Files
llmx/codex-rs/core
Michael Bolin d7245cbbc9 fix: chat completions API now also passes tools along (#1167)
Prior to this PR, there were two big misses in `chat_completions.rs`:

1. The loop in `stream_chat_completions()` was only including items of
type `ResponseItem::Message` when building up the `"messages"` JSON for
the `POST` request to the `chat/completions` endpoint. This fixes things
by ensuring other variants (`FunctionCall`, `LocalShellCall`, and
`FunctionCallOutput`) are included, as well.
2. In `process_chat_sse()`, we were not recording tool calls and were
only emitting items of type
`ResponseEvent::OutputItemDone(ResponseItem::Message)` to the stream.
Now we introduce `FunctionCallState`, which is used to accumulate the
`delta`s of type `tool_calls`, so we can ultimately emit a
`ResponseItem::FunctionCall`, when appropriate.

While function calling now appears to work for chat completions with my
local testing, I believe that there are still edge cases that are not
covered and that this codepath would benefit from a battery of
integration tests. (As part of that further cleanup, we should also work
to support streaming responses in the UI.)

The other important part of this PR is some cleanup in
`core/src/codex.rs`. In particular, it was hard to reason about how
`run_task()` was building up the list of messages to include in a
request across the various cases:

- Responses API
- Chat Completions API
- Responses API used in concert with ZDR

I like to think things are a bit cleaner now where:

- `zdr_transcript` (if present) contains all messages in the history of
the conversation, which includes function call outputs that have not
been sent back to the model yet
- `pending_input` includes any messages the user has submitted while the
turn is in flight that need to be injected as part of the next `POST` to
the model
- `input_for_next_turn` includes the tool call outputs that have not
been sent back to the model yet
2025-06-02 13:47:51 -07:00
..

codex-core

This crate implements the business logic for Codex. It is designed to be used by the various Codex UIs written in Rust.

Though for non-Rust UIs, we are also working to define a protocol for talking to Codex. See:

You can use the proto subcommand using the executable in the cli crate to speak the protocol using newline-delimited-JSON over stdin/stdout.