Add openrgb-hue: Hue scene gradients for OpenRGB lights

Applies gradients derived from 103 bundled Philips Hue scenes to
OpenRGB-controlled LEDs, with six mapping modes (sequence, per-device,
per-zone, matrix, mirror, shuffle) and five animation modes (static,
scroll, pingpong, pulse, wave). Typer/Rich CLI with dry-run preview,
device/zone targeting, and a scenes-update command to refresh the
bundled dataset from its source gist.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
2026-08-15 12:40:13 +02:00
co-authored by Claude Sonnet 5
commit 71921b5600
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[build-system]
requires = ["hatchling"]
build-backend = "hatchling.build"
[project]
name = "openrgb-hue"
dynamic = ["version"]
description = "Apply Philips Hue scene gradients to OpenRGB-controlled lights, with multiple mapping and animation modes."
readme = "README.md"
license = { text = "MIT" }
requires-python = ">=3.10"
authors = [{ name = "Sebastian Krüger" }]
dependencies = [
"openrgb-python",
"typer>=0.9",
"rich>=13",
]
[project.optional-dependencies]
dev = ["pytest>=7", "pytest-cov"]
[project.scripts]
openrgb-hue = "openrgb_hue.cli:app"
[tool.hatch.version]
path = "src/openrgb_hue/__init__.py"
[tool.hatch.build.targets.wheel]
packages = ["src/openrgb_hue"]
[tool.pytest.ini_options]
testpaths = ["tests"]