Add openrgb-hue: Hue scene gradients for OpenRGB lights
Applies gradients derived from 103 bundled Philips Hue scenes to OpenRGB-controlled LEDs, with six mapping modes (sequence, per-device, per-zone, matrix, mirror, shuffle) and five animation modes (static, scroll, pingpong, pulse, wave). Typer/Rich CLI with dry-run preview, device/zone targeting, and a scenes-update command to refresh the bundled dataset from its source gist. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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[build-system]
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requires = ["hatchling"]
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build-backend = "hatchling.build"
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[project]
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name = "openrgb-hue"
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dynamic = ["version"]
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description = "Apply Philips Hue scene gradients to OpenRGB-controlled lights, with multiple mapping and animation modes."
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readme = "README.md"
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license = { text = "MIT" }
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requires-python = ">=3.10"
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authors = [{ name = "Sebastian Krüger" }]
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dependencies = [
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"openrgb-python",
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"typer>=0.9",
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"rich>=13",
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]
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[project.optional-dependencies]
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dev = ["pytest>=7", "pytest-cov"]
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[project.scripts]
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openrgb-hue = "openrgb_hue.cli:app"
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[tool.hatch.version]
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path = "src/openrgb_hue/__init__.py"
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[tool.hatch.build.targets.wheel]
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packages = ["src/openrgb_hue"]
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[tool.pytest.ini_options]
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testpaths = ["tests"]
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