Some users have reported issues where child processes are not cleaned up after Codex exits (e.g., https://github.com/openai/codex/issues/1570). This is generally a tricky issue on operating systems: if a parent process receives `SIGKILL`, then it terminates immediately and cannot communicate with the child. **It only helps on Linux**, but this PR introduces the use of `prctl(2)` so that if the parent process dies, `SIGTERM` will be delivered to the child process. Whereas previously, I believe that if Codex spawned a long-running process (like `tsc --watch`) and the Codex process received `SIGKILL`, the `tsc --watch` process would be reparented to the init process and would never be killed. Now with the use of `prctl(2)`, the `tsc --watch` process should receive `SIGTERM` in that scenario. We still need to come up with a solution for macOS. I've started to look at `launchd`, but I'm researching a number of options.
codex-core
This crate implements the business logic for Codex. It is designed to be used by the various Codex UIs written in Rust.
Though for non-Rust UIs, we are also working to define a protocol for talking to Codex. See:
You can use the proto subcommand using the executable in the cli crate to speak the protocol using newline-delimited-JSON over stdin/stdout.