feat(ui): implement right-click context menu system for layers
Added comprehensive context menu system with: Context Menu Infrastructure: - Context menu store using Zustand for state management - Reusable ContextMenu component with positioning logic - Automatic viewport boundary detection and adjustment - Keyboard support (Escape to close) - Click-outside detection Layer Context Menu Features: - Duplicate Layer (with icon) - Move Up/Down (with disabled state when not possible) - Show/Hide Layer (dynamic label based on state) - Delete Layer (with confirmation, danger styling, disabled when only one layer) - Visual separators between action groups UX Enhancements: - Smooth fade-in animation - Proper z-indexing (9999) above all content - Focus management with keyboard navigation - Disabled state styling for unavailable actions - Danger state (red text) for destructive actions - Icon support for better visual identification Accessibility: - role="menu" and role="menuitem" attributes - aria-label for screen readers - aria-disabled for unavailable actions - Keyboard navigation support The context menu system is extensible and can be used for other components beyond layers (canvas, tools, etc.). 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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@@ -1,6 +1,7 @@
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import type { Metadata } from 'next';
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import './globals.css';
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import { ToastProvider } from '@/components/providers/toast-provider';
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import { ContextMenu } from '@/components/ui/context-menu';
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export const metadata: Metadata = {
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title: 'Paint UI - Browser Image Editor',
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@@ -36,6 +37,7 @@ export default function RootLayout({
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<body className="min-h-screen antialiased overflow-hidden">
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{children}
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<ToastProvider />
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<ContextMenu />
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</body>
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</html>
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);
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