Updated all documentation and configuration files: Documentation changes: - Updated README.md to describe LLMX as LiteLLM-powered fork - Updated CLAUDE.md with LiteLLM integration details - Updated 50+ markdown files across docs/, llmx-rs/, llmx-cli/, sdk/ - Changed all references: codex → llmx, Codex → LLMX - Updated package references: @openai/codex → @llmx/llmx - Updated repository URLs: github.com/openai/codex → github.com/valknar/llmx Configuration changes: - Updated .github/dependabot.yaml - Updated .github workflow files - Updated cliff.toml (changelog configuration) - Updated Cargo.toml comments Key branding updates: - Project description: "coding agent from OpenAI" → "coding agent powered by LiteLLM" - Added attribution to original OpenAI Codex project - Documented LiteLLM integration benefits Files changed: 51 files (559 insertions, 559 deletions) 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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Overview of Protocol Defined in protocol.rs and agent.rs.
The goal of this document is to define terminology used in the system and explain the expected behavior of the system.
NOTE: The code might not completely match this spec. There are a few minor changes that need to be made after this spec has been reviewed, which will not alter the existing TUI's functionality.
Entities
These are entities exit on the llmx backend. The intent of this section is to establish vocabulary and construct a shared mental model for the LLMX core system.
Model- In our case, this is the Responses REST API
LLMX- The core engine of llmx
- Runs locally, either in a background thread or separate process
- Communicated to via a queue pair – SQ (Submission Queue) / EQ (Event Queue)
- Takes user input, makes requests to the
Model, executes commands and applies patches.
Session- The
LLMX's current configuration and state LLMXstarts with noSession, and it is initialized byOp::ConfigureSession, which should be the first message sent by the UI.- The current
Sessioncan be reconfigured with additionalOp::ConfigureSessioncalls. - Any running execution is aborted when the session is reconfigured.
- The
Task- A
TaskisLLMXexecuting work in response to user input. Sessionhas at most oneTaskrunning at a time.- Receiving
Op::UserInputstarts aTask - Consists of a series of
Turns - The
Taskexecutes to until:- The
Modelcompletes the task and there is no output to feed into an additionalTurn - Additional
Op::UserInputaborts the current task and starts a new one - UI interrupts with
Op::Interrupt - Fatal errors are encountered, eg.
Modelconnection exceeding retry limits - Blocked by user approval (executing a command or patch)
- The
- A
Turn- One cycle of iteration in a
Task, consists of:- A request to the
Model- (initially) prompt + (optional)last_response_id, or (in loop) previous turn output - The
Modelstreams responses back in an SSE, which are collected until "completed" message and the SSE terminates LLMXthen executes command(s), applies patch(es), and outputs message(s) returned by theModel- Pauses to request approval when necessary
- A request to the
- The output of one
Turnis the input to the nextTurn - A
Turnyielding no output terminates theTask
- One cycle of iteration in a
The term "UI" is used to refer to the application driving LLMX. This may be the CLI / TUI chat-like interface that users operate, or it may be a GUI interface like a VSCode extension. The UI is external to LLMX, as LLMX is intended to be operated by arbitrary UI implementations.
When a Turn completes, the response_id from the Model's final response.completed message is stored in the Session state to resume the thread given the next Op::UserInput. The response_id is also returned in the EventMsg::TurnComplete to the UI, which can be used to fork the thread from an earlier point by providing it in the Op::UserInput.
Since only 1 Task can be run at a time, for parallel tasks it is recommended that a single LLMX be run for each thread of work.
Interface
LLMX- Communicates with UI via a
SQ(Submission Queue) andEQ(Event Queue).
- Communicates with UI via a
Submission- These are messages sent on the
SQ(UI ->LLMX) - Has an string ID provided by the UI, referred to as
sub_id Oprefers to the enum of all possibleSubmissionpayloads- This enum is
non_exhaustive; variants can be added at future dates
- This enum is
- These are messages sent on the
Event- These are messages sent on the
EQ(LLMX-> UI) - Each
Eventhas a non-unique ID, matching thesub_idfrom theOp::UserInputthat started the current task. EventMsgrefers to the enum of all possibleEventpayloads- This enum is
non_exhaustive; variants can be added at future dates - It should be expected that new
EventMsgvariants will be added over time to expose more detailed information about the model's actions.
- This enum is
- These are messages sent on the
For complete documentation of the Op and EventMsg variants, refer to protocol.rs. Some example payload types:
OpOp::UserInput– Any input from the user to kick off aTaskOp::Interrupt– Interrupts a running taskOp::ExecApproval– Approve or deny code execution
EventMsgEventMsg::AgentMessage– Messages from theModelEventMsg::ExecApprovalRequest– Request approval from user to execute a commandEventMsg::TaskComplete– A task completed successfullyEventMsg::Error– A task stopped with an errorEventMsg::Warning– A non-fatal warning that the client should surface to the userEventMsg::TurnComplete– Contains aresponse_idbookmark for lastresponse_idexecuted by the task. This can be used to continue the task at a later point in time, perhaps with additional user input.
The response_id returned from each task matches the OpenAI response_id stored in the API's /responses endpoint. It can be stored and used in future Sessions to resume threads of work.
Transport
Can operate over any transport that supports bi-directional streaming. - cross-thread channels - IPC channels - stdin/stdout - TCP - HTTP2 - gRPC
Non-framed transports, such as stdin/stdout and TCP, should use newline-delimited JSON in sending messages.
Example Flows
Sequence diagram examples of common interactions. In each diagram, some unimportant events may be eliminated for simplicity.
Basic UI Flow
A single user input, followed by a 2-turn task
sequenceDiagram
box UI
participant user as User
end
box Daemon
participant llmx as LLMX
participant session as Session
participant task as Task
end
box Rest API
participant agent as Model
end
user->>llmx: Op::ConfigureSession
llmx-->>session: create session
llmx->>user: Event::SessionConfigured
user->>session: Op::UserInput
session-->>+task: start task
task->>user: Event::TaskStarted
task->>agent: prompt
agent->>task: response (exec)
task->>-user: Event::ExecApprovalRequest
user->>+task: Op::ExecApproval::Allow
task->>user: Event::ExecStart
task->>task: exec
task->>user: Event::ExecStop
task->>user: Event::TurnComplete
task->>agent: stdout
agent->>task: response (patch)
task->>task: apply patch (auto-approved)
task->>agent: success
agent->>task: response<br/>(msg + completed)
task->>user: Event::AgentMessage
task->>user: Event::TurnComplete
task->>-user: Event::TaskComplete
Task Interrupt
Interrupting a task and continuing with additional user input.
sequenceDiagram
box UI
participant user as User
end
box Daemon
participant session as Session
participant task1 as Task1
participant task2 as Task2
end
box Rest API
participant agent as Model
end
user->>session: Op::UserInput
session-->>+task1: start task
task1->>user: Event::TaskStarted
task1->>agent: prompt
agent->>task1: response (exec)
task1->>task1: exec (auto-approved)
task1->>user: Event::TurnComplete
task1->>agent: stdout
task1->>agent: response (exec)
task1->>task1: exec (auto-approved)
user->>task1: Op::Interrupt
task1->>-user: Event::Error("interrupted")
user->>session: Op::UserInput w/ last_response_id
session-->>+task2: start task
task2->>user: Event::TaskStarted
task2->>agent: prompt + Task1 last_response_id
agent->>task2: response (exec)
task2->>task2: exec (auto-approve)
task2->>user: Event::TurnCompleted
task2->>agent: stdout
agent->>task2: msg + completed
task2->>user: Event::AgentMessage
task2->>user: Event::TurnCompleted
task2->>-user: Event::TaskCompleted