Files
llmx/codex-rs
Eric Traut c4ebe4b078 Improved token refresh handling to address "Re-connecting" behavior (#6231)
Currently, when the access token expires, we attempt to use the refresh
token to acquire a new access token. This works most of the time.
However, there are situations where the refresh token is expired,
exhausted (already used to perform a refresh), or revoked. In those
cases, the current logic treats the error as transient and attempts to
retry it repeatedly.

This PR changes the token refresh logic to differentiate between
permanent and transient errors. It also changes callers to treat the
permanent errors as fatal rather than retrying them. And it provides
better error messages to users so they understand how to address the
problem. These error messages should also help us further understand why
we're seeing examples of refresh token exhaustion.

Here is the error message in the CLI. The same text appears within the
extension.

<img width="863" height="38" alt="image"
src="https://github.com/user-attachments/assets/7ffc0d08-ebf0-4900-b9a9-265064202f4f"
/>

I also correct the spelling of "Re-connecting", which shouldn't have a
hyphen in it.

Testing: I manually tested these code paths by adding temporary code to
programmatically cause my refresh token to be exhausted (by calling the
token refresh endpoint in a tight loop more than 50 times). I then
simulated an access token expiration, which caused the token refresh
logic to be invoked. I confirmed that the updated logic properly handled
the error condition.

Note: We earlier discussed the idea of forcefully logging out the user
at the point where token refresh failed. I made several attempts to do
this, and all of them resulted in a bad UX. It's important to surface
this error to users in a way that explains the problem and tells them
that they need to log in again. We also previously discussed deleting
the auth.json file when this condition is detected. That also creates
problems because it effectively changes the auth status from logged in
to logged out, and this causes odd failures and inconsistent UX. I think
it's therefore better not to delete auth.json in this case. If the user
closes the CLI or VSCE and starts it again, we properly detect that the
access token is expired and the refresh token is "dead", and we force
the user to go through the login flow at that time.

This should address aspects of #6191, #5679, and #5505
2025-11-05 10:51:57 -08:00
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Codex CLI (Rust Implementation)

We provide Codex CLI as a standalone, native executable to ensure a zero-dependency install.

Installing Codex

Today, the easiest way to install Codex is via npm:

npm i -g @openai/codex
codex

You can also install via Homebrew (brew install --cask codex) or download a platform-specific release directly from our GitHub Releases.

Documentation quickstart

What's new in the Rust CLI

The Rust implementation is now the maintained Codex CLI and serves as the default experience. It includes a number of features that the legacy TypeScript CLI never supported.

Config

Codex supports a rich set of configuration options. Note that the Rust CLI uses config.toml instead of config.json. See docs/config.md for details.

Model Context Protocol Support

MCP client

Codex CLI functions as an MCP client that allows the Codex CLI and IDE extension to connect to MCP servers on startup. See the configuration documentation for details.

MCP server (experimental)

Codex can be launched as an MCP server by running codex mcp-server. This allows other MCP clients to use Codex as a tool for another agent.

Use the @modelcontextprotocol/inspector to try it out:

npx @modelcontextprotocol/inspector codex mcp-server

Use codex mcp to add/list/get/remove MCP server launchers defined in config.toml, and codex mcp-server to run the MCP server directly.

Notifications

You can enable notifications by configuring a script that is run whenever the agent finishes a turn. The notify documentation includes a detailed example that explains how to get desktop notifications via terminal-notifier on macOS.

codex exec to run Codex programmatically/non-interactively

To run Codex non-interactively, run codex exec PROMPT (you can also pass the prompt via stdin) and Codex will work on your task until it decides that it is done and exits. Output is printed to the terminal directly. You can set the RUST_LOG environment variable to see more about what's going on.

Experimenting with the Codex Sandbox

To test to see what happens when a command is run under the sandbox provided by Codex, we provide the following subcommands in Codex CLI:

# macOS
codex sandbox macos [--full-auto] [COMMAND]...

# Linux
codex sandbox linux [--full-auto] [COMMAND]...

# Windows
codex sandbox windows [--full-auto] [COMMAND]...

# Legacy aliases
codex debug seatbelt [--full-auto] [COMMAND]...
codex debug landlock [--full-auto] [COMMAND]...

Selecting a sandbox policy via --sandbox

The Rust CLI exposes a dedicated --sandbox (-s) flag that lets you pick the sandbox policy without having to reach for the generic -c/--config option:

# Run Codex with the default, read-only sandbox
codex --sandbox read-only

# Allow the agent to write within the current workspace while still blocking network access
codex --sandbox workspace-write

# Danger! Disable sandboxing entirely (only do this if you are already running in a container or other isolated env)
codex --sandbox danger-full-access

The same setting can be persisted in ~/.codex/config.toml via the top-level sandbox_mode = "MODE" key, e.g. sandbox_mode = "workspace-write".

Code Organization

This folder is the root of a Cargo workspace. It contains quite a bit of experimental code, but here are the key crates:

  • core/ contains the business logic for Codex. Ultimately, we hope this to be a library crate that is generally useful for building other Rust/native applications that use Codex.
  • exec/ "headless" CLI for use in automation.
  • tui/ CLI that launches a fullscreen TUI built with Ratatui.
  • cli/ CLI multitool that provides the aforementioned CLIs via subcommands.