/* Quick Actions */}
<div className="pt-4 border-t space-y-2">
<h3 className="text-sm font-medium mb-3">Quick Actions</h3>
<Button
onClick={handleComplement}
disabled={isLoading}
variant="outline"
className="w-full"
>
Get Complementary Color
</Button>
</div>
</div>
);
}