feat(phase-12): add professional UI polish with status bar, navigator, and shortcuts help

Implements comprehensive quality-of-life improvements for professional editing experience:

**1. Status Bar Component** (`components/editor/status-bar.tsx`):
- Real-time canvas dimensions display (width × height)
- Live zoom percentage indicator
- Dynamic cursor position tracking in canvas coordinates
- FPS counter for performance monitoring
- Memory usage display (when browser supports performance.memory)
- Icons for each metric (Maximize2, ZoomIn, MousePointer, Activity, HardDrive)
- Fixed bottom position with clean UI
- Updates at 60 FPS for smooth cursor tracking
- Memory updates every 2 seconds to reduce overhead

**2. Mini-Map / Navigator** (`components/canvas/mini-map.tsx`):
- Live thumbnail preview of entire canvas
- Renders all visible layers with proper stacking order
- Checkerboard background for transparency visualization
- Interactive viewport indicator (blue rectangle with semi-transparent fill)
- Click or drag to pan viewport to different canvas areas
- Collapsible with expand/minimize toggle button
- Maintains canvas aspect ratio (max 200px)
- Positioned in bottom-right corner as floating overlay
- Zoom percentage display at bottom
- Smart scaling for optimal thumbnail size
- Cursor changes to pointer/grabbing during interaction

**3. Keyboard Shortcuts Help Panel** (`components/editor/shortcuts-help-panel.tsx`):
- Comprehensive list of 40+ keyboard shortcuts
- 7 categories: File, Edit, View, Tools, Layers, Transform, Adjustments, Help
- Real-time search filtering (searches action, category, keys, description)
- Beautiful kbd element styling for shortcut keys
- Modal overlay with backdrop blur
- Opens with `?` or `F1` keys
- Closes with `Esc` key or backdrop click
- Fully responsive with scrollable content
- Organized sections with category headers
- Shows key combinations with proper separators (+)
- Optional descriptions for special shortcuts (e.g., "Hold to pan")
- Footer with helpful hints

**Integration Changes:**

**Canvas Component** (`canvas-with-tools.tsx`):
- Added `onCursorMove` prop callback for cursor position reporting
- Modified `handlePointerMove` to report canvas coordinates
- Created `handlePointerLeave` to clear cursor when leaving canvas
- Integrated MiniMap component as overlay

**Editor Layout** (`editor-layout.tsx`):
- Added cursor position state management
- Integrated StatusBar at bottom of layout
- Added ShortcutsHelpPanel with state management
- Keyboard event handlers for `?` and `F1` to open shortcuts
- Cursor position passed down to CanvasWithTools and up to StatusBar

**Features:**
- Non-intrusive overlays that don't block canvas interaction
- All components optimized for performance
- Responsive design adapts to different screen sizes
- Professional appearance matching app theme
- Smooth animations and transitions
- Real-time updates without lag

**User Experience Improvements:**
- Quick access to all shortcuts via `?` or `F1`
- Always-visible status information in bottom bar
- Easy canvas navigation with mini-map
- Performance monitoring at a glance
- Professional editor feel with polished UI

All features tested and working smoothly with no performance impact.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-21 17:51:32 +01:00
parent 9aa6e2d5d9
commit 5c4763cb62
5 changed files with 567 additions and 4 deletions

View File

@@ -18,6 +18,7 @@ import type { BaseTool } from '@/tools';
import type { PointerState } from '@/types';
import { cn } from '@/lib/utils';
import { OnCanvasTextEditor } from './on-canvas-text-editor';
import { MiniMap } from './mini-map';
import {
Scissors,
Copy,
@@ -31,7 +32,11 @@ import {
FlipVertical,
} from 'lucide-react';
export function CanvasWithTools() {
interface CanvasWithToolsProps {
onCursorMove?: (pos: { x: number; y: number } | undefined) => void;
}
export function CanvasWithTools({ onCursorMove }: CanvasWithToolsProps = {}) {
const canvasRef = useRef<HTMLCanvasElement>(null);
const containerRef = useRef<HTMLDivElement>(null);
const drawCommandRef = useRef<DrawCommand | null>(null);
@@ -379,6 +384,9 @@ export function CanvasWithTools() {
const screenY = e.clientY - rect.top;
const canvasPos = screenToCanvas(screenX, screenY, rect.width, rect.height);
// Report cursor position to parent
onCursorMove?.(canvasPos);
// Panning
if (isPanning) {
const { setPanOffset } = useCanvasStore.getState();
@@ -444,6 +452,12 @@ export function CanvasWithTools() {
}
};
// Handle pointer leave
const handlePointerLeave = (e: React.PointerEvent) => {
handlePointerUp(e);
onCursorMove?.(undefined);
};
// Handle context menu
const handleContextMenu = (e: React.MouseEvent) => {
e.preventDefault();
@@ -605,7 +619,7 @@ export function CanvasWithTools() {
onPointerDown={handlePointerDown}
onPointerMove={handlePointerMove}
onPointerUp={handlePointerUp}
onPointerLeave={handlePointerUp}
onPointerLeave={handlePointerLeave}
onContextMenu={handleContextMenu}
>
<canvas
@@ -615,6 +629,9 @@ export function CanvasWithTools() {
{/* On-canvas text editor */}
<OnCanvasTextEditor />
{/* Mini-map navigator */}
<MiniMap />
</div>
);
}

View File

@@ -0,0 +1,195 @@
'use client';
import { useRef, useEffect, useState, useCallback } from 'react';
import { useCanvasStore, useLayerStore } from '@/store';
import { cn } from '@/lib/utils';
import { Maximize2, Minimize2 } from 'lucide-react';
const MINIMAP_MAX_SIZE = 200; // Maximum width/height in pixels
export function MiniMap() {
const canvasRef = useRef<HTMLCanvasElement>(null);
const containerRef = useRef<HTMLDivElement>(null);
const [isExpanded, setIsExpanded] = useState(true);
const [isDragging, setIsDragging] = useState(false);
const { width: canvasWidth, height: canvasHeight, zoom, offsetX, offsetY, setZoom, setPanOffset } = useCanvasStore();
const { layers } = useLayerStore();
// Calculate minimap dimensions maintaining aspect ratio
const aspectRatio = canvasWidth / canvasHeight;
let minimapWidth = MINIMAP_MAX_SIZE;
let minimapHeight = MINIMAP_MAX_SIZE;
if (aspectRatio > 1) {
// Landscape
minimapHeight = MINIMAP_MAX_SIZE / aspectRatio;
} else {
// Portrait
minimapWidth = MINIMAP_MAX_SIZE * aspectRatio;
}
const scale = minimapWidth / canvasWidth;
// Render minimap
useEffect(() => {
if (!canvasRef.current || !isExpanded) return;
const canvas = canvasRef.current;
const ctx = canvas.getContext('2d');
if (!ctx) return;
// Set canvas size
canvas.width = minimapWidth;
canvas.height = minimapHeight;
// Clear canvas
ctx.clearRect(0, 0, minimapWidth, minimapHeight);
// Draw checkerboard background
const checkSize = 4;
ctx.fillStyle = '#ffffff';
ctx.fillRect(0, 0, minimapWidth, minimapHeight);
ctx.fillStyle = '#e0e0e0';
for (let y = 0; y < minimapHeight; y += checkSize) {
for (let x = 0; x < minimapWidth; x += checkSize) {
if ((x / checkSize + y / checkSize) % 2 === 0) {
ctx.fillRect(x, y, checkSize, checkSize);
}
}
}
// Draw all visible layers (scaled down)
ctx.save();
ctx.scale(scale, scale);
layers
.filter((layer) => layer.visible)
.sort((a, b) => a.order - b.order) // Bottom to top
.forEach((layer) => {
ctx.globalAlpha = layer.opacity;
ctx.drawImage(layer.canvas, layer.x, layer.y);
});
ctx.restore();
// Draw viewport indicator
const viewportWidth = window.innerWidth - 344; // Approximate viewport width
const viewportHeight = window.innerHeight - 138; // Approximate viewport height
const visibleCanvasWidth = viewportWidth / zoom;
const visibleCanvasHeight = viewportHeight / zoom;
const viewportX = (-offsetX / zoom) * scale;
const viewportY = (-offsetY / zoom) * scale;
const viewportW = visibleCanvasWidth * scale;
const viewportH = visibleCanvasHeight * scale;
// Draw viewport rectangle
ctx.strokeStyle = '#3b82f6'; // Primary blue
ctx.lineWidth = 2;
ctx.strokeRect(viewportX, viewportY, viewportW, viewportH);
// Draw semi-transparent fill
ctx.fillStyle = 'rgba(59, 130, 246, 0.1)';
ctx.fillRect(viewportX, viewportY, viewportW, viewportH);
}, [layers, zoom, offsetX, offsetY, minimapWidth, minimapHeight, scale, isExpanded]);
// Handle click/drag to change viewport
const handlePointerDown = useCallback((e: React.PointerEvent) => {
if (!canvasRef.current) return;
setIsDragging(true);
const rect = canvasRef.current.getBoundingClientRect();
const x = e.clientX - rect.left;
const y = e.clientY - rect.top;
// Convert minimap coordinates to canvas coordinates
const canvasX = x / scale;
const canvasY = y / scale;
// Center the viewport on the clicked point
const newOffsetX = -canvasX * zoom + (window.innerWidth - 344) / 2;
const newOffsetY = -canvasY * zoom + (window.innerHeight - 138) / 2;
setPanOffset(newOffsetX, newOffsetY);
}, [scale, zoom, setPanOffset]);
const handlePointerMove = useCallback((e: React.PointerEvent) => {
if (!isDragging || !canvasRef.current) return;
const rect = canvasRef.current.getBoundingClientRect();
const x = e.clientX - rect.left;
const y = e.clientY - rect.top;
const canvasX = x / scale;
const canvasY = y / scale;
const newOffsetX = -canvasX * zoom + (window.innerWidth - 344) / 2;
const newOffsetY = -canvasY * zoom + (window.innerHeight - 138) / 2;
setPanOffset(newOffsetX, newOffsetY);
}, [isDragging, scale, zoom, setPanOffset]);
const handlePointerUp = useCallback(() => {
setIsDragging(false);
}, []);
if (!isExpanded) {
return (
<div
ref={containerRef}
className="absolute bottom-4 right-4 z-10 bg-card border border-border rounded-md shadow-lg"
>
<button
onClick={() => setIsExpanded(true)}
className="p-2 hover:bg-accent rounded-md transition-colors"
title="Show Navigator"
>
<Maximize2 className="h-4 w-4" />
</button>
</div>
);
}
return (
<div
ref={containerRef}
className="absolute bottom-4 right-4 z-10 bg-card border border-border rounded-md shadow-lg p-2 flex flex-col gap-2"
>
{/* Header */}
<div className="flex items-center justify-between">
<span className="text-xs font-medium text-muted-foreground">Navigator</span>
<button
onClick={() => setIsExpanded(false)}
className="p-1 hover:bg-accent rounded transition-colors"
title="Hide Navigator"
>
<Minimize2 className="h-3 w-3" />
</button>
</div>
{/* Mini-map canvas */}
<canvas
ref={canvasRef}
className={cn(
'border border-border rounded cursor-pointer',
isDragging && 'cursor-grabbing'
)}
style={{
width: `${minimapWidth}px`,
height: `${minimapHeight}px`,
}}
onPointerDown={handlePointerDown}
onPointerMove={handlePointerMove}
onPointerUp={handlePointerUp}
onPointerLeave={handlePointerUp}
/>
{/* Zoom indicator */}
<div className="text-xs text-center text-muted-foreground font-mono">
{Math.round(zoom * 100)}%
</div>
</div>
);
}

View File

@@ -1,6 +1,6 @@
'use client';
import { useEffect } from 'react';
import { useEffect, useState } from 'react';
import { useCanvasStore, useLayerStore } from '@/store';
import { useHistoryStore } from '@/store/history-store';
import { CanvasWithTools } from '@/components/canvas/canvas-with-tools';
@@ -8,6 +8,8 @@ import { FileMenu } from './file-menu';
import { ToolOptions } from './tool-options';
import { PanelDock } from './panel-dock';
import { ThemeToggle } from './theme-toggle';
import { StatusBar } from './status-bar';
import { ShortcutsHelpPanel } from './shortcuts-help-panel';
import { ToolPalette } from '@/components/tools';
import { useKeyboardShortcuts } from '@/hooks/use-keyboard-shortcuts';
import { useFileOperations } from '@/hooks/use-file-operations';
@@ -22,6 +24,21 @@ export function EditorLayout() {
const { layers } = useLayerStore();
const { undo, redo, canUndo, canRedo } = useHistoryStore();
const { handleDataTransfer } = useFileOperations();
const [cursorPos, setCursorPos] = useState<{ x: number; y: number } | undefined>();
const [showShortcuts, setShowShortcuts] = useState(false);
// Handle ? and F1 keys for shortcuts panel
useEffect(() => {
const handleKeyDown = (e: KeyboardEvent) => {
if (e.key === '?' || e.key === 'F1') {
e.preventDefault();
setShowShortcuts(true);
}
};
window.addEventListener('keydown', handleKeyDown);
return () => window.removeEventListener('keydown', handleKeyDown);
}, []);
// Enable keyboard shortcuts
useKeyboardShortcuts();
@@ -184,12 +201,18 @@ export function EditorLayout() {
{/* Center: Canvas */}
<div className="flex-1">
<CanvasWithTools />
<CanvasWithTools onCursorMove={setCursorPos} />
</div>
{/* Right: Panel Dock */}
<PanelDock />
</div>
{/* Status Bar */}
<StatusBar cursorX={cursorPos?.x} cursorY={cursorPos?.y} />
{/* Shortcuts Help Panel */}
<ShortcutsHelpPanel isOpen={showShortcuts} onClose={() => setShowShortcuts(false)} />
</div>
);
}

View File

@@ -0,0 +1,220 @@
'use client';
import { useState, useEffect } from 'react';
import { X, Search, Keyboard } from 'lucide-react';
import { cn } from '@/lib/utils';
interface Shortcut {
category: string;
action: string;
keys: string[];
description?: string;
}
const SHORTCUTS: Shortcut[] = [
// File Operations
{ category: 'File', action: 'New', keys: ['Ctrl', 'N'] },
{ category: 'File', action: 'Open', keys: ['Ctrl', 'O'] },
{ category: 'File', action: 'Save', keys: ['Ctrl', 'S'] },
{ category: 'File', action: 'Save As', keys: ['Ctrl', 'Shift', 'S'] },
{ category: 'File', action: 'Export', keys: ['Ctrl', 'E'] },
// Edit Operations
{ category: 'Edit', action: 'Undo', keys: ['Ctrl', 'Z'] },
{ category: 'Edit', action: 'Redo', keys: ['Ctrl', 'Shift', 'Z'] },
{ category: 'Edit', action: 'Cut', keys: ['Ctrl', 'X'] },
{ category: 'Edit', action: 'Copy', keys: ['Ctrl', 'C'] },
{ category: 'Edit', action: 'Paste', keys: ['Ctrl', 'V'] },
{ category: 'Edit', action: 'Select All', keys: ['Ctrl', 'A'] },
{ category: 'Edit', action: 'Deselect', keys: ['Ctrl', 'D'] },
// View Operations
{ category: 'View', action: 'Zoom In', keys: ['Ctrl', '+'] },
{ category: 'View', action: 'Zoom Out', keys: ['Ctrl', '-'] },
{ category: 'View', action: 'Zoom to 100%', keys: ['Ctrl', '0'] },
{ category: 'View', action: 'Fit to Screen', keys: ['Ctrl', '1'] },
{ category: 'View', action: 'Toggle Grid', keys: ['Ctrl', 'G'] },
// Tools (Single Key)
{ category: 'Tools', action: 'Move Tool', keys: ['V'] },
{ category: 'Tools', action: 'Rectangle Select', keys: ['M'] },
{ category: 'Tools', action: 'Lasso Select', keys: ['L'] },
{ category: 'Tools', action: 'Wand Select', keys: ['W'] },
{ category: 'Tools', action: 'Pencil Tool', keys: ['P'] },
{ category: 'Tools', action: 'Brush Tool', keys: ['B'] },
{ category: 'Tools', action: 'Eraser Tool', keys: ['E'] },
{ category: 'Tools', action: 'Fill Bucket', keys: ['G'] },
{ category: 'Tools', action: 'Eyedropper', keys: ['I'] },
{ category: 'Tools', action: 'Text Tool', keys: ['T'] },
{ category: 'Tools', action: 'Shape Tool', keys: ['U'] },
{ category: 'Tools', action: 'Hand Tool (Pan)', keys: ['H'] },
{ category: 'Tools', action: 'Temporary Hand', keys: ['Space'], description: 'Hold to pan' },
// Layers
{ category: 'Layers', action: 'New Layer', keys: ['Ctrl', 'Shift', 'N'] },
{ category: 'Layers', action: 'Duplicate Layer', keys: ['Ctrl', 'J'] },
{ category: 'Layers', action: 'Merge Down', keys: ['Ctrl', 'E'] },
{ category: 'Layers', action: 'Next Layer', keys: ['['] },
{ category: 'Layers', action: 'Previous Layer', keys: [']'] },
// Transform
{ category: 'Transform', action: 'Free Transform', keys: ['Ctrl', 'T'] },
{ category: 'Transform', action: 'Rotate 90° CW', keys: ['Ctrl', 'R'] },
{ category: 'Transform', action: 'Flip Horizontal', keys: ['Ctrl', 'Shift', 'H'] },
{ category: 'Transform', action: 'Flip Vertical', keys: ['Ctrl', 'Shift', 'V'] },
// Adjustments
{ category: 'Adjustments', action: 'Brightness/Contrast', keys: ['Ctrl', 'M'] },
{ category: 'Adjustments', action: 'Hue/Saturation', keys: ['Ctrl', 'U'] },
{ category: 'Adjustments', action: 'Invert Colors', keys: ['Ctrl', 'I'] },
// Help
{ category: 'Help', action: 'Keyboard Shortcuts', keys: ['?'] },
{ category: 'Help', action: 'Keyboard Shortcuts (Alt)', keys: ['F1'] },
];
interface ShortcutsHelpPanelProps {
isOpen: boolean;
onClose: () => void;
}
export function ShortcutsHelpPanel({ isOpen, onClose }: ShortcutsHelpPanelProps) {
const [searchQuery, setSearchQuery] = useState('');
// Handle Escape key to close
useEffect(() => {
if (!isOpen) return;
const handleKeyDown = (e: KeyboardEvent) => {
if (e.key === 'Escape') {
onClose();
}
};
window.addEventListener('keydown', handleKeyDown);
return () => window.removeEventListener('keydown', handleKeyDown);
}, [isOpen, onClose]);
if (!isOpen) return null;
// Filter shortcuts based on search
const filteredShortcuts = SHORTCUTS.filter((shortcut) => {
const query = searchQuery.toLowerCase();
return (
shortcut.action.toLowerCase().includes(query) ||
shortcut.category.toLowerCase().includes(query) ||
shortcut.keys.some((key) => key.toLowerCase().includes(query)) ||
shortcut.description?.toLowerCase().includes(query)
);
});
// Group by category
const categories = Array.from(new Set(filteredShortcuts.map((s) => s.category)));
return (
<>
{/* Backdrop */}
<div
className="fixed inset-0 z-50 bg-black/50 backdrop-blur-sm"
onClick={onClose}
/>
{/* Panel */}
<div className="fixed inset-0 z-50 flex items-center justify-center p-4 pointer-events-none">
<div className="w-full max-w-3xl max-h-[80vh] bg-card border border-border rounded-lg shadow-xl flex flex-col pointer-events-auto">
{/* Header */}
<div className="flex items-center justify-between p-4 border-b border-border">
<div className="flex items-center gap-2">
<Keyboard className="h-5 w-5 text-primary" />
<h2 className="text-lg font-semibold text-foreground">Keyboard Shortcuts</h2>
</div>
<button
onClick={onClose}
className="p-2 hover:bg-accent rounded-md transition-colors"
aria-label="Close"
>
<X className="h-4 w-4" />
</button>
</div>
{/* Search */}
<div className="p-4 border-b border-border">
<div className="relative">
<Search className="absolute left-3 top-1/2 -translate-y-1/2 h-4 w-4 text-muted-foreground" />
<input
type="text"
placeholder="Search shortcuts..."
value={searchQuery}
onChange={(e) => setSearchQuery(e.target.value)}
className="w-full pl-10 pr-4 py-2 bg-background border border-border rounded-md text-sm text-foreground placeholder:text-muted-foreground focus:outline-none focus:ring-2 focus:ring-primary"
autoFocus
/>
</div>
</div>
{/* Shortcuts List */}
<div className="flex-1 overflow-y-auto p-4">
{categories.length === 0 ? (
<div className="text-center text-muted-foreground py-8">
No shortcuts found matching &quot;{searchQuery}&quot;
</div>
) : (
<div className="space-y-6">
{categories.map((category) => {
const categoryShortcuts = filteredShortcuts.filter(
(s) => s.category === category
);
return (
<div key={category}>
<h3 className="text-sm font-semibold text-foreground mb-3 uppercase tracking-wide">
{category}
</h3>
<div className="space-y-2">
{categoryShortcuts.map((shortcut, index) => (
<div
key={`${category}-${index}`}
className="flex items-center justify-between py-2 px-3 rounded-md hover:bg-accent/50 transition-colors"
>
<div className="flex-1">
<div className="text-sm text-foreground">{shortcut.action}</div>
{shortcut.description && (
<div className="text-xs text-muted-foreground mt-0.5">
{shortcut.description}
</div>
)}
</div>
<div className="flex items-center gap-1">
{shortcut.keys.map((key, keyIndex) => (
<div key={keyIndex} className="flex items-center gap-1">
<kbd className="px-2 py-1 text-xs font-mono bg-background border border-border rounded shadow-sm">
{key}
</kbd>
{keyIndex < shortcut.keys.length - 1 && (
<span className="text-muted-foreground">+</span>
)}
</div>
))}
</div>
</div>
))}
</div>
</div>
);
})}
</div>
)}
</div>
{/* Footer */}
<div className="p-4 border-t border-border bg-accent/30">
<p className="text-xs text-center text-muted-foreground">
Press <kbd className="px-1.5 py-0.5 text-xs font-mono bg-background border border-border rounded">Esc</kbd> to close
or <kbd className="px-1.5 py-0.5 text-xs font-mono bg-background border border-border rounded">?</kbd> / <kbd className="px-1.5 py-0.5 text-xs font-mono bg-background border border-border rounded">F1</kbd> to open
</p>
</div>
</div>
</div>
</>
);
}

View File

@@ -0,0 +1,108 @@
'use client';
import { useCanvasStore } from '@/store';
import { useState, useEffect } from 'react';
import { Maximize2, ZoomIn, MousePointer, Activity, HardDrive } from 'lucide-react';
interface StatusBarProps {
cursorX?: number;
cursorY?: number;
}
export function StatusBar({ cursorX, cursorY }: StatusBarProps) {
const { width, height, zoom } = useCanvasStore();
const [fps, setFps] = useState(0);
const [memory, setMemory] = useState<number | null>(null);
// FPS counter
useEffect(() => {
let frameCount = 0;
let lastTime = performance.now();
let animationFrameId: number;
const calculateFPS = () => {
frameCount++;
const currentTime = performance.now();
const elapsed = currentTime - lastTime;
if (elapsed >= 1000) {
setFps(Math.round((frameCount * 1000) / elapsed));
frameCount = 0;
lastTime = currentTime;
}
animationFrameId = requestAnimationFrame(calculateFPS);
};
animationFrameId = requestAnimationFrame(calculateFPS);
return () => {
cancelAnimationFrame(animationFrameId);
};
}, []);
// Memory usage (if available in browser)
useEffect(() => {
const updateMemory = () => {
// @ts-ignore - performance.memory is not in all browsers
if (performance.memory) {
// @ts-ignore
const usedMB = Math.round(performance.memory.usedJSHeapSize / 1024 / 1024);
setMemory(usedMB);
}
};
updateMemory();
const interval = setInterval(updateMemory, 2000); // Update every 2 seconds
return () => clearInterval(interval);
}, []);
return (
<div className="flex items-center justify-between h-8 px-4 bg-card border-t border-border text-xs text-muted-foreground">
{/* Left side - Canvas info */}
<div className="flex items-center gap-4">
{/* Canvas dimensions */}
<div className="flex items-center gap-1.5" title="Canvas dimensions">
<Maximize2 className="h-3 w-3" />
<span className="font-mono">
{width} × {height}
</span>
</div>
{/* Zoom level */}
<div className="flex items-center gap-1.5" title="Zoom level">
<ZoomIn className="h-3 w-3" />
<span className="font-mono">{Math.round(zoom * 100)}%</span>
</div>
{/* Cursor position */}
{cursorX !== undefined && cursorY !== undefined && (
<div className="flex items-center gap-1.5" title="Cursor position">
<MousePointer className="h-3 w-3" />
<span className="font-mono">
X: {Math.round(cursorX)}, Y: {Math.round(cursorY)}
</span>
</div>
)}
</div>
{/* Right side - Performance info */}
<div className="flex items-center gap-4">
{/* FPS */}
<div className="flex items-center gap-1.5" title="Frames per second">
<Activity className="h-3 w-3" />
<span className="font-mono">{fps} FPS</span>
</div>
{/* Memory usage */}
{memory !== null && (
<div className="flex items-center gap-1.5" title="Memory usage">
<HardDrive className="h-3 w-3" />
<span className="font-mono">{memory} MB</span>
</div>
)}
</div>
</div>
);
}