Files
paint-ui/store/selection-store.ts
Sebastian Krüger 63a6801155 feat: implement comprehensive canvas context menu system
Adds right-click context menu for canvas with full operation support:

**Clipboard Operations:**
- Cut/Copy/Paste with selection mask support
- Browser clipboard API integration for external images
- Internal clipboard buffer for canvas selections
- Toast notifications for user feedback

**Selection Operations:**
- Select All - creates full canvas selection with proper mask
- Deselect - clears active selection
- Selection state properly integrated with canvas operations

**Layer Operations:**
- New Layer - creates layer with history support
- Duplicate Layer - clones active layer
- Merge Down - merges layer with one below

**Transform Operations:**
- Rotate 90° CW - rotates active layer clockwise
- Flip Horizontal - mirrors layer horizontally
- Flip Vertical - mirrors layer vertically
- All transforms preserve image quality and support undo/redo

**Edit Operations:**
- Undo/Redo - integrated with history system
- Disabled states for unavailable operations
- Context-aware menu items

**New Files Created:**
- lib/clipboard-operations.ts - Cut/copy/paste implementation
- lib/canvas-operations.ts - Rotate/flip canvas functions

**Modified Files:**
- components/canvas/canvas-with-tools.tsx - Context menu integration
- store/selection-store.ts - Added selectAll() method
- core/commands/index.ts - Export all command types

**Technical Improvements:**
- Proper Selection type structure with mask/bounds
- History command integration for all operations
- Lazy-loaded operations for performance
- Toast feedback for all user actions
- Full TypeScript type safety

All operations work with undo/redo and maintain app state consistency.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-21 17:16:06 +01:00

111 lines
2.5 KiB
TypeScript

import { create } from 'zustand';
import type {
Selection,
SelectionType,
SelectionMode,
SelectionState,
} from '@/types/selection';
interface SelectionStore extends SelectionState {
setActiveSelection: (selection: Selection | null) => void;
setSelectionType: (type: SelectionType) => void;
setSelectionMode: (mode: SelectionMode) => void;
setFeather: (feather: number) => void;
setTolerance: (tolerance: number) => void;
setMarching: (isMarching: boolean) => void;
clearSelection: () => void;
selectAll: () => void;
invertSelection: () => void;
}
export const useSelectionStore = create<SelectionStore>((set) => ({
activeSelection: null,
selectionType: 'rectangular',
selectionMode: 'new',
feather: 0,
tolerance: 32,
isMarching: true,
setActiveSelection: (selection) =>
set({
activeSelection: selection,
}),
setSelectionType: (type) =>
set({
selectionType: type,
}),
setSelectionMode: (mode) =>
set({
selectionMode: mode,
}),
setFeather: (feather) =>
set({
feather: Math.max(0, Math.min(250, feather)),
}),
setTolerance: (tolerance) =>
set({
tolerance: Math.max(0, Math.min(255, tolerance)),
}),
setMarching: (isMarching) =>
set({
isMarching,
}),
clearSelection: () =>
set({
activeSelection: null,
}),
selectAll: () =>
set(() => {
const { useCanvasStore, useLayerStore } = require('@/store');
const { width, height } = useCanvasStore.getState();
const { getActiveLayer } = useLayerStore.getState();
const activeLayer = getActiveLayer();
if (!activeLayer) return {};
// Create a mask that covers the entire canvas
const maskData = new Uint8Array(width * height).fill(255);
return {
activeSelection: {
id: `selection-${Date.now()}`,
layerId: activeLayer.id,
mask: {
width,
height,
data: maskData,
bounds: {
x: 0,
y: 0,
width,
height,
},
},
inverted: false,
feather: 0,
createdAt: Date.now(),
},
};
}),
invertSelection: () =>
set((state) => {
if (state.activeSelection) {
return {
activeSelection: {
...state.activeSelection,
inverted: !state.activeSelection.inverted,
},
};
}
return state;
}),
}));